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  • The Second Hearthstone Content Update of 2022 Is Live With Patch 22.4 - Onyxia's Lair, All Game Mode Additions, & Various Improvements

    That's the first time I hear such a report. All of them, no exception, in any game mode?

  • From Nozdormu With Love - Fast Decks and Quest Completion for February 2022

    Yes, everyone. Got partially broken after the patch. So it won't work in Standard or Wild (not sure about Casual, you can give it a go if you haven't), but it should be just fine in Tavern Brawl and Duels, so try that (I've tested personally). 

  • A Less Friendly Game of Chess

    A few more details:

    • The class you select is ignored for quests and any other effects that refer to class (one opponent used Guidance to get a Greater Healing Potion and Feral Spirits)
    • If you go second (Black King), the Coin will automatically be shuffled in your deck and replaced by a card on turn 1.
    • Further wins were credited to my "Play Arena/BG/Brawl" weekly quest, so I suspect the missing win was caused by the opponent conceding too early.
  • The Perfect Match - Card Design Competition Discussion Thread

    Based on your feedback, Wailor, Demon, and linkblade, I've made a new version of The Perfect Challenge, this time as a Paladin card. I reformatted the wording to reduce the amount of text and make it as low ambiguity as possible, and decided that it wasn't too important to keep it as "minion you play this turn" part since it copies the value from the time of casting anyways. Also fixed Cost being not capitalized.

  • The Perfect Match - Card Design Competition Discussion Thread

    Feedback

    linkblade91
    I think going for a Wild card is a bit risky. Sure, every card was Standard at some point, but with the prompt specifying "seeing play at the moment", this feels like an odd choice.

    Since it's a dual-class card, I do think you should make sure to include a match for both classes in your submission.

    Demonxz95
    Ragers are definitely some of the least played minions around and I like how it targets the entire group, similar to SI:7 cards. So this fits the prompt quite well.

    A bit nitpicky, but you've played this game is more commonly used for recent cards. Charged Call being the exception for probably spacing reasons.

    BloodMefist
    I prefer Void Wisp, simply because I think the cards Ambitious Acolyte matches with aren't necessarily unplayable. Although Warlock itself might not see as much play since the meta settled, these cards still see play in Warlock decks. Seeds of Destruction has the lowest include-percentage at 5.3%, but it's hard to pair it with only that card, because Ambiguous Acolyte is already valuable with a few Soul Fragment cards.

    Void Wisp, on the other hand, is far more specific in its synergy. It does work with other Discard effects, but has far more value when you can guarantee that the Void Wisp is the card that will be Discarded. I do agree it could do with 2 Health to be a little more playable as well.

    Wailor
    Solid card. Since it's a dual-class cards, I do think you should include both Magister Dawngrasp and Shadowform in the submission.

    SkeithDE
    I like The Perfect Challenge the best.

    I don't think Chill Out having to be played last adds a lot to the card. A Core Set Frost Nova would also do the same job.

    Screeching Nightworm doesn't have the best synergy, because Showstopper needs to survive a turn first.

  • A Less Friendly Game of Chess

    At this point Im having to come to OoC just to see what the tavern brawl is this week.

    Rogue -> Plaguebringer + shadowstep + draw options -> easy win

  • A Less Friendly Game of Chess

    Thanks for the tip!

    In addition I'd like to add Lord Barov and Bunker Sergeant.

  • Is the LOR Team Running Out Of Ideas?

    So good news some of the least well designed cards such as Ahiri, and whiteflame are being nerfed in the future each losing a point of life each. Better late than never, however I have to say my excitement for the new cards is at an all time low.

    Beaters, beaters everywhere, they go face, they don't synergies, or have alternate wincons, or burn, or use landmarks or anything. Like we get it Riot the best cards are the ones you can just play and are just good on board and do their thing, so when they die you replay them.

    But like geeze common at least give me a reason to want to pair certain cards together and not just turn the game blatantly into value piles like they have been for the last 8 months.

    So in summary lame expansion, but good balance patch.

    -case study-

    For consistency sake I consider any card that creates archetypes and decks to be well designed, and cards that are obviously just good in a vacuum to be bad.

    Icevail archer enables Ash and stalls for control decks, what a good card.

    White flame is literally a superior laurent protégé that requires less board interaction ans reactive play, what a bad card.

    So when the devs doubling down on the let's just release obviously good brain dead cards it makes me miss the high synergy build around champ focused meta decks we had before.

  • New Neutral Minion - Gear Grubber

    Quote From YourPrivateNightmare

    Hey look, it's Quest Druid support, and it's only 2 years late.

    Swizard and I experimented with a new Untapped Potential deck of my creation, seeing if we can't make some of the newer Choose One cards and whatnot work. After various amounts of tweaking we concluded:

    • Pathmaker - Doesn't work at all after the Quest is completed. Very unfortunate.
    • Pride Seeker - Not worth it.
    • Capture Coldtooth Mine - Included as a one-off to nab Cenarius or to fill in gaps. Decent enough with the Quest.
    • Gear Grubber - Hard mulligan for it. It'll be a 1- or 0-Mana minion by the end of the Quest. A good addition.
    • Raid Negotiator - Underrated card. Most of the time the extra effect doesn't matter because the Quest will be done anyway, but it's still appreciated.
    • Boomkin - Fine. The deck either gets stomped or it doesn't; there might not be a middle-ground. As such, the healing is probably overkill with Hidden Oasis.

