Aggro decks would love it because its basically delaying an answer from the opponent. And because aggro decks tend to pressure face most of the time, delaying a card for one turn may prove decisive.
But if youre not piling on the pressure consistently, being able to prevent one card from play is hardly ever going to win the game. Blademaster Okani is a good card because it usually eats a card from your opponent (on top of preventing a curve play) while this card merely delays it. That's a huge difference in my opinion.
Perhaps my earlier wording was harsh. Calling it useless isn't appropriate because I can see a world where aggro decks play this card. But beyond that Im struggling to see how to fit it in decks. Most pros hand read pretty well anyway, so being able to peak at 3 cards is hardly any reason to make way for this card in a deck.
OK, I think I wasn't grasping how Jhin works. I understand now.
But here's my take on this idea- Annie is kinda bad. So, why advertise immediately to your opponent that you're all-out face aggro? Especially since Annie isn't really that good anyways?
I started with 3x Katarina instead, but with the burn aggro package. Then I realized that I could get more early aggression and tempo by dropping to 1x Katarina (with 1x Jhin).
But at that point, I figured Katarina still looks pretty aggro, and there's only 1 of her anyways, so why not disguise it a bit? So now I've landed on 1x Vladimir and 1x Jhin as my champs.
On turn 10 there's no doubt its the better card than lokholar. But most decks dont last till turn 10, and lokholar can cost as low as 5. Ive seen lokholar do very ridiculous stuff before, and that's because it covers your back in case you're facing an aggro deck. This card doesn't do that, and unfortunately for it, unless the meta turns back to value or druids, then I'd be slotting icelord over neptulon any day - that is to say if I have to pick between the two.
If the hands aren't cleared then Neptulon will threaten 24 damage (16 from Neptulon attacking twice and the hands individually) for the next turn but they're not that hard to clear so eh.
Also, I would say that this is a bit better than Lokholar because this has way more board presence.
You know, I'd hope so. But regardless of intent, it's been rather clear with these reactions it just didn't come across that way. Very difficult, if not impossible, to tell the context between deadly serious and tongue-in-cheek in the absence of any indication as to the latter. Stranger things have caused heated arguments.
This is a poorly-worded card. I can't tell from the text whether or not I get a copy of the card I pick, and I can't tell who won't be able to play the card next turn: me (assuming I do get a copy) or my opponent.
The only thing going for it is that its a beast and a deathrattle. At turn 8 this card really doesn't do much other than skip your turn. But at turn 5, its monstrous, which is why its likely to only ever see play in both priest and hunter.
In all other situations, this card is just trash. Putting lots of stats down is one thing, trying not to die doing so is quite another. How many times can you realistically skip a turn above turn 6 and not die?
Even Blackwater Behemoth at turn 8 will at very least heal you for 8. This card does jack shit except clog your board up so you can't play anything else, or even worse, get your board frozen for 4 turns.
In many cases, Lokholar the Ice Lord or Raid Boss Onyxia is just the better minion. This card can indeed clear 2 minions most of the time without taking damage, but at an eye watering 10 mana it has a better chance of being sushi in Mcdonalds than see any play. The only niche this card has is that druid tends to play big stuff early, and this is indeed very big.
But outside of druid, this card hasn't a snowball's chance in hell. Perhaps there's more supporting cards to be revealed which will make this card look better. At the moment though, its only slightly, very slightly, less embarrassingly bad than the original Neptulon
Not really as terrible as it seems, in the right deck. Basically for aggro decks, this allows you not only to scout but also to block a potential answer to your opponent's turn. Imagine murlock playing this card after establishing a board, its just game over. Revenant Rascal has proven before that disruption in aggro decks can be dangerous.
The problem is of course, youre essentially playing this card for disruption and nothing else, so why not just play Blademaster Okani, which does the same thing except it has a better stat build. Outside of aggro, this card is just nearly worthless, but that's not to say that it'll never see play. The fact that its able to stop answers from your opponent must be respected either way.
A tech card at the end. Its viability is completely dependent on the meta. So I wouldn't ignore it
Just a good card with a keleseth effect. The cards do need to be battlecries, but as we are aware, nearly 80% of minions in decks are battlecries, and its hardly difficult to build one.
The only stumbling block to this card receiving 5 stars from me is simply that hearthstone has evolved since 2018 so even a keleseth wouldn't necessarily be meta nowadays. Probably played in rogue more than other decks, because shadowstep makes it worthwhile, or in most aggro decks because why not?
If the idea is that this can never take 1 damage without dying, then nearly every ping will kill it, so its useless as a buff target.
So not only is it an unreliable minion for buffing, it only has 2 attack with no other niche available. So why play it at all? unless you're really hammering for a 1 drop elemental.
