Again with this massive dump one day before, is this some kind of marketing gimmick?
So here's my opinion on some cards:
- Taintheart Tormenter is just a slower Nerubian Unraveler and that's precisely the problem. Won't be seeing this in play anytime soon, unless by some way you can cheat this out quickly against druid and nothing else.
- Venomstrike Bow is interesting, but is expensive, and only have two shots. In many cases a slower hunter prefers to avoid taking damage and the usual face hunter will just never want this. But an interesting thing to get this off discovers at least.
- Serpentbloom is likely unplayable until we see a beast that can AoE the board. But because of this card I know for sure we'll never see one.
- Shattering Blast is the kind of card you will hate life because your opponent discovers this out of nowhere. Wont be seeing this included into decks, in my opinion. Floecaster is insane, but it will still not make shattering blast a card.
- Judgment of Justice is simply evil. The only downside of this card is that its tactical, you almost never want to play this early. But in clutch situations it will basically negate one attack, unlike Reckoning.
- Against All Odds will make priest more insufferable because this is basically a clear all with wave of apathy, which can be generated via Wandmakers in a pinch, but I wont count on it off a priest deck, especially since they just got another discover a spell from the deck with Cleric of An'she. What is with all this draw power with priest? Is team5 overcompensating for something?
- If you're wondering whether this is yet another miniset that has 4 meme legendaries that will never see play, rest assured that team5 have learned from darkmoon races and printed a legendary that will likely see play until rotation: Archdruid Naralex. You get two dream cards and while you'll likely only ever hit good ones 3/5 times, that's still going to scare the shit out of your opponent. Well, at least that's gold/real money well spent.
- Oh and Kresh, Lord of Turtling is mercifully another good legendary from this set and therefore avoided the obvious pun of being called a piece of shit unironically.
Final Gasp - And with a raspy whisper, he uttered his final words, "rez plz."
Against All Odds is definatly my favorite one. I bet were going to get a new priest spell in a future expansion/mini-set that's the opposite of Against All Odds with a flavor text that makes a ODD joke.
Combo disruption! This will be played in most decks at the start, then people will find out it's way to slow and then it will only get played in Control decks like Tickatus Warlock.
Cheap Ysera that also guarantees you 2 Dream cards, which are very powerful that early into the game. This card reminds me a lot of Mankrik in that it's not super great, but can be slotted into any deck and feels fine.
If this only Overloads once, then it's amazing and will help Shaman become a real class again. If it overloads each cast, then it's garbage and makes my Think Hearthstone reddit designed it. Both seem like plausible Blizzard designs..
Hmm interesting card. I like the flavor of it though. It's kinda remeniscent of EVIL Totem, but it gives adventurers instead. Which are basicly worse lackeys. Hmm i feel like some decks MIGHT experiment with it, but outside of that i feel like were going to see it mostly in arena.
Man i wish we got some kind of build around card for adventurers. Just something that makes us WANT to play adventurers, something like Kargal Battlescar. Just some kind of reward for playing adventurers.. :P
I feel like we might get some kind of Adventurer Synergy in the future though. Seems weird if there going to give us this mechanic only to never support it. (Even though they have done similar things in the past, hello freeze shaman.) If were going to see adventurer synergy it's probably in another mini set this year.
Wailing Vapor
Finally, some early tempo for my spell damage Shaman!
[Game] Card Treasure Hunt (The Resurrection Attempt)
Blade Flurry
Perpetual Flame
Let's be thankful this isn't of the Nature spell school.
All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2
Again with this massive dump one day before, is this some kind of marketing gimmick?
So here's my opinion on some cards:
- Taintheart Tormenter is just a slower Nerubian Unraveler and that's precisely the problem. Won't be seeing this in play anytime soon, unless by some way you can cheat this out quickly against druid and nothing else.
- Venomstrike Bow is interesting, but is expensive, and only have two shots. In many cases a slower hunter prefers to avoid taking damage and the usual face hunter will just never want this. But an interesting thing to get this off discovers at least.
- Serpentbloom is likely unplayable until we see a beast that can AoE the board. But because of this card I know for sure we'll never see one.
- Shattering Blast is the kind of card you will hate life because your opponent discovers this out of nowhere. Wont be seeing this included into decks, in my opinion. Floecaster is insane, but it will still not make shattering blast a card.
- Judgment of Justice is simply evil. The only downside of this card is that its tactical, you almost never want to play this early. But in clutch situations it will basically negate one attack, unlike Reckoning.
