Just wanted to know if any other player is having the same problem:
Ever since the new update, I cannot make any progress in any of my quests, I don't get any new "bounties". Tried to refresh my quests, I have even cancelled the Mercenaries special quests, but nothing works.
I have opened more than 110 packs welcome bundle included and i have all rare and all epic ton of skins but i missed 8 legendaries mercs
I think it's not worth burn more golds on packs since you can open legendary skin over missing merc so i decided to grind the coin and craft the remaining few legendaries i don't have.
If you're enjoying it, that's great keep enjoying it. However for me it's a watered down version of games that came out over 30 years ago. I'd rather replay the first FF on nes than play this. How do you screw that up?
At first I thought they changed it to "below 10 health+armor" from "15 and below health+armor" because in my 7-8 games that I hit 15 and below, only the ones that I hit below 10 health+armor counted as "playing a game".
But I just played a game with suicide warrior deck, got down to 8 health at turn 3, conceded, it did not count.
So my guess is that with the new algorithm, you have to get below 10 health+armor, and be around turn 5 at minimum before you concede.
Maybe on normal, but the later heroic bounties and pvp can be pretty tough, even with a high level team (to the point where upgrades only give like +1 damage). Not the mention the upcoming legendary difficulty.
The WHAT? I'm getting beat hard in freaking normal winterspring and I haven't even done heroic felwood yet
Yeah I often forget the properties of my own party as well, since the only 2 times you get to check what any merc does is a) in the collection manager if you own the merc, and b) when selecting the merc's attack/ability in combat. The only tribe buff I remember more than others is the human buff, and even then, is Scabbs a human, or?...
Gnome, okay, noted.
But Alliance vs Horde is absolutely the worst when there is zero indication of it, apparently according to some sources it's tied to the race (Human, Elf, etc.), but at the same time not always because Lich King or something...? There should be an icon on the corner, there's a perfectly empty spot on the top right of the card, or at least a hint dialog when hovering over the card.
The game is incredibly unpolished in terms of giving the player information.
Hi, yes Mutanus for the taunt, some times you need that extra tank and you can use it as a tank and as an dps. It works for me ATM il give Cariel a shot too. Thanks.
She has also been the main narrator of the game mode and your guide, so in that sense she is already well established as an essential part of the Mercenaries experience.
La comp iniziale di solito è sempre Samuro, Thrall e Xyrella ( aggiustando ovviamente, se vedi che l'avversario ha tipo 4 protettori nel team ci butti Millhouse invece che Samuro e così via ). Se non hanno taunts al primo turno, di solito puoi ammazzare il caster già al primo turno, prima lo danneggi con Xyrella che è molto veloce e poi lo attacchi doppiamente con Samuro a colpo di grazia con Thrall, oppure ti concentri sul taunt perchè o senno ti rovina tutte le combo. Poi nella piccola guida c'è scritto più o meno. Come abilità la più importante è la Blinding Luminance di Xyrella che ti salva un sacco di vita nei contrattacchi. Poi secondo me Rokara è anche molto importante Offensive Rally da ai tuoi orchi tantissimi stats ogni volta che attaccano mentre è attivo e quasi tutti i tuoi orchi possono attaccare due volte, livellerei anche Orc Onslaught perche ti da la possibilità di one shottare i caster avversari quasi sempre se lo usi con un buon tempismo. Per Thrall direi For the Horde è il più importante seguito dagli altri due, per Millhouse tutti e tre gli skills sono importanti contro i protettori, magari prima Arcane Bolt e Greater Arcane Missiles e poi l'ultimo, per Grommash direi prima Staggering Slam che è molto utile a rallentare specifici attacchi e ti può facilmente salvare la vita, e poi Blood Fervor.
So, I've played a little of Mercs, and don't have particularly strong feelings on it, but there is one element that really bothers me: information opacity.
