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  • Fun at the Crossroads

    Staff Pro

    Also, y'all the best community members a site could ever have. Always so understanding and for the most part, everyone gets along which is always happy to see =)

  • Fun at the Crossroads

    Staff Pro

    Yeah, card reveal season gets tough. Really, I should have gotten Demon to work on clues for us since he loves helping with site events wherever possible since my brain just goes to mush for a week.

    We will definitely put out some site achievements that can work as a bit of a scavenger hunt, and one that will always be available to everyone instead of a limited-time thing. I'm going to see what I can do about that this weekend

  • Fun at the Crossroads

    Staff Pro

    Giveaway winners announced! The full list of entries is in there as well or you can click here to see them.

    We had 12 disqualifications. Not bad, but I'm disappointed that some people want to try and ruin a good thing.

    Thank you to Blizzard for giving us the bundles to giveaway!

  • Out of Cards Forged in the Barrens Giveaway Results!

    Congratulations to Bananenparty and SilverWolf!

  • Sylvanas Windrunner Hunter Hero + Banshee Queen Card Back and Awesome Blossom Card Back Are Now Available in the Hearthstone Shop

    Yes. I don't own the rape face tree skin yet :D

  • Inconsistent Spell Schools

    Druids have a spec called balance, which switches between being empowered by a full moon and a new moon. The new moon empowers all the astral damage balance druids do. This is represented as arcane damage in WoW. the full moon empowers all the natural damage the balance druid can do. it is literally called natural damage in-game. 

    This had to be written quickly and crappily because I am busy atm, but the spell schools for the solar and lunar eclipse are actually correct.

  • Reviewing Hearthstone's New Mage Cards Arriving in Forged in the Barrens

    when you gona announce giveaway winners?

     

  • New Neutral Minion - Crossroads Watch Post

    This is the only watch post whose effect isn't standalone, which probably makes it the worst watch post. The effect is board-centric and even somewhat aggressive, but no aggressive deck wants to run a minion that can't attack and no control deck will consistently have a board to care about the effect.

  • Reviewing Hearthstone's New Mage Cards Arriving in Forged in the Barrens

    Refreshing Spring water is so strong that I'm not sure of removing it and adding Kazakus, but I may be wrong. Nice deck idea.

  • Inconsistent Spell Schools

    Colour-blindness definitely accounts for some of them (Rain of Fire and Dark Skies are a sickly fel green, and I suspect the orange of Rafaam's Scheme is what motivated it's fire tag. Though I agree with you that the latter is wrong).

    I'm pretty sure the colour of the magic accounts for a few other odd ones too, such as Webweave's purple.

    I'm going to have to argue against you on Shadow Council though. You're dangerously close to being inconsistent yourself: does the card name/art matter more than the reality of what the spell is doing/representing? Anyway, I'm not really sure it should have a school at all since the shadow council was a physical group of orcs and ogres, and was not magically conjured. 

    All in all I agree there's a bit of tidying up to do. I suppose that's not surprising when a lot of spells were never designed with spell schools in mind so past artistic liberties can now cause problems.

  • New Neutral Minion - Venomous Scorpid

    This is basically a mix between Vulpera Scoundrel and Primordial Explorer. Venomous Scorpid helps generate value and can trade into any minion, unlike Scoundrel. This almost demands the opponent to have in-hand removal to remove it, which means your Scorpid consumed an in-hand resource while you generated an in hand resource. I think this easily fits into Priest, but I could also see this in other slower decks from other classes since Scorpid is an annoying and resource efficient minion.

  • Inconsistent Spell Schools

    Quote From TheDynamicBandit

    I'll let someone else make the obligatory "consistently inconsistent" joke. 

    Really cool analysis, I wonder if there is some kind of motivation. I'm trying to think of a standard that makes corrupting mist a shadow spell but doesn't include corruption and I'm drawing a blank. 

    Corrupting an entire board is evil but corrupting a single minion isn't quite evil enough

  • Warsong Wrangler

    Does anybody know whether or not it is a copy this adds to your hand? It straight up draws the card, doesn't it?

  • MY DEAR WATSON

    I have also had a buggy experience with the new achievements. I recently completed a warrior achievement that required you to play as a warrior, as a mage. 

  • Inconsistent Spell Schools

    I'll let someone else make the obligatory "consistently inconsistent" joke. 

