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Hearthstone Posted by Created 5 years, 4 months ago Updated 5 years, 4 months ago
Card Reveal
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New Neutral Minion - Enchanted Cauldron

A new Epic Neutral Minion, Enchanted Cauldron, has been revealed!

Enchanted Cauldron Card Image

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Comments

  • A new Epic Neutral Minion, Enchanted Cauldron, has been revealed!

    Enchanted Cauldron Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Scholomance Academy

    Head on over to our dedicated guide for Scholomance Academy!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

  • wouldn't want to go without the absolute memes, right?

  • The art reminds me of the hilariously bad CGI cave of wonders from the old kingdom hearts games.

  • obligatory epic meme card.

  • Another wonderful tool for Casino Mage, but won't see any serious constructed play.

  • Not very likely to be impactful, as is true of all random minion summoning effects.

  • Not very good, but the effect is funny and the artwork is super cool. If I open this I will play it in my casino mage, if I don't open it then fine. It is obviously not meant for competitive games, it is just a fun little card if you want to shake things up and play something random.

  • That moment when you cast Divine Spirit on it and it casts Shadow Word: Pain on itself!   Really cool art though!

  • That face is nightmare material.

    The effect is funny, but it's too random for it to be practical for competitive play.

  • God, why is this epic, I hope I don't open this.

  • yes, if you're worried you're winning a little too easily, just play this and simulate russian roulette, because why not.

    Your opponent should likewise emote thanks as this eventually kills you not least because you lost the roulette, but proceeded to play a nasty 1/6 for 3.

  • Not sure about this one - looks like a meme card ...

  • Funfunfun. Yes, there will be much salt created by this card, but at least one player will be laughing!

  • Too random for serious use, but games don't have to be serious all the time, right.

  • Simalar to Summoning Stone, but it's cheaper and 1 time use. This will certainly see experimentation, and guaranteed play in some kind of RNG casino deck in both standard & wild. (Maybe standard Trick Totem Casino Shaman, or WILD Casino mage)

  • Why are the biggest meme cards always epic? *sigh*

  • Hard on RNG and never hitting the brakes. I guess this card doesn't surprise me.

    I like the artwork tho. Funky.

  • Filler card imho. Too random and must survive 1 turn in most case. Too situational for me

  • Honestly, a bit on the underwhelming side.

  • nOT THAT into it

  • I don't like it at all

  • Has a lot of health, but I don't think it will make the cut.

  • Too random to see any serious play. The statline gives it a solid chance to survive longer, but also prevents it from being an actual threat. I wonder if there's a mana cost with guaranteed positive outcomes...

  • Earthquake x2 is coming!

  • Rather bad meme card, but it will have its moments. Maybe I put one of those in my Highlander mage list

  • I can’t see this seeing much play, the randomness of the one time effect will probably be more of a hinderance than a boon.

  • AnonymousUser's Avatar

    Just pack filler.

    Excesively random, even for arena.

  • A 3 mana 6 health minion is hard to kill, as [Hearthstone Card (Flying Carpet) Not Found] has proven. I just don't think that it's effect is good enough.

  • Wait: a random spell? From your class, or from any class? In one case, it can be great if you have encyclopaedic knowledge of your class cards, in the other case it is casino royale.

    For DH: 1 and 2: all good, but not very impactful. 3mana spells are all removal, 2/3 are specific enemy minion targeted. 4: to situational. 5: could work weirdly, or give you a strong advantage. 6: there is only Skull of Gul'dan, I wonder whether the second one will also be cast as outsider? If so, this is a massive powerplay. 7: If you play Cycle of Hatred, it has 50% to play the same - which is a big board clear.

    Won't do the other classes, since they have way more cards.

    -------------------------------------------

    If it is not class specific, it get's weird: (only looking at 3mana +)

     

    value is everything that helps you, but doesn't have an immeadiate impact on the board. (armor gain, good deathrattles, card advantage, mana gain)

    friendly buff is everything that can already help you this turn -hero attack and buffs on friendly minions.

    onesided boardclear is not targeted, but can effect either side.

    weird is everything else, including invoking cards.