What do I mean by this? An example: as a reward after a fight, I'm offered an "Alliance Banner" that gives my Alliance characters +X/+Y. Great. Which ones are my Alliance characters? There is no mention of that on their cards/characters. Nothing. I guess you need to know WC3/WoW lore and/or have listened to the voice lines on characters in main HS: but I typically play with sound off, and have forgotten most of the stuff from the little WoW that I did play 16 years ago.
But let's say I remember who is Alliance and who is Horde (and who might be neither, as I'm sure some are) - now, when I'm being offered it, how can I check who it helps on my team before choosing? It would be great to be able to see who else might benefit from a power up like that, but I have to hold in my head who else is on the team, alive, and of the appropriate type.
I'm an old man, I can't keep that sort of stuff in my head.
It'd be great if there were a little more info about who's on what "team", and if there was the ability to check your roster before selecting rewards.
If it's a rare merc, don't craft it since you should be able to open all of the rare ones relatively quickly. Other than that I think it is just a question of whether or not you are willing to wait. In the long run it is better to wait to open them from packs, but in a lot of cases if it is a character you really want, you are probably better off just crafting them so you can actually play with them and enjoy them.
Mercenaries
Uh is this place supposed to exist? Did I take a wrong turn?
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
Wheres Padmé an Anakin to complete the meme template?
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
And Rosario Dawnson too. Sure Kasparov is a legend on his field of work...
balance
can someone give me a feedback to my team? feels like cairne and saurfang do not suite well in this composition..
balance
What can I replace Thrall?
Can't complete quests/ no progress
Just wanted to know if any other player is having the same problem:
Ever since the new update, I cannot make any progress in any of my quests, I don't get any new "bounties". Tried to refresh my quests, I have even cancelled the Mercenaries special quests, but nothing works.
Any suggestions?
Using Merc Coins
I have opened more than 110 packs welcome bundle included and i have all rare and all epic ton of skins but i missed 8 legendaries mercs
I think it's not worth burn more golds on packs since you can open legendary skin over missing merc so i decided to grind the coin and craft the remaining few legendaries i don't have.
[Game] Card Treasure Hunt (Hearthstone Riddles)
Talk about a mass exodus : ( even R is over it, lol......
Mercenaries is bad Final Fantasy.
If you're enjoying it, that's great keep enjoying it. However for me it's a watered down version of games that came out over 30 years ago. I'd rather replay the first FF on nes than play this. How do you screw that up?
Using Merc Coins
I agree here, even epic mercenaries seem to be easy enough to get ahold. Though, not as easy as rare ones.
Legendary ones though are gonna take some time if not crafted.
Mercenaries 21.4 Patch Known Issues Hotfixes Have Arrived - Battlegrounds Ratings, Bounty Fixes, and More
I think they changed the algorithm?
At first I thought they changed it to "below 10 health+armor" from "15 and below health+armor" because in my 7-8 games that I hit 15 and below, only the ones that I hit below 10 health+armor counted as "playing a game".
But I just played a game with suicide warrior deck, got down to 8 health at turn 3, conceded, it did not count.
So my guess is that with the new algorithm, you have to get below 10 health+armor, and be around turn 5 at minimum before you concede.
Know Your Role - Blizzard Teams Up With Carbot for a Hearthstone Mercenaries Animation
i love how diablo looks like a dog in carbots animations
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
The cringe has to be intentional right?
right?
Know Your Role - Blizzard Teams Up With Carbot for a Hearthstone Mercenaries Animation
Subtitles tell me that that's Xyrella, but Xyrella doesn't have white hair. Silly Carbot :P
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
This is the cosplayer for Valeera!
https://www.instagram.com/alkali_layke/
She used to Twitch stream.
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
yeah, it was mentioned during the announcement stream. I'm actually excited to find out how many coins you can get from those.
