New Mage/Rogue Minion - Wand Thief

Submitted 4 years, 4 months ago by

A new Common Mage/Rogue Minion, Wand Thief, has been revealed!

Wand Thief Card Image

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  • Arthas's Avatar
    Robot Black Lotus 1265 5754 Posts Joined 03/10/2019
    Posted 4 years, 4 months ago

    A new Common Mage/Rogue Minion, Wand Thief, has been revealed!

    Wand Thief Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Scholomance Academy

    Head on over to our dedicated guide for Scholomance Academy!


    Get Cheaper Card Packs

    This section contains affiliate links.

    If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.

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  • economicaooc's Avatar
    460 464 Posts Joined 03/04/2020
    Posted 4 years, 4 months ago

    Obligatory burgle rogue support.

    But also, does this go in quest mage? It probably doesn't make the cut just because it isn't a spell like the other 1-drops, but it is something to think about.

    This post is discussing the wild format.

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  • DoubleSummon's Avatar
    Ancestral Recall 1585 2271 Posts Joined 03/25/2019
    Posted 4 years, 4 months ago

    This card seems insane to me it's a really cheap discover card much better than babbling book.

    2
  • Brandon's Avatar
    Old God Fanatic 1350 2486 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    AMAZING card! Supports [Hearthstone Card (Bazaar Burglarly) Not Found] Rogue and it's just a solid card. Both classes will most likely play this. Wait a second... this card discovers.... and it's also a mage card... I feel bad already for WILD players... Oh wait i'm a wild player... oh oh. NOT [THAT ONE quest which name i do not dare say] MAGE NOOOO!

    RNG is only fun as long as there is a 50/50 chance of getting something really good or trash level of bad. If RNG always results in something good, then it's not fun.

    2
  • BloodMefist's Avatar
    Old God Fanatic 850 804 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    Super strong and fantastic for burgle Rogue.  Super cheap generators on a body are almost always played, so I have high hopes for this card.

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  • JFK's Avatar
    Curious Pair 1070 621 Posts Joined 07/31/2019
    Posted 4 years, 4 months ago

    A common thief once, now specialized in arcane thievery after talking with a Babbling Book.

    3
  • MenacingBagel's Avatar
    Zombie Chow 815 723 Posts Joined 09/24/2019
    Posted 4 years, 4 months ago

    I feel like this should be spellburst but I guess they needed combo to make it rouge. Looks pretty strong since you get to choose what you get from it so yeah id play it.

    Self proclaimed good at battlegrounds

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  • GoliathTheDwarf's Avatar
    980 667 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    This card reminds me of a less OP version of Reno's treasures from Tombs of Terror. 

    Official Lorekeeper and Spinner of Tavern Tales

     

     

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  • Emptyness's Avatar
    Supporter 520 525 Posts Joined 03/16/2019
    Posted 4 years, 4 months ago

    Vendetta-enabler in mirror matches. And whem compared to babbling book, it's not even close even with the combo-requirement.

    “If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw

    EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);

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  • YourPrivateNightmare's Avatar
    Skeleton 2010 4741 Posts Joined 03/25/2019
    Posted 4 years, 4 months ago

    Small Spell Mage might make a return? Obviously very strong in Rogue, especially if they get more Burgle support.

    The combo aspect makes it a bit difficult for Highlander Mage to use (unless you just need to fill your curve). Either way, 1-mana combos are usually rather easy to pull off if you have low-cost cards.

    I was just about to point out how sad it is that Rogue currently has no real payoff Legendary for Burgling and they're not gonna get one seeing how all class legendaries are dual class (and I doubt they would make a Burgle legendary as a dual class), but then I remembered Bazaar Burglary  exists. I guess that's not exactly a great card all things considered, but hey, eventually we might reach the critical mass of burgle cards so the quest handicap will finally be outweighed.

    I tried having fun once.

    It was awful.

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  • Demonxz95's Avatar
    Senior Writer 2245 2698 Posts Joined 03/19/2019
    Posted 4 years, 4 months ago

    5-star card with a 5-star flavor text.

    Fantastic for any Mage, fantastic for Burgle Rogue. What's not to love here?

