I'm not sure why everyone suppose that he refreshes your mana crystals
Probably because in the past if it didn’t give usable mana crystals it would say “empty mana crystals” and this doesn't say “empty”.
However, the wording of “set” like Zihi as opposed to “gain” like with Astral Communion would likely mean you’re right. Just went with refresh as per the card not saying “empty”. But now that you’ve brought it up, any crystals gained could very well be empty due to the ambiguity of what “set” means. I think Zihi is the only card with that wording for a mana count interaction and it goes in reverse.
Play no minions under 4 mana cost, Call to Adventure. Another 4 cost minion you could play is Witchwood Piper, which after you draw that with Call to Adventure it draws Noz when played. After thinking about it some more, this is really good early, but Noz can be really good as a late game card too, giving you a 20 mana turn with no downside as your opponent is already at 10 mana in that situation.
Also, imagine playing Noz to get a higher mana turn, then playing Mojomaster Zihi to reset back to 6. LOL!
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Probably because in the past if it didn’t give usable mana crystals it would say “empty mana crystals” and this doesn't say “empty”.
However, the wording of “set” like Zihi as opposed to “gain” like with Astral Communion would likely mean you’re right. Just went with refresh as per the card not saying “empty”. But now that you’ve brought it up, any crystals gained could very well be empty due to the ambiguity of what “set” means. I think Zihi is the only card with that wording for a mana count interaction and it goes in reverse.
remember when ramping to 10 on turn 4 was a Druid thing...and they discarded their entire hand for it?
Class identity, am I right?
This might be a OP card. Also it will be a very good evolve target for shamans (as if they are not strong enough :/)
if there's ever a tutor effect this will be insanely OP, but regardless it's always at a least a 4 mana 8/8 which is powerful on its own right
Play no minions under 4 mana cost, Call to Adventure. Another 4 cost minion you could play is Witchwood Piper, which after you draw that with Call to Adventure it draws Noz when played. After thinking about it some more, this is really good early, but Noz can be really good as a late game card too, giving you a 20 mana turn with no downside as your opponent is already at 10 mana in that situation.
Also, imagine playing Noz to get a higher mana turn, then playing Mojomaster Zihi to reset back to 6. LOL!