Well guys and gals after 79300 theory crafts this week and 10 or so successful hopefuls I've done it. I've found the deck I'm playing on day 1 behold
Deck ID Not Found
What will be yours?
Disclaimer: this is obviously a top level meme
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Well guys and gals after 79300 theory crafts this week and 10 or so successful hopefuls I've done it. I've found the deck I'm playing on day 1 behold
Deck ID Not Found
What will be yours?
Disclaimer: this is obviously a top level meme
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Well guys and gals after 79300 theory crafts this week and 10 or so successful hopefuls I've done it. I've found the deck I'm playing on day 1 behold
Deck ID Not Found
What will be yours?
Disclaimer: this is obviously a top level meme
Robes of Protection has anti synergy with Educated Elekk! but seems fun for first day.
i will play this:
Not sure about the anti synergy will have to test it for non targeted spells
Looks good btw
I'm still unsure. Probably a Rogue deck with Bazaar Burglary and weapon synergy, some kind of Tempo Mage or an aggro/tempo priest. It will depend on what legendaries I get from packs.
Yeah burgle Rogue looks like it will be fun especially that new secret
Don't have a deck list made up sadly, that said meta or not (more likely not) I wanna try a Spell Control Shaman with Instructor Fireheart, Speaker Gidra, Lady Vashj and Educated Elekk to ensure that the prime has spells to draw.
Yeah this seems fun shaman got some good options this time around
i will probably try to make a token demon hunter deck
What new cards would you put in
I've been playing gonk druid, and i am interested in testing out replacing faceless with Shan'do Wildclaw instead and adding some Lightning Blooms to make it a one turn combo without needing setup with Imprisoned Satyrs,
This is what i'm currently using.
Will be really interesting to try out. Other than that, nothing really seems interesting, there's nothing to really build around. Everything strengthens decks that already exists. What i'm not looking forward to is the infinite ways to summon [Hearthstone Card (convincing infiltrators) Not Found] or the return of demon hunter spam in casual mode.
Ha ha I'm with you on the infiltrators. I can't see demon hunter being much different from what we have now tbh
Will you be the one to make gonk work we shall see
Quote From Togwaggle Will you be the one to make gonk work we shall see
The thing about gonk with Secure the Deck and Floop's Glorious Gloop is you really only need to hit a small amount of minions to combo since you can easily get up to +10 attack with two claws and the 3 from the side quest. With shan'do wildclaw being 3 mana faceless you really only need 3 more mana to play 2 claws and gloop to combo. And with project and new innervate that's really easy to do. And the thing about gonk druid with sidequest that always sucked is that people would play around it. If you played the gonk version with witching hour they would play around it by holding minions you couldnt kill. That's when it changed to reducing gonk or Faceless Manipulator and combo that way, but it takes a setup turn where you lose tempo and against aggro it's hardto afford doing, with this you just need gonk, shan'do and biology projects or lightning blooms. It seems really easy.
Depends on what I open, but something-combo-aggro rogue with Secret Passage. Or maybe quest hunter. I just hope that my precious legendaries are not to combo-orientated, since I don't like to play that.
Cool I figured out that if you shuffle enough of something into your deck then play secret passage you have a high chance of getting the same card offered 5 times. For Me that card will be mogu cultist
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