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  • Mutanus the Devourer and Guff Runetotem Join Hearthstone's Battlegrounds Alongside a New Demon Minion

    Staff

    Mutauns seems actually really insane ... you dont even have to buff anything, you just literally buy a 4/5 or a 4/4 and give those stats to something for free, and get 1 gold back ... this is essentially Rakanishu hero power, but you can snowball early game with it.

  • Malfurion Gets the Hearthstone Book of Heroes Treatment on June 22

    I really like this potrait but the problem I have with all Malf portraits is that he is too neon. He looks like he would be at home in a rave.

  • New Hunter Weapon - Venomstrike Bow

    It's not great, and I don't think there's much else to say about it. As a slower hunter deck, your health is precious, and if you use this to remove two big minions you're losing a lot of it.

  • All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2

    You got legitimate draw and another boardclear and the class already has access to a two turn 26-damage burst combo, so I don't think they're out of the picture.

  • Paladin Nerfs are Coming for First Day of School and Hand of A'dal!

    Four Oh My Yogg! nerf suggestions with brief commentary on my logic:

    Secret: After your opponent casts a spell, cast a random one that costs less. [AFTER; Doesn't trigger on 0-cost spells; Can't cast a 10-mana spell]

    Secret: After your opponent casts a spell, summon a random minion that costs less. [AFTER; AFTER; Doesn't trigger on 0-cost spells; Can't summon a 10-mana minion]

    Secret: When your opponent casts a spell on a minion, cast it on a new target. [Weaker Spellbender instead of a more powerful Counterspell]

    Secret: When your opponent casts a spell, summon random 1-cost minions equal to the spell's cost [WHEN; Doesn't trigger on 0-cost spells; A good board clear will kill the 1-cost minions; 1-cost minions often have good good battlecry effects rather than stats; Encourages testing small spells without a huge punish]

  • New Neutral Minion - Selfless Sidekick

    Quote From edennnnnn

    hilarious to compare this to hammer of the naaru. costs more mana, no taunt, procs secrets, deck building restriction.

    also i assume doesnt activate battlecries so especially terrible if used WITH hammer of the naaru.

  • New Mage Spell - Shattering Blast

    The obvious combo is with Frost Nova, but I can't think of any deck that would really want to do that right now. Fun idea, but the strength of freeze effects is that they lock the opponent out of their turn by giving them a full, useless board. Adding a board wipe to a deck that largely ignores the board doesn't give it that much of an advantage, especially when this card does nothing on its own.

  • New Mage Minion - Floecaster

    Not surprising we got 2 more Freeze related cards after seeing Frostweave Dungeoneer. This is weakest out of the three in my opinion. Not even sure this will make the cut if a Freeze deck will pop up. In Standard this might be necessary though, as you do need a way to bring your opponent to 0, and only freezing your oponnent won't get you there.

  • New Mage Spell - Shattering Blast

    Varden Dawngrasp or Cone of Cold + Shattering Blast is really good. However you actually need to freeze stuff, and we don't have enough ways to freeze stuff. As least it might make Frostweave Dungeoneer a bit better? 

    Shatter and Snap Freeze are absolute garbage, but maybe a card that can wipe and entire board might be good? Not sure though, and i honestly dont want Freeze mage to be good, because it's so unfun to play against. 

    In standard it probably will hardly see play for now, untill it gets more support. (pls no blizz.) The only deck that might slot it in is Hero Power Mage, just as a 1 off copy just to combo it with Varden Dawngrasp. 

    In wild it might see a bit more play, because of Frost Nova, Blizzard, Ray of Frost and debatably Ice Walker helping it out. Probably will see play in Highlander Mage decks, but thats it. APM mage 100% doesn't want this, because they will kill everything with Flamewaker damage instead.

  • New Demon Hunter Minion - Felrattler

    This is pretty nice, and gives demon hunters access to a cheap board clear that can also advance the board. If odd paladin is good, this is good.

  • How to Complete the Forged in the Barrens Mage XP Achievements

    I just wanna say Thank You for still using and reminding us how pretty old Jaina's portrait before the "nerf".

  • New Warrior Weapon - Whetstone Hatchet

    one of those "who gives a damn" cards that just isnt geared to support anything warrior is doing right now. where do you put this and why? 

  • New Hunter Spell - Serpentbloom

    Interesting, but using up a card just to make a 1-for-1 trade is a loss of card advantage. Combos with this will only ever be a board clear, but maybe that's enough.

  • Paladin Nerfs are Coming for First Day of School and Hand of A'dal!

    not at all. You were behind, sure, but only LIbram Paladin has the 1/3 and that deck is substantially slower so coming back from the Hand isn't that difficult.

    I'm not saying it didn't deserve to get nerfed, I'm just saying they're only scratching the surface of what allows Paladin to be this op.

  • New Demon Hunter Minion - Taintheart Tormenter

    It's the first ever good target for Pit Commander to pull. Finally, something that doesn't have Rush or have an end-of-turn effect that gets nullified.

  • New Demon Hunter Spell - Sigil of Summoning

    Surprisingly good. The two turn delay before attacking renders this useless for aggro, but two taunts for two mana has proven to be a semi-acceptable formula before, even though these come on a delay.

  • All Forged in the Barrens Mini-Set "Wailing Caverns" Card Reveals for June 2

    Hi, sorry to bother those that disliked; I am genuinely curios to the reason why everything I said was recieved so negatively? If you could elaborate so that I could improve myself in the future. That would great, thanks.

  • New Mage Spell - Shattering Blast

    I feel like this package is one that should first tested before we can really say anything about it. Looks fun to play, but is it good? I have my doubts.

  • Perpetual Flame

    This actually overloads every time it recasts, Celestalon confirmed it... oof

  • New Shaman Spell - Perpetual Flame

    Quote From MurlocAggroB

    The Overload: (1) is written after the recast this. If it Overloaded for each repeat, it would say "Deal 3 damage to an enemy minion and Overload: (1). If it dies, recast this."

    Keep in kind that "recast this" does not actually count as casting a spell. It's shorthand for "repeat this effect".

    alright that sounds plausible and I hope it's true.

  • Paladin Nerfs are Coming for First Day of School and Hand of A'dal!

    Hand of A'dal was very much a problem. Oh, you didn't remove that 1/3 on turn 1? Might as well concede.

  • New Demon Hunter Minion - Taintheart Tormenter

    Sure, why not? Big demon hunter isn't good, but cards like this can only help. The big problem isn't a lack of payoffs though, it's a lack of sustain tools and ways to cheat the minions out.

  • New Hunter Spell - Serpentbloom

    Hmm interesting card. But do you actually want to put this in your deck? It seems pretty good in some kind of Guardian Animals hunter deck just to give a Lake Thresher poisonous. Also it seems decent in some deathrattle Hunter lists alongside Augmented Porcupine.

    In wild i'm not sure if it sees play. Sure Dreadscale might become a good removal tool, but that's not going to make hunter viable in wild all of the sudden. Currently Hunter in Wild is in a similar position as Shaman in standard, the class is pretty bad and i honestly don't think Serpentbloom is going to fix that problem. 

    I kinda want to rate it 2 stars, but i'll settle on 3. Just because it's 0 mana, and 0 cost cards should NEVER be underestimated. 

  • New Warlock Spell - Unstable Shadow Blast

    very efficient removal but does warlock need it? best to destroy mid to late game minions at which point your cascading disasters already been corrupted once at least, dont see where this card goes

  • Book of Mercenaries Xyrella Goes Live on June 3, Guff Runetotem on June 15

    Alien milf tells all.