The only thing worth mentioning about the card would be that its artwork isn't just chopped from battlegrounds, which is astounding, given that this card will very nearly never see any competitive play. Better cards like Shimmering Sunfish or Battle Vicar have to be content while being viable, strong cards.
Unless or course, that Im misunderstanding how this works, and its not ANY damage, its literally ONE damage to kill it immediately. 2 damage will bizarrely leave it alive for more.
Wouldn't it just say that, though? "After this minion takes any damage, destroy it."
10 mana is bad enough, but at very least onyxia will likely clear the board, this card will only ever clear two minions at most. The only thing going for it is that you can never leave it alive the next turn. But this practically applies to just about anything with more than 7 attack anyway.
Is there a reason why'd anyone play this over Lokholar the Ice Lord? Druids gets a free pass because they'd usually be playing 10 drops on turn 6. But for every other class, reaching turn 10 without being nearly dead would be an achievement in of itself.
Throne of the Tides is the Voyage to the Sunken City Mini-Set! Releases June 1, See the First New Card Reveals
Aggro decks would love it because its basically delaying an answer from the opponent. And because aggro decks tend to pressure face most of the time, delaying a card for one turn may prove decisive.
But if youre not piling on the pressure consistently, being able to prevent one card from play is hardly ever going to win the game. Blademaster Okani is a good card because it usually eats a card from your opponent (on top of preventing a curve play) while this card merely delays it. That's a huge difference in my opinion.
Perhaps my earlier wording was harsh. Calling it useless isn't appropriate because I can see a world where aggro decks play this card. But beyond that Im struggling to see how to fit it in decks. Most pros hand read pretty well anyway, so being able to peak at 3 cards is hardly any reason to make way for this card in a deck.
Early Burn Aggro Memes
OK, I think I wasn't grasping how Jhin works. I understand now.
But here's my take on this idea- Annie is kinda bad. So, why advertise immediately to your opponent that you're all-out face aggro? Especially since Annie isn't really that good anyways?
I started with 3x Katarina instead, but with the burn aggro package. Then I realized that I could get more early aggression and tempo by dropping to 1x Katarina (with 1x Jhin).
But at that point, I figured Katarina still looks pretty aggro, and there's only 1 of her anyways, so why not disguise it a bit? So now I've landed on 1x Vladimir and 1x Jhin as my champs.
Throne of the Tides Reveals Continue With a New Legendary Card, Neptulon the Tidehunter
On turn 10 there's no doubt its the better card than lokholar. But most decks dont last till turn 10, and lokholar can cost as low as 5. Ive seen lokholar do very ridiculous stuff before, and that's because it covers your back in case you're facing an aggro deck. This card doesn't do that, and unfortunately for it, unless the meta turns back to value or druids, then I'd be slotting icelord over neptulon any day - that is to say if I have to pick between the two.
Throne of the Tides Reveals Continue With the Legendary Colossal Minion, Ozumat
This already count as 1 bad legendary from miniset, and I know miniset value is always better than buying packs.
But if the trend continues, this probably gonna be the first miniset I don't wanna buy.
Throne of the Tides is the Voyage to the Sunken City Mini-Set! Releases June 1, See the First New Card Reveals
I bet Coilfang constructor will be a quite popular pro player choice. The skill ceiling of that card is pretty high.
Throne of the Tides Reveals Continue With a New Legendary Card, Neptulon the Tidehunter
If the hands aren't cleared then Neptulon will threaten 24 damage (16 from Neptulon attacking twice and the hands individually) for the next turn but they're not that hard to clear so eh.
Also, I would say that this is a bit better than Lokholar because this has way more board presence.
Carnassa Hunter
Firefang Rexxar
Sea of Dunes
Voyage to the Sunken City Mini-Set Predictions - What Could Hearthstone's Next Cards Bring?
You know, I'd hope so. But regardless of intent, it's been rather clear with these reactions it just didn't come across that way. Very difficult, if not impossible, to tell the context between deadly serious and tongue-in-cheek in the absence of any indication as to the latter. Stranger things have caused heated arguments.
Car viewer filter?
When you search for cards just activate the filter for the worldwaker expansion and that should be it
New Neutral Minion - Coilfang Constrictor
This is a poorly-worded card. I can't tell from the text whether or not I get a copy of the card I pick, and I can't tell who won't be able to play the card next turn: me (assuming I do get a copy) or my opponent.
New Neutral Minion - Neptulon the Tidehunter
Really strong card.
You can clear board and, if the hands survive, deal 24 dmg to the face the next turn.
I think that is better than onyxia, even without the inmune keyword.
Small Hotfix for Hearthstone Battlegrounds Removes One Naga Minion While Adding Another, Plus Other Game Issues Being Addressed
My brain is empty, my hand is full, I’m forcing nagas omegalul
New Neutral Minion - Ozumat
The only thing going for it is that its a beast and a deathrattle. At turn 8 this card really doesn't do much other than skip your turn. But at turn 5, its monstrous, which is why its likely to only ever see play in both priest and hunter.
