Wow - just did this and it worked for me as well! This is neat a little trick, but it really seems like it shouldn't work. I imagine one of these days Blizzard will remove this.
Well, its not like it wasn't expected. Big patch = big bugs. Hopefully they clear this up quickly, and maybe compensate us for this day one deluge of bugs? Don't hold your breath, its quite unlikely.
At the moment, Im able to connect to games using non-golden core cards. If you have a golden core card in your deck list chances are good you'll meet with the usual 'unable to connect' message. You got to be really careful when picking your the core cards, I mean there's currently four sets of the same card (2 golden from your collection, 2 awarded from core) currently hanging in the collection book.
This also worked once for me this week. I wouldn’t go so far as to call it “confirmed” but that is three separate people. I wonder if this will be considered a bug and they’ll fix it later, or if it’s intended.
People seem to like the Mage Secret more. So I'll repost them with some wording change:
Wormhole is nerfed to only has 2 Secrets and add the Arcane tag. Shattered Image got a slight rewording.
Feedback:
Show Spoiler
@Nirast: This one seem degenerate with Secret synergy as well as against non-hyper aggessive deck.
@Wailor: Seem like something that would restore 1-8 Health on average. Most OTK deck will deal more than 30 damage.
@KANSAS: I like the card a lot but the wording should be 3 or more of your minions since the wording right now don't take into account board clear that wipe out multiple minions.
@cydonianknight: I like it. Great flavor and effect that isn't degenerate like the other ideas post on here.
@Fedrion: Second and original Cauterize is the most balance of the bunch since you will have to think about when to play it.
@Dermostat: Extremely OP given that at worst it is a 2 mana 4/4. Rogue isn't known for wide board either, so this also out of flavor for the class.
@Lundy: Well, this will be a strong contender for the second round. How would the Devouring Hunger option resolve though?
@Grumpymonk: Excellent effect but need a name change. Why would Trick of the Trade involve with playing cards and obtaining Treasure?
"Evergreen" is not a spectrum; it's binary. A set is either evergreen or it isn't. The fact that they could change out literally every card next year means it isn't.
woah, feel nice to speed boost to level 20 with extra quests that I haven't touch from Monday. I'm pretty sure gonna get that slow ascending later on higher level.
Reading posts from around the internet, bugs are swarming everywhere. Classic packs lacked Hall of Fame cards, now they are disabled, matchmaking doesn't work with golden cards, some individual cards are buggy (Scorch deals 3 for some reason, Rinling's Rifle can cast only 2 secrets, etc.), some Shaman skins have the new totem, some don't, Practice mode doesn't work, etc. It's a real shame that QA did not do its proper job. I know they have home office, but some of these are extremely basic issues that most of the playerbase will encounter. I hope they are able to fix these ASAP.
Removing the golden cards worked for me and i was able to get into enough games to get the 5 ranked wins. You need a lot of patience and this isn't really acceptable. Also, i opened my classic packs and didn't obtain any of the Hall of Fame cards. I even got a golden legendary from the golden pack but it turned out to be Hogger. I don't know if there was a possibility of Ragnaros or Sylvanas showing up but if that was the case then i can't do anything other than feel bad about it.
Those bugs didn't appear in the pre-release streamer event, so it's save to assume that there are some unintendet behaviors specifically on the live servers.
You need to try again and again... the game crashes even if your deck is OK but your opponent had a golden core card. Some games took me like 10 tries until it connects.
There is also a bug with Classic packs kept over from old brawls - I wanted to open them on launch day along with the new ones but they do not work. I flick the pack to the opening spot and nothing happens.
I guess they willl refund at least partially these pack
see the thing is ... that with silverleaf poison. ... it is bugged...when you shuffle kingsbane in your deck and then you attack again it draws 2 instead of one card...so you draw...and you draw...and you draw...like infinitely...
Yeah I just noticed it as well... It should definitely not work like that.
