I wouldn't underestimate shaving off 6-8 damage from a combo in a deck where flexibility is a big part of its success. Having to hold on to your combo pieces instead of using them for tempo makes a huge difference if you don't have any other way to close out the game. Warrior also isn't the only class that can gain armor, but it used to be the only one that can realistically get over 50 health. NOw that bar is lower. Perhaps there'll be Druid decks that can also get there and further worsen the matchups.
I've actually come to like the Mage matchup as Quest Hunter because you just press hero power every turn and kill off all your own minions and they just don't get to play. I like to consider it karmic justice.
Woah, there. Hold up. I fully appreciate that I'm pretty far out of the 'loop' when it comes to sensibilities on sexualised images, but when did exposed shoulders become part of the discussion? The world is a whole lot randier than I thought if they're even being discussed.
The whole problem with Jaina's original art (insofar as there was one) was with her cleavage. So yes, in that regard Cariel's singlet is serving a similar, if not identical role.
FWIW, I personally prefer nerfed Jaina, and always found it a bit weird that she wore revealing clothing so much. Women are free to do that if they choose - that's the whole point in feminism after all - but there was never anything in her personality that indicated she would make such a choice, which is why it felt a lot like the male-driven fantasy stereotype of females wearing as skimpy clothing as possible. Her covered up, post-BfA clothing feels like a better fit with her personality.
That brings us to Tamsin. Would she believably wear revealing clothing? Maybe, and more than Jaina at any rate. I imagine she doesn't give a sh*t about the implications, whereas Jaina would get fed up of telling people to stop looking at her boobs. Does that mean Blizz is being perfectly consistent? Ehhh, unlikely. But I will say the ideal, perfectly woke position would end up with a range of clothing across the whole sexualisation spectrum (well, OK, we can probably stop some time before reaching nudity). The important part is that the decision is made on a character-by-character basis to fit with their personality, rather than just some fantasy genre default.
Lol, are we seriously suggesting that wearing a singlet beneath that vest with both shoulders and sides exposed as being technically equal or superior or if you prefer, serving a similar role, to what is a mere triangle over Jaina's vest?
Im just pointing out that Jaina nerf is an overreaction to a nonexistent circumstance. Its just as mind boggling as is that removed Tracer's pose in overwatch. The fact that you can point out that Tamsin Roame's pic is almost if not more revealing only nails my point further.
Perhaps Im flogging a dead horse here by pointing this out. I just find it funny every time I see a new pic that contrast badly with the decision to nerf Jaina's portrait.
To answer your question, I'm on HSReplay, Vicious Syndicate, Tempo Storm and numerous other competitive hearthstone analysis content provider. They all say the same thing, quest mage is not that good of a deck.
Judging from your recent comments, you seem to have a throbbing hate boner towards that deck. I can't blame you though, it does suck to play against.
There's definitely something I'm missing: where is the inconsistency here? The young Cariel artwork even has an orange under-shirt thing (vest? I'm no fashionista that's for sure :P) serving a similar role to the bit they added to Jaina's artwork.
Some of Tamsin's artwork is more revealing, but we already have those so that can't be what you are referring to.
Love these Riddles - maybe we could implement a feature to run some riddles like this for new expansions or overall like once a month etc because those are pretty fun !
New version of my Gladiator Chewer, which solves its previous problem. I'm still not sure if I should go with this or Chameleosaurus.
Feedback time:
Show Spoiler
Nirast
I think the card is a bit too convoluted, even if the flavor kinda makes sense. I'd go with a more simplistic aproach, honestly.
Swizard
Just like with Nirast's card, I feel this one is too complex. Maybe I'd drop the keyword part, dunno. Also, the card's effect implies a very aggressive behaviour, so I don't think calling the character "Master Sage" fits very well.
linkblade91
I think I'd go with Devilsaur Headliner. This might be a bit lame, but it's mainly because Devilsaur Giant sounds a bit lame (the natural name would be Giant Devilsaur, but this card is meant to be a in the same family as Sea Giant, so that's also discarded).
That said, I feel like both are a bit underpowered: at least for Druid, they are a more restrictive Frost Giant (kinda), which wasn't a great card to begin with. I'd probably reduce their cost by two.
BloodMefist
Very cool card, the flavor is off the charts. The name is also very good, but if you are not satisfied with it, maybe Untamed Devilsaur would sound more natural? I don't know.
