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  • New Warlock Spell - Monstrous Form

    Power Overwhelming except the minion doesn't die. Well knowing how good Power Overwhelming is to this day, i can't see this NOT being played in every aggresive warlock deck. 

    Also RIP people in wild. This is a shadow spell, so you can now do crazy damage with Tamsin Roame into Power Overwhelming AND Monstrous Form... 2x both of the spells = 3damage*4Forms + 4damage*4overwhelming= 28 damage burst + stats of the minion buffed. So for 7 mana you have an OTK against non-renethal decks. (Assuming you already have a minion on board. Otherwise +1 Mana for Stonetusk Boar.)

  • New Warlock Minion - Thornveil Tentacle

    Bad card. I don't see this getting played in any warlock deck. Like seriously, the target is random and it's just a 2/2 minion. I'm not even sure if your happy to pick this in Arena.

  • New Warlock Spell - Wing Welding

    This seems really bad to me. There isn't much pay-off and it mills your most expensive card, which for a lot of warlock decks right now is your WINCON. No thanks, i don't want to mill my wincon in order to remove 1 board of minions, just for my opponent to refill it the next turn.

  • New Warlock Spell - Mortal Eradication

    Very good card. [Hearthstone Card (Full blown evil) Not Found] immediately comes to mind, and often you would just play that card early just so you can remove 1-2 minions. And i think Mortal Eradication will also really help deal with smaller minions, especially if Treant druid becomes popular. Also this provides healing and removal, which control warlock really needs right now.

  • New Warlock Location - Forge of Wills

    Very good location. Play something big and you DOUBLE the stats AND it has rush, which is really good for control warlock decks. This is just a great card to help stall until you can do some big plays. I think this will be a card that people will underestimate.

  • New Warlock Minion - Disciple of Sargeras

    Eh, i don't think this is that good. Control warlock probably doesn't want to run this, which means it must fit in implock. The problem with that is that implock already has Mischievous Imp as the 4 drop imp, and i don't think you want to run both at the same time. I don't think this sees play.

  • New Warlock Spell - Chaotic Consumption

    I think this will see a LOT of play. Why? 1 mana destroy one of your random minions, and destroy your opponents TITAN seems pretty good to me. This is basically a 1 minion Plague of Flames except you can target the minions, which seems really good to me.

  • How to Create a Private Fireside Gathering to Open Card Packs for a New Hearthstone Expansion - TITANS

    Me too.  I've had 3 different events set up and no success.  Thanks Blizz

  • New Warlock Minion - Imprisoned Horror

    4 star card i.m.o. Seems pretty good, but i'm not sure about it. It seems pretty good for some kind of aggresive warlock deck.

    In wild i think that this will be very strong in a The Demon Seed deck, especially with Crystallizer.

  • New Warlock Minion - Loken, Jailer of Yogg-Saron

    5 Star card. Discovering a minion from your deck is already a good effect, and summoning something with the same stats is nice. I've seen people in the theorycraft streams even pick Tour Guides and just summoning a 1/1, just because they needed more draw in the matchup. And being able to hopefully tutor out your Sargeras, the Destroyer is really usefull.

    Additionally Forge of Wills can basically double the stats gained, and remove something on the board.

    I think this card will see play for a long time.

  • How to Create a Private Fireside Gathering to Open Card Packs for a New Hearthstone Expansion - TITANS

    Not working for me either, still.

  • New Warlock Minion - Sargeras, the Destroyer

    FINALLY, Sargares is FINALLY in hearthstone. Me and many people have been waiting a long time for this day. So lets see how good i think Sargeras is.

    First thing first, the abilities.

    INFERNO!: Probably the option your picking if sargeras lives a turn, because you probably pikc Legion Invasion! most of the time... Assuming you have the board space for those minions.

    Legion Invasion!: 9/10 times your probably picking this option. Summoning infinite 3/4s with taunt is very good, and basically wins the game against most aggro decks... Which you were probably winning against if you were able to play Sargeras. And against Control this also wins you the game, just because it's INFINITE minions, and 4 health is a LOT harder to remove than 2 health. 

    To The Void: Twisting Nether but Sargeras doesn't get destroyed by it. VERY good effect. Twisting Nether still sees play, and this option is Twisting Nether on a stick. Very good.

    The one problem i have with sargeras is that by running him, you no longer can run a Voidcaller package, because you need to use the battlecry otherwise Sargeras is useless. And because of that, he's weak to Dirty Rat which is in the core set.

    But despite those problems i Hope am sure Sargeras will see a LOT of play. Especially when facing control priests, because they will copy your Sargeras a LOT and eventually those priest will summon 3/10 imps every turn. (if not bigger) And Sargeras is a very anticipated card, which people have been waiting years for. So Even if he's bad and lowers winrate, people will keep including him into their decks because it's f-ing Sargeras.

