It trades Zilliax's Lifesteal for additional flexibility
Zilliax was the epitomy of flexibility, which Ivus, the Forest Lord is not, the same way Siamat is not. Ivus can be as flexible only if you're lucky. Or you have 7 mana leftover as Druid after playing a big chungus beforehand.
Will the battlecry count for honorable kill, or do you have to attack? If it counts, well, a 5-mana 6/6 that removes something might be decent, otherwise this is trash.
Honorable kill works on Battlecry, yes. It also works on attack, so Knight-Captain can effectively grow infinite (as long as the opponent has a 12 HP minion, 15 HP minion and so on).
Rogue doesn't just need good Deathrattles, they need good 2 mana Deathrattles. Deathrattles are slow by nature and, on curve, Snowfall Graveyard is a turn 3 skip into turn 4 slow card. So effectively, without a good 2 mana Deathrattle to immediately activate, Snowfall Graveyard's effect lasts for 1(!) turn if played on curve.
Arena: At worst it's a 6/6, but it's not unlikely to have something like a Mo'arg Forgefiend in your deck, though I wouldn't recommend drafting this before you have some synergy in your deck.
Constructed: More Big Demon Hunter support! Woopdiwoop!
I managed to pull off a 12-0 Diablo run (opponent missed lethal at around 9-0 by attacking with weapon and destroying it before swinging with his 2/1 charging pirate with windfury). Warlock self damage quest of course.
Powerup combo you ask?
1) Get a new weapon of the same cost when your weapon is destroyed
2) Discover a legendary weapon on your first turn
I even pulled off a win by getting the mage legendary draw three cards extra per turn weapon. Quest completed at 5 fatigue, he took 6+7+8 for lethal x)
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Big DH support. Kinda weird that that deck will want to run Vanndar Stormpike, but this needs to be played before any 5/6/7 drops or else those won't trigger it. That said, even if it doesn't trigger, it's still a base stat Taunt like Stegodon
Not a huge fan of this. Certainly doesn't see play in constructed, but could very well see play in Arena. I know Warlock has the kill something at 1-health mechanic, but this won't be very strong
I can't find a reason to ever like this card. It will either be insanely broken or insanely useless and I don't like either. Hell, even Invigorating Sermon looks more intersting.
And no, Dude Paladin won't really want this card. Not only because the best Dude Paladin right now is Quest Paladin (which would rather try to finish the quest on turn 4 than pass it), but because Dude Paladin is just a worse Taunt Druid which can't highroll as hard. And even if the right support comes for that deck (which would probably be in the form of a broken 1 drop), I really hope Dun Baldar Bridge doesn't make the cut.
Arena: Man, so many strong Arena cards already this expansion, and the reveal season has just started. Glad this is an epic, otherwise this would have been our new Arena overlord.
Wild: Defile is nuts against Pirate Warrior, so I feel like Spammy Arcanist is almost mandatory as long as Pirate Warrior runs rampant.
Standard: Defile would be nuts against Aggro Taunt Druid as well, so I wouldn't be surprised if this also sees play in Standard.
I remember an interview a while ago where a dev (I think it was the weekly AMA guy, don't remember his name) said that their design philosophy regarding big mana cards changing from essentialy being big mana cards to big mana win conditions. Lightforged Cariel is such a card. Not only because of the soft AoE (which can be set-up with Equality or Libram of Justice the turn before to be much more impactful), but because the Hero Power makes it so it's much harder to remove their minions (and everyone should know how dangerous it is to leave a minion on board against a Paladin) combined with an anti-combo weapon that also works as a makeshift free Hunter hero power.
This is the Control wet dream and yet somehow feels balanced, because unlike other win conditions the game has introduced over these last expansions, Lightforged Cariel can actually be countered by somthing other than finishing the game before she's played.
Caria Felsoul is a New Demon Hunter Legendary Card Revealed by Solary for Fractured in Alterac Valley
Waifu Waifu Waifu Waifu.
Also, 6-mana buffed Priestess of Fury Pog
Caria Felsoul is a New Demon Hunter Legendary Card Revealed by Solary for Fractured in Alterac Valley
More Big DH support
New Neutral Minion - Ivus, the Forest Lord
Zilliax was the epitomy of flexibility, which Ivus, the Forest Lord is not, the same way Siamat is not. Ivus can be as flexible only if you're lucky. Or you have 7 mana leftover as Druid after playing a big chungus beforehand.
Caria Felsoul is a New Demon Hunter Legendary Card Revealed by Solary for Fractured in Alterac Valley
There's plenty of demons you'll want. Taintheart Tormenter, Illidari Inquisitor, Ancient Void Hound, Priestess of Fury, and of course, Pit Commander. Its basically a very flexible card that will go anywhere you can fit at least illidari inquisitor, because getting that out, even as a 6/6 is just nuts.
Im actually thinking of slotting this into deathrattle dhunter just so I can get another, albeit smaller, illidari inquisitor on 6.
Bearon Gla'shear is a New Shaman Legendary Card Revealed by PC Mag for Fractured in Alterac Valley
Freeze Shaman Support!!!!!!!
Wohoo!
New Demon Hunter Minion - Warden of Chains
At first i thought it could be decent in aggro-Token but then i saw that the effect only goes off if the demon costs 5 or more ...
so , pretty meh card ... could give early protection against aggro if you play Big Demon Hunter tough ! so i would change my "meh" to "ok card" :)
New Neutral Minion - Knight-Captain
Honorable kill works on Battlecry, yes. It also works on attack, so Knight-Captain can effectively grow infinite (as long as the opponent has a 12 HP minion, 15 HP minion and so on).
