There are 59 pages (spoooooky!), just below the stickies, the page navigator, from page 1, links to: X, X, 2, 3, 4, 5, 6, 2
Whereas expected is probably more like: X, X, 2, 3, 4, 5, 6, 59
I think you may not be understanding how the pagination works, though please do correct me if I'm wrong.
The number that appears in the pagination square will always be the exact same as the page number that is in the link.
For myself, I see the following when visiting the card discussion forum for hearthstone:
As expected, they link as follows ([display in square] URL page number)
[<] Inactive
[1] Inactive
[2] 2
[3] 3
[4] 4
[5] 5
[...] 6
[59] 59
[>] 2
When I got to page 10 of the card discussion forum, I get this
And works as expected:
[<] 9
[1] 1
[...] 5
[10] 10
[...] 15
[59] 59
[>] 11
I do want to point out for absolute clarity that the < and > arrows will only ever go one page at a time. The code itself for the pagination template shows that every numbered square outputs the exact same number in the page id of the url.
Paladin? While Mage got a nerf, it wont stop no minion mage. The deck is strong without deck of lunacy. At 4 mana it will fit right in with the curve as the best spells it gives are 5 mana and up.
The Pen Flinger nerf might do more than you think. There were so many times where I just needed to hang on for one more turn to swing the match, but that chip damage to my face was just too much. Adding a bit of survivability goes a long way.
I can't believe Librams got off the hook. Claiming that the only paladin problem is the weapon and the flingers is a miss IMO. Flingers were a thing only because the constant 0 cost spells, why they did not think about that is above me.
It's probably the logic coded in the game. Perhaps the Sparkjoy Cheat casting the secret still counts as the player casting it, instead of the minion. Trolden showcased a bunch of weird interactions in his latest video: https://www.youtube.com/watch?v=auh2A6k7Rfw
Ah, so the main big idea is to deplete the deck and shuffle copies of big minions. There goes my stupid thinking of using Galakrond immediately.
Nope, don't have Unstable Element, I don't play Wild, and I still hold my last Dragon Year card (possibly the biggest help ever in completing like 50% of the rest). And yes, rogue has plenty draw tech to exhaust the deck. I'm going for it then. This is a big help. So much appreciated.
Sadly, the only achievements left are those with legendary card restriction.
btw, if you lack Brann you can always use Spirit of the Shark (1 turn of set up or you just discount it with Octo-bot)
With Sharpsight getting it's own VFX, does that mean that they will introduce a new keyword for "I can block units with elusive" or am I just reading too much into this?
You do realise that the paladin decks were all a lot stronger than the mage deck? Its only the Deck of Lunacy highroll that drove mage to having a positive winrate. Yes the rest of the cards are good, but they aren't broken.
it's not bad, but not sure if it counts. It actualy doesn't affect your hero, only heals and damages enemy hero.
It sure does. How else would the heal and damage triggers to the opponents?
I mean, it doesn't have symmetrical effect, the effect which is same for both players. It heals and damages your opponent. It triggers from healing and damage to your hero, but it doesn't damage nor heal you. That's how i see it at least.
I started playing again after a week and I've reached level 42. My quest tray is empty now though, so it's going to be tough to get to level 50 within the week unless I play every day.
Can't wait for the nerfs to go live. This Mage-Paladin meta is such an un-fun experience. No other deck is being allowed to shine by those two classes, which is more frustrating for me since I can't grind to 1,000 wins with DH without losing a lot of games. I hope Deathrattle DH becomes semi-viable after the nerfs hit.
I'm still nervous about Paladin, though. I don't think the nerfs to it were enough; it's still going to dominate the meta. Its libram toolkit is just waaay too overtuned that a couple of buffs to other classes might be necessary.
I am aware of Unnatural Power being stronger overall, but that would oversaturate my Core Set with Classic cards, and Seal of Blight has a similar functionality to that Epic card, even though the original Seal of Blight is in the same expansion cycle as Year of the Raven, where I added a Legendary weapon Totem of Chaos that gave +1 Spell Damage and reduced the Cost of cards in hand by (1).
this will be fixed tomorrow :( run to get those five win today guys !
Will you even be able to get 2500 weekly quest? I thought it was impossible earlier and got suprised,when I rerolled my 1750 quest into 2500 one at beginning of April. Got 2 weeks 3x 2500,so not going to complain.
Ah, so the main big idea is to deplete the deck and shuffle copies of big minions. There goes my stupid thinking of using Galakrond immediately.
Nope, don't have Unstable Element, I don't play Wild, and I still hold my last Dragon Year card (possibly the biggest help ever in completing like 50% of the rest). And yes, rogue has plenty draw tech to exhaust the deck. I'm going for it then. This is a big help. So much appreciated.
Sadly, the only achievements left are those with legendary card restriction.
"Jump to latest post" doesn't jump me to latest post.
I think you may not be understanding how the pagination works, though please do correct me if I'm wrong.
The number that appears in the pagination square will always be the exact same as the page number that is in the link.
For myself, I see the following when visiting the card discussion forum for hearthstone:
As expected, they link as follows ([display in square] URL page number)
When I got to page 10 of the card discussion forum, I get this
And works as expected:
I do want to point out for absolute clarity that the < and > arrows will only ever go one page at a time. The code itself for the pagination template shows that every numbered square outputs the exact same number in the page id of the url.
