I disagree: I find the "any card duplication" potentially powerful, imagine duplicating a Champion? That card has potential I believe.
It's also hard to judge the relative power level of new cards until the nerfs/buffs of previous cards have been revealed, but yeah Lurk seems a bit meh so far.
Maybe reksai changes things and stuff that give lurkers more procs..
Dunno on paper so far lurkers are underwhelming, we will see in the next few days what they get.
My guess is that they want to get them out of the way, so they don't distract the focus from an upcoming Patch. There are only 2 months left until the next expansion (actually only 1 month, because there won't be big updates between the announcement and release) and we are still expecting the Mercenaries mode, new Duels heroes (seriously it has been in "season 1" for over half a year now) and the fire-festival for this expansion.
I’m not yet sold on Lurk - It could be strong now that Predict has some support, but it doesn’t feel amazing. However, it is a new thing that will be hard to visualize until I’ve tried it. (And remember, if a Lurker is on to of your deck, all Lurkers you attack with get an immediate buff. That makes it a little faster, but it’s still a significant build-around condition.)
I disagree about the value of Careful Preparation. You’re not just getting a mid-game mulligan - You get some control over what the replacement card will be. And you are guaranteed a second copy of the card next turn. This is great for anything that has synergy with itself, or that is so powerful you wish you could have a fourth copy in your deck. (Or any strategy that gives bonuses for Predictions or created cards.) I don’t think this card will be meta-defining, but I do expect it to find a place in some top decks.
Well, we should get Guff this year. I like his story, pretty funny. Same goes for Tavish and probably Scabbs.
Other mercenaries seems to have a more serious background and emotional lore.
I also think that HS can use more skins Warcraft-skins. Hoping for Varynn next expansion pre-order for the serious lore or Matthias Shaw for a more funny (Male Rogue) hero.
This is embarrassingly bad. I don't know if they want Rek'sai to be an aggro deck or a midrange deck but I think this doesn't fit either. For aggro it is too slow and for midrange it is too unimpactful.
A mistake I am seeing some people make is including the Legendary gem on the reward (if it isn't a Hero Power). This isn't actually supposed to be there, though I won't be judging harshly on this aspect as it's not really that big of a deal.
Yup, Quest rewards used to have a Legendary gem time ago, but not anymore.
I don't know if it was anything personal or professional on his side, but yeah, exactly - seemed like a shadow of former self. Looks like I'm not the only one who had noticed and got that impression. This was the first time this year I felt we got closer to ol' good, relaxed, witty TJ. Back when he was soaring with Frodan (who is also not the same, far less invested in HS and having a lot of slips, technical or otherwise) and Admirable.
The only thing I do know for sure is that TJ used to be a crucial part of that Blizzard Esports team and in-house production they've since dissolved, giving over everything to ESL. As he did tweet about it back in the day. So maybe that did cause some lasting bitterness and discouragement.
Connects better to what his great-nephew Guff Runetotem is looking to achieve. Collect a bunch of free Nature spells, then drop Guff and go to town buffing all the minions the Quest had you summon. Also works with Deviate Dreadfang.
I disagree: I find the "any card duplication" potentially powerful, imagine duplicating a Champion? That card has potential I believe.
It's also hard to judge the relative power level of new cards until the nerfs/buffs of previous cards have been revealed, but yeah Lurk seems a bit meh so far.
Wait, Lurk is a keyword and Lurker is also a type?
Edit: Silly me, I assumed Lurk applied to all creatures that have the Lurk keyword...I didn't notice the creature type until this reveal LUL
I guess it doesn't change how it works, just that IF THEY WANT TO they can make lurkers who don't have Lurk, or creatures with Lurk that aren't lurkers...
Still waiting for a creature with all creature types, just because FOR SCIENCE.
A mistake I am seeing some people make is including the Legendary gem on the reward (if it isn't a Hero Power). This isn't actually supposed to be there, though I won't be judging harshly on this aspect as it's not really that big of a deal.
Here's some feedback too.
Hordaki
I will echo that the Reward is not particularly that strong for the amount of effort needed to get there (though an on-demand Freeze when you want it and combines with Reckless Apprentice is not something to scoff at). That said, the flavor is very much on point for the Barrens.
Linkblade91
I did of course already mention this on Discord, but I will mention it here as well for the sake of everyone reading. The requirement is particularly creative and interesting and fitting for the Druid class. I can see why people would find the Reward not particularly exciting, though I envisioned that being a Druid weapon would give it enough flair to overcome this. Pretty solid card overall I would say.
BloodMefist
I'm going to have to say the Quest is a bit weird. As noted, Altar of Fire is basically the only reliable way to complete it (other than maybe Azari, the Devourer but that takes a long time to get to). I'm going to say that I prefer the first Hero Power since the second one doesn't really have a way to make it reliable.
