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  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    2 wild legendaries + 40 wild packs for 29.99 €

    2 standard legendaries + 20 Year of Zphoenix packs for 19.99 €

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    Tavern Special - 2 Barrens Legendaries and 35 packs for EUR 29.99 (incl. iOS surcharge)

    Bobs Bargain - 2 Phoenix Legendaries and 20 packs for EUR 19.99

     

    Oh and I mostly play wild and havent spent money in a good while... so the algorithm needs more work :)

     

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    I literally ONLY play wild and didnt get that bundle? what?

     

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    Tavern Special — 2 Forged in the Barrens Legendary, 20 Forged in the Barrens packs; 1099 ₽

    Bob's Bargain — 2 Random Standard Legendary, 20 Year of the Phoenix packs; 1099 ₽

    Never bought nothing except Welcome pack %) and I play only Standard.

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    While I'm not really interested in any of these I'm glad that they're finally starting to monetize the game in more reasonable and appealing ways instead of hoping that locking a preorder skin behind a 80€ paywall will lure in enough whales.

  • Achievement Hunting: Wailing Caverns edition

    Quote From NebuchadnezzarHS

    Thanks again!

    I just completed Tormented Hearts in Wild using your suggestions. Now, I will start grinding for the last achievement Kresh Got Back in Wild also. Hopefully, getting the 60 ticks does not take too long.

    If you get lucky like me you'll run into another honorable Turtle Warrior who will gladly partake in 40 turns of Spike-sparring

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    Staff

    Got the £9 Tavern Special (1 leggo, 10 packs) and the £17 Bob's Bargain (2 leggos, 20 packs). Guess Blizzard is aware I put my Hearthstone spending on ice since the start of the year :D

  • Hearthstone's New Tavern Special and Bob's Bargain Standard & Wild Bundles are Now Live

    Versions that showed up for me:

    Tavern Special - 2 random Forged in the Barrens legendaries; 35 Forged in the Barrens packs; $29.99 USD

    Bob's Bargain - 2 random Wild legendaries; 40 Wild packs; $29.99 USD 

  • Achievement Hunting: Wailing Caverns edition

    Thanks again!

    I just completed Tormented Hearts in Wild using your suggestions. Now, I will start grinding for the last achievement Kresh Got Back in Wild also. Hopefully, getting the 60 ticks does not take too long.

  • The Price Of Progress - Card Design Competition Discussion Thread

    Pro

    Had a busy day and this is quite a hard prompt, so I'll probably go with something goofy this time around. Here are my first ideas:

     

    I haven't found good art for The Pitch-Black Knight yet, it's also quite powerful and I don't want linkblade to hate me so I'll probably go with Indy.

    Feedback in roughly 12 hours from now! 

  • Easiest Diamond Climb Of My Life

    Control a big hearthstone player used to run temo sej a lot but that was pre turbo meta. Not sure how it holds up now. God I miss fun decks.

  • Achievement Hunting: Wailing Caverns edition

    Pro

    One option is to throw a bunch of target cards into one deck and work on multiple achievements at once. I've been playing Demon Hunter in wild (where I don't currently care about my rank). My deck has Sigils, Kurtrus, Hog Ranchers, adventurer-summoning cards, Burning Blade Acolyte, etc. It's a war of attrition: eventually they'll all get there, and I even win a game sometimes!

  • Built To Scale - Card Design Competition Discussion Thread

    Pro

    Congrats to MathU! 

    I feel you there, linkblade. Finals have become a source of frustration for me, too, mainly because of the staggering amount of 1 and 2 star ratings. Even if you set a higher bar in the finals, I usually don't rate anything below 3. Downvoting other contestants to make your favorite win is childish. 

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    I'm sorry, I had a very busy day. I'll provide a riddle within 12-15 hours if that's OK for you.

  • Is Fixing The Turbo Meta Possible?

    Removal that is both strong and cheap will just swing the meta too far in the opposite direction.

    There are some aggro cards and combos that are just too strong, Dunekeeper being the chief offender, adjusting those cards would make the meta much healthier.

  • Easiest Diamond Climb Of My Life

    I'm surprised people don't run Sej/ Renekton more, its pretty strong. I'm trying to get to Diamond with a Sej/ Teemo deck haha (plat 3right now), but it's probably just worse than yours in most respects.

  • Is Fixing The Turbo Meta Possible?

    I mean, Blade Dance is a busted mechanic, and I don't think the devs are going to fix it. This mechanic by itself entirely shifted the meta to what you describe it, and nothing else. Atrocity needs to be a slow speed spell, Idk why they nerfed it to 8 mana but that changes nothing essentially. I don't think the game is going to get any better in the future if the devs make stuff like pre nerf Go Hard, and blade dance/Syncopation, playtest it internally, and are like, "Hey this seems balanced, lets throw it in the game." Reminds me of how Hearthstone got progressively worse balance-wise after they released Patches. I just assume the devs are good at designing creative things, but they haven't played enough competitive card games to realize how to balance cards.

