New Mage Spell - Deck of Lunacy

Submitted 3 years, 11 months ago by

A new Legendary Mage Spell, Deck of Lunacy, has been revealed!

Deck of Lunacy Card Image

Discuss this card below or head on over to the card page to give it a rating!


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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 3 years, 11 months ago

    A new Legendary Mage Spell, Deck of Lunacy, has been revealed!

    Deck of Lunacy Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Madness at the Darkmoon Faire

    Head on over to our dedicated guide for Madness at the Darkmoon Faire!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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    0
  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    It's a funny card for Casino Mage, I don't see it being much else. Maybe you could theoretically use this in an aggro deck to beef up your spells for the late game, but I don't see this card ever being used in a serious deck. Cards like this, Explore Un'Goro, and Renounce Darkness that basically say "your deck is random cards now" will never be good or competitive.

    Carrion, my wayward grub.

    3
  • Trimutius's Avatar
    1580 2533 Posts Joined 03/16/2019
    Posted 3 years, 11 months ago

    Hey so you play secret mage then you cast this, you transform your secrets into 6 drop spells that cost 3, then you draw 3 mana Skull of Gul'dan and then you have 6 drop spell that cost 0... Seems balanced

    I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And even though it is impossible I exist. ©Trimutius

    1
  • slychd's Avatar
    Sparklepony 1175 484 Posts Joined 05/30/2019
    Posted 3 years, 11 months ago

    I don't know if this card will be really great, but I bet it is really great fun lol. Also, take that bomb warrior!

    0
  • Tetsuo's Avatar
    Magma Rager 840 638 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    This is insane. The randomness makes it inconsistent, but this will surely be a fun card. 

    0
  • Sparkinarius's Avatar
    Crossroads Historian 715 471 Posts Joined 07/18/2019
    Posted 3 years, 11 months ago

    Renounce Darkness 2.0 here! I don't see much competitive viability in including this card in your deck, as you include spells in your deck to achieve a desired and controllable effect. Deck of Lunacy essentially throws away the consistency of your spells in an attempt to create possible future power spikes. However, the real issue here is that you now have less of an idea of what you're going to draw and can plan less around it. Solid meme card though!

    For glory, honor, and gold!

    0
  • dapperdog's Avatar
    Dragon Scholar 1890 5607 Posts Joined 07/29/2019
    Posted 3 years, 11 months ago

    Its just a fun card. Apparently mage is the only class that is mandatorily required to be designed like a slot machine, which only occasionally becomes cancerous to play against.

    2
  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 3 years, 11 months ago

    I honestly have fun against players that run those decks. Maybe because I also like playing that and I respect them.

    6
  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 3 years, 11 months ago

    Spell mage, aka no minion, will be playing this, it's very random, but I like it anyway

     

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  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    Full spell mage maybe?  You lose the syngery cards like Apexis Blast, but effectively upgrading every card in your deck sounds spicy enough.

    0
  • greenhatjynx78's Avatar
    Birthday Pikachu 405 172 Posts Joined 01/26/2020
    Posted 3 years, 11 months ago

    it trasforms to any spells not just mage ones , it is  just  a fun card .

    2
  • PopeNeia's Avatar
    Darkmaster 640 841 Posts Joined 07/06/2019
    Posted 3 years, 11 months ago

    What? Your BOMBS are evolving!

    Congratulations, your BOMBS have evolved into POWER OF CREATION!

    This ain't no place for a hero

    2
  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago
    Quote From greenhatjynx78

    it trasforms to any spells not just mage ones , it is  just  a fun card .

    Thanks, I just found the gameplay video, and it did create Paladin cards.

    It's not just a "fun" card, though. Almost any high-cost card can be good when it costs 3 less.

    1
  • Demonxz95's Avatar
    Senior Writer 2245 2690 Posts Joined 03/19/2019
    Posted 3 years, 11 months ago
    Quote From FortyDust
    Quote From SilverWolf

    Spell mage, aka no minion, will be playing this, it's very random, but I like it anyway

     

    It's actually not all that random, especially at the high end.

    I think Regis Killbin was annoyed about this card (given his tone and the title of his video), but he also noted that he hadn't really studied the Mage spell list to see how things might pan out.