Wailor
I do think this is a solid card. Either design works for me, and I'm not quite sure which one is better.
Lundy
A thing about Lost in the Barrens that I don't particularly like is that, like Making Mummies, it relies on using a set-exclusive keyword. This means that it won't ever receive any additional support for the rest of the game's lifespan except for the end of year mini-set. This design isn't unprecedented as Making Mummies exists, but it's not one that I'm particularly fond of. As for the reward, I feel like most Frenzy effects aren't large enough to make the reward really good either.
Embrace Insanity I do like better. The design is interesting in my opinion, although I don't think Elysiana needs "if you deck has no cards" as a condition since your deck will be empty anyway when you finish the Quest. In the rare instance where you do have cards in your deck after finishing the Quest, I don't think that needs to be a reason to limit the reward.
Ritual of Summoning is a pretty neat idea, although I'm not sure if it should be placed right now in Hearthstone's current real life chronological context if we assume Adventurers to be a recurring part of the year (which it may or may not end up being) as the amount of cards that Warlock can use to get Adventurers right now is pretty limited. I'm not exactly sure how Portal of Summoning works either since it doesn't seem to have a mana cost or a card attached to it.
R
I'm particularly fond of the requirement design. I think this is a pretty neat card overall, though I unfortunately can't help you with the name as I don't have a good right one right now. That said, you definitely should change it before you submit it if you do want to submit this card.
Anchorm4n
I like the requirement. I think Pickpocketing is a good Hero Power (despite the usage of the Yoink! art). Fangs of the Father is something that could make a good Reward, although it is a bit incongruent with the Quest which encourages you to dump a lot of cards out of your hand, whereas Fangs of the Father wants you to have a lot of cards in your hand. Is the Fangs found in the Barrens? I'm not too sure.
My guess is to give folks something new to do consistently to tide us over until the next set.
That or possible delays earlier in the year with releases meant we were going to see catch up at some point and going forward maybe it'll be every couple of weeks instead, rotating between Mercs and Heroes until heroes is finished.
Hopefully we'll get more casual or silly skins soon. That humor is where Hearthstone shines - all of these serious poses and heroic gestures don't do much for me.
That said, I like the colors on this one. It's definitely one of the prettier Druid skins!
Got a nice bugged quest, I'm not sure if it's meant to be an updated version of Crowd Controller or a new quest alongside it.
Name
Description
Requirement
XP
Crowd Control
Stun 3 enemy units in a round OR
Stun 3 enemy units in a round
0/1 OR
0/1
1000
I completed it without stunning anything so...it also showed both progress bars being completed at the same time.
Now I got the non-bugged version. First requirement is the same except for 0/2 instead on 0/1, but the second one is Target enemies (0/15). The quest seems to give 1500 xp now as well.
And now I got the 1000 xp version, same requirements but with 0/1 and 0/10. Apparently that other quest must be the +-version even though I'm rather certain the quest name didn't have it.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Negative. I've you give some reasoning for your guesses I can tell you what parts you got right or wrong.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Nozari?
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
Maybe reksai changes things and stuff that give lurkers more procs..
Dunno on paper so far lurkers are underwhelming, we will see in the next few days what they get.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
BTW, Mathias Shaw is teased to be gay and maybe Blizzard can use him to support the LHBTI-community in-game.
Making a bundle and donate the revenue to LHBTI-organisations.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
My guess is that they want to get them out of the way, so they don't distract the focus from an upcoming Patch. There are only 2 months left until the next expansion (actually only 1 month, because there won't be big updates between the announcement and release) and we are still expecting the Mercenaries mode, new Duels heroes (seriously it has been in "season 1" for over half a year now) and the fire-festival for this expansion.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
I’m not yet sold on Lurk - It could be strong now that Predict has some support, but it doesn’t feel amazing. However, it is a new thing that will be hard to visualize until I’ve tried it. (And remember, if a Lurker is on to of your deck, all Lurkers you attack with get an immediate buff. That makes it a little faster, but it’s still a significant build-around condition.)
I disagree about the value of Careful Preparation. You’re not just getting a mid-game mulligan - You get some control over what the replacement card will be. And you are guaranteed a second copy of the card next turn. This is great for anything that has synergy with itself, or that is so powerful you wish you could have a fourth copy in your deck. (Or any strategy that gives bonuses for Predictions or created cards.) I don’t think this card will be meta-defining, but I do expect it to find a place in some top decks.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
Well, we should get Guff this year. I like his story, pretty funny. Same goes for Tavish and probably Scabbs.
Other mercenaries seems to have a more serious background and emotional lore.
I also think that HS can use more skins Warcraft-skins. Hoping for Varynn next expansion pre-order for the serious lore or Matthias Shaw for a more funny (Male Rogue) hero.
New Shurima Card - Xer'Sai Caller
This seems alright. Unlike the overwhelm one this only needs to gain 1 or 2 attack to be reasonable.