  • Achievement Hunting: Wailing Caverns edition

    Staff

    Puppy Power tip for those that do not want to go Wild with shenanigans: Umbral Owl. Yes, it works. Didn't take too long to get that one.

    I also find the Kresh one not that hard but I'm a horrible person and actually enjoy Control Warrior grinds. Throw in N'Zoth, God of the Deep and Overlord Saurfang and you can get a lot of work done if you hit a control mirror, for example.

  • Achievement Hunting: Wailing Caverns edition

    Quote From NebuchadnezzarHS

    Thanks for the guide!

    I can confirm that the last 2 achievements I have yet to complete are not designed properly: Tormented Hearts and Kresh Got Back. There is little to no progress possible with them because they are just too damn difficult. In the previous expansion we had the Greybough achievement which was tedious, but at least there was progress albeit very slow.

    I would also argue that Tormented Hearts is buggy, because the game did not increase the progression count properly. My opponent played 2 spells discounted via Palm Reading whilst I had a Taintheart Tormenter on board and the achievement only went up by 2 points. The discount my opponent got should have nothing to do with my achievement progress but apparently it did which is wrong IMO. By the way, if it does work as intended it means this achievement is even worse to complete.

    I suggest you take Tormented Hearts to Wild. I used a Vol'jin Big Demon Hunter with Pit Commander (not essential in case you don't have him) and Priestess of Fury alongside the Tormentor. This usually allows you to get enough pressure going so your opponent doesn't outright delete your Tormentor the moment it comes down.

    Summoning Sigil is really helpful as a setup for Vol'jin. You will usually not get more than one proc per tormentor each game, but if you're playing at low ranks (I'M talking bronze to silver) most people there play just complete meme decks and will often be forced to spend extra mana to deal with your stuff.

    Also I heard there's a bug where it won't count progress if the spell that was used killed your Tormentor, so there's that.

    At the very least the deck is fun to play so you're not wasting your time.

     

    The Kresh one is a lot more tedious than I thought, but you can do it easily if you play in Wild with both N'zoths (and a decent contrrol package). H[Hearthstone Card (oard Pillager) Not Found] also works as a backup. Just stack armor and hope you're queueing into a control deck where you can just get out the turtle and then keep attaacking with your weapon only to keep them alive as long as possible while being generally unkillable. Wild is also better because you have better draw and armor options.

  • Is Fixing The Turbo Meta Possible?

    Legends of Runterra has changed from a game about spells, strategic passing, and removal to essentially a tempo struggle.

    Every hand you play needs to be about hitting the board as fast and hard as possible with as much tempo as possible regardless of the deck you are playing. 

    The one exception being Lissandra who tempos out an otk strategy in later turns

    There isn't a single top tier deck that doesn't have an early board flood strategy.

    Thresh nasus, will usually hit a full board by turn 3 every single time and so you need to mull for your board flood hand to compensate everytime. 

    Then you need a way to end the game quickly whether it be a big overwhelm dude or an atrocity or in the case of Azir multiple attack phases.

    It just gets a little tiring seeing every game play out as aggressively as humanly possible and only once you pass that gauntlet can you actually "play the game"

    I dont know how you actually fix this, it seems to me that Riot needs to start releasing strong and cheap removal options to compensate.

    Let me know what you guys think, or should legends always just be a aggro tempo creature swing fest?

  • The Lich King is Being Disabled in Hearthstone's Battlegrounds Until the Next Major Patch

    Staff

    Damn, this actually makes sense that it would work like that, because the golden minion keeps buffs from regular copies, but i guess you never really hero power first and then go triple something. Intuitively you would expect the buff to be wasted.

    I hope they change it so you can still do it, but it would stay just for one round. 

  • New FanArt Brawl #15 'Hot Azeroth's Summer' Hosted By Anton Zemskov Has Started!

    Staff

    This is a fully fan based comp, even tho Anton did make bunch of official HS art, so i suppose anything goes, tho ofc the idea is to make a passabke HS artwork, which does have some (unwritten) rules. We'll see what ppl come up with. End result is generally pretty amazing, whatever it is. 

  • The Lich King is Being Disabled in Hearthstone's Battlegrounds Until the Next Major Patch

    You cannot kill the Lich King, but you can always disable it :D 

    There must always be.. a Lich King.. even disabled :P

  • Scaleborn [Custom Class]

    Quote From ChickyChick

    Nice, I like this class. I'm not sure if Black Dragon Blood isn't a bit weak in comparison to others, maybe it could also give +1 Health. Other than that, I realy like balancing of the Hero Power. Other than that, I'm also not sure about balancing of Commune with Dragons and Sky Duel. Commune with Dragons is pretty much Resizing Pouch, but limited to dragons. The effect is probably more consistent and better, but I'd still say it would be good at 1 Mana. Sky Duel on the other hand feels like much worse Windfury or Animated Broomstick. Technically, this may avoid Taunt, but still I wouldn't make it cost more than 1.

     

    Thank you for the feedback! I removed the cards you pointed out and i'm thinking of better effects for them.

  • Arena 6 Win Scam

    I go 0-3 all the time anyways ... :( probably because of my deck score