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  • 94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week

    Quote From Zyella
    Quote From PopeNeia

    Alleria is finally coming home... but for gold this time :D

    she was aviable for gold when she returned not to long ag

    Yep, it was my mistake. I originally thought it read Aranna instead of Alleria... I'm just waiting for her to be re-released soon.

  • New Warlock Minion - Stealer of Souls

    Cheaper G'huun with a more persistent effect, but requires you to have the draw in hand to be effective.

  • Shattering Blast

    Let's be honest, they weren't going to undo Magestone in Wild anyway.

  • New Warrior Minion - Man-at-Arms

    Sort of meh, but goes well with the new 1 cost 1/4 weapon.

  • New Warrior Weapon - Whetstone Hatchet

    This will see play and make a new archetype. Lots of cheap weapon buff minions that will scale this out of control while this will also scale minions. 5/5.

    Aggro Warrior

    Wild · Pirate Warrior · by Lundy · 5 years, 3 months ago

  • 94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week

    I'm not a fan of people saying "We didn't got X during the Brode Era". Like yeah, there are probably some things Brode probably was against, but some people (not direcetly tarketing you) are acting as if there were no new features during that time. I mean, just think of Tavern Brawls, Arena, standard/wild, Adventures, 3 Expansions per year, Quests, Hero Cards, Events, Dungeon run(s) and more. Brode definetely wasn't against innovative new things.

    It's also not like the dev team instantly started making all those features once Brode was gone. The reason why the content output improved so much is actually relatively simple: Because the HS dev team increased a lot. I can't remember the source anymore, but I'm 99.8% sure that the dev team currently contains of around 100 people which is twice as much as it was during the WW. They would have never done things like: Battlegrounds, Reward Track, mercenaries etc. without slowing down the card releases if they still "only" had 50 devs, even if Brode would have left earlier. The same also goes for low priority features like buying skins directly with gold, though monetization certainly plays an role there.

    I know this reply went a bit off-topic, but it just annoys me when people(again, not directly targeted at you) act as if Brode was "bad" for the game without considering the other factors.

    Sry, but I just had to say this at some point. I hope this didn't came agross as agressive or something like that.

     

  • New Warrior Minion - Kresh, Lord of Turtling

    This card is nuts! Gets resurrected by Saurfang and N'zoth. This card will make the Menagerie Warrior real.

  • New Neutral Minion - Devouring Ectoplasm

    Very good for deathrattle DH. Might see play/experimentation in some aggro decks as well. Basicly a Piloted Shredder that is more consistent in terms of stats, because you always get a 2/2. 

    Also seems good in arena. In wild probably wont see any play.

  • Venomstrike Bow

    *Confused SMOrc noises*

  • New Priest Minion - Cleric of An'she

    This is very good and has a very easy to activate effect. This also pulls the spell from your deck, thinning it out for you to draw into the stuff you really want. This sees play.

  • Sin'dorei Scentfinder

    When one seems to be missing

    The Lion King | part 2 | quotes | pictures

  • New Neutral Minion - Selfless Sidekick

    So i read the effect and thought "wow thats good", then i saw it was 7 mana. The biggest dust a card can be. Best case scenario it fetches a weapon you build your deck around, like Woecleaver..(why even play Selfless Sidekick in a big warrior deck?)

    Honestly i don't see the use of this card. The only time it can be "decent" is in Arena just to get a weapon from your deck. That's it.

    Oh wait i know a good use of it! Use it in shaman to get Doomhammer without overloading! for only 7 MANA! Thats the normal price including the overloaded mana crystals! Pay the same mana for Doomhammer with a free 6/6 alongside it! Whoo! that will *OBVIOUSLY* make shaman viable! xD

  • New Priest Minion - Devout Dungeoneer

    More mana reduction, but tricky because some of the best Priest spells are Shadow. Still a 2/3 Draw 1 so good either way.

  • Serpentbloom

    Hyenas be getting scary.

  • New Priest Spell - Against All Odds

    Does CustomHearthstone design all of the cards now? This is such a weird card that screams out of ideas for new priest boardclears.

  • New Rogue Minion - Water Moccasin

    This is an awesome way to setup your turn 4. Like Lonely Champion but different keywords. Best use is in Arena.

  • New Rogue Spell - Savory Deviate Delight

    Fun card that takes me back to early 00's with WoW. For Hearthstone however, pure trash.

  • Fangbound Druid

    Fang may be a big doggo, but he's as harmless as a fly.

  • New Rogue Spell - Shroud of Concealment

    5 stars. This will get abused somehow.

  • New Warrior Minion - Man-at-Arms

    If only this was a pirate, it would maybe reach playable in pirate warrior. As it stands, a 2 mana 3/4 with no other effects is strong, but perhaps not strong enough to stand against other decks, especially when getting it out on turn 2 is so hard.

  • New Druid Minion - Fangbound Druid

    This card is the one I'm most excited to play with in Druid. Would love for Taunt Druid to make a comeback.

  • New Druid Minion - Deviate Dreadfang

    More expensive Mountseller. It's only 1 mana, but I think it's enough that this doesn't get played.

  • New Warrior Weapon - Whetstone Hatchet

    I don't think that this does enough to see play. The opportunity to scale well with weapon buffs is real, but that feels too vulnerable to weapon removal.

  • New Neutral Minion - Archdruid Naralex

    Hmm seems very slow. Venomous Scorpid seems like a better card. Why play a 3 mana 3/3 just to get 2 RANDOM dream cards over 2 turns, which are often bad. And it's dormant, so it's 3 mana do nothing on turn 3... You could Maiev Shadowsong it again, but even then WHY? That's such a bad play. The only deck that MIGHT experiment with it is Control Priest, just to try get Ysera Awakens... This is such a bad card..

    It might see play in arena, but even then. Do you REALLY want to play nothing on turn 3, while your opponent probably plays a 3/4? Can you really afford to do nothing on turn 3?

  • New Druid Minion - Lady Anacondra

    Interesting for Combos, but this is too expensive to see play I believe.