Since the event is almost over and I´m missing last two HS clues, I figured I might complete it. I know these two already had some hints, but none of them ring a bell for me, so I hoped someone could give me another idea. Thanks :)
And now back to the weather where we have reports of ice, fire, and ice on fire.
If the temperature just dropped drastically for seemingly no reason, then you're probably experiencing one of these.
Kazakusan basically has ruined the meta, either you play him or you beat him, there's no inbetween. I'd be shocked if he doesn't get nerfed again post-rotation.
Is the problem Kazakusan, or is the problem Lightning Bloom and Overgrowth? Those are the two that are turboing Kazakusan out. There have been plenty of games where I put on enough pressure so that the Druid can't spend 8 mana doing nothing. It's just you can't do that when their 8 mana is on turn 4.
Its fairly obvious the problem is mainly druid ramp, not Kazakusan itself, even with the locusts still in. We are in a time where druid ramps upwards to 5 mana above yours by turn 6 and right after playing kazakusan you're in for a Solar Eclipse embers of rag treat. And all that while you're struggling to get even a decent minion out that doesn't just die to Scale of Onyxia, which isnt a good card on its own, but out on turn 4 is just a straight killer because you can't even ignore it since Arbor Up is handily threatening lethal on its own.
That team5 decided to nerf kazakusan instead of addressing the absurd ramp in druid leads me to believe that the next rotation would probably feature yet another crazy ramp engine since Overgrowth and Lightning Bloom is obviously going away. I'd just like team5 to understand that there are ways of making druid fun to play, whilst not shitting into everyone's lunch. Ramp should give advantages, not outright determine winners and losers.
Kazakusan basically has ruined the meta, either you play him or you beat him, there's no inbetween. I'd be shocked if he doesn't get nerfed again post-rotation.
Is the problem Kazakusan, or is the problem Lightning Bloom and Overgrowth? Those are the two that are turboing Kazakusan out. There have been plenty of games where I put on enough pressure so that the Druid can't spend 8 mana doing nothing. It's just you can't do that when their 8 mana is on turn 4.
Depends on whether you thiink a Control deck without Kazakusan could beat a Control Warrior deck with kazakusan. The answer is no. It cannot.
That's an overly simplistic analysis. The question is never "does (card) improve win rates against the mirror?", but "does (card) improve win rates against the meta as a whole?" Kazakusan in control warrior might well answer yes to the latter, but not so clearly that it is obviously a problem card anymore.
Agreed, I think I even wrote a little essay/long forum post on the problems with outcast. Despite that, it is thematically interesting and diversifies pretty well: outcast itself is very limiting, but left-/right-most mechanics don't need to be. See Zai, the Incredible and Kurtrus Ashfallen for good examples that don't punish you for using expensive cards.
I "solved" all of the Mythgard section just by selecting all the cards and clicking on all of them, since the card collection isn´t as big as others. It was fun to look back to compare the hints with the card itself, but since I don´t play it, it would be imposible for me to solve it the other way. So good luck!
Bring back (or introduce) the Elemental Lords, replacing or Dragon friends in the Core set and then let us explore the different Elemental planes across content this year.
It would feel rather weird not having the dragon Aspects in Standard for once, but I can get behind this idea. We also don't know anything about the new core set and how many current core set cards are staying around for another year.
Also, does anyone know what will happen to the Year of the Gryphon gameplay achievements section once the rotation happens? I assume it'll get replaced with the new Year of the... and we won't be able to complete the current achievements anymore.
With how much you can generate copies of this card, Bluefield Torch seems really insane, especially with the 0 mana deal 4 you printed earlier along with your Questline reward. You can easily shot down your enemy life faster than Ignite Mage. I think it should only deal 3 damage as Quick-Play.
Kazakusan basically has ruined the meta, either you play him or you beat him, there's no inbetween. I'd be shocked if he doesn't get nerfed again post-rotation.
Is the problem Kazakusan, or is the problem Lightning Bloom and Overgrowth? Those are the two that are turboing Kazakusan out. There have been plenty of games where I put on enough pressure so that the Druid can't spend 8 mana doing nothing. It's just you can't do that when their 8 mana is on turn 4.
Depends on whether you thiink a Control deck without Kazakusan could beat a Control Warrior deck with kazakusan. The answer is no. It cannot.
Murlocs are better off as the theme of a miniset rather than a full expansion, like Pirates were in the Deadmines. There's just not a lot of mechanical complexity to them, and Murloc Knight, [Hearthstone Card (Scargill) Not Found], and Underbelly Angler are pretty significant design space limiters.