In all other situations, this card is just trash. Putting lots of stats down is one thing, trying not to die doing so is quite another. How many times can you realistically skip a turn above turn 6 and not die?
Even Blackwater Behemoth at turn 8 will at very least heal you for 8. This card does jack shit except clog your board up so you can't play anything else, or even worse, get your board frozen for 4 turns.
Voyage to the Sunken City Mini-Set Predictions - What Could Hearthstone's Next Cards Bring?
No, it wasn't a joke. You realized that your attempt to be an asshole backfired horribly and now you're trying to backpedal to save face.
New Neutral Minion - Neptulon the Tidehunter
In many cases, Lokholar the Ice Lord or Raid Boss Onyxia is just the better minion. This card can indeed clear 2 minions most of the time without taking damage, but at an eye watering 10 mana it has a better chance of being sushi in Mcdonalds than see any play. The only niche this card has is that druid tends to play big stuff early, and this is indeed very big.
But outside of druid, this card hasn't a snowball's chance in hell. Perhaps there's more supporting cards to be revealed which will make this card look better. At the moment though, its only slightly, very slightly, less embarrassingly bad than the original Neptulon
New Neutral Minion - Coilfang Constrictor
Not really as terrible as it seems, in the right deck. Basically for aggro decks, this allows you not only to scout but also to block a potential answer to your opponent's turn. Imagine murlock playing this card after establishing a board, its just game over. Revenant Rascal has proven before that disruption in aggro decks can be dangerous.
The problem is of course, youre essentially playing this card for disruption and nothing else, so why not just play Blademaster Okani, which does the same thing except it has a better stat build. Outside of aggro, this card is just nearly worthless, but that's not to say that it'll never see play. The fact that its able to stop answers from your opponent must be respected either way.
A tech card at the end. Its viability is completely dependent on the meta. So I wouldn't ignore it
Throne of the Tides Reveals Continue With the Legendary Colossal Minion, Ozumat
None of this has rush or taunt, so all I see is a nerf of the Colossal pool for poor Faelin.
New Neutral Minion - Snapdragon
Just a good card with a keleseth effect. The cards do need to be battlecries, but as we are aware, nearly 80% of minions in decks are battlecries, and its hardly difficult to build one.
The only stumbling block to this card receiving 5 stars from me is simply that hearthstone has evolved since 2018 so even a keleseth wouldn't necessarily be meta nowadays. Probably played in rogue more than other decks, because shadowstep makes it worthwhile, or in most aggro decks because why not?
Voyage to the Sunken City Mini-Set Predictions - What Could Hearthstone's Next Cards Bring?
Wow, you think I honestly care about the feelings or gender identity of a big gross monster? It was a joke, y'all. Get a grip.
New Neutral Minion - Bubbler
Probably just bad.
If the idea is that this can never take 1 damage without dying, then nearly every ping will kill it, so its useless as a buff target.
So not only is it an unreliable minion for buffing, it only has 2 attack with no other niche available. So why play it at all? unless you're really hammering for a 1 drop elemental.
The only thing worth mentioning about the card would be that its artwork isn't just chopped from battlegrounds, which is astounding, given that this card will very nearly never see any competitive play. Better cards like Shimmering Sunfish or Battle Vicar have to be content while being viable, strong cards.
Throne of the Tides is the Voyage to the Sunken City Mini-Set! Releases June 1, See the First New Card Reveals
I wouldn't know. Seems counter intuitive, as though a popable round object would sustain a hit from a 2x4 but not a finger poke.
Throne of the Tides Reveals Continue With the Legendary Colossal Minion, Ozumat
yeah!
my highlander quest hunter will enjoy this :D
is it an S tier deck? no... but i play for fun and i will have fun!
P.S. as someone also suggested, 1 Play Dead makes this a board clear too!
Throne of the Tides is the Voyage to the Sunken City Mini-Set! Releases June 1, See the First New Card Reveals
Wouldn't it just say that, though? "After this minion takes any damage, destroy it."
New Neutral Minion - Neptulon the Tidehunter
So I play this, and I have three minions on board. But only two of them can actually attack anything?
Do the hands also get a turn to attack something else?
Throne of the Tides Reveals Continue With a New Legendary Card, Neptulon the Tidehunter
Nice to have in druid. And that's about it.
10 mana is bad enough, but at very least onyxia will likely clear the board, this card will only ever clear two minions at most. The only thing going for it is that you can never leave it alive the next turn. But this practically applies to just about anything with more than 7 attack anyway.
Is there a reason why'd anyone play this over Lokholar the Ice Lord? Druids gets a free pass because they'd usually be playing 10 drops on turn 6. But for every other class, reaching turn 10 without being nearly dead would be an achievement in of itself.