Neoguli
I like quite a lot. The Immune part feels a bit weird, but it wouldn't be good if it wasn't for it.
Demonxz95
A bit strange in terms of flavor. I mean, the dude in the artwork seems to be an Arakkoa, and even if it's a dinosaur person, it shouldn't be a Beast, just like Worgens aren't Beasts…
I'd probably try to find an artwork with an electric dinosaur or a cyborg dinosaur so that it still fits in Boomsday.
That portrait is indeed amazing. Both in terms of artwork, and the fact that blizz actually allowed it to go through. I mean, we're supposed to be disgusted by the nonexistent controversy that was the objectification of Jaina's center lines, and somehow this one is completely a-okay? Or is there something Im not noticing?
There's always the chance that we get that portrait in the tavern pass next expansion. Make it happen blizz.
All the time I was thinking on cementery, discard pile, etc… and I was looking for cards that synergies with it or winning condition, losing, etc… Once I found it I trully understood that your hint was indeed pretty obvious. Good one! :P
I agree the final Tamsin fight was a bit too easy (though I did screw myself over at the final hurdle by playing the 9-mana card that is there for the story, only to find out her minions were way bigger than mine... whoops). That said, it does make sense that Anertheron felt like the bigger fight, because it was the bigger fight. Not just that it was 2 fights (I'm not sure why they didn't just make it 2 phases of a single fight, but oh well), but that as far as Stormwind was concerned that was the fight that mattered. Tamsin was just a family matter to mop up afterwards.
The change from saving to killing her sister may have come quickly in the dialogue, but she had been forced to kill the reanimated corpse of her father by that point, so her willingness to see good in Tamsin had taken an irrecoverable blow. It's pretty difficult to cling to the idea of protecting family when said family has just killed and defiled another family member. I'm not saying it was handled and paced perfectly, but it was about as good as we can hope a card game to do it given how atrocious it is as a medium for story-telling.
---------------------------------
[The stuff below is just me indulging in my love of the design of the forsaken]
I'm glad they didn't end with Cariel being able to help Tamsin, because she shouldn't have been able to. The forsaken are fundamentally broken characters whose emotional range is tragically 1-dimensional (they are generally left with only 1 emotion when they are brought back). It looks like poor character design but it's actually really clever as it lets them tell stories about characters who truly lack the emotional depth that the living people around them expect them to have.
Sylvanas, for instance, has been simmering in anger ever since Arthas turned her into a banshee, which is why she snaps with so little provocation, and why her worldview is so twisted. She gets no catharsis from doing, well, anything, and nor would Tamsin. It's just anger followed by more anger, and no amount of sisterly love will ever bring her out of that. Sylvanas looked like she came close when she reunited with Vereesa Windrunner during Garrosh's trial, but she wanted to kill her sister so they could 'live' together in the Undercity, which shows just how corrupted her idea of love had become. Of course the moment that plan fell apart, Sylvanas went on a bloody rampage and finally let go of the falsehood that she actually knew what love was anymore.
The forsaken aren't all edge-lords though. Some forsaken do get left with positive emotions, and the book Before the Storm does a good job of showing how the Undercity was populated by generally nice people getting by with a shit situation. I love the idea that these happy forsaken can't actually feel negative emotions anymore, and they press on with their 'lives' with a mangled smile on their face. They are just as emotionally broken as Tamsin and Sylvanas, but are rather more socially acceptable (ignoring the rotting zombie part).
Slap that spell damage on 5-6 spells and suddenly the mage needs an additional damage card to finish you off. Surely this isn’t relevant all of the time but let’s assume for arguments sake, that it will cost you a win every 5th game, you otherwise would have won. That’s a loss of 20% wins or a drop from a 50% to a 40% winrate. Even if it was only every 10th game, the impact is still there and pulls the deck down a couple tiers.
Decks have died for a single nerfed health point on 1 or 2-drops. It doesn’t take much to be pushed aside…
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
I'm guessing they tend to have softer images for things that are going to last more in the game duration?
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
I wouldn't underestimate shaving off 6-8 damage from a combo in a deck where flexibility is a big part of its success. Having to hold on to your combo pieces instead of using them for tempo makes a huge difference if you don't have any other way to close out the game. Warrior also isn't the only class that can gain armor, but it used to be the only one that can realistically get over 50 health. NOw that bar is lower. Perhaps there'll be Druid decks that can also get there and further worsen the matchups.