    Custom Hearthstone expansion, Gladiators of Brawl'Gar, 183 cards! https://outof.games/realms/hearthstone/8gd/gladiators-of-brawlgar-full-145-card-custom-expansion/
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  • theo333's Avatar
    Outlandish Rager 975 889 Posts Joined 03/29/2019
    Posted 4 years, 4 months ago

    Rogue Combo is absurd now. Further cheap Mage damage spells will chain react with other combo cards.

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  • KANSAS's Avatar
    Old God Fanatic 1745 2912 Posts Joined 03/25/2019
    Posted 4 years, 4 months ago

    I generally am a fan of cheap minions that add things to your hand, and this card is no exception. Discovering a spell is pretty good, nothing to get too excited about, but it is a solid effect.

    Carrion, my wayward grub.

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  • Synnr7's Avatar
    Winter Whisperer 1050 648 Posts Joined 07/19/2019
    Posted 4 years, 4 months ago

    Love this in rogue. Not sure about Mage. Babbling Book, Violet Spellwing kind of take this spot in my mind. Although discover is very powerful, so maybe I'm wrong here.

     

    Also love the flavor here!

    Casual Dragon Cardgame enthusiast. 

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  • Mazinger31's Avatar
    345 39 Posts Joined 08/05/2019
    Posted 4 years, 4 months ago

    This minion is really good for Tempo Rogue decks.  Mage has arguably the best spells in HS in Standard right now.  Not sure if this fits as well into Mage decks, but maybe?

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  • Xarkkal's Avatar
    Servant of Illidan 910 1321 Posts Joined 03/29/2019
    Posted 4 years, 4 months ago

    This is absolutely disgustingly strong. Nerf candidate. 

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  • allthehype's Avatar
    Crossroads Historian 630 739 Posts Joined 07/26/2019
    Posted 4 years, 4 months ago

    Burgle rogue support, yay!! Comparable to Pharaoh Cat, but probably better. You could easily squeeze her into most rogue wich is just fine by me.

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  • RavenSunHS's Avatar
    Refreshment Vendor 880 1487 Posts Joined 03/27/2019
    Posted 4 years, 4 months ago

    Strong for Burgle Rogue (which is itself quite weak tho), not so strong for Mage.

    In Wild, QMage is already an extremely tight deck, and this card with its Combo requirement is in average no faster than Banana Buffoon or Primordial Glyph or Magic Trick, so it won't find room there.

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  • Elfensilver's Avatar
    595 663 Posts Joined 03/14/2019
    Posted 4 years, 4 months ago

    I am in love.

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  • dapperdog's Avatar
    Dragon Scholar 1890 5610 Posts Joined 07/29/2019
    Posted 4 years, 4 months ago

    Rogues can really do with mage spells, and is the main beneficiary of this card in my opinion. Might just replace Pharaoh Cat as the main 1 drop, since its essentially the same body but with a much more reliable effect.

    Not sure, but does this card itself count as part of Bazaar Burglary? If the answer is yes, then yes, this is busted.

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  • meisterz39's Avatar
    925 1200 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    Obviously a good card for Burgle Rogue, assuming Burgle Rogue is a playable archetype. But the problem lately with Burgle Rogue is less the ways to generate cards from another class and more the payoffs (today those payoffs are Bazaar Burglary, Underbelly Fence, and Vendetta, but the archetype needs more cards like Tess Greymane). Regardless, this is good enough that it may make running a "burgle package" in some other Rogue deck exciting.

    It's kind of card to say whether this is useful for Mage, since they already do a great job generating resources. I suspect that it's not right now, because at the point that I'm doing spell combo shenanigans, I want to play Mana Cyclone, but I don't hate picking this card up from something like Dune Sculptor to make big chains of randomly generated cards.

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  • SLima's Avatar
    The Undying 560 415 Posts Joined 08/17/2019
    Posted 4 years, 4 months ago

    Okay, the card is great for Rogue. But for Mage it's actually not that good imo. It's a combo card which is fine for Rogue as it's their class mechanic and they have cards to support it (0-mana spells). But Mage doesn't really have that kind of support for this mechanic. It's a downside as it requires a card to be played first and that means it's not a 1 drop for Mage. Also, there's a problem with the flavor of the card. It makes sense for Rogue with all their burglary stuff but for Mage it's just a regular Discover a Spell. Nothing unique or special about it for them. Shouldn't this also discover Rogue spells for Mage? I don't get it. It looks extremely lame from the Mage's perspective.