    Really cool analysis, I wonder if there is some kind of motivation. I'm trying to think of a standard that makes corrupting mist a shadow spell but doesn't include corruption and I'm drawing a blank. 

  • Patch issues: permanent Achievements '!'-sign / Wrong achievement gained

    Quote From Synnr7

    I had to do some scrolling but I found all the achievements. The last ones where in the collection part. On the left side all the old expansions are shown. Go up and down that and there may be a few. I think mine was the demon hunter initiate set. But look through that.

     

    Thank you. It were the Pirates/Murloc ones for Classic.

  • Inconsistent Spell Schools

    So out of curiosity I was looking through all the old expansion to see which spells got updated with spell schools to figure out what the standards are.


    Unsurprisingly I stumbled over a handful of inconsistencies (or just stuff that I don't understand because I'm missing the WoW connection).

     

    For the purpose of discussion I'll list my findings here and you can tell me why I'm wrong:

     

    Feral Spirit has no spell school, Dragon's Pack however is a Nature spell, despite them both being effectively the same thing.

    Lesser Emerald Spellstone is a Nature Spell for some reason, despite no other Beast summoning spells are like this (I can only assume the argument would be that it is a relic imbued by Nature magic)

    Lunar Eclipse is an Arcane spell (like all astral spells), but Solar Eclipse is a Nature spell (are sun-related spells Nature damage in WoW?)

    Corrupting Mist is a Shadow spell while Corruption, the OG spell has no school.

    Spirit Echo somehow qualifies as a Nature spell, while stuff like Ancestral Spirit or Soul of the Murloc don't.

    Rafaam's Scheme is a fire spell for some reason, when all other Imp summoning spells ([Hearthstone Card (Summoning Circle) Not Found] and the ranked spell) are Fel spells

    Inner Fire and Focused Will aren't Holy/Shadow spells respectively (is there some Priest skillset that involves mental training that isn't related to the LIght/Void?)

    Bloodbloom is a Shadow spell when all other plant related spells are Nature (like Hallucination)

    Rain of Fire and Dark Skies are Fel spells. Now I'm a bit colorblind so maybe this makes sense if both of them shoot green fire, but to me it always looked like regular Fire.

    Lesser Ruby Spellstone is a Fire spell. I guess they were going for color coding with those, but it just feels like a bit of a stretch.

    Subdue is not a HOly spell. Maybe it was neever supposed to be, but it always felt like on to me.

    Convert is not a Shadow spell, which is weird seeing the artwork and how it clearly implies mind control shenanigans.

    Webweave is for some bizarre reason a Shadow spell, which becomes even weirder considering Spreading Plague is Nature as you would expect.

    Oh My Yogg! is a Shadow spell, which is strang considering all the other Old GOd relics from Darkmoon Faire have no spell school.

    Shadow Council is a Fel spell. I know this makes sense due to the nature of the spell, but it bothers me to no end seeing how every other spell with "Shadow" in the name belongs to that school.

     

    So that's what I've got so far. Anybody else got opinions on this?

     

  • Reviewing Hearthstone's New Mage Cards Arriving in Forged in the Barrens

    I think Even Mage is going to be the first wild deck I try. This expansion is giving it so much support, I think it's worth a try.

  • MY DEAR WATSON

    Achievements are super buggy these days, I don't think anyone knows what is happening there exactly.

  • MY DEAR WATSON

    After the new patch I got this Shaman achievement: PLAY AN ELEMENTAL 5 TURNS IN A ROW.

    Nice ... but ... I was playing a BIG PRIEST in WILD ... and there were no elemental in my deck ... any idea what happened ?

  • Forged in the Barrens & Core Set Legendary Card Musical Stingers

    Tavish Stormpike finally brings the Ironforge theme to Hearthstone! Noice.

  • New Mage Spell - Wildfire

    On it's own is not something amazing, but probably this will form the backbone of Hero Power Mage deck.

  • demon hunter pack?

    That's what mine is showing also. 

    Glad to see someone else has these issues, but It'd be better if no-one had them :)

  • Reviewing Hearthstone's New Rogue Cards Arriving in Forged in the Barrens

    Staff Pro

    We have articles coming for every class! Expect them over the next few days as they trickle out =)

    Also this is the Rogue one :

  • Patch issues: permanent Achievements '!'-sign / Wrong achievement gained

    Thank you for your answers. I will see if I overlooked somethink, but I believe I checked twice yesterday. Perhaps I can provide a screenshot.