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  • I Want Your Custom Champion Proposals

    This all looks great, the cards, hero, and lore is all great

  • Focused Study - Card Design Competition Discussion Thread

    Making a full new hero or expansion takes a lot of time. Mini archetype package is great idea.

    Edit: Thoughts about this inspired me and I'm already making a Toad Shaman archetype lul.

  • Focused Study - Card Design Competition Discussion Thread

    Quote From meisterz39

    Maybe Out of Cards should try doing something like that once a year, or once competition season, etc. to give people room to play with bigger concepts that require multi-card support.

    Or maybe there's room for something smaller in scope that would satisfy this - something like a "Build a custom class package" competition where you'd design something like six cards to support some new archetype. Then we can all see if we can come up with anything better than Freeze Shaman lol.

    "Big comps", like full expansions and/or new classes, are on the horizon. They require a lot more groundwork to implement, but it has always been on the to-do list.

    I like the idea of building a smaller archetype package, though: that could be a fun one.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    This is where a meteors can fall.
    Two can be burned by a fireball.
    Because this can do even Thrall.
    What can happen after this all?

  • Focused Study - Card Design Competition Discussion Thread

    Quote From linkblade91

    Warlock minion - "Start of Game: If all spells in your deck are Holy, draw them." It's just Renounce Darkness, so now you can play one on turn-2 every time lol

    I'm wondering how much I can get away with a School+class combination that doesn't exist. Like a Warrior card that says "If all spells in your deck are Fire". If I put it in a custom expansion, can people imagine the rest? Probably not :(

    For what it's worth, there are some Warrior Fire spells - Molten Breath and Ironforge Portal are both Fire spells. They also have a single Nature spell with Sudden Genesis. (I'm omitting the dual class cards here, which include Holy and Nature spells, but those tags obviously derive from Paladin and Rogue class identities.)

    On the one hand, I think Warrior is a poor choice because they're not expected to get much in the way of spell schools - most of their spells represent physical things to mesh with their class identity/WoW abilities. On the other hand, this templating presumably implies that if your deck has no spells, the trigger is activated (akin to the "no duplicates" rules when your deck has zero cards). In that view, your Fire Warrior spell template would be totally valid, but you'd basically be making a card that reads "If your deck contains no spells."

    Personally, I like the idea of pushing those boundaries, but I think your ask for people to "imagine the rest" demonstrates where that really belongs: in a Custom Hearthstone Expansion design competition. (Card competitions, I think, ask the designers and judges to imagine a new card added in isolation.) Maybe Out of Cards should try doing something like that once a year, or once competition season, etc. to give people room to play with bigger concepts that require multi-card support.

    Or maybe there's room for something smaller in scope that would satisfy this - something like a "Build a custom class package" competition where you'd design something like six cards to support some new archetype. Then we can all see if we can come up with anything better than Freeze Shaman lol.

  • What Standard Decks to Play in Hearthstone's Wailing Caverns Mini-Set - Mid-June 2021

    Play with new set? NOPE.

    Turn 1 Initiate? YEP.  

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    R, you got it! You're up next!

  • What Standard Decks to Play in Hearthstone's Wailing Caverns Mini-Set - Mid-June 2021

    Face hunter didn't use any card from the miniset

  • Pool Party Arrives in Legends of Runeterra Patch 2.10.0 With 6 New Champion Skins

    Staff

    I think a different art studio might be behind the art for LOR than for LOL, right? Could be why.

  • Another Patch Another Missed Opportunity

    Quote From Nifty129

    Yes they literally could have done anything and chose to do nothing until the next mini expansion. There is no possitive light to represent this choice in.

    Think as a company for a moment. If they release a big balance patch before the expansion 3 outcomes are possible:

    1- The meta gets worse;
    2- The meta stays the same;
    3- The meta gets better.

    Destiny 1- Now they just shot themselves in the foot. Players will get angry and they will sell less when the expansion is out. Terrible idea.
    Destiny 2- Riot will be perceived as incompetent since those huge changes did nothing. Players again get angry wich translates in less revenue. Terrible as well.
    Destiny 3- This is the desireble outcome... or is it? The meta will be fresh and nice for 2 weeks... until the expansion hits and either throws everything done right out of the window or the new cards turn out irrelevant

    Releasing a patch right now is a lose-lose-lose situation. Waiting for the exp to balance is the correct decision.