    Turns out, you will always get Blizzard from your 3-costs and always get Flamestrike from your 4-costs (unless they release more 6- and 7-cost spells this expansion). Your 5-costs will become one of two possible spells (and it really doesn't matter too much which one you get), there are no 9-cost spells, so Blizzard won't change, and there are only two 10-costs -- Pyroblast and Puzzle Box. So really the only nail-biter is the last one.

    If you're running Flamestrike in a deck with Deck of Lunacy, you're probably the kind of person who was already jamming Puzzle Box into every Mage deck anyway, which is why I think the overall effect of this card on the meta will not be all that random.

    It doesn't specify "Mage spells" though like other Mage cards that only generate Mage spells.

    So I'm pretty sure you can get spells from other classes from this.

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Random spells is worse than random mage spells.

    That card is extremly random to be really competitive, but can see play on some hard spells decks, Who knows?

    By The Holy Light!

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  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 3 years, 11 months ago

    Meme fodder, I can't see this being consistent enough to see much competitive play. But it sure does counter Bomb Warrior.

    0
  • Grumpy000's Avatar
    1880 1159 Posts Joined 06/06/2019
    Posted 3 years, 11 months ago

    RNG with steroids ...

    I am 69 years old and still reach Legend

    0
  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I ain't meteorologist, but I forecast a lot of rage quit ..!

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • Me0203's Avatar
    Design Champion 750 497 Posts Joined 06/13/2019
    Posted 3 years, 11 months ago

    I wonder which mana slot has the best spell pool? I do think this could see competitive play, depending on how narrow the pools are and whether Bombs exist.

    Better call Thrall!

     

     

    0
  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years, 11 months ago

    Pretty strong but inconsistent card for casino mage.

    Unfortunately for me, I hate that archetype.

    0
  • NerdyMcNerd's Avatar
    Peon 1225 196 Posts Joined 04/13/2020
    Posted 3 years, 11 months ago

    This the second Deck of *** card we've had so far (Deck of Chaos) I wonder if we'll get anymore

    Disclaimer: if the above is factually incorrect or complete rubbish it is definitely both intentional and  comedy genius.

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  • Caro's Avatar
    Draconic Rager 2225 2539 Posts Joined 03/12/2020
    Posted 3 years, 11 months ago

    In an all spells deck, you can play Deck of Lunacy into Incanter's Flow. Baring in mind you have both cards in hand. I think playing Incanter's Flow first would have a negative effect as you technically be transforming the spells into ones that cost (2) more?

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  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 3 years, 11 months ago

    Now mage has access to a spells-in-deck only Renounce Darkness, I guess? Effects like this have never been competitive, and I can't see why this one would change that.

    I can't imagine any deck would want this, just by the fact that any spells that require synergy are useless, and you will probably have excessive amounts of removal with no threats.

    This post is discussing the wild format.

    0
  • Evilgnomey's Avatar
    400 44 Posts Joined 07/21/2019
    Posted 3 years, 11 months ago

    This seems like a powerful card to me, it's a much better renounce darkness so it could see play.

    Seems like we will get another "Deck of X" legendary in 4 hours, probably Deck of Furies or Deck of Storms as a Shaman legendary spell and probably for 4 mana.

    0
  • Alleria's Avatar
    Eevee 1275 863 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    I personally don´t like this card, as much as I didn´t like Renounce Darkness. That´s the main reason I think I´ll open it in my packs :D

    On the other hand, could be used in fun meme decks, but not really competitive imho.

    ♡ u 4ever 2008 - 2022

    0
  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 3 years, 11 months ago

    Sadly this card can be easily randomly generated.. To ruin your deck or have a useless card in hand for the rest of the game... 

    I would rather discount my entire deck by one mana with Incanter's Flow (which sadly didn't actually work..)

    rather than playing this card that randomizes (from any class... this is stupid) them and then reduces by 3

    1/5 in balance and 1/5 in design, the design of the mage cards this expansion is atrociously bad, totally out of flavor, buff an obnoxious wild deck (secret mage) or just terrible rng like this card..

     

    0
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Hmm, hard to judge this card. On one side it seems really powerfull and broken in spell mage, because you can turn your Rolling Fireballs and Apexis Blast into Deep Freeze, Power of Creation and if it can give you spells from ANY class, Inner Demon, Twisting Nether, and in wild Call of the Wild and Free From Amber... on turn 5... And this hardcounters bomb warrior, and gives you those good 8 mana spells... Also you can turn your Ray of Frosts and other 1 cost spells into 1 mana Fireball, but the 4 mana slot will be way worse if it does give you spells from any class, because of cards like Dire Frenzy, Dr. Boom's Scheme and in wild Cataclysm.