    Not a great deck overall, but I enjoyed what few victories I managed lol

  • From Nozdormu With Love - Fast Decks and Quest Completion for February 2022

    My Nozdormu quest doesn't work, does anyone have the same problem?

  • Bird Rogue - Wild Hearthstone Full Deck & Guide on the Wildest of Wednesdays

     Caw!

  • A Less Friendly Game of Chess

    Another one of my favourite brawls.

    Unfortunately, Jaraxxus is now banned, so no fun that way. However, Libram of Justice plus City Tax is pretty broken.

  • The Second Hearthstone Content Update of 2022 Is Live With Patch 22.4 - Onyxia's Lair, All Game Mode Additions, & Various Improvements

    A weird thing just happened and my daily/weekly stop progressing anymore. Anyone?

    I restart the game, try plays some more, still no progress.

  • Hearthstone Battlegrounds Lobby Legends Esports Is Coming in April & May, How To Qualify for the Event

    Quote From rocketfodder

    China is separate from APAC? Is that normal?

    Yeah, that's how it is with constructed, too. China gotta China.

  • The Perfect Match - Card Design Competition Discussion Thread

    Quick Feedback:

    Show Spoiler

    AeroJulwin - I think I like the -2/+5 as well, like Wailor said. -1/+4 doesn't feel like much of a difference, to me.

    SkeithDE - I think The Perfect Challenge should be a Paladin card, like Wailor said. Chill Out is too good in a Mage combo deck that doesn't care about playing a card: Freeze the enemy out and just stall for a few rounds. Screeching Nightmare is too niche, in my opinion. I like TPC the most.

    Wailor - I love when a dual-class card has dramatically different results between them; cool card :) My favorite so far.

    BloodMefist - I like Ambitious Acolyte. It feels Rogue-y, but so what? Not like different classes can't have similar cards.

    Demonxz95 - You know my feelings on this :P

  • The Second Hearthstone Content Update of 2022 Is Live With Patch 22.4 - Onyxia's Lair, All Game Mode Additions, & Various Improvements

    I'm surprised nobody is talking about the tragedy...

    Show Spoiler
    RIP Bru'kan

  • Hearthstone Battlegrounds Lobby Legends Esports Is Coming in April & May, How To Qualify for the Event

    China is separate from APAC? Is that normal?

  • A Less Friendly Game of Chess

    Staff

    I dont like this one :/

  • New Hearthstone Arena Rotation with 'Onyxia's Lair Mini-Set' - Don't Forget Your "Free" Tavern Ticket!

    Staff

    Hmm, there is a chance i goofed and didn't copy pasta it correctly from patch notes, but there is also a chance that they originally forgot and ninja-edited it later.

    I updated the article, thanks for pointing that out.

  • The Perfect Match - Card Design Competition Discussion Thread

    Staff

    Wow, this competition IS moving slowly. Here's my own feedback.

    Linkblade91
    As I mentioned on Discord, you are quite limited to the amount of transform cards Shaman card use without transforming itself, but it's a pretty solid card.

    BloodMefist
    I do also prefer Ambitious Acolyte. Void Wisp is a fine idea, but it's a weird card in the sense that you aren't meant to play it and realistically you probably never will unless you're in a dire situation.

    Wailor
    I must admit that this is quite an ingenious way to design a dual-class Mage/Priest card. It seems stronger in Mage compared to Priest in most instances due to the number of ways Mage can upgrade their Hero Power, but Priest still has some good usage too. I do think the card could be better, though ways to do this are quite limited.

    SkeithDE

    I appreciate the idea of The Perfect Challenge, though I am with Wailor on the textbox being too packed for my tastes. Cost should also be capitalized.

    Chill Out has quite a few issues. Namely the fact that the downside can be completely negated by just playing it as the final card on your turn effectively making it a 1-mana Frost Nova. But also suppose you're in Fatigue and not many cards left in hand, and you can also use this as a way to permanently Freeze your opponent's board. A niche situation, but one to consider nonetheless. Logically, it is also a bit weird that you're trying to support a card that didn't exist yet as this is a Scholomance card and [Hearthstone Card (Glacial Racer) Not Found] is from the Darkmoon Races.

    Screeching Nightworm is a quirky idea for Silence Priest, but it's very weird.

    AeroJulwin
    I'm not so sure on specifics, but I quite enjoy the idea.

  • A Less Friendly Game of Chess

    There might be a bug in this edition (February 2022). Opponent conceded on turn 7 and I got my pack, but my daily and weekly quests weren't credited (play mage; win 5 arenas/battlegrounds/brawls)!

  • Bird Rogue - Wild Hearthstone Full Deck & Guide on the Wildest of Wednesdays

    👀👀👀👀👀👀👀👀👀

  • New Neutral Minion - Raid Boss Onyxia

    Looks like some pretty strong removal. Most things don't have more than 8 health, and this can kill them without taking any damage itself, and if the target survives, the whelps will almost certainly finish it off.

  • New Mage Minion - Haleh, Matron Protectorate

    Pretty expensive, meaning there won't be much mana to spare to get the effect, but perhaps with 12 health it can survive 1 more turn and you can dump a few spells.

  • New Neutral Minion - Gear Grubber

    I guess this might be good if you have a couple of turns where you can't or don't spend all your mana. Of course it needs to be in your hand to count, so I don't know. Maybe not amazing.