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
The WHAT? I'm getting beat hard in freaking normal winterspring and I haven't even done heroic felwood yet
Information Opacity
Yeah I often forget the properties of my own party as well, since the only 2 times you get to check what any merc does is a) in the collection manager if you own the merc, and b) when selecting the merc's attack/ability in combat. The only tribe buff I remember more than others is the human buff, and even then, is Scabbs a human, or?...
Gnome, okay, noted.
But Alliance vs Horde is absolutely the worst when there is zero indication of it, apparently according to some sources it's tied to the race (Human, Elf, etc.), but at the same time not always because Lich King or something...? There should be an icon on the corner, there's a perfectly empty spot on the top right of the card, or at least a hint dialog when hovering over the card.
The game is incredibly unpolished in terms of giving the player information.
Shadow deck
Hi, yes Mutanus for the taunt, some times you need that extra tank and you can use it as a tank and as an dps. It works for me ATM il give Cariel a shot too. Thanks.
:D
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
She has also been the main narrator of the game mode and your guide, so in that sense she is already well established as an essential part of the Mercenaries experience.
BTK Orc synergy
La comp iniziale di solito è sempre Samuro, Thrall e Xyrella ( aggiustando ovviamente, se vedi che l'avversario ha tipo 4 protettori nel team ci butti Millhouse invece che Samuro e così via ). Se non hanno taunts al primo turno, di solito puoi ammazzare il caster già al primo turno, prima lo danneggi con Xyrella che è molto veloce e poi lo attacchi doppiamente con Samuro a colpo di grazia con Thrall, oppure ti concentri sul taunt perchè o senno ti rovina tutte le combo. Poi nella piccola guida c'è scritto più o meno. Come abilità la più importante è la Blinding Luminance di Xyrella che ti salva un sacco di vita nei contrattacchi. Poi secondo me Rokara è anche molto importante Offensive Rally da ai tuoi orchi tantissimi stats ogni volta che attaccano mentre è attivo e quasi tutti i tuoi orchi possono attaccare due volte, livellerei anche Orc Onslaught perche ti da la possibilità di one shottare i caster avversari quasi sempre se lo usi con un buon tempismo. Per Thrall direi For the Horde è il più importante seguito dagli altri due, per Millhouse tutti e tre gli skills sono importanti contro i protettori, magari prima Arcane Bolt e Greater Arcane Missiles e poi l'ultimo, per Grommash direi prima Staggering Slam che è molto utile a rallentare specifici attacchi e ti può facilmente salvare la vita, e poi Blood Fervor.
Information Opacity
So, I've played a little of Mercs, and don't have particularly strong feelings on it, but there is one element that really bothers me: information opacity.
What do I mean by this? An example: as a reward after a fight, I'm offered an "Alliance Banner" that gives my Alliance characters +X/+Y. Great. Which ones are my Alliance characters? There is no mention of that on their cards/characters. Nothing. I guess you need to know WC3/WoW lore and/or have listened to the voice lines on characters in main HS: but I typically play with sound off, and have forgotten most of the stuff from the little WoW that I did play 16 years ago.
But let's say I remember who is Alliance and who is Horde (and who might be neither, as I'm sure some are) - now, when I'm being offered it, how can I check who it helps on my team before choosing? It would be great to be able to see who else might benefit from a power up like that, but I have to hold in my head who else is on the team, alive, and of the appropriate type.
I'm an old man, I can't keep that sort of stuff in my head.
It'd be great if there were a little more info about who's on what "team", and if there was the ability to check your roster before selecting rewards.
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
Someone's been playing too much Psychonauts recently...
Calling All Brains to Hearthstone Mercenaries - Blizzard Releases a Commercial for the New Game
They got Kasparov for this? :O
Using Merc Coins
If it's a rare merc, don't craft it since you should be able to open all of the rare ones relatively quickly. Other than that I think it is just a question of whether or not you are willing to wait. In the long run it is better to wait to open them from packs, but in a lot of cases if it is a character you really want, you are probably better off just crafting them so you can actually play with them and enjoy them.