Thanks for the recommendation of Missile Launcher, Sinti. I haven't put it in on purpose so far, because it's to slow (as you already stated). But the rotation of Void Ripper really worries me, since it not only triggers the bombs, but also has quite some surprise burst potential (ignored magnetized Framebots can easily reach 8-10 hp). Missile Launcher could help with the bombs, while I also considered Crazed Alchemist... which is cheaper, but gets off only one bomb. Meh, we probably really should wait for more new cards, as Sylicas suggested.
Hi there,
there's a standard version of mech hunter which already shows some promise in the current meta:
It won't lose much with the rotation and I'm planning to give it a real try on ladder once the new expansion hits. This deck snowballs pretty fast and has quite some burst potential even if you lose the board several times. As usual with hunter, draw is an issue which can at least partially be solved with Cybertech Chip. As long as mass silence is not a thing, I'm very optimistic to make this work!
What do you think? Any ideas how to further improve the deck?
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