    "True mastery takes dedication."

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  • DarkFrostX's Avatar
    Old God Fanatic 830 1229 Posts Joined 07/26/2019
    Posted 4 years, 4 months ago

    I really don't understand why there wasn't a way to make this discover a Rogue card as well, like depending on your class or something.
    Maybe we'll also get another dual that discovers only Rogue cards?

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago
    Quote From SLima

    Okay, the card is great for Rogue. But for Mage it's actually not that good imo. It's a combo card which is fine for Rogue as it's their class mechanic and they have cards to support it (0-mana spells). But Mage doesn't really have that kind of support for this mechanic. It's a downside as it requires a card to be played first and that means it's not a 1 drop for Mage. Also, there's a problem with the flavor of the card. It makes sense for Rogue with all their burglary stuff but for Mage it's just a regular Discover a Spell. Nothing unique or special about it for them. Shouldn't this also discover Rogue spells for Mage? I don't get it. It looks extremely lame from the Mage's perspective.

    Mage has a lot of good 1-mana spells and is probably not much worse than rogue at activating combos. It is also worth noting rogue won't often play it on turn 1 either, especially if they go first, because what other card can they play when there's nothing to Backstab or Shadowstep? And if they go second, mage gets the coin anyway.

    Regarding flavour, mage's equivalent to rogue's burglary stuff has always been the generation of more mage spells. Sure it is less interesting, but why would mage even want rogue spells? They don't benefit from going outside the mage class, and mage spells are normally stronger (or at least less situational) than rogue ones. You'd surely rather have a selection of mage spells that are almost always useful, than risk things like Deadly Poison and Shadowstep when your deck is just not designed to make use of them.

    You can expect the dual class cards to be a bit better in one class than the other, but if they are all designed well both classes will still benefit from them (and hopefully without breaking class identity after ignoring class-specific keywords like combo and overload).

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  • RandomGuy's Avatar
    430 614 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    Very good in both classes. Hard to imagine it not seeing play.

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  • RogueFan's Avatar
    50 1 Posts Joined 07/15/2020
    Posted 4 years, 4 months ago
    Quote From AngryShuckie
    Quote From SLima

    Okay, the card is great for Rogue. But for Mage it's actually not that good imo. It's a combo card which is fine for Rogue as it's their class mechanic and they have cards to support it (0-mana spells). But Mage doesn't really have that kind of support for this mechanic. It's a downside as it requires a card to be played first and that means it's not a 1 drop for Mage. Also, there's a problem with the flavor of the card. It makes sense for Rogue with all their burglary stuff but for Mage it's just a regular Discover a Spell. Nothing unique or special about it for them. Shouldn't this also discover Rogue spells for Mage? I don't get it. It looks extremely lame from the Mage's perspective.

    Mage has a lot of good 1-mana spells and is probably not much worse than rogue at activating combos. It is also worth noting rogue won't often play it on turn 1 either, especially if they go first, because what other card can they play when there's nothing to Backstab or Shadowstep? And if they go second, mage gets the coin anyway.

    Regarding flavour, mage's equivalent to rogue's burglary stuff has always been the generation of more mage spells. Sure it is less interesting, but why would mage even want rogue spells? They don't benefit from going outside the mage class, and mage spells are normally stronger (or at least less situational) than rogue ones. You'd surely rather have a selection of mage spells that are almost always useful, than risk things like Deadly Poison and Shadowstep when your deck is just not designed to make use of them.

    You can expect the dual class cards to be a bit better in one class than the other, but if they are all designed well both classes will still benefit from them (and hopefully without breaking class identity after ignoring class-specific keywords like combo and overload).

    I agree but I think most here are missing the  main purpose of dual class cards. They will have multiple uses but their main strength will be to shore up or eliminate weaknessess in classes and make certain class archetypes possible that were previously not viable because of class limitations.