As much as it pains me to admit that. If I'm saying it, you know it's true.
Or be only part of a expansion. Like if got a south seas expac with mostly Like Naga and then some pirates and murlocs for like warrior/Shaman as a class theme.
Just Mythgard now. I'm not sure there's enough time for me to solve them all if I need to get help for some of them, and I think there are too many cards to brute force it. Don't know how many snow themed cards there are, or if just clicking all of those will get me all the way.
Many of the cards are from the same expansion, like this one is. An interesting winter-themed keyword is snow, just so you know. And to get to 56 mana, well that might require multiplication, which is kinda like copying.
Librams is pratically the only thing keeping paladin relevant. It would be interesting to see where team5 would steer the class now, since nearly everything they've given to paladin pales in comparison with the broken shit they give to every other class. Even the secrets is getting a massive power level down with the rotation of Oh My Yogg! which was by far the best secret paladin has, more or less an indication at how shitty the secrets paladin has in general, and how board-less the game has gone since the start of stormwind.
Searching card text for whatever Winter related words that come into my head isn't getting me anywhere. And ice gets me everything that contains words like sacrifice, which is a ton of stuff.
Not a minion or a spell, eh? What does that leave, lands and artifacts?
All the previous year names have been animals. Plants, it is your time to shine!
TBH, I don't envision Team 5 announcing Year of the [tribe], as much as I do enjoy the elemental play style.
When I try to think about how the zodiac guides the Hearthstone year, it needs to be specific and vague at the same time. Year of the Moth? Year of the Frog? Year of the Basilisk?
Opinion me, but Outcast is a trash evergreen mechanic, and a worse class evergreen mechanic. Where Overload, Combo, and Choose One are super flexible and can go on pretty much any type of card, Outcast is only good in very specific decks. Your deck has to consist of cheap cards you can easily play, since otherwise your effects might get stuck. Something like Star Student Stelina is doomed to fail because the effect doesn't help an aggro game plan, which makes the entire keyword nothing but a crippling downside.
It's fine as a mechanic and they have printed interesting Outcast effects, but it's not something the class should be shackled to forever. I would not complain if they ditched Outcast entirely for a bit and tried for something else in DH.
Solve Our Fan Community Spotlight Word Search Puzzle
I like this puzzle. I just registered yesterday and I didn't know you do something like that here :D
Snowpocalypse 2
Since the event is almost over and I´m missing last two HS clues, I figured I might complete it. I know these two already had some hints, but none of them ring a bell for me, so I hoped someone could give me another idea. Thanks :)
And now back to the weather where we have reports of ice, fire, and ice on fire.
If the temperature just dropped drastically for seemingly no reason, then you're probably experiencing one of these.
Solve Our Fan Community Spotlight Word Search Puzzle
Very cool word search theme to get members to check out the fan content, WP!
The Pepper Thread - Share Some Good Vibes!
Thanks to my opponent for giving me the unkillable minion I needed to execute this Kurtrus, Demon-Render OTK.
Rock paper scissors meta?
Its fairly obvious the problem is mainly druid ramp, not Kazakusan itself, even with the locusts still in. We are in a time where druid ramps upwards to 5 mana above yours by turn 6 and right after playing kazakusan you're in for a Solar Eclipse embers of rag treat. And all that while you're struggling to get even a decent minion out that doesn't just die to Scale of Onyxia, which isnt a good card on its own, but out on turn 4 is just a straight killer because you can't even ignore it since Arbor Up is handily threatening lethal on its own.
That team5 decided to nerf kazakusan instead of addressing the absurd ramp in druid leads me to believe that the next rotation would probably feature yet another crazy ramp engine since Overgrowth and Lightning Bloom is obviously going away. I'd just like team5 to understand that there are ways of making druid fun to play, whilst not shitting into everyone's lunch. Ramp should give advantages, not outright determine winners and losers.
Rock paper scissors meta?
That's an overly simplistic analysis. The question is never "does (card) improve win rates against the mirror?", but "does (card) improve win rates against the meta as a whole?" Kazakusan in control warrior might well answer yes to the latter, but not so clearly that it is obviously a problem card anymore.
The Cards We're NOT Going to Miss When Ashes of Outland Rotates
Agreed, I think I even wrote a little essay/long forum post on the problems with outcast. Despite that, it is thematically interesting and diversifies pretty well: outcast itself is very limiting, but left-/right-most mechanics don't need to be. See Zai, the Incredible and Kurtrus Ashfallen for good examples that don't punish you for using expensive cards.