    Mana cost-numberdrawsummonrandom damageweirdenemy removalvalue random bufffriendly buffsingle removalonesided boardclearenemy boardclear symmetric boardclear
    4-362 (upside)4 (situational)6 (mixed bag)2-7213(downside)17 (weak/ situational)3
    5-27 2 (2)43.5(upside)211323:upside2.512
    6-16 3.5 (3)3.521 0.52.5-2(upside)-2 
    7-72 (4/5)3:(2 from deck)--------22

    4 mana: 36 cards. Weird: Glide, Fiendish Rites. Since the swingy random cards are mostly not strong enough to fuck you over, and there is a lot of value, most cards will help you.

    5 mana: 27 cards. ([Hearthstone Card (Duel) Not Found] and [Hearthstone Card (Metamorphorsis) Not Found] are the weirds ones.This is a wide variety of spells, and 14 of the 27 are just as likely to be bad as to be good for you.

    6mana: 16 cards here:   weird: Darkest Hour - ugh. that's 9 mostly good out of 16, while the other 7 can majorly swing the situation the other way.

    7mana:  will mostly be good if you have an empty hand and are behind on board.

     

  • I like this card. Trush but fun. =)

  • Pitty they wasted Spellburst on a pack filler, but shaman won't be sad when he evolved into this at least

  • AnonymousUser's Avatar

    Seems underwhelming, however it could be interesting to get a 10 mana spell. Meme machine anyway.

  • Fun meme, I can see it being played by Wowhobbs but not anywhere else.

  • Another RNG card that can go greatly well or amazingly bad

    • Quote From YourPrivateNightmare

      wouldn't want to go without the absolute memes, right?

      They must have heard just how much We just loooooove random shit ..!

  • Another cool idea with great flavor, but I don't think this will see any play outside of fun/meme decks.

    The stat line with cost might actually make this potentially playable, but the RNG spell probably isn't going to cut it in any competitive deck.

  • More RNG nonsense. Thanks, but no thanks.

  • This isn't good to play on turn 3, and even if you trigger the spellburst with a high cost spell, the effect isn't consistent enough to provide any inherent synergy for any deck. A meme card if I ever saw one.

  • This is going to be a fun card, but certainly not a card that will decide any matches.

    Due to the pool of spells available, it will never be consistent. And since it has no impact on the board, unless you play a board clear spell the turn it lands your opponent will most likely use their own resources to clear this minion on the next turn so it won't snowball.

    There will probably be a Tavern Brawl focused around this minion, I betcha. It's too meme worthy for Team 5 not to play with.

  • Way too much variance on this to be good, lots of spells can screw you over or just benefit your opponent

  • Good art, bad card

  • Yogg's cauldron for the memes!

    • I don't think they do. If I wanted serious, I would play Bridge.

  • I missed this in the full reveal, but I really like it.  I like the idea of running this in Priest and casting Psyche Split on it.  Get two minions, a random 5 mana cast, and the second copy likely still has spellburst for a later turn.

  • It's just awful stats and RNG. Not worth the crafting unless Spellburst is refreshed.

  • Ok so the 1 combo I would do with this card is

    1 Enchanted Cauldron

    2. Use Maeiv Shadowsong to hide my cauldron 

    3. When it awakens play puzzle box

    4. Sit back and watch the fireworks praying cauldron survives

     

    Thinking about it more the most juicy cost to use this with is 7 cost spells and 10 cost spells

    Avoid 8 cost and 9 cost like the plague

  • Ah, Epics. Just when I thought you were actually becoming useful in niche situations.

    That said, I don't think this card is bad, just very unpredictable. A 3-cost 1/6 may stand a chance of hanging around for a turn, but it won't accomplish too much. 

    Also, the art is very un-Hearthstone-like, at least to my eyes.

  • Knowing my luck this card will only have upsides for my opponents and downsides for me.. I'll pass and same myself the aggravation. 

  • Great art, but not that great a card unfortunately.

  • It's bad, but god if that art isn't convincing me to play it anyway. It's just so... smug.

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