    For instance I'm a rogue main and i'm excited about this card because it is one piece of hopefully more to come to allow for a true control rogue archetype to finally be viable.

    If you look at the dual cards for rogue they are rogue/mage and rogue/warrior. Warrior and Mage have great control tools, and if Rogue has access to these tools they could actually create a true viable control deck.

    I'm excited to see more of these dual/cards to see if this archetype will become a reality.

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  • AngryShuckie's Avatar
    1705 1735 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago
    Quote From RogueFan

    I agree but I think most here are missing the  main purpose of dual class cards. They will have multiple uses but their main strength will be to shore up or eliminate weaknessess in classes and make certain class archetypes possible that were previously not viable because of class limitations.

    For instance I'm a rogue main and i'm excited about this card because it is one piece of hopefully more to come to allow for a true control rogue archetype to finally be viable.

    If you look at the dual cards for rogue they are rogue/mage and rogue/warrior. Warrior and Mage have great control tools, and if Rogue has access to these tools they could actually create a true viable control deck.

    I'm excited to see more of these dual/cards to see if this archetype will become a reality.

    I am of the opposite mind to you here as I strongly believe class weaknesses should remain as weaknesses, otherwise classes become too homogeneous. I am a rogue main too and usually play slow value decks so would make good use out of control tools, but I still think if you want to play a traditional control deck you should just go to one of the control classes. You get a more diverse array of decks by making classes great at some things and rubbish at others, than by making all classes OK at everything.

    I like to think of it this way: for every control card you give rogue there is a more uniquely rogue card you do not give them. So getting control tools might mean cards like Pogo-Hopper or Shadowcaster never exist, which would be a shame.

    Bringing this back to dual class cards, I think they should be supporting what the classes are already good at, but with a flair from each class to make the same broad archetypes feel fresh. So rogue/warrior cards could be weapon related* with effects typical of each class, but not with a bunch of healing/armour, which would be more appropriate for a warrior/paladin card.

    (* I'm quietly hoping they finally worked out how to make a dual wield weapon and it will be the rogue/warrior legendary).

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  • PLANETCRUNCH's Avatar
    E.V.I.L. Dragon 820 1248 Posts Joined 07/19/2019
    Posted 4 years, 4 months ago

    mages have gotten some tools to help discount their spells which will be needed for this girl to see play.

    Rogues already have cheap spells at their disposal, so them using this isn't going to be an issue. 

    What will make this little gnome shine are the spells available to Mage - the board clears will always be solid picks, but there's also a lot of good secrets and some single target removal spells Rogues can take advantage of, too.

     

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  • Neoguli's Avatar
    Duskrider 880 599 Posts Joined 06/25/2019
    Posted 4 years, 4 months ago

    Hmn... contrary to what people suggest of taking this card towards a Burgle package, I see it having more potential in Galakrond Rogue actually. It could take the spot of Pharaoh Cat as the 1-Cost unit in the deck. The archetype may get ripped due to nerfs to Galakrond, the Nightmare himself, but cards like these can help the archetype due to access to tools Rogues normally can't afford consistently. Mage spells are nothing to scuff at.

    Hard to think of any Mage deck that would run this card. Maybe Tempo, but that archetype isn't as hot as Highlander. In Highlander, there is a bit of hurdle to trigger the Combo effect, but having some more spells is nothing of ashameful.

    3/5

    "Truth is in the shadows, waiting to be revealed by the light. But light only disperses the shadow." - Me

    "If other people shared traits of those considered naive, the world would've become a better place." - Also me

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  • Erodos's Avatar
    Crossroads Historian 945 1019 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    Great for burgle rogue and tempo mage, both decks that are not really a thing right now but could be with a little more support. I'll have to see the rest of the cards, but it could work.

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  • Horus's Avatar
    Detective Pikachu 2575 3348 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    I like the idea of introducing combos in Mage play-style, as well as mage spells into Rogue's arsenal

    Struggle with Heroic Galakrond's Awakening? I got your back : 

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  • Pezman's Avatar
    Staff Writer 2235 2285 Posts Joined 06/03/2019
    Posted 4 years, 4 months ago

    Really good! Fits in all kinds of decks, for either class. Great chance to get more secret options for Hanar.