I've actually come to like the Mage matchup as Quest Hunter because you just press hero power every turn and kill off all your own minions and they just don't get to play. I like to consider it karmic justice.
A Week Into Hearthstone's Deadmines - The Clear Standard Meta Winners So Far & Top Decks to Play
Druid of the Reef doesn't make the cut in Taunt Druid? =/ And no new cards in Libram Pally?
Alterac Valley is Hearthstone's Next Expansion
I think it would be better to do years for 2 set rotations instead of 3, but that'd be a pretty major change.
Alterac Valley is Hearthstone's Next Expansion
Pretty sure they said they'll still do announcements in place of an actual blizzcon.
Alterac Valley is Hearthstone's Next Expansion
They might add more tradeable and frenzy cards in the last miniset, but Alterac will have a new keyword.
Horde/Alliance cards would require a lot to implement properly, but it'd be a lot of fun.
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
Woah, there. Hold up. I fully appreciate that I'm pretty far out of the 'loop' when it comes to sensibilities on sexualised images, but when did exposed shoulders become part of the discussion? The world is a whole lot randier than I thought if they're even being discussed.
The whole problem with Jaina's original art (insofar as there was one) was with her cleavage. So yes, in that regard Cariel's singlet is serving a similar, if not identical role.
FWIW, I personally prefer nerfed Jaina, and always found it a bit weird that she wore revealing clothing so much. Women are free to do that if they choose - that's the whole point in feminism after all - but there was never anything in her personality that indicated she would make such a choice, which is why it felt a lot like the male-driven fantasy stereotype of females wearing as skimpy clothing as possible. Her covered up, post-BfA clothing feels like a better fit with her personality.
That brings us to Tamsin. Would she believably wear revealing clothing? Maybe, and more than Jaina at any rate. I imagine she doesn't give a sh*t about the implications, whereas Jaina would get fed up of telling people to stop looking at her boobs. Does that mean Blizz is being perfectly consistent? Ehhh, unlikely. But I will say the ideal, perfectly woke position would end up with a range of clothing across the whole sexualisation spectrum (well, OK, we can probably stop some time before reaching nudity). The important part is that the decision is made on a character-by-character basis to fit with their personality, rather than just some fantasy genre default.
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
Tamsin confirms that it's okay as long as it's necrophilia.
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
Lol, are we seriously suggesting that wearing a singlet beneath that vest with both shoulders and sides exposed as being technically equal or superior or if you prefer, serving a similar role, to what is a mere triangle over Jaina's vest?
Im just pointing out that Jaina nerf is an overreaction to a nonexistent circumstance. Its just as mind boggling as is that removed Tracer's pose in overwatch. The fact that you can point out that Tamsin Roame's pic is almost if not more revealing only nails my point further.
Perhaps Im flogging a dead horse here by pointing this out. I just find it funny every time I see a new pic that contrast badly with the decision to nerf Jaina's portrait.
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
To answer your question, I'm on HSReplay, Vicious Syndicate, Tempo Storm and numerous other competitive hearthstone analysis content provider. They all say the same thing, quest mage is not that good of a deck.
Judging from your recent comments, you seem to have a throbbing hate boner towards that deck. I can't blame you though, it does suck to play against.
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
There's definitely something I'm missing: where is the inconsistency here? The young Cariel artwork even has an orange under-shirt thing (vest? I'm no fashionista that's for sure :P) serving a similar role to the bit they added to Jaina's artwork.
Some of Tamsin's artwork is more revealing, but we already have those so that can't be what you are referring to.
Oozefest 2
Love these Riddles - maybe we could implement a feature to run some riddles like this for new expansions or overall like once a month etc because those are pretty fun !
Oozefest 2
Thx, i would have never found that one !
Jurassic Card - Card Design Competition Discussion Thread
New version of my Gladiator Chewer, which solves its previous problem. I'm still not sure if I should go with this or Chameleosaurus.
Feedback time:
That said, I feel like both are a bit underpowered: at least for Druid, they are a more restrictive Frost Giant (kinda), which wasn't a great card to begin with. I'd probably reduce their cost by two.
I'd probably try to find an artwork with an electric dinosaur or a cyborg dinosaur so that it still fits in Boomsday.
