I like this. If it only buffed the hand and deck I'd call it dead, but letting you buff your board as well means you can get at least some value straight away instead of wasting a turn investing.
This seems pretty slow. I don't expect you'll ever see much value from this, as it just doesn't have much chance of surviving, especially if you don't get it on exactly turn 1 or 2.
As my late grandfather used to say, "put me down for a dozen!" I'm glad it doesn't lower the cost to (0), because that would be a little too crazy. But in any mage deck with a decent amount of card generation, this is a staple.
Difficult to ascertain exactly how good this is without knowing the full list of Holy spells, but if there's at least a few good ones (like the Librams?) then this is a solid draw card.
Tharrr she be, matey! Good stats, and a decent effect. I don't see a reason not to run this in a weapon centric deck, and I imagine I'd throw it into most pirate decks, as well.
New Priest Minion - Void Flayer
Spell priest/hand priest might be decent.
New Paladin Minion - Northwatch Commander
This is a neat idea for a Secret synergy, but I just don't see the pieces falling into place to make a cohesive deck.
New Priest Minion - Lightshower Elemental
Strong card for heal priest.
New Shaman Spell - Nofin Can Stop Us
arguably ok card
New Priest Spell - Condemn (Rank 1)
Another aoe spell for Priest....
New Mage Spell - Oasis Ally
Mage can always use more Secrets, especially ones with new triggers for Standard. 3 mana Water Elemental is good.
I'm Forging into the Barrens! The Horde Has Sent a War Supply Crate to My Location (Thanks Blizzard)
Congratulations Flux! Maybe we'll get a card reveal at this rate and a lot of wishing, lol.
New Priest Minion - Priest of An'she
Good synergy with cheap heals. 5 mana 8/8 taunt is strong.
New Neutral Minion - Gold Road Grunt
Needs absolutely rush to be good
New Paladin Weapon - Sword of the Fallen
Seems alright, but I don't think Paladin wants to play enough Secrets in Standard to make this worth it. I honestly don't even think Wild wants this.
New Priest Minion - Serena Bloodfeather
Perfect card for those who like to do math.
New Priest Minion - Xyrella
Could this be the start of the heal/damage archetype? Priest is is need of a new archetype.
New Paladin Spell - Invigorating Sermon
I like this. If it only buffed the hand and deck I'd call it dead, but letting you buff your board as well means you can get at least some value straight away instead of wasting a turn investing.
New Priest Minion - Soothsayer's Caravan
If your opponent will leave it on field is a real risk for him
New Paladin Minion - Soldier's Caravan
This seems pretty slow. I don't expect you'll ever see much value from this, as it just doesn't have much chance of surviving, especially if you don't get it on exactly turn 1 or 2.
New Shaman Minion - Firemancer Flurgl
surprised to see aoe for murlocs. decent card
New Mage Minion - Arcane Luminary
As my late grandfather used to say, "put me down for a dozen!" I'm glad it doesn't lower the cost to (0), because that would be a little too crazy. But in any mage deck with a decent amount of card generation, this is a staple.
New Paladin Spell - Galloping Savior
Rat Trap being a 6/6 is way, way better than a 3/4 Taunt. Unless Paladin wants to throw every Secret they can in a deck, I don't see this working out.
New Druid Spell - Pride's Fury
Eh... 3 health buff... at least is for 4 mana
New Shaman Minion - South Coast Chieftain
if murloc shaman exists, this card will be pretty good
New Neutral Minion - Death's Head Cultist
Anti-aggro at its finest. Face hunters won't be quaking in their boots, but it's still a decent setback.
New Mage Minion - Arcane Luminary
It's a good spell budget!
New Paladin Minion - Knight of Anointment
Difficult to ascertain exactly how good this is without knowing the full list of Holy spells, but if there's at least a few good ones (like the Librams?) then this is a solid draw card.
New Neutral Minion - Death's Head Cultist
Might take away some of the pain from Darkspear Berserker. Too bad the costs of this and that aren't reversed.
New Neutral Minion - Ratchet Privateer
Tharrr she be, matey! Good stats, and a decent effect. I don't see a reason not to run this in a weapon centric deck, and I imagine I'd throw it into most pirate decks, as well.