Finding out the next pre-order hero skin will be Lady Katrana Prestor (aka Onyxia) for mage ended up being the straw that broke the camel's back, making me write a pretty salty comment about being annoyed it wasn't a rogue hero. Now, I'm the first to admit it is barely even a first world problem that the jpeg Blizz puts in a bundle isn't the one I wanted, and I wouldn't normally publicise my saltiness, so why did I care enough to do so this time?
There are a whole bunch of contributing factors that on their own wouldn't even be worth mentioning, but they nevertheless summed to one salty rogue main, so let's set them all out to see what really happened here.
* Note when I use the word 'devs' I don't mean the whole HS team, but only whoever has influence on the cosmetics.
An inexplicable imbalance
Let's start quantitative, since that's always the easiest to argue. As it stands, the number of unique characters each class has representing them as hero portraits is:
- Demon Hunter: 3
- Druid: 5
- Hunter: 3
- Mage: 5 (including Lady Prestor)
- Paladin: 4
- Priest: 4
- Rogue: 2
- Shaman: 6 (including Ragnaros)
- Warlock: 4
- Warrior: 5
In a game where all classes play an equal role, generally get an equal number of cards, and over time get a more or less equal amount of time in the spotlight, having that much variation between classes in anything is pretty weird. We can dismiss DH's low count by it only having been here for a year, but hunter and rogue having so few compared to several classes is tough to explain.
Certainly it's not a problem with limited class fantasy. For rogue especially, you've got rogues filling the role of thugs, thieves, crime lords, spies, assassins, ninjas, pirates and more. Certainly there's scope for overlap in that, but there's also a lot more variation in themes and flavour than, say, a mage who chooses to use a different spell school, or a paladin who… let's face it, there's not much variation within paladin since it's a niche combination of priest and warrior to begin with.
It is somewhat amusing then, that rogues are represented by Valeera (a female elf who's a lawful good spy, ex-gladiator and messenger between the Horde and Alliance) and Maiev (a female elf and lawful good warden/jailer (yep, she's technically not even a rogue)). Not exactly ticking many of the rogue profession boxes there. Love it or loathe it, the Cap'n Valeera skin is all we really have to start representing the less lawful side of the class whose name actively specifies they are outside of the law.
To be honest, getting Mathias Shaw wouldn't help tick many boxes either. We'd get a lawful good male human spy, so that's a hooray for gender and race diversity but doesn't add much new elsewhere. Someone like Gallywix or Lilian Voss would be better, but the ship already seems to have sailed for them.
All this makes it especially frustrating the rogue only has 2 heroes. Where possible I like to set my hero and card back to fit the themes of a deck, but the range of options in rogue is sorely lacking for that.
Anticipation for nothing
A more emotional aspect is simply that we are expecting a rogue hero, so when something else arrives instead it is disappointing. Partly we expect a rogue hero just out of the foolish belief that the numbers above can't go too uneven, surely?
The main reason to expect it, however, is that about a year ago the devs said they had the next rogue hero lined up and that it would be "legendary". So they actually told us one was coming! Granted, they said it probably wouldn't arrive as soon as we wanted it - which certainly wasn't a lie - but it being more than a whole year later is well beyond what anyone read into it. I first just assumed it wouldn't be in Scholomance.
The whole anticipation thing was amplified by there being so many good opportunities for rogue heroes lately:
- Ashes of Outland could have had Akama
- Scholomance Academy could have had Lilian Voss
- OK, I fully accept Kel'Thuzad was great here, but still a bit of a slap in the face when he wasn't actually in the Scholo. dungeon/raid in WoW.
- We got a half-baked Horseman Uther for Hallows End, which could easily have been our favourite zombie rogue Lilian
- Or at least do it properly and give us the actual Headless Horseman not some Uther rip-off
- Darkmoon Faire could have had Silas Darkmoon
- Similar to K'T, N'Zoth is great but also getting in the way of the actual Darkmoon Faire character
- Barrens… OK people had been asking for Hamuul Runetotem for ages, so that's fine
- We could have got Gallywix on the Barrens Rewards Track in place of Firefang Rexxar, especially as there will be another fiery Rexxar next week!
- Finally Lady Prestor sits in place of Mathias Shaw who everyone seemed pretty certain would finally arrive
How could you not expect one when there's always a good option? Any one of these not being the rogue alternative is fine. But all of them being something else at a time when the devs are well aware rogue has fallen behind is a bit of a joke and starts to look intentional.
Wrapping up
So yes, it is the most minor thing that has no real impact when I'm actually playing the game. But I think my very last sentence contains the real heart of the problem: even if it is very unlikely Blizzard actually planned to screw rogue over with this, the fact it is beginning to look intentional is a real problem for players who have been waiting for a non-Valeera rogue hero for 4 years. It's eroding trust in the devs in a way that is just so silly and avoidable. And despite what it first looks like, it's not the frustrated rogue players who are being silly here because they actually have got the short end of the stick. No, it's the devs who could have simply commissioned a different bit of art at any time in those 4 years. No one would have been the slightest bit upset if Lady Prestor was Mathias Shaw instead, or if we never got Horseman Uther or Firefang Rexxar, so why keep avoiding rogue heroes?
The extension to this is that if we get a trio of Scabbs portraits in the Rewards Track, it won't really remedy the problem because it will look a lot like every class was going to get a trio of mercenary portraits this year anyway. You don't placate someone who's annoyed they have less than everyone else by giving everyone a treat.
So yeah, it is all a super minor psychological issue, but also so easily avoided that I'm still wagging a grumpy finger at Blizz and blaming them for needlessly creating it in the first place.
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