Thanks Nirast, I've only done a superficial search but took a second look after your comment - and of course there is Cyclopian Horror. Guess I'm out for another week then.
Not sure about the expansion, and I might change the art later, but I really like the effect.
Feedback:
Show Spoiler
Wailor: Really interesting and nice equalizing card. You only need 1 minion for this to be Arcane Intelect, so I'd make it cost 4. Interestingly enough, Mythgard has a similar card in Balance, which didn't see much play, but your card guarantees a draw, and Mythgard didn't have many swarm-y decks.
linkblade91: Yrel's Deathrattle is good against zoo decks, which can circumvent it by trading. I like Hold the Line! better.
anchorm4n: I swear I saw this on a card before, or at least something similar. Card isn't bad, though, but not that great either.
Spiked carapace is indeed very good. Overall, Anubarak is now a decent merc in pve, but in pvp its likely to be on the lower tiers. But that's unavoidable, because of how the game is designed.
Infest works fine. Ironically having low speed is a blessing because then this will nearly always be the last to attack. So Anubarak can either be offensive or defensive depending on treasures.
I took feedback from both of you in consideration and reworked Anub'arak to be a sort of self-healing Taunt similar to Cariel Roame, with the twist that it it can deal some damage, both passive and AoE. To compensate this, he cannot protect the same turn he heals, unlike Cariel. His final stats are a bit similar to hers, with a statline of 9/76.
I also wanted to incorporate a reference to HotS as linkblade suggested, so I replaced Crypt Lord Claws (which was redundant with the new Spiked Carapace) with Cocoon. This way, he can still slow down enemies in a more original and useful way.
Main issue now is that Infest doesn't feel inline with the rest of his playstyle, but he needs a way to Attack anyways, so I guess it's not a big deal.
Counting On You - Card Design Competition Discussion Thread
Thanks Nirast, I've only done a superficial search but took a second look after your comment - and of course there is Cyclopian Horror. Guess I'm out for another week then.
Counting On You - Card Design Competition Discussion Thread
First idea:
Not sure about the expansion, and I might change the art later, but I really like the effect.
Feedback:
Wailor: Really interesting and nice equalizing card. You only need 1 minion for this to be Arcane Intelect, so I'd make it cost 4. Interestingly enough, Mythgard has a similar card in Balance, which didn't see much play, but your card guarantees a draw, and Mythgard didn't have many swarm-y decks.
linkblade91: Yrel's Deathrattle is good against zoo decks, which can circumvent it by trading. I like Hold the Line! better.
anchorm4n: I swear I saw this on a card before, or at least something similar. Card isn't bad, though, but not that great either.
Nightmare On Emerald Street - Card Design Competition Discussion Thread
Very cool card, congrats!
This Week's Top Hearthstone Twitch Clips Featuring Rdu, Savjz, Kripparrian
Top 10 moments before disaster:
"He doesn't have any AoE right?"
Counting On You - Card Design Competition Discussion Thread
Here we go. I'll add feedback once there are a few more posts in this thread.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Dragonbane perhaps
Nightmare On Emerald Street - Card Design Competition Discussion Thread
Congratulations to AeroJulwin!
Counting On You - Card Design Competition Discussion Thread
Just wanted to post my idea and found out that Bunker Sergeant is a thing. Oh well, back to the drawing board.
This Week's Top Hearthstone Twitch Clips Featuring Rdu, Savjz, Kripparrian
This is a cool series, hope to see more
Reminder: Full Dust Refunds for Hearthstone's Alterac Valley Card Nerfs End on January 3
Easy way to find the cards is searching the collection for the word "REFUND".
Custom Mercenary - Anub'arak
Spiked carapace is indeed very good. Overall, Anubarak is now a decent merc in pve, but in pvp its likely to be on the lower tiers. But that's unavoidable, because of how the game is designed.
Infest works fine. Ironically having low speed is a blessing because then this will nearly always be the last to attack. So Anubarak can either be offensive or defensive depending on treasures.
Counting On You - Card Design Competition Discussion Thread
Back to my roots with the Paladin cards. All aboard the Yrel train, toot toot! lol
She probably needs to cost more, thinking about it.
Nightmare On Emerald Street - Card Design Competition Discussion Thread
420 blaze it!
You officially have the highest-scoring card in the entirety of our WCDCs.
Custom Mercenary - Anub'arak
Spiked Carapace is really cool; that was a great change imo :)
Nightmare On Emerald Street - Card Design Competition Discussion Thread
Congratulations to AeroJulwin!
Counting On You - Card Design Competition Discussion Thread
Kind of a basic effect, but maybe the flavor makes up for it.
I'd say not.
Counting On You - Card Design Competition Discussion Thread
Would something like Ancient Void Hound count for this competition?
Counting On You - Card Design Competition Discussion Thread
Competition Theme: Counting On You
Get your calculators out, because we're asking you to do some really intensive counting this week!
It's time for BloodMefist's competition, and this one is all about keeping track of the board. Make sure you count carefully!
As always, I can be reached through Discord or here on the site via PM if you have any issues to report.
Competition Phases
Here are the phases of this card design competition
Discussion Thread Rules
No thread rules were added to this season. Please populate and manually edit this thread with them.
This Week's Top Hearthstone Twitch Clips Featuring Rdu, Savjz, Kripparrian
Pretty much BGs highlights...
Custom Mercenary - Anub'arak
I took feedback from both of you in consideration and reworked Anub'arak to be a sort of self-healing Taunt similar to Cariel Roame, with the twist that it it can deal some damage, both passive and AoE. To compensate this, he cannot protect the same turn he heals, unlike Cariel. His final stats are a bit similar to hers, with a statline of 9/76.
I also wanted to incorporate a reference to HotS as linkblade suggested, so I replaced Crypt Lord Claws (which was redundant with the new Spiked Carapace) with Cocoon. This way, he can still slow down enemies in a more original and useful way.
Main issue now is that Infest doesn't feel inline with the rest of his playstyle, but he needs a way to Attack anyways, so I guess it's not a big deal.
This Week's Top Hearthstone Twitch Clips Featuring Rdu, Savjz, Kripparrian
Common randomness results from this game :)) yet funny for the streamers' reaction.
Out of Cards: 2021 in Numbers
bans... oooooohhh.. somebody's been stirring up trouble!
Achievement Hunting: Alterac edition (featuring bugs from the smol indie company series & Knuckles)
I haven't seen anything on this one. It's still bugged for me. I think the Priest "Bless" one is still bugged too.
List of Runeterra Daily Quests
Activate Fated OR
Summon units
0/10 OR
0/30
Out of Cards: 2021 in Numbers
Congratulations on the awesome site growth! Happy to see your reach extending to a wider and wider audience.