Sapping a card for 2 turns is kinda good, but in 2023 most board based decks tend to have loads of reload and snowball potential that this card can never realistically do more than annoy.
The fact that you can never use this against some targets like titans, rush/charge minions, etc. makes it even worse. If there is a silver lining, you can use this against your own key minions so they'll always be alive three turns later to do whatever it is youre planning.
I cant for the life of me understand why this card needed a condition at all to trigger. Maiev Shadowsong wasnt good 5 years ago, so what makes anyone think this card needed a condition to balance it out?
Already done with the event - for whatever reason, they didn't make the quests once-per-day like normal. As soon as you finish one in a chain, the next appears. So, do the first "play a traditional game of Hearthstone", then plow through the quests for Battlegrounds and you're golden - you can work on both simultaneously for a lot of them.
Havent tested it, and havent actually seen it in play.
But I can imagine this card being good at somepoint, in some deck. Because any card that can bring up neptulon, and present a taunt to protect it must be respected even if its unlikely that this card can win you games that way.
But at 8 mana though, its likely it'll never be abused (by druid), just dont quote me on that.
The card itself is not special. Two 3/3s at 3 is amazing number of stats but its not a game winner in 2023. And more concerning is that if you drew this card early with no means to play it, its essentially a drawback because discarding a spell to play two 3/3s is about as shit as it gets.
I wouldn't be surprised if I never see this card. Even in highlander theres got to be better cards than this one.
Edit: Perhaps I might be a bit harsh on the card. The wording sounds like you can legit just play this on 3 without any spells in hand to discard and therefore no drawback, so it softens the blow a little.
Might actually see play after all, but it'll be in highlander at best. Most warlock decks really dont tend to be 90% minions. Even in implock theres actually more spells than you think, and those spells tend to be key cards in the deck.
Firstly, unless shaman's next archetype push is midrange elemental, this card will never see play.
Secondly, even if there is such a deck, this card is just decent, no different to Lilypad Lurker, except you can argue the latter being a better card overall. Because 90% of the time this is just a 5 mana 5/4 that removes a minion or two. Even lilypad lurker itself is not a guaranteed starter, so this card will likely share that fate.
Its a shame. Because if it werent for the elemental condition, this card would actually see more play, as a simple removal card as opposed to being a supposed upside in a theoretical midrange elemental shaman deck.
This card is hard to evaluate because priest simply dont play midrange, and tend to suck at it. The only midrange deck that priest plays is arguably big priest, and that's a mostly exclusive wild deck.
But here's the thing. This card thins your deck by 4, and built correctly you can present a dangerous enough board to that'll allow you to threaten lethal even if they get board wiped. And being a highlander deck means you'll be playing plenty of targets, as opposed to just being a pure control deck.
That said, this card is at present a maybe. There's no way to truly evaluate it without seeing the entire set, though I suspect team5 would push hard to make it work somehow.
I loved the original Meteorologist. But that doesnt alter the fact that that card was shit, never played, and this card is basically just that. Too expensive and too inconsistent makes for a poor card indeed.
The only good thing I can see from this card is that it excavates. Depending on whether mage will run highlander, or whether excavate proves so wildly successful, this card might get a nod or be confined to meme class.
Its Alliance Bannerman for hunter, but made substantially worse by being a deathrattle.
So against aggro decks they just value trade this and give your hand a boost, for a class that doesnt run board as well as paladin, and against control this card is just useless, unless youre willing to kill it yourself.
Basically, the only good thing about this card is that its a better Loot Hoarder. That said, it'll likely see play anyway, because if hunter goes highlander they'll need more diverse cards and more card draw options. This is a nice inclusion, even if subpar in of itself.
Its a one sided AoE for hunter, so it'll see play as long as the conditions arent difficult to manage. And highlander isnt exactly very difficult for hunter, with access to plenty of good cards.
I cant see any problems to this card aside from the highlander condition. There might be a card that counters highlander decks that might make running it a bit more challenging but this card is just good regardless.
The one big positive about this card is that it does 3 damage to the face, and presents an opportunity to get a treasure that also deals 3 damage to the face for 1 mana. So sometimes a fireball, sometimes its a 6 mana flamestrike that does damage to face.
Im already fairly convinced that excavate will prove to be a good keyword and this card has that keyword. I'll get played in all frost decks.
This card has every right to be good. (Practically) 0 mana 7/7 taunt, in a class where Frostwyrm's Fury basically just win games.