I discovered a new bug: Ring Toss only allows me to pick between Rigged Faire Game, Oasis Ally and Netherwind Portal, so it seems secrets from the core set are not in the discovery pool. It might be the case with other discover cards as well.
This one's a tough one, but I think I'm pleased with the design I came up with here:
Feedback, going newest to oldest. It says something when I wouldn't want to see any of the cards in the actual game.
Show Spoiler
Wailor: Not sure this is intentional, but this would also restore your enemy minions. Which I'm frankly ok with, since the alternative is incredibly annoying.
bananenparty: Does this prevent your opponent from casting it? It should say 'instead' if so. Otherwise, love the design! GIVE ME YOUR PUZZLE BOX!
KANSAS: Good design, pretty nuts in Dude Pally. Perhaps 4 minions is more balanced, or 3 in the same turn. [Hearthstone Card (Grave Vengance) Not Found] may be a little much (especially since it's KotFT exclusive), I'd go with good ol' Truesilver Champion.
cydonianknight: Eh, don't think the effect warrants being a legendary. Would be good with Tirion Fordring, but most other Pala Legendaries I can think of are Battlecries. Also, how would this work with High Priest Thekal? Would it trigger at the start of your turn, or would you have to go back above 10 and then be reduced by the enemy.
Fedrion: I like the Spell Damage version the most. Requires you to build your deck around it, and it's pretty strong, while not that hart to play around (assuming it doesn't trigger if you take no damage). I'd just add a comma after the word 'turn'.
BasilAnguis: I hate this! But it seems balanced enough. Not sure if making it 3 Secrets would make the card too hard to trigger.
Dermostatic: Looks good. Really punishes players who play a lot of cards in a turn.
anchorm4n: Big AoE kill like this for 2, even if conditional… Not sure what to say. Then again, Paladin just got an insta-kill Secret, so I guess it might be ok.
grumpymonk: Honestly, compared to the other "play 3 cards" secrets, this is really weak, even with the power level of the treasures. Maybe add 2 of them to your hand.
shatterstar1998: I think Wormhole is the most balanced of the bunch, since you get one more Secret than Ring Toss, but you have to wait a turn, and they're all random.
Lundy: Interesting concept, and more fun than Ice Block. Looking forward to this being triggered by Arcane Missiles, triggering this, the the Box effect, and then, after it fails to heal me, getting killed by the rest of the Missiles resolving :p
linkblade91: Not a bad idea, seems pretty balanced on paper.
Demonxz95: On the strong side, but I don't think it's busted. It's certainly not as obnoxious as Ice Block, and your opponent has time to react to the 10/10. I'd say it's fairly balanced.
Wow, really good patch! Feels like a small expansion almost.
I like all nerfs and buffs. My favourite buff - Dreg Dredgers - I just really like this card. Shadow Assassin also nice. I need to test how Jarvan will work now.
Aphelios and TF nerfs well deserved.
Lab of Legends update - highly appreciated, my favourite lab.
There is also a bug with Classic packs kept over from old brawls - I wanted to open them on launch day along with the new ones but they do not work. I flick the pack to the opening spot and nothing happens.
Forged in the Barrens Archetype Additions
Neeru warlock? Or destroy your deck warlock? Something to do with that archetype as none of the current warlock archetypes fit it.
I found multiple decks with this:
https://outof.cards/hearthstone/decks/24864-go-deck-yourself
https://outof.cards/hearthstone/decks/23595-turbo-neeru-warlock
https://outof.cards/hearthstone/decks/25330-zephrys-neeru-warlock
Howto: Win-5-Ranked Weekly Quest twice
Wow - just did this and it worked for me as well! This is neat a little trick, but it really seems like it shouldn't work. I imagine one of these days Blizzard will remove this.
Pack Opening Thread -Barren Edition
158 packs here (preorder+gold) +5 golden packs from the preorder which I do not account for here:
But I did get my Go-To Legendaries already before opening any packs as part of the preorder, so I guess I'm fine with it
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Well, its not like it wasn't expected. Big patch = big bugs. Hopefully they clear this up quickly, and maybe compensate us for this day one deluge of bugs? Don't hold your breath, its quite unlikely.
