Now that Stitched Giant is one Rune instead of two, I find myself asking why it wasn't one Rune to begin with. It doesn't really feel that Unholy-y since all Runes are able to use Corpses. If it was one Rune down to none, I might be asking why it wasn't none in the first place. Half the time, the amount of Runes on any given DK card just feel random and arbitrary.
Just curious what source you have regarding “waining support”. If you’re saying that just due to two months with no season, I’m not sure that’s the same. We were told from the start that some months the format would be disabled.
[Progression] We’ve adjusted the amount of Rewards Track experience gained from playing in Mercenaries.
So they finally decided to adjust amount of XP which can be farmed in Mercenaries. We all knew this was bound to happen eventually, but still sad when it happens. I fear it will be a very significant reduction.
Even though Twist wasn't a big hit, I've never had to wait in queue for too long, so there must still be a decent amount of people playing it.
Creating a Twist season shouldn't be that much more work than creating a Tavern Brawl. But we rarely see new Tavern Brawls anymore either. Are they so severely understaffed that they just can't find the time?
Atleast this targets minion first expect for when you want it to go face. I think it's just too much mana for to little damage. If I want a board clear, I'd rather just go Silvermoon Arcanist + Unleash Fel.
Not as good as Spitelash Siren, but still good with value generation. I think this won't be an OTK type of card, but more a reload. This is my Day 1 deck though, I love the back and forth play of Naga/Spell.
I LOVE NAGA! This does give value generation, but I'm not sure that Naga DH is going to need that when you also have Blindeye Sharpshooter and Oasis Outlaws for constant generation/draw. I'll play it just for having more naga in naga DH, unsure if it is that strong.
I think that having a disruption card for one of the two payoffs for highlander DH is a choice. In some matchups, it will do nothing. In others, it will win you the game. I don't think it is enough of a payoff for being willing to run a highlander deck for itself. Maybe you throw it in E.T.C., Band Manager in a deck that draws through all your cards, just to knock out combo decks without going full highlander.
Rainbow DK card. Honestly with it had a way to spend corpses in there, with it costing like 0 mana and just doing enough to kill. Still, it's efficiant for more controley Deck. Wish it was just Blood so I could run it in Triple Blood
The only card in the set with a double same rune requirement! Unholy will run the card, as more undead means more corpses, with the discount being on top is very strong.
I remember the days when discovering a card was on a 2 mana 1-1.
Not sure if rainbow wants to be excavating rather than running thinks to generate/spend corpses. Really interesting card design, but I don't think it will see play.
I know that Excavate is getting a lot of hype, but I am not sold on the concept. This does help, as setting the cost to 0 means that you can play it along with this card, which means you aren't losing as much tempo for excavating. One of the stronger excavate cards, but has a rune requrement so won't be the most popular.
Is gaining that health really worth the 4 mana 1 attack minion? I think not. Will be put in rainbow dk for corpse generation, but otherwise there isn't going to be an unholy/blood dk that exists just for this and Fistful of Corpses
Hearthstone's Badlands Patch Brings 1 Card Balance Change, Format Adjustments, & Plenty of Bug Fixes
That's definitely the aim here, I'm thinkin'. Give the Rainbow DK more payoffs, even though what it might need is more Corpse-spenders.
Hearthstone's Badlands Patch Brings 1 Card Balance Change, Format Adjustments, & Plenty of Bug Fixes
Now that Stitched Giant is one Rune instead of two, I find myself asking why it wasn't one Rune to begin with. It doesn't really feel that Unholy-y since all Runes are able to use Corpses. If it was one Rune down to none, I might be asking why it wasn't none in the first place. Half the time, the amount of Runes on any given DK card just feel random and arbitrary.
What going down to one Rune is though is a giant buff to Climactic Necrotic Explosion.
Hearthstone's Badlands Patch Brings 1 Card Balance Change, Format Adjustments, & Plenty of Bug Fixes
I really want to know who bugged Blizzard for that "Spacebar now works for Mass Pack Opening"
It feels it would cause more anguish than convenience
Hearthstone's New Badlands In-Game Event to Reward 5 Catch-Up Packs, Rafaam Hero Skin, & More
Lord help me I want that Rafaam skin...
Hearthstone's Twist Format to be Disabled During December & January Seasons
Just curious what source you have regarding “waining support”. If you’re saying that just due to two months with no season, I’m not sure that’s the same. We were told from the start that some months the format would be disabled.
Hearthstone's Badlands Patch Brings 1 Card Balance Change, Format Adjustments, & Plenty of Bug Fixes
Make sure to start and/or leave a run going to get rewards and a ticket for a free run.