New Shurima Card - Xer'sai Dunebreaker
This is embarrassingly bad. I don't know if they want Rek'sai to be an aggro deck or a midrange deck but I think this doesn't fit either. For aggro it is too slow and for midrange it is too unimpactful.
Lost In Battle - Card Design Competition Discussion Thread
Yup, Quest rewards used to have a Legendary gem time ago, but not anymore.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
I hope that balance patch delivers because from I have seen so far all these cards a simply too slow to compete in the current meta.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
She has been for months now.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
Rek'sai confirmed.
Hearthstone Masters Tour Dalaran - Decklists, Results & Promotions
I don't know if it was anything personal or professional on his side, but yeah, exactly - seemed like a shadow of former self. Looks like I'm not the only one who had noticed and got that impression. This was the first time this year I felt we got closer to ol' good, relaxed, witty TJ. Back when he was soaring with Frodan (who is also not the same, far less invested in HS and having a lot of slips, technical or otherwise) and Admirable.
The only thing I do know for sure is that TJ used to be a crucial part of that Blizzard Esports team and in-house production they've since dissolved, giving over everything to ESL. As he did tweet about it back in the day. So maybe that did cause some lasting bitterness and discouragement.
Lost In Battle - Card Design Competition Discussion Thread
How's this for a better Horn of Hamuul?
Connects better to what his great-nephew Guff Runetotem is looking to achieve. Collect a bunch of free Nature spells, then drop Guff and go to town buffing all the minions the Quest had you summon. Also works with Deviate Dreadfang.
I'll be back with feedback tonight or tomorrow.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
I think a mix of both is best, but you are completely right we're missing fun skins.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
I disagree: I find the "any card duplication" potentially powerful, imagine duplicating a Champion? That card has potential I believe.
It's also hard to judge the relative power level of new cards until the nerfs/buffs of previous cards have been revealed, but yeah Lurk seems a bit meh so far.
4 New Shurima Cards for Runeterra's Rise of the Underworlds Expansion Revealed!
Wait, Lurk is a keyword and Lurker is also a type?
Edit: Silly me, I assumed Lurk applied to all creatures that have the Lurk keyword...I didn't notice the creature type until this reveal LUL
I guess it doesn't change how it works, just that IF THEY WANT TO they can make lurkers who don't have Lurk, or creatures with Lurk that aren't lurkers...
Still waiting for a creature with all creature types, just because FOR SCIENCE.
Lost In Battle - Card Design Competition Discussion Thread
A mistake I am seeing some people make is including the Legendary gem on the reward (if it isn't a Hero Power). This isn't actually supposed to be there, though I won't be judging harshly on this aspect as it's not really that big of a deal.
Here's some feedback too.
A thing about Lost in the Barrens that I don't particularly like is that, like Making Mummies, it relies on using a set-exclusive keyword. This means that it won't ever receive any additional support for the rest of the game's lifespan except for the end of year mini-set. This design isn't unprecedented as Making Mummies exists, but it's not one that I'm particularly fond of. As for the reward, I feel like most Frenzy effects aren't large enough to make the reward really good either.
Embrace Insanity I do like better. The design is interesting in my opinion, although I don't think Elysiana needs "if you deck has no cards" as a condition since your deck will be empty anyway when you finish the Quest. In the rare instance where you do have cards in your deck after finishing the Quest, I don't think that needs to be a reason to limit the reward.
Ritual of Summoning is a pretty neat idea, although I'm not sure if it should be placed right now in Hearthstone's current real life chronological context if we assume Adventurers to be a recurring part of the year (which it may or may not end up being) as the amount of cards that Warlock can use to get Adventurers right now is pretty limited. I'm not exactly sure how Portal of Summoning works either since it doesn't seem to have a mana cost or a card attached to it.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
My guess is to give folks something new to do consistently to tide us over until the next set.
That or possible delays earlier in the year with releases meant we were going to see catch up at some point and going forward maybe it'll be every couple of weeks instead, rotating between Mercs and Heroes until heroes is finished.
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
Hopefully we'll get more casual or silly skins soon. That humor is where Hearthstone shines - all of these serious poses and heroic gestures don't do much for me.
That said, I like the colors on this one. It's definitely one of the prettier Druid skins!
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
why they launched three "books" in a couple of weeks? Why didn't they delay them?
Book of Heroes Malfurion is Now Live - Get the Emerald Malfurion Hero Skin Bundle
I do not like this skin, it is a very boring design which reminds me 3 other Malfurion skins.
Malfurion itself is a pretty badass character who deserves something better
List of Runeterra Daily Quests
And now I got the 1000 xp version, same requirements but with 0/1 and 0/10. Apparently that other quest must be the +-version even though I'm rather certain the quest name didn't have it.
[stop aggro] BIG Warrior (video Guide)
Not even changing the site's name?