Snowpocalypse 2
I "solved" all of the Mythgard section just by selecting all the cards and clicking on all of them, since the card collection isn´t as big as others. It was fun to look back to compare the hints with the card itself, but since I don´t play it, it would be imposible for me to solve it the other way. So good luck!
Hearthstone's 2022 Core Set to Bring Back Existing Characters in New & Old Cards - Who Could Return?
It would feel rather weird not having the dragon Aspects in Standard for once, but I can get behind this idea. We also don't know anything about the new core set and how many current core set cards are staying around for another year.
Also, does anyone know what will happen to the Year of the Gryphon gameplay achievements section once the rotation happens? I assume it'll get replaced with the new Year of the... and we won't be able to complete the current achievements anymore.
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
With how much you can generate copies of this card, Bluefield Torch seems really insane, especially with the 0 mana deal 4 you printed earlier along with your Questline reward. You can easily shot down your enemy life faster than Ignite Mage. I think it should only deal 3 damage as Quick-Play.
Rock paper scissors meta?
Depends on whether you thiink a Control deck without Kazakusan could beat a Control Warrior deck with kazakusan. The answer is no. It cannot.
The Cards We're Going to Miss Plenty When Madness at the Darkmoon Faire Rotates
Oh my bad 😅 I totally forgot about about you! 🤦♀️
Hearthstone's 2022 Core Set to Bring Back Existing Characters in New & Old Cards - Who Could Return?
Or be only part of a expansion. Like if got a south seas expac with mostly Like Naga and then some pirates and murlocs for like warrior/Shaman as a class theme.
The Cards We're NOT Going to Miss When Ashes of Outland Rotates
As I see it, no need to hate you.
If Incanter's Flow was so popular was not just because it was a strong card, but also because there were people that enjoyed it.
Everyone likes cards that someone else finds controversial, so no need to feel like you deserve hatred!
Riot is Donating Battle Pass Sales to Humanitarian Relief in Eastern Europe
This definitely makes me want to buy the battle pass.
Snowpocalypse 2
Just Mythgard now. I'm not sure there's enough time for me to solve them all if I need to get help for some of them, and I think there are too many cards to brute force it. Don't know how many snow themed cards there are, or if just clicking all of those will get me all the way.
Snowpocalypse 2
Snowpocalypse 2
Snowpocalypse 2
I just solved it, and boy was it annoying
The Cards We're NOT Going to Miss When Ashes of Outland Rotates
Librams is pratically the only thing keeping paladin relevant. It would be interesting to see where team5 would steer the class now, since nearly everything they've given to paladin pales in comparison with the broken shit they give to every other class. Even the secrets is getting a massive power level down with the rotation of Oh My Yogg! which was by far the best secret paladin has, more or less an indication at how shitty the secrets paladin has in general, and how board-less the game has gone since the start of stormwind.
Snowpocalypse 2
Not a minion or a spell, eh? What does that leave, lands and artifacts?
Hearthstone's 2022 Core Set to Bring Back Existing Characters in New & Old Cards - Who Could Return?
All the previous year names have been animals. Plants, it is your time to shine!
TBH, I don't envision Team 5 announcing Year of the [tribe], as much as I do enjoy the elemental play style.
When I try to think about how the zodiac guides the Hearthstone year, it needs to be specific and vague at the same time. Year of the Moth? Year of the Frog? Year of the Basilisk?
The Cards We're NOT Going to Miss When Ashes of Outland Rotates
Opinion me, but Outcast is a trash evergreen mechanic, and a worse class evergreen mechanic. Where Overload, Combo, and Choose One are super flexible and can go on pretty much any type of card, Outcast is only good in very specific decks. Your deck has to consist of cheap cards you can easily play, since otherwise your effects might get stuck. Something like Star Student Stelina is doomed to fail because the effect doesn't help an aggro game plan, which makes the entire keyword nothing but a crippling downside.
It's fine as a mechanic and they have printed interesting Outcast effects, but it's not something the class should be shackled to forever. I would not complain if they ditched Outcast entirely for a bit and tried for something else in DH.
Void Contract Warlock
Shadow Gul’dan
Shadowmoon Valley
The Cards We're NOT Going to Miss When Ashes of Outland Rotates
i will miss incanter's flow and im sad for the second nerf it got (love only spell mage and dirty combos) ok now you can hate me