    "Be excellent to each other." -Bill and Ted

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  • Nona's Avatar
    Child of the Night 940 258 Posts Joined 05/29/2019
    Posted 4 years, 4 months ago

    Great card for Rogue... not so much Mage imo. It may find a use in Mage, maybe not, but it more than likely find a home in almost any Rogue Deck.

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  • Dermostatic's Avatar
    Eldritch Horror 535 228 Posts Joined 03/31/2019
    Posted 4 years, 4 months ago

    Mage spells are generally good. Combos are generally easy to pull off. (1)-cost 1/2s are a solid statline. This is a pretty nifty card and I think we'll be seeing her around quite a bit.

    Started playing HS in May, 2015. The bad news: I missed the excitement of 'Naxx out?' and GvG. The good news: I never met an Undertaker.

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  • sinti's Avatar
    Senior Writer Chocolate Cake 2070 2790 Posts Joined 10/20/2018
    Posted 4 years, 4 months ago
    Quote From Dermostatic

    Mage spells are generally good. Combos are generally easy to pull off. (1)-cost 1/2s are a solid statline. This is a pretty nifty card and I think we'll be seeing her around quite a bit.

    Yup, i agree that this card will probably slot itself into many decks, maybe more so into Rogue decks than Mage, but both could be true.

    ~ Have an idea? Found a bug? Let us know! ~
    ~ Join us on Discord ~

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  • Guenh's Avatar
    Devoted Academic 725 633 Posts Joined 05/28/2019
    Posted 4 years, 4 months ago

    I think this card is super strong in a Rouge deck since it can discover a lot of good spell. In a mage deck probably isn't enough to be played

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  • Vandaren's Avatar
    620 636 Posts Joined 06/05/2019
    Posted 4 years, 3 months ago

    Mage spell on rogue = yes. And for mage is not that hard to pull combo, overall a yes-yes.

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  • Meteorite12's Avatar
    670 696 Posts Joined 05/29/2019
    Posted 4 years, 3 months ago

    Just a generally strong card, especially since mage spells are usually always good in some situation.

    Who needs consistency when you could have fun?

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  • linkinboy0's Avatar
    Headmaster 1235 513 Posts Joined 07/07/2019
    Posted 4 years, 3 months ago

    Cool and useful card!

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  • Lemushki's Avatar
    Squirtle 1120 1052 Posts Joined 03/22/2019
    Posted 4 years, 3 months ago

    Great for thief rogue

    Lemushki - The one and only since the 2006 rebranding.

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  • Valord's Avatar
    465 281 Posts Joined 05/28/2019
    Posted 4 years, 3 months ago

    Seems very strong. Imagine Rogue having access to freeze effects like Frost Nova.

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  • MatwanBR's Avatar
    200 34 Posts Joined 07/28/2019
    Posted 4 years, 3 months ago

    Solid 1 drop for rougue,maybe mage uses it too

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  • slychd's Avatar
    Sparklepony 1175 484 Posts Joined 05/30/2019
    Posted 4 years, 3 months ago

    Lol I already hate playing against rogues and them having access to mage spells just makes it worse.

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  • Fisguinho's Avatar
    The Raven 1190 411 Posts Joined 05/28/2019
    Posted 4 years, 3 months ago

    The cost and effect makes this card amazing, with 1 cost you can combo it with almost anything

    All hail the banshee queen.

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  • Janusi's Avatar
    Face Collector 595 225 Posts Joined 05/28/2019
    Posted 4 years, 3 months ago

    Better than Babbling Book, except on turn 1.

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  • Safiron's Avatar
    Devoted Academic 620 156 Posts Joined 07/28/2019
    Posted 4 years, 3 months ago

    Really powerful card. Better than [Hearthstone Card (Babbling Book) Not Found].

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  • FrostyFeet's Avatar
    Senior Writer Derpcorn 2170 1449 Posts Joined 10/20/2018
    Posted 4 years, 3 months ago

    Rogues will run two of these for sure. I'm interested to see if Pharaoh Cat will make the way or if there will be some changes in their Stealth/Secret packages in favor of the new cards.

