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Divine Shield, Taunt Costs (1) less for each spell you've cast on friendly characters this game.
He considers textbooks Light reading.
Card Stats
- Mana Cost
- 6
- Attack
- 4
- Health
- 5
- Type
- Minion
- Rarity
- Epic
- Minion Type
- Invalid
- Spell School
- UNK_
- Artist
- Anton Zemskov
- Crafting Cost
- 400
- Disenchant
- 100
- Reveal Date
- Jul 27, 2020
- Release Date
- Jul 14, 2020
Keywords
Card Sounds
Sound Effects
Play VO_SCH_139_Male_Human_Play_02
Play Parchment_BookOpen_Play_Underlay
Attack VO_SCH_139_Male_Human_Attack_02
Attack Parchment_BookOpen_Attack_Underlay
Death VO_SCH_139_Male_Human_Death_01
Death Parchment_BookOpen_Death_Underlay
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Format Legality
Standard
Not Legal
Wild
Legal
Arena
Available
Duels
Available
Twist
Available
Scholomance Academy
- Release Date
- Jul 14, 2020
- Set Type
- Expansion
- Rotation
- Rotated to Wild
Deck Rules
- Copies per Deck
- 2
- Collectible
- Yes
Comments
Can be a 0 mana easily on Libram Paladin, the you copy with Gift of Luminance. 8/10 stats for 3 mana.
It's super strong
A buffed Sunwalker
I am sure it will see play, free minions always do
this card seems really solid, definetly gonna throw this into multiple decks
We will see this, as it may be reduced to 0 mana and it is playable at full cost.
Sleeper card of the set honestly, its such a good card its ridiculous
Libram deck magic!
Well, Libram Paladin just got a MAJOR buff. I can actually see this creeping it's way into a number of other decks as well. Even Murloc Paladin will make use of this.
As for Priest, this will be a good mid-late game taunter to toss down. In combination with Sethekk Veilweaver should make this an autoinclude in most builds going foward.
murloc paladin runs only like 2 spells... so no...
I've encountered version of the deck with a number of spells, but needless to say, it will still be a viable card to play as long as there are a few of them... although the more the merrier.
Solid... better Sunwalker for Paladin and Priest, sometimes 0 mana, and 0 mana is good