At the moment, Im able to connect to games using non-golden core cards. If you have a golden core card in your deck list chances are good you'll meet with the usual 'unable to connect' message. You got to be really careful when picking your the core cards, I mean there's currently four sets of the same card (2 golden from your collection, 2 awarded from core) currently hanging in the collection book.
[FitB] Wild Aggro Priest
But this isn't Wild... it's only Standard cards?
Pack Opening Thread -Barren Edition
Since no one did this yet, let me start!
111 packs bought with gold.
Completed the commons in 29, the rares in 56.
22 epics, one of which is golden.
9 legendaries, one of which is a golden Kazakus, Golem Shaper.
I'm very happy with the results, and I wish you were as lucky.
Howto: Win-5-Ranked Weekly Quest twice
This also worked once for me this week. I wouldn’t go so far as to call it “confirmed” but that is three separate people. I wonder if this will be considered a bug and they’ll fix it later, or if it’s intended.
Even More Top Secret - Card Design Competition Discussion Thread
People seem to like the Mage Secret more. So I'll repost them with some wording change:
Wormhole is nerfed to only has 2 Secrets and add the Arcane tag. Shattered Image got a slight rewording.
Feedback:
@Nirast: This one seem degenerate with Secret synergy as well as against non-hyper aggessive deck.
@Wailor: Seem like something that would restore 1-8 Health on average. Most OTK deck will deal more than 30 damage.
@KANSAS: I like the card a lot but the wording should be 3 or more of your minions since the wording right now don't take into account board clear that wipe out multiple minions.
@cydonianknight: I like it. Great flavor and effect that isn't degenerate like the other ideas post on here.
@Fedrion: Second and original Cauterize is the most balance of the bunch since you will have to think about when to play it.
@Dermostat: Extremely OP given that at worst it is a 2 mana 4/4. Rogue isn't known for wide board either, so this also out of flavor for the class.
@Lundy: Well, this will be a strong contender for the second round. How would the Devouring Hunger option resolve though?
@Grumpymonk: Excellent effect but need a name change. Why would Trick of the Trade involve with playing cards and obtaining Treasure?
Forged in the Barrens Launch Survival Guide - Everything You Need to Know & Day 1 Decks to Try
"Evergreen" is not a spectrum; it's binary. A set is either evergreen or it isn't. The fact that they could change out literally every card next year means it isn't.
Rewards Track: Current progress 2.0
woah, feel nice to speed boost to level 20 with extra quests that I haven't touch from Monday. I'm pretty sure gonna get that slow ascending later on higher level.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Reading posts from around the internet, bugs are swarming everywhere. Classic packs lacked Hall of Fame cards, now they are disabled, matchmaking doesn't work with golden cards, some individual cards are buggy (Scorch deals 3 for some reason, Rinling's Rifle can cast only 2 secrets, etc.), some Shaman skins have the new totem, some don't, Practice mode doesn't work, etc. It's a real shame that QA did not do its proper job. I know they have home office, but some of these are extremely basic issues that most of the playerbase will encounter. I hope they are able to fix these ASAP.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Removing the golden cards worked for me and i was able to get into enough games to get the 5 ranked wins. You need a lot of patience and this isn't really acceptable. Also, i opened my classic packs and didn't obtain any of the Hall of Fame cards. I even got a golden legendary from the golden pack but it turned out to be Hogger. I don't know if there was a possibility of Ragnaros or Sylvanas showing up but if that was the case then i can't do anything other than feel bad about it.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Those bugs didn't appear in the pre-release streamer event, so it's save to assume that there are some unintendet behaviors specifically on the live servers.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Basically similar to the new core Nozdormu... works only if both decks fulfill the criteria
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
You need to try again and again... the game crashes even if your deck is OK but your opponent had a golden core card. Some games took me like 10 tries until it connects.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Like... these are very basic bugs... how that they were not tested??