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  • ChocolateChipCooke's Avatar
    Unicorn Reveler 1160 337 Posts Joined 07/26/2019
    Posted 4 years, 3 months ago

    Super strong 1-drop. Rogues will love this, and tempo Mage might be plausible thanks to this and some of the other minions added this expansion.

    I'm looking forward to trying out a tempo Quest Rogue with this nifty minion.

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  • ShadowsOfSense's Avatar
    1500 1111 Posts Joined 10/23/2018
    Posted 4 years, 3 months ago

    An incredibly solid little play - a mediocre body, sure, but the effect is one that both Mage and Rogue will be overjoyed to have. Mage loves when it can generate more spells, and Rogues will love having access to some of Mage's ridiculous power cards. That it helps with Rogues' burglary cards is just icing.

    Welcome to the site!

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  • Samzy's Avatar
    Devoted Academic 370 191 Posts Joined 05/31/2019
    Posted 4 years, 3 months ago

    Very interesting early game card for both classes. Better support for burgle rogue thanks to the mage spell but I reckon that mage will get some usage out of this too.

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  • UVE's Avatar
    1180 832 Posts Joined 05/29/2019
    Posted 4 years, 3 months ago

    Cheap combo card with body attached and discover effect...

    Additionally, mage have tons of usefull spells.

    4.5/5 card.

    By The Holy Light!

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  • SavageDrago's Avatar
    300 150 Posts Joined 05/07/2020
    Posted 4 years, 3 months ago

    Mage can discover its own spells just fine. Rogue on the other hand could use a Fireball or Frostbolt once in a while...

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  • Trapzter's Avatar
    Dragon 235 155 Posts Joined 05/29/2019
    Posted 4 years, 3 months ago

    Insane 1 Drop for both Rogue and Mage

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  • Caro's Avatar
    Draconic Rager 2225 2542 Posts Joined 03/12/2020
    Posted 4 years, 3 months ago

    Need to remember on turn 1. The Coin first, then the 2 Wand Thiefs

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  • Alfi's Avatar
    Devoted Academic 1790 1375 Posts Joined 05/29/2019
    Posted 4 years, 3 months ago

    Great minion

    -=alfi=-

    0
  • FaytFFX's Avatar
    405 191 Posts Joined 12/03/2019
    Posted 4 years, 3 months ago

    I love the fusion of these 2 classes. :)

    Thanks to denial, I'm immortal.

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  • SilverWolf's Avatar
    Tauren Chieftain Addict 990 1085 Posts Joined 04/01/2019
    Posted 4 years, 3 months ago

    Now I can make a burgle rogue in wild with 4 classes (Shaman/Druid/Rogue/Mage) just for the memes

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  • Thonson's Avatar
    HearthStationeer 1740 1734 Posts Joined 03/24/2019
    Posted 4 years, 3 months ago

    This will see play... it just will.

    Quick!  Someone give me something clever to write here.

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  • shaveyou's Avatar
    415 198 Posts Joined 06/08/2019
    Posted 4 years, 3 months ago

    This being a discover effect, rather the random, makes this card so much better. I've lost count the amount of times a Babbling Book has dropped a useless spell on me, only for it to sit in my hand the entire game. I do think Rogue will use this more than Mage, but I think it will find it's way into most decks.

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  • Sparkinarius's Avatar
    Crossroads Historian 715 471 Posts Joined 07/18/2019
    Posted 4 years, 3 months ago

    When compared with Pharaoh Cat, I don't think this minion actually stacks up that well. While the random card generation of Pharaoh Cat is a downside over Wand Thief, Cat makes up for that by being playable by itself on turn 1 and to activate combos later in the game. Wand Thief needs another card to get its power, which is not ideal in a 1 drop. On top of that Rogues have started to favor tempo over tempo in their 1 drops by cutting Pharaoh Cat for Spymistress. In Mage, I think Wand Thief makes less sense as combo is harder to trigger in Mage than in Rogue. Overall, I just don't see the role this serves besides some fringe Thief Rogue support.

    For glory, honor, and gold!

    0
  • Draketh's Avatar
    Darkmaster 1570 1395 Posts Joined 04/02/2019
    Posted 4 years, 3 months ago

    Rogues with Fireball. Oh boy!

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