If Paladins Remain Dominant After Masters Tour Orgrimmar, We Can Expect More Nerfs - Or Buffs!
Paladin? While Mage got a nerf, it wont stop no minion mage. The deck is strong without deck of lunacy. At 4 mana it will fit right in with the curve as the best spells it gives are 5 mana and up.
If Paladins Remain Dominant After Masters Tour Orgrimmar, We Can Expect More Nerfs - Or Buffs!
Nah they have been like that for over a year, so it is not unexpected anymore
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
The Pen Flinger nerf might do more than you think. There were so many times where I just needed to hang on for one more turn to swing the match, but that chip damage to my face was just too much. Adding a bit of survivability goes a long way.
If Paladins Remain Dominant After Masters Tour Orgrimmar, We Can Expect More Nerfs - Or Buffs!
"That was unexpected!"
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
I can't believe Librams got off the hook. Claiming that the only paladin problem is the weapon and the flingers is a miss IMO. Flingers were a thing only because the constant 0 cost spells, why they did not think about that is above me.
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
That's because he called you looser. Don't take it personal.
PSA: Scabs Cutterbutter BUG
It's probably the logic coded in the game. Perhaps the Sparkjoy Cheat casting the secret still counts as the player casting it, instead of the minion. Trolden showcased a bunch of weird interactions in his latest video: https://www.youtube.com/watch?v=auh2A6k7Rfw
Achievement Hunting: Forged in the Barrens edition
btw, if you lack Brann you can always use Spirit of the Shark (1 turn of set up or you just discount it with Octo-bot)
We're Getting FX Updates in Legends of Runeterra's Upcoming 2.6.0 Patch
I love the Irelia theme in the background.
With Sharpsight getting it's own VFX, does that mean that they will introduce a new keyword for "I can block units with elusive" or am I just reading too much into this?
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
Especially if the cards were designed to be a niche tech choice rather than common staples.
Go Hard 2.0
Why even have Go Hard at all if you're only including one copy?
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
They were not busted, but if a minion is included in nearly every meta Deck it is just bad for the game overall.
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
So. Much. Greed.
Sharing Is Caring - Card Design Competition Discussion Thread
Rework it a little. And change the wording. As always. Thanks for all feedbacks.
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
They could just run the libram weapon tbh thats a lot of damage to the face
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
You do realise that the paladin decks were all a lot stronger than the mage deck? Its only the Deck of Lunacy highroll that drove mage to having a positive winrate. Yes the rest of the cards are good, but they aren't broken.
Sharing Is Caring - Card Design Competition Discussion Thread
I mean, it doesn't have symmetrical effect, the effect which is same for both players. It heals and damages your opponent. It triggers from healing and damage to your hero, but it doesn't damage nor heal you. That's how i see it at least.
Rewards Track: Current progress 2.0
I started playing again after a week and I've reached level 42. My quest tray is empty now though, so it's going to be tough to get to level 50 within the week unless I play every day.
Can't wait for the nerfs to go live. This Mage-Paladin meta is such an un-fun experience. No other deck is being allowed to shine by those two classes, which is more frustrating for me since I can't grind to 1,000 wins with DH without losing a lot of games. I hope Deathrattle DH becomes semi-viable after the nerfs hit.
I'm still nervous about Paladin, though. I don't think the nerfs to it were enough; it's still going to dominate the meta. Its libram toolkit is just waaay too overtuned that a couple of buffs to other classes might be necessary.
Hearthstone's Pen Flinger Can No Longer Attack Face, Watch Posts Nerfed, and More! Forged in the Barrens Nerfs Arrive Tomorrow
They could at least make more voice lines for him (there are minions with multiple attack lines)
- Hey loser, - Hey sucker, - Hey dud, - Hey you failure, - Hey wrecked
[New Class] Witch Doctor
I am aware of Unnatural Power being stronger overall, but that would oversaturate my Core Set with Classic cards, and Seal of Blight has a similar functionality to that Epic card, even though the original Seal of Blight is in the same expansion cycle as Year of the Raven, where I added a Legendary weapon Totem of Chaos that gave +1 Spell Damage and reduced the Cost of cards in hand by (1).
Sharing Is Caring - Card Design Competition Discussion Thread
Howto: Win-5-Ranked Weekly Quest twice
Will you even be able to get 2500 weekly quest? I thought it was impossible earlier and got suprised,when I rerolled my 1750 quest into 2500 one at beginning of April. Got 2 weeks 3x 2500,so not going to complain.
Achievement Hunting: Forged in the Barrens edition
Ah, so the main big idea is to deplete the deck and shuffle copies of big minions. There goes my stupid thinking of using Galakrond immediately.
Nope, don't have Unstable Element, I don't play Wild, and I still hold my last Dragon Year card (possibly the biggest help ever in completing like 50% of the rest). And yes, rogue has plenty draw tech to exhaust the deck. I'm going for it then. This is a big help. So much appreciated.
Sadly, the only achievements left are those with legendary card restriction.
Our Thoughts on Hearthstone's First Forged in the Barrens Balance Update Coming on April 13
Will we get a dust refund for the Kargal Battlescar after nerfs of watch post's ... These cards are closely related.