- Against All Odds will make priest more insufferable because this is basically a clear all with wave of apathy, which can be generated via Wandmakers in a pinch, but I wont count on it off a priest deck, especially since they just got another discover a spell from the deck with Cleric of An'she. What is with all this draw power with priest? Is team5 overcompensating for something?
- Perpetual Flame is yet another insane card that will make The Lurker Below cry
- If you're wondering whether this is yet another miniset that has 4 meme legendaries that will never see play, rest assured that team5 have learned from darkmoon races and printed a legendary that will likely see play until rotation: Archdruid Naralex. You get two dream cards and while you'll likely only ever hit good ones 3/5 times, that's still going to scare the shit out of your opponent. Well, at least that's gold/real money well spent.
- Oh and Kresh, Lord of Turtling is mercifully another good legendary from this set and therefore avoided the obvious pun of being called a piece of shit unironically.
Water Moccasin
At least we know it's not toxic around others 😅
Savory Deviate Delight
This is standard deviation for Barren Delicacy.
All Card Flavor Text for Hearthstone's Forged in the Barrens Hearthstone Mini-Set, Wailing Caverns
My favorites:
Against All Odds is definatly my favorite one. I bet were going to get a new priest spell in a future expansion/mini-set that's the opposite of Against All Odds with a flavor text that makes a ODD joke.
New Neutral Minion - Mutanus the Devourer
Combo disruption! This will be played in most decks at the start, then people will find out it's way to slow and then it will only get played in Control decks like Tickatus Warlock.
New Neutral Minion - Archdruid Naralex
Cheap Ysera that also guarantees you 2 Dream cards, which are very powerful that early into the game. This card reminds me a lot of Mankrik in that it's not super great, but can be slotted into any deck and feels fine.
New Neutral Minion - Selfless Sidekick
Doomhammer is the best use of this as it negates the Overload, but any big weapon that you want to tutor from your deck is a good pick.
Shroud of Concealment
The Dark-shroud clouds everything...
New Neutral Minion - Devouring Ectoplasm
One of the better Adventurer summoning cards. This is really sticky and the adventurer could be really annoying.
New Neutral Minion - Meeting Stone
Interesting. Won't see play in Standard, but Arena will love this card. Reminds me a lot of EVIL Totem.
Judgment of Justice
"Laughs in Hyena"
Seedcloud Buckler
Bubba-sized Frisbee
New Shaman Minion - Wailing Vapor
Reminds me a lot of Trogg, but without the broken 3/4 on turn 2. This is what will make Shaman OP.
New Shaman Spell - Perpetual Flame
If this only Overloads once, then it's amazing and will help Shaman become a real class again. If it overloads each cast, then it's garbage and makes my Think Hearthstone reddit designed it. Both seem like plausible Blizzard designs..
New Paladin Spell - Judgment of Justice
Alright, thanks for mentioning that! Kinda forgot they stopped using it. :)
Party Up!
Arbor Up:
I was hoping for Silverhands, why are you here?
New Neutral Minion - Meeting Stone
Hmm interesting card. I like the flavor of it though. It's kinda remeniscent of EVIL Totem, but it gives adventurers instead. Which are basicly worse lackeys. Hmm i feel like some decks MIGHT experiment with it, but outside of that i feel like were going to see it mostly in arena.
Man i wish we got some kind of build around card for adventurers. Just something that makes us WANT to play adventurers, something like Kargal Battlescar. Just some kind of reward for playing adventurers.. :P
I feel like we might get some kind of Adventurer Synergy in the future though. Seems weird if there going to give us this mechanic only to never support it. (Even though they have done similar things in the past, hello freeze shaman.) If were going to see adventurer synergy it's probably in another mini set this year.
Floecaster
Let's just hope he doesn't bring up Chilling insurance rates
New Shaman Minion - Primal Dungeoneer
3 mana tutor 2. This card isn't enough to make Shaman viable, but it's a very good start.
New Warlock Spell - Final Gasp
Mortal Coil that summons a 2/2 w/ effect. Warlock got a lot of good stuff this mini-set.
New Warlock Spell - Unstable Shadow Blast
This is amazing. Removes a big threat for cheap so you can develop behind it. This is outstanding.
94 Card Backs and 11 Hero Skins in Hearthstone Will be Purchasable for Gold in Patch 20.4 This Week
Yep, it was my mistake. I originally thought it read Aranna instead of Alleria... I'm just waiting for her to be re-released soon.