You have to simply respect cards like these in a class that can freeze, because for all intends and purposes this is just a tempo swing card that will more or less demand an answer or take 7 damage to the face.
The only problem that I can think of is redundancy, yeah this happens to DK alot. The card is not necessarily bad, but it could be that the specific rune alignment simply doesnt see any play, and so this might just get kneed in the balls through no fault of its own.
They didn't say "next big patch", but "next scheduled balance patch". The content of expansion announcement patches are usually logged in longer in advance than for other patches, because it's harder too delay a whole expansion announcement. The mass pack opening feature for example was announced over a month ago.
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New Neutral Minion - Kobold Miner
Excavate would be good. This card is an excavate card for cheap. So its a good card.
Probably see more play than most bigger cards in this set.
New Neutral Minion - Sheriff Barrelbrim
I just find this card funny.
Sapping a card for 2 turns is kinda good, but in 2023 most board based decks tend to have loads of reload and snowball potential that this card can never realistically do more than annoy.
The fact that you can never use this against some targets like titans, rush/charge minions, etc. makes it even worse. If there is a silver lining, you can use this against your own key minions so they'll always be alive three turns later to do whatever it is youre planning.
I cant for the life of me understand why this card needed a condition at all to trigger. Maiev Shadowsong wasnt good 5 years ago, so what makes anyone think this card needed a condition to balance it out?
Hallow's End Event Now Live - Tasks and Rewards, Including Pirate Illidan!
Already done with the event - for whatever reason, they didn't make the quests once-per-day like normal. As soon as you finish one in a chain, the next appears. So, do the first "play a traditional game of Hearthstone", then plow through the quests for Battlegrounds and you're golden - you can work on both simultaneously for a lot of them.
New Neutral Minion - Thunderbringer
Havent tested it, and havent actually seen it in play.
But I can imagine this card being good at somepoint, in some deck. Because any card that can bring up neptulon, and present a taunt to protect it must be respected even if its unlikely that this card can win you games that way.
But at 8 mana though, its likely it'll never be abused (by druid), just dont quote me on that.
Hallow's End Event Now Live - Tasks and Rewards, Including Pirate Illidan!
You've heard of Beast Hunter & Demon Hunter
Now get ready for...Pirate Hunter!
New Warlock Spell - Trolley Problem
Probably never see play if Im honest.
The card itself is not special. Two 3/3s at 3 is amazing number of stats but its not a game winner in 2023. And more concerning is that if you drew this card early with no means to play it, its essentially a drawback because discarding a spell to play two 3/3s is about as shit as it gets.
I wouldn't be surprised if I never see this card. Even in highlander theres got to be better cards than this one.
Edit: Perhaps I might be a bit harsh on the card. The wording sounds like you can legit just play this on 3 without any spells in hand to discard and therefore no drawback, so it softens the blow a little.
Might actually see play after all, but it'll be in highlander at best. Most warlock decks really dont tend to be 90% minions. Even in implock theres actually more spells than you think, and those spells tend to be key cards in the deck.
New Shaman Minion - Living Prairie
Firstly, unless shaman's next archetype push is midrange elemental, this card will never see play.
Secondly, even if there is such a deck, this card is just decent, no different to Lilypad Lurker, except you can argue the latter being a better card overall. Because 90% of the time this is just a 5 mana 5/4 that removes a minion or two. Even lilypad lurker itself is not a guaranteed starter, so this card will likely share that fate.
Its a shame. Because if it werent for the elemental condition, this card would actually see more play, as a simple removal card as opposed to being a supposed upside in a theoretical midrange elemental shaman deck.
New Shaman Spell - Dehydrate
1 mana deal 4 damage. Unless youre facing a control deck this will always be good.
Nothing really else to say. Its Eye Beam that's slightly stronger but also slightly more convoluted.
New Priest Minion - Elise, Badlands Savior
This card is hard to evaluate because priest simply dont play midrange, and tend to suck at it. The only midrange deck that priest plays is arguably big priest, and that's a mostly exclusive wild deck.
But here's the thing. This card thins your deck by 4, and built correctly you can present a dangerous enough board to that'll allow you to threaten lethal even if they get board wiped. And being a highlander deck means you'll be playing plenty of targets, as opposed to just being a pure control deck.
That said, this card is at present a maybe. There's no way to truly evaluate it without seeing the entire set, though I suspect team5 would push hard to make it work somehow.
