The Ooze is rising. Trick, treat, craft, and hold the camp.
October 1 - October 31 · Daily resets at midnight Eastern
October is Oozefest! The Ooze is rising out of the pumpkin patch and the camp has one month to get ready for it. Knock on other members' doors for candy, and on realm pages and news articles too: three quarters of the time you get a treat, and the rest of the time you get a trick. Donate candy, timber, bars and fish to the camp defenses to raise the Settlement Level, because every level of it makes everybody hit the bosses harder. Five bosses come one a week, each with three attacks a day and a chapter of the story, and the last of them walks up to the wall on the twenty-ninth. Smelt, tan and weave what you gather into gear at the Forge, then open a shop on your profile and sell what you do not need. The free 50-level pass pays Ectoplasm all month.
Arm the settlement. A full meter levels up the Militia and sends a strike at the boss.
Equipment
Lv 24
40 / 500 points · armour, jewellery, off-hands
Weapons
Lv 7
478 / 500 points · weapons of any kind
Siege Balls
Siege Balls
0
0 shots
Ooze Balls
4
0 shots
Fire Balls
15
3 shots
Frost Balls
4
0 shots
Blacksmiths cast Siege Balls from bars and forge the elemental ones from Siege Balls. Every trebuchet draws from these stockpiles, 5 balls a shot.
Resupply
Food feeds the trebuchet crews. Supplies build and upgrade the trebuchets. War effort donations fill both.
Food
2,090 / 10,000
Supplies
122 / 10,000
Candy
Any Candy
Lv 10
282 / 1,000·1 pt each
Wood
Pine Plank
Lv 8
188 / 1,000·2 pts each
Oak Plank
Lv 6
580 / 1,000·4 pts each
Maple Plank
Lv 5
530 / 1,000·6 pts each
Ore
Copper Bar
Lv 4
22 / 500·2 pts each
Coal
Lv 4
0 / 500·2 pts each
Fish
Any Fish
Lv 6
868 / 1,000·1 pt each
Food
Any Meal
Lv 4
21 / 500·2+ pts each
Ore and wood go to Supplies. Fish, candy and cooked meals go to Food (bigger meals feed more). Every donation also pays a Gold per item.
Projects
Preparing for the next battle
No boss is in range, so the crews hold fire. Each trebuchet keeps loading from the stockpiles until it has one full shot ready, then stops drawing ammo and waits. No Food is eaten and nothing is thrown until a boss arrives. Militia strikes bank until then too.
Firing on Old Clucco
Firing order
·
Trebuchet I·Siege BallWaiting for Siege Balls
Trebuchet II·Siege BallWaiting for Siege Balls
Trebuchet III·Siege BallWaiting for Siege Balls
Trebuchet IV·Siege BallWaiting for Siege Balls
Nothing is lined up. Build a trebuchet and stock some Siege Balls.
Trebuchet I
Level 7 · 540 per shotNot built
Loading4 / 5
Reload
Next shot
Siege Ball (waiting for ammo)
Then
AmmoFire Ballsset by madcatfire-siege-ball
Out of ammo. Donate Siege Balls in the Militia section.
Trebuchet II
Level 6 · 480 per shotNot built
Loading4 / 5
Reload
Next shot
Siege Ball (waiting for ammo)
Then
AmmoFrost Ballsset by madcatfrost-siege-ball
Out of ammo. Donate Siege Balls in the Militia section.
Trebuchet III
Level 6 · 480 per shotNot built
Loading1 / 5
Reload
Next shot
Siege Ball (waiting for ammo)
Then
AmmoFire Ballsset by sintifire-siege-ball
Out of ammo. Donate Siege Balls in the Militia section.
Trebuchet IV
Level 6 · 480 per shotNot built
Loading1 / 5
Reload
Next shot
Siege Ball (waiting for ammo)
Then
AmmoFire Ballsset by Fluxflashorfire-siege-ball
Out of ammo. Donate Siege Balls in the Militia section.
Top Contributors
1lukipr010,863 pts
2Pezman9,911 pts
3madcat8,688 pts
4SpookySpooky8,234 pts
5FrostyFeet3,807 pts
6GoddammitDontShootMe3,778 pts
7aepoth3,173 pts
8bananenparty1,916 pts
9TheDribby1,644 pts
10Slappy1,639 pts
Nobody has donated yet. Be the first name on the wall.
Challenges reset every day at midnight Eastern. Season challenges pay Pass XP - finish about half the month to complete the pass. The Gold challenges run every day, season or not.
Seasonal Challenges
Bucket Runner
Trick-or-treat 100 times.
+3000 XP
Fifty Swings
Land 50 boss attacks.
+2500 XP
There When It Fell
Be there for 3 boss kills.
+2500 XP
Master of the Forge
Craft 50 items.
+2000 XP
Shopkeeper
Sell 25 items out of your shop.
+1500 XP
Sweet Tooth Tithe
Donate 250 candies to the camp defenses.
+2000 XP
Community Thoughts (754)
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Yeah, bought out all of the affordable fish from the market for the crews. Hoping that will induce a restock from the chef. But it is a problem for sure.
Hard to say for sure; those things didn’t exactly come with a manual. That’s the reason why I’m leaning towards upgrading unless we are confident that we can sustain the increased demand for siege ball production (although upgrading might also speed up the launches).
I do think fire balls are the best way to go though; the brittle debuff from frost balls requires us to attack the boss within 1 hour to get any bonus damage, while fire balls give those delightful scorched DoTs. In case anyone is lacking the embershrooms to make those, I put some in my shop.
I noticed that the Trebuchets say "Level 1: 180 per shot", which makes me think that increasing level increases damage per ball, and hopefully not the ball burn rate. If that is the case it might be worth trying for a Trebuchet upgrade next time
Leather and Flax right now are harder to come by than ore. There are some random events though that can trigger (they show up at the top of pages when they happen) which lets you claim different materials that can be found. This was something secret that was put into place so I'm mentioning it here instead of in the patch notes so more people are surprised by it.
I do see that several members have claimed them thus far, but one thing is there is a small bug with it. The text telling you that you can share your find with others, is not appearing on our production website due to a caching issue. I'm going to put a fix out for it but basically, when you find a "wild node" on your site travels, the idea is that you can go and share a link to that content to other people and they too can reap some rewards. It becomes a game of mini-game of discovery.
Also, completing an activity for the first time gives out raw materials as of this evening. There is a limit of these of 5 reward actions per day, we don't communicate that anywhere in the site UI, it is just a hard limit in place to try and curb excessive material farming from one section of the site.
The economy balance is tough. I had an idea of how many people might engage with the boss fights based on how many people we have login every day and their browsing activity levels, but I had expected a few more. It's entirely possible that people aren't very aware of what's going on yet. I was writing a news article to talk about Oozefest a few days ago and got interrupted multiple times so it's not finished yet. Sinti also had the great idea about making a video about the event, which I was leaning towards dropping one on Week 3 of the event when Trebuchets were going to become available, but since they are available now, it sounds like I should get on that.
If we're all going to get the "Shopkeeper" achievement, we're going to have to buy each other's stuff. What we're all going to do with a bunch of equipment we may or may not need, I don't know.
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