First off, I have no expectation that the idea I present below will actually happen. I just wanted to put it out there to bring in other thoughts and opinions since I find it a surprisingly interesting possibility that's worth entertaining before next week's card reveals show it (probably) won't happen.
So what's the idea? Well, we know rogue is getting some secret stuff this expansion, but we don't yet know what the secrets themselves are. The idea is that there are no new rogue secrets, but instead the second rogue legendary lets you use secrets from other classes when building the deck.
Now, normally I'd be the first person to shoot down ideas about multi-class deck construction, but in this limited case my hunch is it might actually be OK. The primary reason being that secrets are rarely that good on their own, and their real strength almost always comes from the secret synergy cards instead. There are a few exceptions to that, but even most of the good secrets wouldn't suddenly cause any big crisis because the very nature of secrets puts control over their power into the opponent's hands. So the rogue couldn't really exploit some hitherto unavailable combo that usually plagues multi-class deck-building.
Plus of course, rogue's full list of secret synergies is currently very limited, being only Shadowjeweler Hanar, Blackjack Stunner, Sparkjoy Cheat and Ghastly Gravedigger. These aren't made significantly more dangerous by having access to the other classes secrets, and introducing all-class secret access while there's no dangerous synergies around would be the best time to do it.
The burgle rogue side of things is probably where real problems arise, though I'm not sure they matter much. Secrets are often quite good to get for Tess and Contraband Stash because you can guarantee they will be useful when re-played, but they do lose their secrecy in the process so they don't cause massive trouble. It's also already super easy to get cards from other classes into your hand for burgle synergies, so you don't really need to add out-of-class cards into the deck to make that easier (especially with Maestra around).
Currently the biggest issue I can think of is that Ice Block exists, and Wild won't be thankful for two of these being added alongside Evasion, Cloak of Shadows and Valeera the Hollow, especially as the Ice Blocks could be replayed a couple of times with things like Contraband Stash. That's really not fun to play against. At least anti-secret tech and Ashen Elemental exist for when that gets too obnoxious.
So what do you think? Have I missed something or is it a surprisingly plausible idea?
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