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
I guess they willl refund at least partially these pack
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
that would explain why ringlings rifle only offers two secrets
Kingsbane
Yeah I just noticed it as well... It should definitely not work like that.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
I discovered a new bug: Ring Toss only allows me to pick between Rigged Faire Game, Oasis Ally and Netherwind Portal, so it seems secrets from the core set are not in the discovery pool. It might be the case with other discover cards as well.
Even More Top Secret - Card Design Competition Discussion Thread
This one's a tough one, but I think I'm pleased with the design I came up with here:
Feedback, going newest to oldest. It says something when I wouldn't want to see any of the cards in the actual game.
Wailor: Not sure this is intentional, but this would also restore your enemy minions. Which I'm frankly ok with, since the alternative is incredibly annoying.
bananenparty: Does this prevent your opponent from casting it? It should say 'instead' if so. Otherwise, love the design! GIVE ME YOUR PUZZLE BOX!
KANSAS: Good design, pretty nuts in Dude Pally. Perhaps 4 minions is more balanced, or 3 in the same turn. [Hearthstone Card (Grave Vengance) Not Found] may be a little much (especially since it's KotFT exclusive), I'd go with good ol' Truesilver Champion.
cydonianknight: Eh, don't think the effect warrants being a legendary. Would be good with Tirion Fordring, but most other Pala Legendaries I can think of are Battlecries. Also, how would this work with High Priest Thekal? Would it trigger at the start of your turn, or would you have to go back above 10 and then be reduced by the enemy.
Fedrion: I like the Spell Damage version the most. Requires you to build your deck around it, and it's pretty strong, while not that hart to play around (assuming it doesn't trigger if you take no damage). I'd just add a comma after the word 'turn'.
BasilAnguis: I hate this! But it seems balanced enough. Not sure if making it 3 Secrets would make the card too hard to trigger.
Dermostatic: Looks good. Really punishes players who play a lot of cards in a turn.
anchorm4n: Big AoE kill like this for 2, even if conditional… Not sure what to say. Then again, Paladin just got an insta-kill Secret, so I guess it might be ok.
grumpymonk: Honestly, compared to the other "play 3 cards" secrets, this is really weak, even with the power level of the treasures. Maybe add 2 of them to your hand.
shatterstar1998: I think Wormhole is the most balanced of the bunch, since you get one more Secret than Ring Toss, but you have to wait a turn, and they're all random.
R: No
Lundy: Interesting concept, and more fun than Ice Block. Looking forward to this being triggered by Arcane Missiles, triggering this, the the Box effect, and then, after it fails to heal me, getting killed by the rest of the Missiles resolving :p
linkblade91: Not a bad idea, seems pretty balanced on paper.
Demonxz95: On the strong side, but I don't think it's busted. It's certainly not as obnoxious as Ice Block, and your opponent has time to react to the 10/10. I'd say it's fairly balanced.
Urf Cosmetics Are Coming to Legends of Runeterra + Big Balance Changes! Patch 2.5.0 Notes
Wow, really good patch! Feels like a small expansion almost.
I like all nerfs and buffs. My favourite buff - Dreg Dredgers - I just really like this card. Shadow Assassin also nice. I need to test how Jarvan will work now.
Aphelios and TF nerfs well deserved.
Lab of Legends update - highly appreciated, my favourite lab.
And lastly - cosmetics look really good.
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
There is also a bug with Classic packs kept over from old brawls - I wanted to open them on launch day along with the new ones but they do not work. I flick the pack to the opening spot and nothing happens.
Forged in the Barrens Archetype Additions
Not calling Handbuff Warrior Montage Warrior....opportunity missed
Forged in the Barrens Matchmaking Issue: Games Failing to Start - Blizzard is Working on It
Yeah I just got 1 game in and won, no star awarded, and back to getting an error. Not using any core cards or goldens.