    Standard: This will probably see play in some kind of memey spell mage list. Probably with Raid the Sky Temple and The Amazing Reno for maximum memes/RNG. But as we all know, these days "random" can be competitively viable, so we better keep a watchful eye on Deck of Lunacy... Also if it only gives mage spells, Deck of Lunacy will be really strong because you can semi-tutor cards like Fireball...

    Wild: This will 99% see play in some kind of casino mage. Why wouldn't it see play. Okay sure it get's rid of a lot of other "random" cards, like Deck of Wonders, Effigy, Evocation, Puzzle Box of Yogg-Saron and Unstable Portal. But it does give you the ultimate RNG clown fiesta in return. (mostly if it does give spells from ANY class. But if it doesn't then it might see les play in Casino mage because it's not random enough.)

    So essentially potentially Fun meme card like Renounce Darkness, if it gives spells from ANY class. And a strong aggressive tool if it only gives mage spells.

     

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

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  • FieselFitz's Avatar
    Prince Charming 1105 1355 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Looks like a fun card - mostly for Meme and Fun Decks.

    Challenge me ... when you're ready to duel a god!

    0
  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 11 months ago

    One thing you need to keep in mind: if you play this, every single spell discounts Mana Giant. Every single spell still synergises with spell lovers like Mana Cyclone and Sorcerer's Apprentice. Yes, this is extreme RNG, but the current spell mage can use the random spells for their advantage. I just believe that instead of running spells like Conjurer's Calling, a deck with Deck of Lunacy might run other cheap spell loving minions like Dune Sculptor.

    PS: Do Deck of Chaos and Deck of Lunacy represent the Old Gods? And if yes, can we expect two more Deck of *Old God Reference* cards?

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 3 years, 11 months ago

    Dude, great point! This counters Bomb Warrior so hard!

    "Be excellent to each other." -Bill and Ted

    1
  • Hydrafrog's Avatar
    Gul'dan 1840 3268 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    My curiosity lies in will they be class specific spells, or any class spells?  If it is class specific, then it limits the types of spells transformed and leaves the potential to have tons of Blizzards in a deck.  On the other hand, getting DH or Warlock cards in your mage deck can be really really scary

    1
  • FortyDust's Avatar
    Pumpkin 1205 1912 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago
    Quote From ElSabidon

    One thing you need to keep in mind: if you play this, every single spell discounts Mana Giant. Every single spell still synergises with spell lovers like Mana Cyclone and Sorcerer's Apprentice. Yes, this is extreme RNG, but the current spell mage can use the random spells for their advantage. I just believe that instead of running spells like Conjurer's Calling, a deck with Deck of Lunacy might run other cheap spell loving minions like Dune Sculptor.

    PS: Do Deck of Chaos and Deck of Lunacy represent the Old Gods? And if yes, can we expect two more Deck of *Old God Reference* cards?

    I just worry about card draw in a deck like that. Your Mage draw spells are going to get transformed along with everything else. Do you hold this until you have those in hand, or just cross your fingers and hope you get some draw in your "upgraded" spells? Or maybe rely on minion-based draw?

    How do you see these pairing up with Old Gods? Lunacy = C'Thun, Chaos = Yogg, perhaps? I can imaging a N'Zoth version (Priest?) that transforms your minions into random Deathrattle minions of higher cost (that don't actually cost more). As for Y'Sharrj ... maybe Druid or Warrior? Does a similar thing, but gives you Rush minions?

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  • ElSabidon's Avatar
    Salty Dog 1030 685 Posts Joined 06/07/2019
    Posted 3 years, 11 months ago
    Quote From FortyDust
    Quote From ElSabidon

    One thing you need to keep in mind: if you play this, every single spell discounts Mana Giant. Every single spell still synergises with spell lovers like Mana Cyclone and Sorcerer's Apprentice. Yes, this is extreme RNG, but the current spell mage can use the random spells for their advantage. I just believe that instead of running spells like Conjurer's Calling, a deck with Deck of Lunacy might run other cheap spell loving minions like Dune Sculptor.

