I think this went over pretty positively so I hope we can have a chance to do this again next season. Little worried about how many entries we'll have to go through, but it is worth it.
Hey linkblade sorry this is out of topic, but how to reference a card not with the card name but with our own created sentence (usually done in many ooc articles) ?
I'm at level 248 on the paid pass and that will be it for me. I only got to level 220 for Darkmoon, however I feel like I put in more time this go round. Plus I completed all but 1 achievement in Barrens as opposed to half of the achievements in Darkmoon (mainly for not having the right cards). The Rewards track pass still seems good and I will purchase it again, but I'm still slightly disappointed. I like the idea of the achievements, but they are starting to feel like a chore.
In those niche decks, though, I think it'll be a very powerful card. Perhaps not in Standard, but Big Spell Mage has a few more fun tools in Wild, and this fits right in. Plus, unlike Satyr, you get the discount for doing something you'd be doing anyway.
Also, this is gonna be a fine fit in my 'fill the deck with 50 Scrolls of Wonder' Mage, haha. That deck's definitely getting posted here once I test it out!
I've been a big fan of handbuff since the introduced it. Such a fun idea, even when it doesn't work. Very excited for Highlord Fordragon and Alliance Bannerman just looks nuts. Can't wait to try it out.
I don't think Celestial Ink is a very strong card. The discount isn't insignificant by any means, but it is too much effort for too little gain. Most mage decks prefer to play a higher number of lower cost spells, and very few mages decks would opt to play a card of such low impact. The Imprisoned Satyr in druid (I don't remember the card's name) didn't see much play aside from a few niche OTKs, and I don't expect the Ink to see much more play than that.
I think people are looking more into the fact that its a 3/3 rush for 3. Its probably the worst of all the tradeable cards, but tradeable being itself a broken keyword it might end up surprising everyone by being played in an actual competitive deck at some point.
Aside from handlock, discovers or card generating in general will be playing the Goldshire Gnoll. It's not the best, but it have immediate effect on board
I have a feeling it will, once it gets in the hands of some crafty deck builders I feel that those gizmos are gonna cause a lot of rage. Only a few vids have I seen where they attempt to utilize the Rogue's ability to copy and return Scabbs to their hand and get more gizmos which will allow them to control the board and enemy's hand a lot more often.
Winners of the Out of Cards United in Stormwind Mega Bundle Giveaways
I think this went over pretty positively so I hope we can have a chance to do this again next season. Little worried about how many entries we'll have to go through, but it is worth it.
Hearthstone Weekly Card Design Competition Season 3 Recap - Hearthstone Fan Community Spotlight
Hey linkblade sorry this is out of topic, but how to reference a card not with the card name but with our own created sentence (usually done in many ooc articles) ?
I hope you understand what i'm talking about lol.
United in Stormwind
Yeah i can see the shopkeep in a handbuff paladin deck.
Rewards Track: Current progress 2.0
I'm at level 248 on the paid pass and that will be it for me. I only got to level 220 for Darkmoon, however I feel like I put in more time this go round. Plus I completed all but 1 achievement in Barrens as opposed to half of the achievements in Darkmoon (mainly for not having the right cards). The Rewards track pass still seems good and I will purchase it again, but I'm still slightly disappointed. I like the idea of the achievements, but they are starting to feel like a chore.
United in Stormwind
In those niche decks, though, I think it'll be a very powerful card. Perhaps not in Standard, but Big Spell Mage has a few more fun tools in Wild, and this fits right in. Plus, unlike Satyr, you get the discount for doing something you'd be doing anyway.
Also, this is gonna be a fine fit in my 'fill the deck with 50 Scrolls of Wonder' Mage, haha. That deck's definitely getting posted here once I test it out!
New Druid Minion - Wickerclaw
Alright, that is a fair verdict - I retract
New Hearthstone Arena Rotation with United in Stormwind - Don't Forget Your "Free" Tavern Ticket!
Whew. Second loss achieved. That was close. Another 6 wins and I would have had a tough decision.
New Neutral Minion - Stormwind Guard
It's a pack filler, but can win some games on token or board flood decks
New Mage Spell - Ignite
Sanctum Chandler + Sorcerer's Apprentice x2 + Ignite = gg
Even without questline pay off or spell power it's an apm otk
New Rogue Minion - Maestra of the Masquerade
Renounce Darkness cousin. 5 stars just for the memes this single card will enable
New Priest Spell - Void Shard
Very good self sustaining for a shadow priest
New Paladin Spell - Blessed Goods
Very powerful for being a discover just for 1 mana and is a very nice for making it useful anytime is used
Reviewing Hearthstone's New Paladin Cards Arriving in United in Stormwind
I've been a big fan of handbuff since the introduced it. Such a fun idea, even when it doesn't work. Very excited for Highlord Fordragon and Alliance Bannerman just looks nuts. Can't wait to try it out.
United in Stormwind
I don't think Celestial Ink is a very strong card. The discount isn't insignificant by any means, but it is too much effort for too little gain. Most mage decks prefer to play a higher number of lower cost spells, and very few mages decks would opt to play a card of such low impact. The Imprisoned Satyr in druid (I don't remember the card's name) didn't see much play aside from a few niche OTKs, and I don't expect the Ink to see much more play than that.
New Shaman Spell - Charged Call
In wild overload decks will be very powerful for a great minion for 3 mana and maybe a free Snowfury Giant
New Neutral Minion - Spice Bread Baker
Very poweful on handlock decks, with or without questline, but it can be a powerful tool for keep drawing with hero power
New Neutral Minion - Stockades Guard
Cheap taunt that can easily be weaved in turns.
May find a place in handlock.
New Hearthstone Arena Rotation with United in Stormwind - Don't Forget Your "Free" Tavern Ticket!
Thanks for the reminder! I always forget to get those tickets.
New Rogue Minion - Loan Shark
I like the theme of the card, in practice it looks bad.
You need to make a deck that can take advantage of coins to even make this even remotely worth it.
New Neutral Minion - Rustrot Viper
Powerful wepon destroyer and it became an excellent tool if no weapon is played by your opponent
New Neutral Minion - Cornelius Roame
Very strong draw engine for questlines and handlock decks
United in Stormwind
I think people are looking more into the fact that its a 3/3 rush for 3. Its probably the worst of all the tradeable cards, but tradeable being itself a broken keyword it might end up surprising everyone by being played in an actual competitive deck at some point.
New Neutral Minion - Goldshire Gnoll
Aside from handlock, discovers or card generating in general will be playing the Goldshire Gnoll. It's not the best, but it have immediate effect on board
New Warrior Minion - Shiver Their Timbers!
Very powerful minion killer for just 1 mana on a pirate decks
United in Stormwind
I have a feeling it will, once it gets in the hands of some crafty deck builders I feel that those gizmos are gonna cause a lot of rage. Only a few vids have I seen where they attempt to utilize the Rogue's ability to copy and return Scabbs to their hand and get more gizmos which will allow them to control the board and enemy's hand a lot more often.