  • Battle of the Bans

    My favourite used to be Edwin, Pogo Hopper, counterfeit coin, shadowstep. Or Secret Passage. But unfortunately I dissed Edwin, and I couldn't think of a replacement. 

  • Battle of the Bans

    Possibly my favourite Brawl. Quick to create decks, and the games are usually fun.

    I like how you can extract the essence of an old deck using 4 (more like 3 in the end..) cards.

    Today I faced a spell damage mage, a bunny thief, a discard warlock (ouch), a deck-destroying warlock (nearly got me!), a squirrel druid and a murloc shaman (who both smashed me)....

    Cheap Discover bodies or spells are such fun...yes I miss lackeys!

    Even though it's still RNG based, somehow here I feel like I chose and deserve what I receive, compared with the Brawls where the Tavern mechanics force-feed you with its own RNG mechanics.

  • Book of Mercenaries Guff Runetotem is Now Available

    This worked for me second try (first try they summon random beast which turned out to be a 25 mana Shirvallah, the Tiger )

  • Book of Mercenaries Guff Runetotem is Now Available

    Not yet. But maybe included in the next pass? like Xyrella, Rokara and Kurtrus?

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

  • Another Patch Another Missed Opportunity

    Yes they literally could have done anything and chose to do nothing until the next mini expansion. There is no possitive light to represent this choice in.

  • Another Patch Another Missed Opportunity

    Yes they literally could have done anything and chose to do nothing until the next mini expansion. There is no possitive light to represent this choice in.

  • Happy 2nd Birthday Out of Cards

    Hey Flux, any update on the birthday event? Know you and the team must still be busy with it and other things, so no pressure 😜

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    The "odd" angle is important...

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    This isn't bar trivia, so you are allowed to web search stuff like, say, my sig...

  • Blizzard Has Heard the Community - Hearthstone's Nozdormu Day Will Be Added in-Game

    Quote From fez
    Quote From Zyella
    i want it doen as quikly as possible 

    I would say 15 seconds a turn will be quite quick to finish :P

    Animations often make it quite bti lonegr then 15 seconds.

    and i Dont even want to play with 15seconds turns in the first place 

  • Focused Study - Card Design Competition Discussion Thread

    Quote From linkblade91
    Quote From R

    linkblade91
    Can you imagine warrior without classic spells like Brawl? This card need a lot of good fire spells to see play.

    I would argue the first part is a lack of imagination, frankly, but yes: the Warrior would need some solid Fire spells for Grimlo to work out. That's the hypothetical I'm proposing. I wanted to create a card that bucks against the established class/school combinations, and see how well that did.

    ...I'm guessing not well.

    This is the only issue I have with these comps compared to the ones we used to have back in Hearthpwn. Not sure if it's the voting system or that people here are more conservative (in card design, I mean, in the political sense it's quite the opposite xd), but I have the feeling that innovation is usually punished in OoC comps.

    It's kinda funny, because my taste has also evolved to adapt this more "strict" environment.

    Don't get me wrong, I still prefer what we have here, but I kinda miss submitting a wild idea while not having the feeling that I'm shooting my foot.

  • Stealer of Souls Gets Banned! Patch 20.4.2 Update Notes Including Battlegrounds Balance and Bugfixes

    This is such a narrative I have unfortunately seen so often. I have seen decks been clasified as aggro not because they are actual aggro decks, but because they use the word aggro to demean the deck and the players. 

     

    Its good they bad a card thats problematic in wild but not in standard.

  • Hearthstone's Forged in the Barrens Mini Set Releases on June 3! Card Reveals Begin Tomorrow!

    so now that deathrattle demonhunter actually got support and is Top Tier, would you accept that you were in the wrong?

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    Plague of Death? No idea about the clues but that's pretty much the only AOE that leaves no trace (with the exception of Reno) and it's odd costed.