Beast Druid's time to shine? I don't see it, but that sort of cost reduction could lead to some wacky combo I guess. Feels like Druid just has way better things to do though.
I mean, this card is baseline great and just gets better and better the more synergies you pile onto it. I love it, probably one of my favourite cards of the expansion.
I don't know that you run this in any deck that cares about hitting turn 10, honestly, so it's basically just 1 mana +2 Attack, occasionally +3. That's alright, but nothing to write home about.
Here's my possible cards for this comp. 2 of them are cards which I had in gallery (they may also reveal my Hearthpwn identity to someone), while Black Lotus was made especially for this comp.
Black Lotus is for some super combo OTK. Fungal Guard was made as a card for a set, so may look kinda bland without the context, but it feels quite ok anyway, want to hear opinions. Fungal Alchemist is a minion with changing stats - it has aggresive stats on your turn and defensive stats on opponent's turn.
I'll try to give feedback within the next 24 hours, I just don't have much time this week.
I mean... what? I don't have the brains to figure out if this card is good or bad or just plain silly. I think if you build your deck right it almost always benefits you more than the opponent... but I honestly don't know.
Control decks will love this. 'Random' doesn't mean random when you pick off your opponent's board to get it to the right size for this. I don't see it being a problem card, but it's good.
You're always going to feel gutted when this dies without triggering the Frenzy, but as is it seems like a great card. Even if you just remove a small minion and get a 6/7 Taunt that's already done a great job.
I love the idea of this card, it's a great twist on Secret synergy - but I just don't know that I want to run a bunch of Secrets in Standard, even with this as a payoff.
Spider Tank with upside is always my thought when I see these stats. This upside seems decent enough, but I don't know what you're stalling into in Standard with this and Frost cards.
New Druid Spell - Living Seed (Rank 1)
Beast Druid's time to shine? I don't see it, but that sort of cost reduction could lead to some wacky combo I guess. Feels like Druid just has way better things to do though.
New Neutral Minion - Talented Arcanist
Troll power Is not a damage thing anymore?
New Mage Minion - Reckless Apprentice
I mean, this card is baseline great and just gets better and better the more synergies you pile onto it. I love it, probably one of my favourite cards of the expansion.
New Warlock Minion - Neeru Fireblade
once the fatigue starts ticking, not sure this card will be enough to win the game
New Warlock Minion - Barrens Scavenger
Good if you don't mill it yourself lol
New Demon Hunter Spell - Fury (Rank 1)
I don't know that you run this in any deck that cares about hitting turn 10, honestly, so it's basically just 1 mana +2 Attack, occasionally +3. That's alright, but nothing to write home about.
Cross-Pollination - Card Design Competition Discussion Thread
Here's my possible cards for this comp. 2 of them are cards which I had in gallery (they may also reveal my Hearthpwn identity to someone), while Black Lotus was made especially for this comp.
Black Lotus is for some super combo OTK. Fungal Guard was made as a card for a set, so may look kinda bland without the context, but it feels quite ok anyway, want to hear opinions. Fungal Alchemist is a minion with changing stats - it has aggresive stats on your turn and defensive stats on opponent's turn.
I'll try to give feedback within the next 24 hours, I just don't have much time this week.
New Warrior Minion - Whirling Combatant
A risky skipper that not kills himself for now
New Warlock Minion - Barrens Scavenger
no faith in it
New Druid Spell - Celestial Alignment
I mean... what? I don't have the brains to figure out if this card is good or bad or just plain silly. I think if you build your deck right it almost always benefits you more than the opponent... but I honestly don't know.
Big Duels Content Update Coming In Patch 20.0 - New Treasures, Card Bans, New Unlock Criteria, Play With Barrens Cards Early
Yep. One of the most interesting parts and they don't give us details... typical.
New Warlock Minion - Apothecary's Caravan
Good if just could stay alive!
New Mage Spell - Flurry (Rank 1)
Control decks will love this. 'Random' doesn't mean random when you pick off your opponent's board to get it to the right size for this. I don't see it being a problem card, but it's good.
New Druid Minion - Druid of the Plains
You're always going to feel gutted when this dies without triggering the Frenzy, but as is it seems like a great card. Even if you just remove a small minion and get a 6/7 Taunt that's already done a great job.
New Warlock Minion - Kabal Outfitter
good enough for zoo
New Neutral Minion - Lushwater Murcenary
Looks like a welcome card for any Murloc deck to me. MRRLGL MRRL MGGGL
New Druid Minion - Guff Runetotem
Seems like an easy inclusion to a token Druid deck, where hopefully plenty of your generation spells and buffs will be Nature spells.
New Neutral Minion - Hecklefang Hyena
Good for warlock and priest with the guy that destroy when the hero hp change
New Paladin Minion - Cannonmaster Smythe
I love the idea of this card, it's a great twist on Secret synergy - but I just don't know that I want to run a bunch of Secrets in Standard, even with this as a payoff.
New Warlock Minion - Apothecary's Caravan
caravan = bad
New Neutral Minion - Far Watch Post
Ouch! This will at least work once, or twice if you already have pressure and draw a card to destroy it
New Rogue Spell - Silverleaf Poison
Good card with the new weapon. Milling your own deck could be a draw back.
New Mage Minion - Rimetongue
Spider Tank with upside is always my thought when I see these stats. This upside seems decent enough, but I don't know what you're stalling into in Standard with this and Frost cards.
New Rogue Spell - Wicked Stab (Rank 1)
Really strong as midrange removal or end game face damage.
New Rogue Minion - Efficient Octo-bot
Interesting mana reduction card.