Standard needs a viable neutral silence card.
Submitted 4 years ago by
Maurice
Libram Paladin is running wild and there is no viable silence card in Standard. Owl is trash for 3 mana, the new neutral deathrattle silence minion sucks even more and Spellbreaker went into Wild.
It is time that Owl got a rebuff to 2 mana or got at least some extra stats.
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Libram Paladin is running wild and there is no viable silence card in Standard. Owl is trash for 3 mana, the new neutral deathrattle silence minion sucks even more and Spellbreaker went into Wild.
It is time that Owl got a rebuff to 2 mana or got at least some extra stats.
I see you!
I have thought about this before (mostly regarding ways to deal with Rattlegore but it is the same story for librams), and if you actually break it down by what each class has it looks fine overall:
So 5 of the 10 classes have viable ways to remove librams, druid has a more versatile alternative to the Owl, and the rest have a neutral option if they feel they need it. That sounds like good class design to me.
Just as some classes have to accept they won't get strong AoE or healing, some classes have to accept they won't have strong silence options. Whether the rest choose to use their silences (or equivalent) is up to them, but that is not at all the same as there being "no viable silence card in Standard".
Adding to the above user, there are some Neutral transform cards that you could consider: I used Tinkmaster Overspark in the past, but its randomness makes it tricky, while [Hearthstone Card (Infections Sporeling) Not Found] is slower but less unreliable. Transfer Student can also give plagues (Plague of Murlocs and Plague of Death) in addition to dual class cards like Devolving Missiles. Ironbeak Owl is still decent enough though, if you're desperate for a Neutral Silence.
To be honest, if the idea is to play silence solely because of Libram of Wisdom and Rattlegore, its really not worth it. Paladin's midrange superiority ensures that even Spellbreaker will likely not affect the board much and they have 2 copies + Lady Liadrin anyway, while any warrior deck that plays rattlegore would still be happy knowing you've wasted 1 whole turn trying to deal with it, especially since rattlegore is mostly played in control decks accompanied by the silas or ETC combo nowadays.
Are we really going to hold on to a tech card all day waiting for 1 libram of wisdom and a 9 mana card? The only other minions that's intrinsically weak to silence are edwins and questing adventurers. There's also the matter that spellbreaker sucks in nearly every other game anyway. The only reason why they were deemed too good was because aggro decks were using them to break through taunts without losing too much tempo, and aggro decks have no reason to fear either librams or rattlegore.
NO! Silence is bad and should either be removed from the game, or made temporary. Screw silence!
As someone that has played a lot of druid this year, which includes quest druid, gonk druid, taunt druid, lucentbark druid. I can say that Keeper of the Grove is not a card one should EVER consider putting into their deck unless they invent a time machine first. After you play your 4 mana 2/2 against one big paladin minion, they'll just play liadrin or some other dumb shit and beat you down with that instead. All while you waste 4 mana to silence a minion and summon a 2/2 they can easily ignore on board when they resume to hit you in the face, while laughing at you all the way until you hit that concede button.
The only viable option for silence is mage or shaman or demon hunter(because demon hunter is supposed to be good at everything don't ya know). And blizzard has made sure of that. tinkmaster overspark is one of my favorite cards and he's a meme.
Alternatives would be using [Hearthstone Card (sylvanas) Not Found] and Play Dead and Nine Lives in wild https://hsreplay.net/replay/dNgxu2NaUp7c2fwrFda2YB#turn=5b
Living like that.
Well I did say Keeper of the Grove was not great. To be honest, it wouldn't help against libram pally even if it was still a 2/4, not because it would be a bad card, but because druid removal is utter garbage and silencing 1 thing isn't going to get you very far in that match-up if you cannot clear multiple big minions.
I do think you are undervaluing the ability of rogue and priest to deal with libram pally though. I admit I'm not an expert on priest, but I have a lot of experience making libram paladins cry just by running some hard removal in my rogue decks, e.g. 2x Coerce, Flik Skyshiv and 2x Sap. True, none of those are actual silences, but there are few cards in the game against which they don't do just as well.
Also, for the record, there is at least 1 thing Demon Hunters are bad at: buffing minions. That Redeemed Pariah achievement would be a whole lot easier if they were any good at it. Then again, perhaps this is just the same as saying Demon Hunters are strong against silence... Hmm.