Comments

  • Halkias is super fun. The stealth really improved this card. Being able to play it out and know it's relatively safe until your next turn is so nice. I've been running it in a thief rogue deck using Sketchy Stranger and Contraband Stash to keep secrets active. It's been a lot of fun. 

    Warhorse Trainer also felt good. Though I miss Lothraxion the Redeemed the Buffet Biggun is a good start.

    The Relic buffs also felt great, however I still feel the other 2 relics aren't good enough baseline. Once the upgrades go it's fine but 3 mana for some 1/1s without rush, eh. I tried it with deathrattle and with the no hand stuff haven't found a good spot yet. Still giving it a try though.

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  • The Demon Hunter buffs accomplished little but an uptick in interest -- Relics are still trash and Renathal plus Implock makes aggro DH a joke. Irebound Brute is worthless because the tools needed to make it, and Quest, work were deliberately rotated out. Some were mentioned above, but one notable misinclusion was Double Jump, which often acted as a guaranteed 3-card draw for 3 mana. DH hyperdraw is dead, so the cards dependent upon it are dead, too. Much like the improvement of Warrior core-set cards, the improvement was good in principle (I approve) but functionally worthless.

    Relics actively make your deck worse and the first 10 mana or so worth of them do little but negate the penalty you incurred by putting Relics in your deck in the first place.

    Vanndar looks to be the best DH deck now, but hand theft (Theotar, the Mad Duke) utterly destroys the Sire Denathrius win condition and you can't easily run Theotar, the Mad Duke in response because it tends to break Vanndar and Abyssal Depths both.

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  • Quote From Author
    Demon Hunter didn't receive buffs just in the Relic department, as the new "discard" archetype got some love as well.

    So I wouldn't call the hyper aggressive buffed cards above a "discard" archetype, it's more like a shuffle archetype as only Kryxis the Voracious actually discards cards for DH

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    • I actually thought about this for a while: I ultimately went with "discard" because it gives the idea of you (momentarily or definitively) losing resources from your hand, but I agree that it's extremely debatable.

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      • The Shadowverse community calls them Handless decks, which seems like a fair compromise between the two.

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        • I like Handless! I will discuss it with the rest of the stuff and see what they think about this.

          Thanks for pointing this out!

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