New Mage Minion - Blastmage Miner
I loved the original Meteorologist. But that doesnt alter the fact that that card was shit, never played, and this card is basically just that. Too expensive and too inconsistent makes for a poor card indeed.
The only good thing I can see from this card is that it excavates. Depending on whether mage will run highlander, or whether excavate proves so wildly successful, this card might get a nod or be confined to meme class.
Showdown in the Badlands
Good luck everyone! Make sure you let your friends know they can come rate the cards at the very least so it will improve our overall rankings!
New Hunter Minion - Messenger Buzzard
Its Alliance Bannerman for hunter, but made substantially worse by being a deathrattle.
So against aggro decks they just value trade this and give your hand a boost, for a class that doesnt run board as well as paladin, and against control this card is just useless, unless youre willing to kill it yourself.
Basically, the only good thing about this card is that its a better Loot Hoarder. That said, it'll likely see play anyway, because if hunter goes highlander they'll need more diverse cards and more card draw options. This is a nice inclusion, even if subpar in of itself.
New Hunter Minion - Theldurin the Lost
Its a one sided AoE for hunter, so it'll see play as long as the conditions arent difficult to manage. And highlander isnt exactly very difficult for hunter, with access to plenty of good cards.
I cant see any problems to this card aside from the highlander condition. There might be a card that counters highlander decks that might make running it a bit more challenging but this card is just good regardless.
New Death Knight Spell - Reap What You Sow
The one big positive about this card is that it does 3 damage to the face, and presents an opportunity to get a treasure that also deals 3 damage to the face for 1 mana. So sometimes a fireball, sometimes its a 6 mana flamestrike that does damage to face.
Im already fairly convinced that excavate will prove to be a good keyword and this card has that keyword. I'll get played in all frost decks.
New Death Knight Minion - Harrowing Ox
This card has every right to be good. (Practically) 0 mana 7/7 taunt, in a class where Frostwyrm's Fury basically just win games.
You have to simply respect cards like these in a class that can freeze, because for all intends and purposes this is just a tempo swing card that will more or less demand an answer or take 7 damage to the face.
The only problem that I can think of is redundancy, yeah this happens to DK alot. The card is not necessarily bad, but it could be that the specific rune alignment simply doesnt see any play, and so this might just get kneed in the balls through no fault of its own.
Showdown in the Badlands, Hearthstone's Next Expansion, Officially Announced - Launches November 14
I must say, I was not expecting this announcement today. Really cool theme though and I dig the new keywords.
Exploring Hearthstone's Blood, Unholy, & Frost Rune Death Knight Deck Strategies in Standard
I love how accessible Triple Frost is for new players.
It's a saving grace for newcomers who like midrange
Patch 27.6 Is Out - Pre-Purchase for Showdown in the Badlands Available, Un'Goro Added To Twist, and Much More!
anyone know why exactly is this expansion releasing so early?
are they maybe prepping to start the next standard rotation early as well next year and squeeze 4 expansions next year?
can't remember when or where but I'm sure I heard some time ago that they were thinking about having 4 expansions per year
Patch 27.6 Is Out - Pre-Purchase for Showdown in the Badlands Available, Un'Goro Added To Twist, and Much More!
They didn't say "next big patch", but "next scheduled balance patch". The content of expansion announcement patches are usually logged in longer in advance than for other patches, because it's harder too delay a whole expansion announcement. The mass pack opening feature for example was announced over a month ago.
Patch 27.6 Is Out - Pre-Purchase for Showdown in the Badlands Available, Un'Goro Added To Twist, and Much More!
I can't believe they are completely ignoring standard balance. We were promised nerfs on the next big patch and here we are...
Showdown in the Badlands, Hearthstone's Next Expansion, Officially Announced - Launches November 14
Damn, almost same name too.
Showdown in the Badlands, Hearthstone's Next Expansion, Officially Announced - Launches November 14
Hehehe, that Quickdraw keyword looks pretty familiar.
My time has come!
Custom Class - Time Traveler (Updated February 17th - Return to Naxxramas added!)
https://outof.games/news/6652-showdown-in-the-badlands-hearthstones-next-expansion-officially-announced-launches-november-14/
Well, well...
Look what we have here.
Marega
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Exploring the Setting of Showdown in the Badlands, Hearthstone's Next Expansion
I bet that we're getting Deathwing as a Titan in the miniset.