    PS: Do Deck of Chaos and Deck of Lunacy represent the Old Gods? And if yes, can we expect two more Deck of *Old God Reference* cards?

    I just worry about card draw in a deck like that. Your Mage draw spells are going to get transformed along with everything else. Do you hold this until you have those in hand, or just cross your fingers and hope you get some draw in your "upgraded" spells? Or maybe rely on minion-based draw?

    How do you see these pairing up with Old Gods? Lunacy = C'Thun, Chaos = Yogg, perhaps? I can imaging a N'Zoth version (Priest?) that transforms your minions into random Deathrattle minions of higher cost (that don't actually cost more). As for Y'Sharrj ... maybe Druid or Warrior? Does a similar thing, but gives you Rush minions?

    Well, as far as the no draw scenario, I agree entirely, which is why the first spell loving minion that came to my head was Dune Sculptor, which can allow you to get enough value to keep you in the game and to somewhat compensate the loss of draw. As a side note, I decided to quickly check the number of spells in standard that cost between 4 and 6 mana, seeing as how most mage spells played tend to be between 1 and 3 mana (didn't count spells from the new expansion) and there are 12 spells in around 80 cards that draw cards, so around 15% are drawing spells (not too many, but I actually expected a smaller number, though the big draw bombs sit mostly at 6 mana). 

    As far as the Old Gods pairing, I honestly don't know, I never played WoW. But, I did go to WoWpedia yesterday and according to them, C'thun is the god of chaos, Yogg is the god of death, N'Zoth is the god of corruption and Y'Shaarj is the god of rage (so no lunacy, but lunacy can be seen as a result of corruption). So, as far as pairing possible remaining cards with the Old Gods, I can guess Deck of Rage (or some synonym), if placed on Warrior, it can be something similar to your idea, though I believe it could be something along the lines of "Minions in your deck have rush. If they already had Rush, reduce their cost by X". No idea how to connect a possible Deck of Death, but your deathrattle minion idea is possible (maybe a deck of Undeath, that gives minions in deck a deathrattle that summons lower cost minions like the Tavern Brawl that sometimes shows up).

    EDIT: Just realized that Deck of Rage idea can't go to Warrior, they already have both legendaries revealed. The only classes with unrevealed legendaries are Priest and Shaman right now. Priest fits the Deathrattle theme, Shaman is not a primary target for Rush mechanics, though they do have a couple of Rush minions.

    Rating cards on coolness factor rather than predicting power because I like screwing up rating averages (and because I suck at predicting real power levels, but we'll ignore that LUL)
    Wins per class (2/6/22): DH-197; Druid-996Hunter-91«60; Mage-1056; Paladin-1126; Priest-746; Rogue-961; Shaman-1095; Warlock-871; Warrior-906

    0
  • MurlocBard's Avatar
    265 67 Posts Joined 11/25/2019
    Posted 3 years, 11 months ago
    Quote From Hydrafrog

    My curiosity lies in will they be class specific spells, or any class spells?  If it is class specific, then it limits the types of spells transformed and leaves the potential to have tons of Blizzards in a deck.  On the other hand, getting DH or Warlock cards in your mage deck can be really really scary

    any class spells

     

    Translated from mrglish

    0
  • DescentOfDragonsOp's Avatar
    530 353 Posts Joined 12/02/2019
    Posted 3 years, 11 months ago

    why

    TOTAL CORRUPTION

    TOTAL POWAAAAAAA

    0
  • MenacingBagel's Avatar
    Zombie Chow 815 723 Posts Joined 09/24/2019
    Posted 3 years, 11 months ago

    MEMES! For one of my favorite/most hated archetypes, I think this might see a bit of play in meme decks but I can't see this being run unironically 

    Self proclaimed good at battlegrounds

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  • NebuchadnezzarHS's Avatar
    Supporter 2035 1410 Posts Joined 06/14/2019
    Posted 3 years, 11 months ago

    Insane value card, best Mage card of this expansion probably.

    0
  • Lundy's Avatar
    Little Devil Teemo 1555 707 Posts Joined 06/21/2019
    Posted 3 years, 11 months ago

    Very random and not very good. This can transform bombs if Bomb Warrior takes off again, but don't think this see much play elsewhere.