Hearthstone's Matt London Provides Development Insights on Book of Mercenaries Cariel
That portrait is indeed amazing. Both in terms of artwork, and the fact that blizz actually allowed it to go through. I mean, we're supposed to be disgusted by the nonexistent controversy that was the objectification of Jaina's center lines, and somehow this one is completely a-okay? Or is there something Im not noticing?
There's always the chance that we get that portrait in the tavern pass next expansion. Make it happen blizz.
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
i have fun to play quest control mage with Unexpected Result, fun time , fun deck. this nerf is fine
Oozefest 2
Now that I found the clue I understood your hint
Hearthstone's Shop Introduces 2 New Edwin Bundles Focused on Standard, Mercenaries, and Battlegrounds
Edwin as a Rogue hero.. FINALLY! Love the portrait.
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
Arcanist Dawngrasp was such a toxic card. Great nerf.
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
Quest Mage player s in the mud ha ha
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
Quest Mage player spotted.
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
What are u on, deck's broken af. Good and deserved nerf.
Hearthstone Book of Mercenaries Carial Roame is Now Live - Get a Free Paladin Card Pack
I agree the final Tamsin fight was a bit too easy (though I did screw myself over at the final hurdle by playing the 9-mana card that is there for the story, only to find out her minions were way bigger than mine... whoops). That said, it does make sense that Anertheron felt like the bigger fight, because it was the bigger fight. Not just that it was 2 fights (I'm not sure why they didn't just make it 2 phases of a single fight, but oh well), but that as far as Stormwind was concerned that was the fight that mattered. Tamsin was just a family matter to mop up afterwards.
The change from saving to killing her sister may have come quickly in the dialogue, but she had been forced to kill the reanimated corpse of her father by that point, so her willingness to see good in Tamsin had taken an irrecoverable blow. It's pretty difficult to cling to the idea of protecting family when said family has just killed and defiled another family member. I'm not saying it was handled and paced perfectly, but it was about as good as we can hope a card game to do it given how atrocious it is as a medium for story-telling.
---------------------------------
[The stuff below is just me indulging in my love of the design of the forsaken]
I'm glad they didn't end with Cariel being able to help Tamsin, because she shouldn't have been able to. The forsaken are fundamentally broken characters whose emotional range is tragically 1-dimensional (they are generally left with only 1 emotion when they are brought back). It looks like poor character design but it's actually really clever as it lets them tell stories about characters who truly lack the emotional depth that the living people around them expect them to have.
Sylvanas, for instance, has been simmering in anger ever since Arthas turned her into a banshee, which is why she snaps with so little provocation, and why her worldview is so twisted. She gets no catharsis from doing, well, anything, and nor would Tamsin. It's just anger followed by more anger, and no amount of sisterly love will ever bring her out of that. Sylvanas looked like she came close when she reunited with Vereesa Windrunner during Garrosh's trial, but she wanted to kill her sister so they could 'live' together in the Undercity, which shows just how corrupted her idea of love had become. Of course the moment that plan fell apart, Sylvanas went on a bloody rampage and finally let go of the falsehood that she actually knew what love was anymore.
The forsaken aren't all edge-lords though. Some forsaken do get left with positive emotions, and the book Before the Storm does a good job of showing how the Undercity was populated by generally nice people getting by with a shit situation. I love the idea that these happy forsaken can't actually feel negative emotions anymore, and they press on with their 'lives' with a mangled smile on their face. They are just as emotionally broken as Tamsin and Sylvanas, but are rather more socially acceptable (ignoring the rotting zombie part).
A Renew Buff and Three Card Nerfs Including Arcanist Dawngrasp Coming in a Hearthstone Patch Next Week
Slap that spell damage on 5-6 spells and suddenly the mage needs an additional damage card to finish you off. Surely this isn’t relevant all of the time but let’s assume for arguments sake, that it will cost you a win every 5th game, you otherwise would have won. That’s a loss of 20% wins or a drop from a 50% to a 40% winrate.
Even if it was only every 10th game, the impact is still there and pulls the deck down a couple tiers.
Decks have died for a single nerfed health point on 1 or 2-drops. It doesn’t take much to be pushed aside…
Light that cigar. Questline mage got nerfed.
I hate playing against q mage. It punishes board centric decks - decks that I like to play.
Honestly, I rather lose to face hunter or taunt druid.
It may not be a top tier deck but it's playrate is insane.
I'm very happy that its nerfed (hopefully gone).