New Demon Hunter Minion - Caria Felsoul
choo choo, all aboard the big demon DH train. next stop: more support
New Demon Hunter Minion - Caria Felsoul
Well 6 Mana 6/6 isn't bad and usualy if you play a card with an effect like this you try to build around that and get some decent deathrattles etc
so i will say it's a decent card that could see lots of play!
New Neutral Minion - Gnome Private
Ah yes, the Peasant killer.
New Rogue Spell - Snowfall Graveyard
Rogue doesn't just need good Deathrattles, they need good 2 mana Deathrattles. Deathrattles are slow by nature and, on curve, Snowfall Graveyard is a turn 3 skip into turn 4 slow card. So effectively, without a good 2 mana Deathrattle to immediately activate, Snowfall Graveyard's effect lasts for 1(!) turn if played on curve.
New Demon Hunter Minion - Caria Felsoul
Arena: At worst it's a 6/6, but it's not unlikely to have something like a Mo'arg Forgefiend in your deck, though I wouldn't recommend drafting this before you have some synergy in your deck.
Constructed: More Big Demon Hunter support! Woopdiwoop!
Stormwind Duels Meta Update #4 - Best 12-Win Hearthstone Duels Decks For November Week 1 (Ft. Diablo)
I managed to pull off a 12-0 Diablo run (opponent missed lethal at around 9-0 by attacking with weapon and destroying it before swinging with his 2/1 charging pirate with windfury). Warlock self damage quest of course.
Powerup combo you ask?
1) Get a new weapon of the same cost when your weapon is destroyed
2) Discover a legendary weapon on your first turn
I even pulled off a win by getting the mage legendary draw three cards extra per turn weapon. Quest completed at 5 fatigue, he took 6+7+8 for lethal x)
Bearon Gla'shear is a New Shaman Legendary Card Revealed by PC Mag for Fractured in Alterac Valley
I can't believe Moorabi will get support in 2021
New Demon Hunter Minion - Caria Felsoul
A new Legendary Demon Hunter Minion, Caria Felsoul, has been revealed!
Discuss this card below or head on over to the card page to give it a rating!
Learn more about Fractured in Alterac Valley
Head on over to our dedicated guide for Fractured in Alterac Valley!
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If you want to save money when buying Hearthstone packs, you should check out Amazon Coins! It's an easy way to save up to 25% off Hearthstone packs so you can get into the new expansion without worrying about your wallet too much. We've got a detailed guide on how to Get Started with Amazon Coins, but if you've already dealt with them in the past, you can buy some more by clicking right here.
New Demon Hunter Minion - Warden of Chains
Big DH support. Kinda weird that that deck will want to run Vanndar Stormpike, but this needs to be played before any 5/6/7 drops or else those won't trigger it. That said, even if it doesn't trigger, it's still a base stat Taunt like Stegodon
Fractured in Alterac Valley
We may not see it posted until a week or so before the new expansion is due. Usually coming with the pre-launch patch.
New Neutral Minion - Spammy Arcanist
Defile for everyone! This might single-handedly usher in a control meta as all aggro decks will fear this.
New Neutral Minion - Lokholar, the Ice Lord
Questline Warlock support. Interested to see what other decks this ends up getting slotted into
New Warlock Minion - Hollow Abomination
Not a huge fan of this. Certainly doesn't see play in constructed, but could very well see play in Arena. I know Warlock has the kill something at 1-health mechanic, but this won't be very strong
Hollow Abomination is a Warlock Minion Revealed by 异灵术 for Fractured in Alterac Valley
If Diablo in Duels sticks around, Lord Barov could do the trick.
Bearon Gla'shear is a New Shaman Legendary Card Revealed by PC Mag for Fractured in Alterac Valley
Woah a brand new card that we DEFINATELY didn't see before! Woah, what a interesting card. Everyone act surprised!
New Paladin Spell - Dun Baldar Bridge
I can't find a reason to ever like this card. It will either be insanely broken or insanely useless and I don't like either. Hell, even Invigorating Sermon looks more intersting.
And no, Dude Paladin won't really want this card. Not only because the best Dude Paladin right now is Quest Paladin (which would rather try to finish the quest on turn 4 than pass it), but because Dude Paladin is just a worse Taunt Druid which can't highroll as hard. And even if the right support comes for that deck (which would probably be in the form of a broken 1 drop), I really hope Dun Baldar Bridge doesn't make the cut.
New Neutral Minion - Spammy Arcanist
Arena: Man, so many strong Arena cards already this expansion, and the reveal season has just started. Glad this is an epic, otherwise this would have been our new Arena overlord.
Wild: Defile is nuts against Pirate Warrior, so I feel like Spammy Arcanist is almost mandatory as long as Pirate Warrior runs rampant.
Standard: Defile would be nuts against Aggro Taunt Druid as well, so I wouldn't be surprised if this also sees play in Standard.
New Paladin Hero - Lightforged Cariel
I remember an interview a while ago where a dev (I think it was the weekly AMA guy, don't remember his name) said that their design philosophy regarding big mana cards changing from essentialy being big mana cards to big mana win conditions. Lightforged Cariel is such a card. Not only because of the soft AoE (which can be set-up with Equality or Libram of Justice the turn before to be much more impactful), but because the Hero Power makes it so it's much harder to remove their minions (and everyone should know how dangerous it is to leave a minion on board against a Paladin) combined with an anti-combo weapon that also works as a makeshift free Hunter hero power.
This is the Control wet dream and yet somehow feels balanced, because unlike other win conditions the game has introduced over these last expansions, Lightforged Cariel can actually be countered by somthing other than finishing the game before she's played.