    0
  • KillaFIsh's Avatar
    375 250 Posts Joined 07/10/2019
    Posted 3 years, 11 months ago

    I don't care if it's not good, I want to play it in every deck anyways.  Also, love that the spells are from any class.  Makes it a lot more random.

    "Some inspirational quote from some famous person" - Some famous person

    0
  • Fisguinho's Avatar
    The Raven 1190 411 Posts Joined 05/28/2019
    Posted 3 years, 11 months ago

    Fun card, i dont even care if it's broken or not i want to try it out

    All hail the banshee queen.

    0
  • Input's Avatar
    470 259 Posts Joined 06/01/2019
    Posted 3 years, 11 months ago

    Casino mage had enough already. Can we please stop with this and start giving mage something better?

    0
  • randomfan's Avatar
    Elemental 1255 744 Posts Joined 03/17/2019
    Posted 3 years, 11 months ago

    Interesting choice both as a high roll for casino mage and a tech against bombs or bloods (in wild). The fact that it can get any class spell seems to me that it won't be a very consistent game plan.

    Unfortunately, common sense isn't as common as it should be.

    0
  • Psymon's Avatar
    Red Riding Hood 1505 371 Posts Joined 05/29/2019
    Posted 3 years, 11 months ago

    Pretty consistent unconsistency. You can "cheat" your deck in order to have a high chance of getting a cheaper Mind Control.

    Anyway playing against it, seems the final ingredient to be finally tired of RNG plays.

    Xbox gamertag - Psymonjet

    0
  • Geno9999's Avatar
    Metrognome 1620 1217 Posts Joined 11/10/2019
    Posted 3 years, 11 months ago

    I still think it's scary when Mage has plenty of 1-cost spells to stuff their decks, turning them into discounted 4 mana spells.

    0
  • sule's Avatar
    Dinosaur 830 993 Posts Joined 08/21/2019
    Posted 3 years, 11 months ago

    Good meme, bad card.

    I don't want to cure cancer; I want to turn people into dinosaurs.

    0
  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 3 years, 11 months ago

    Oh, I love it. I know it'll be bad (I hope it'll be bad) but I love cards like this and I can't wait to lose spectacularly after pulling random nonsense from my all-spell deck.

    Welcome to the site!

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 3 years, 11 months ago

    The fact that the spells keep the original cost makes this pretty crazy. It'll make for some Trollden moments for sure

    0
  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 3 years, 6 months ago

    This card is getting out of hand very quickly. It used to be a total crapshoot, but now with the newly cultivated Core set, most of the "bad" spells have been removed so you are much more likely to get high-value stuff. I've been on the giving and receiving end of some seriously unfair swings. For one example, Turn 7 Nagrand Slam to clear my board, leaving all 4 Kodos alive, followed by Turn 8 Survival of the Fittest. I've had several opponents have the Deck in their opening hand, followed by Refreshing Spring Water (not that it matters, but why isn't that a Nature spell?) for some crazy early game nonsense.

    "Be excellent to each other." -Bill and Ted

    9
  • Gobas's Avatar
    Cocoa Commander 445 126 Posts Joined 06/08/2019
    Posted 3 years, 6 months ago

    This card was not problem with old sets.

    Now like mentioned above there is small number of spells that means all 7 Mana spells (and Mage have couple of those) will turn into Nagrand Slam or Survival of the Fittest

    Cheating high mana Mage and Druid spells is problem.

    This card can turn to bad again (or at least worse) when we receive new spells.

    2
  • Breezy's Avatar
    Banned 115 15 Posts Joined 03/30/2021
    Posted 3 years, 6 months ago

    I love when people call a card trash then complain when it becomes broken later on. The card was broken since it came out.

    0
  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 3 years, 6 months ago

    HOT TAKE: The best nerf to the card is nerfing its Cost, NOT the Cost of generated spells. Yes, nerfing the Cost of generated spells to (2) may get rid of Nagrand Slam and Survival of the Fittest from your Flamestrike, but that would turn them into Libram of Hope, which removes the intended weakness of Mage - survivability. Discounted Librams of Hope are already so nasty, now imagine them in a class that is not designed around having no way to prevent face damage from sticking. And the 10-Cost spells would still be there, just by adding different cards like Deep Freeze.