Hearthstone's Badlands Patch Brings 1 Card Balance Change, Format Adjustments, & Plenty of Bug Fixes
So they finally decided to adjust amount of XP which can be farmed in Mercenaries. We all knew this was bound to happen eventually, but still sad when it happens. I fear it will be a very significant reduction.
Hearthstone's Twist Format to be Disabled During December & January Seasons
And people were downvoting me when I said this mode was dead on arrival. Classic died for this and classic was at least fun and nice and cheap to play
(WIP) SHS Nexus Cup | Hearthstone Tinker Showdown | Core Set List
Badlands rotation (WIP)
LEGENDARIES
EPICS
RARES
COMMONS
Hearthstone's Twist Format to be Disabled During December & January Seasons
Even though Twist wasn't a big hit, I've never had to wait in queue for too long, so there must still be a decent amount of people playing it.
Creating a Twist season shouldn't be that much more work than creating a Tavern Brawl. But we rarely see new Tavern Brawls anymore either. Are they so severely understaffed that they just can't find the time?
Hearthstone's New Badlands In-Game Event to Reward 5 Catch-Up Packs, Rafaam Hero Skin, & More
"Trader" Rafaam? Why is he trading stuff in a set with an Excavate keyword when he should be gettin' his SUPREME ARCHAEOLOGY on lol
Hearthstone's Twist Format to be Disabled During December & January Seasons
Please buy our already niche Caverns of Time bundles, and then you can't use them for two months.
Should Questlines Return to Hearthstone? Looking Back at Stormwind's Mage, Paladin, Priest & Rogue Quests
No
New Demon Hunter Spell - Fan the Hammer
Atleast this targets minion first expect for when you want it to go face. I think it's just too much mana for to little damage. If I want a board clear, I'd rather just go Silvermoon Arcanist + Unleash Fel.
New Demon Hunter Minion - Bartend-O-Bot
BOB! Card isn't a powerhouse, but consistency of outcast is nice. Flavor for DH this set is off the charts, love it all.
New Demon Hunter Minion - Blindeye Sharpshooter
Not as good as Spitelash Siren, but still good with value generation. I think this won't be an OTK type of card, but more a reload. This is my Day 1 deck though, I love the back and forth play of Naga/Spell.
New Demon Hunter Minion - Snake Eyes
I LOVE NAGA! This does give value generation, but I'm not sure that Naga DH is going to need that when you also have Blindeye Sharpshooter and Oasis Outlaws for constant generation/draw. I'll play it just for having more naga in naga DH, unsure if it is that strong.
New Demon Hunter Minion - Gunslinger Kurtrus
I think that having a disruption card for one of the two payoffs for highlander DH is a choice. In some matchups, it will do nothing. In others, it will win you the game. I don't think it is enough of a payoff for being willing to run a highlander deck for itself. Maybe you throw it in E.T.C., Band Manager in a deck that draws through all your cards, just to knock out combo decks without going full highlander.
New Death Knight Spell - Fistful of Corpses
Rainbow DK card. Honestly with it had a way to spend corpses in there, with it costing like 0 mana and just doing enough to kill. Still, it's efficiant for more controley Deck. Wish it was just Blood so I could run it in Triple Blood
New Death Knight Minion - Farm Hand
The only card in the set with a double same rune requirement! Unholy will run the card, as more undead means more corpses, with the discount being on top is very strong.
I remember the days when discovering a card was on a 2 mana 1-1.
New Death Knight Minion - Pile of Bones
Not sure if rainbow wants to be excavating rather than running thinks to generate/spend corpses. Really interesting card design, but I don't think it will see play.
New Death Knight Spell - Crop Rotation
Good corpse generation mixed with damage. I think both unholy and rainbow will run this.
New Death Knight Minion - Skeleton Crew
I know that Excavate is getting a lot of hype, but I am not sold on the concept. This does help, as setting the cost to 0 means that you can play it along with this card, which means you aren't losing as much tempo for excavating. One of the stronger excavate cards, but has a rune requrement so won't be the most popular.
New Death Knight Spell - Corpse Farm
Random 8 cost? would rather it just be summon a minion with states equal to corpses spent for consistency. Corse spender in rainbow dk, that is all
New Death Knight Minion - Maw and Paw
Is gaining that health really worth the 4 mana 1 attack minion? I think not. Will be put in rainbow dk for corpse generation, but otherwise there isn't going to be an unholy/blood dk that exists just for this and Fistful of Corpses