    Also a small side note that with the current Cost of generated spells From Deck of Lunacy, currently only Apexis Blast can generate some great defensive cards like Cenarion Ward, Tidal Wave or even Deep Freeze still, where the change to the Cost of the generated cards would make sense, as currently no Mage spell costs (6) in Standard, but again, because of Librams, it's out of the question. One thing is that the change would also make the amount of not added Mask of C'Thun evaporated, and the card draw reduced a little bit due to 3-Cost spells not turning into 6-Cost card draw cards. Still, just giving too much potential survivability to Mage with Deck of Lunacy because of that nerf to the Cost of generated spells to (2) seems too much for me to outweigh the positives.

    TL;DR It's best to nerf the initial cost of Deck of Lunacy to prevent Mage from getting too many survival tools out of the randomly generated spells. The current pool that Deck of Lunacy transforms spells into is already very light on healing, with only Siphon Soul and maybe Tidal Surge doing the trick.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

    2
  • Maki's Avatar
    40 2 Posts Joined 04/08/2021
    Posted 3 years, 6 months ago
    Quote From kaladin

    I completely disagree.  There are times when you don't auto play Deck on 2, and in some cases, you don't play it at all.  Even w/o Deck, Spell Mage is ridiculous because of how much burn it has (assuming there are no minions on board, there is 42 damage from hand, minimum).  The deck is incredibly strong, NOT JUST because of Deck, but because of all the burn it has.

    Yep it has a ton of burn + draw + high roll with lunacy + mana cheat 

    It's basically demon hunter.

    1
  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago
    Quote From Maki
    Quote From kaladin

    I completely disagree.  There are times when you don't auto play Deck on 2, and in some cases, you don't play it at all.  Even w/o Deck, Spell Mage is ridiculous because of how much burn it has (assuming there are no minions on board, there is 42 damage from hand, minimum).  The deck is incredibly strong, NOT JUST because of Deck, but because of all the burn it has.

    Yep it has a ton of burn + draw + high roll with lunacy + mana cheat 

    It's basically demon hunter.

    Yeah, the  reason it's busted now is not just the increased consistency and power level of Deck of Lunacy, but also Refreshing Spring Water. That card is 0 mana draw 2 at worst, and usually 0 mana draw 2 refresh 1 or 2 mana crystals. Incanter's Flow was already insanely strong in that deck, but combining it with Refreshing Spring Water made it the T1 behemoth it is now. Both Deck of Lunacy and Refreshing Spring Water should probably have their cost increased by 2.

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  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years, 6 months ago

     I hope they nerf this card to unplayability.

    I want to play spell mage without this card.

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  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 3 years, 6 months ago

    Actually, EU GM caster Sottle mentioned that he went 20-6 with a No Minion Mage deck that did not include Deck of Lunacy, and then he was later convinced to add the card, and he realized how busted it was.

    So @JackJimson, you can comfortably play No Minion Mage without the card.

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • JackJimson's Avatar
    670 673 Posts Joined 11/19/2019
    Posted 3 years, 6 months ago

    @Neoguli, yeah, but I don't want to play it in a meta when everyone else is playing lunacy mage. It feels like I'm purposely handicapping myself.

    Also everyone in the meta is actively hard countering mage, and without lunacy, no minion mage loses the high roll potential to win an unfavored matchup (like vs poison rogue).

    So this is why I prefer that the card gets deleted (hopefully, 4 mana is enough but I'm doubtful).

    1
  • Tetsuo's Avatar
    Magma Rager 840 638 Posts Joined 05/29/2019
    Posted 3 years, 6 months ago
    Quote From kaladin

    Spell Mage will still be top tier after the nerf. 

    Still too early to tell. I agree that it might still be a strong deck even after the Deck of Lunacy nerf, but the other nerfs could allow faster decks to see play again. The nerfs to Sword of the Fallen and Pen Flinger could hurt the dominant Paladin archetypes, while the weakened watchposts (particularly Mor'shan Watch Post) could encourage players to play aggro decks again. The latter is something that Spell Mage doesn't want to see, given how it struggles against aggro decks or even those that go wide.

    I'm guessing Spell Mage will be mid-to-lower tier 2 after the nerfs go live, since I'm expecting minion-focused decks to be the norm again. I'm guessing a Tempo Warrior or some form of Aggro DH and Hunter will crop up. The current meta is just one of the weirdest and most frustrating ever. 

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