    Also i wonder if some aggro/imp warlocks might also use him, because Sargeras will summon infinite imps. Might be too slow though.

    Edit: Thank you Sargeras for the free packs, for the burning legion!

  • New Shaman Minion - Disciple of Golganneth

    Florist for overload cards. I'm not sure about this one. A premium statted 2 drop that cheats mana makes me SCREAM OP AF in my head, but when i try ignore that and focus more on the synergy... Turn the Tides is the only newly printed card that overloads you, and i'm not sure if this is enough to really make overload shaman better. 

  • New Shaman Spell - Turn the Tides

    *Ahem* Horn of the Windlord. This is a 5 star card that will see play.

    In case you need another argument why this is a 5 star card. Remember Doomhammer and Stormstrike? Well you can cast Turn the Tides even if your opponent doesn't have a minion on board, so i.m.o. this is just a better and powercrept version of Stormstrike, and Stormstrike saw a LOT of play even without Doomhammer.

  • New Shaman Spell - Crash of Thunder

    The damage targets ALL enemies, which includes FACE. Which is really good. And you can setup a big turn with Lightning Reflexes and Flash of Lightning.

    Speaking of Lightning Reflexes. It can generate some more Crash of Thunders and when you cast them all at the same time, that will be quite a lot of damage output. 

    I think this will see play, because it can be discounted really easely and it's just a very good board clear that pushes FACE damage as well.

  • New Shaman Spell - Lightning Reflexes

    Flash of Lightning the turn before this in order to get this to 0 cost, and you can discover additional Flash of Lightnings in order to continue the mana cheat train. Also this helps discount Crash of Thunders or discover a few more Crash of Thunders. Actually when you discover a few of those and cast them all at the same time, that will be quite a lot of damage output.

    Considering how popular Instructor Fireheart was, and all the current synergy this card has. I think this will be a mainstay in nearly every shaman deck.

  • New Shaman Weapon - Tempest Hammer

    This seems both amazing, and garbage. This having only having 1 attack doesn't seem that useful when your trying to influence where the 3 damage goes, but at the same time it's basically a 4 attack weapon which COULD potentially remove 2 minions, or remove a minion and deal 1 or 3 damage to your opponents FACE. I'm really looking forward to see whether this card makes the cut in control list, or some other shaman decks.

  • New Shaman Minion - Thorignir Drake

    Hmm. This seems like something only control shaman could run, but i'm not sure if control shaman wants this...

    Actually now that i think about it, maybe they want us to build a Control shaman list with Champion of Storms and Thorignir Drakes so we can summon a bunch of minions, and infuse some cards like sylvanas and maybe Denathrius? (Now that's a card i luckely didn't have to think about for quite some time.)

    Eh, i'm not sure about this budget Neptulon the Tidehunter. This being a cheap threath might make it playable, but i'm still unsure about it. It just seems too narrow-use. 

  • New Shaman Spell - Flash of Lightning

    Mana cheat AND draw. 5/5 star card, no need to elaborate any further.

  • New Shaman Minion - Champion of Storms

    Seems pretty interesting. If you cast Flash of Lightning the turn before playing this, and then play a forged Champion of Storms + Lightning Reflexes you will probably summon a bunch of 4/2s with rush which can help you retake a board or setup lethal. 

    The main problem with the card is getting it forged. I don't think you want to play the un-forged version of the card, because rush is just so good. Which means that you probably have to setup a big turn for this card, which might be too slow.

    Hmm. I still think this might see play, mainly because the tokens 4 attack is a really good breakpoint for removing a lot of minions, and as a 3/5 it can be pretty difficult to remove this minion and thus it might live more than 1 turn. Additionally there is a lot of support for this card already, due to the fact that nature is pretty much Shamans main spell-school.

  • New Shaman Minion - Thorim, Stormlord

    5 Star card. Overloading sucks, and this really helps you by unlocking those overloaded mana crystals. Unlocking overloaded mana crystals is something shaman LOVES. Remember the questline? A lot of people would run the questline mostly for the first reward, which unlocks overloaded mana crystals. Additionally Shaman often lacks good card draw. This is a card that both unlocks overloaded mana crystals AND draws cards, which is why i think that Thorim is going to see a lot of play!

  • New Shaman Minion - Golganneth, the Thunderer

    So the options:

    Lord of Skies: Dealing 20 damage, a.k.a. "Delete your opponents TITAN". Seems alright.

    Roaring Oceans: Insanely good board clear, and it goes FACE. Very flexible.

    Shargahn's Wrath: Drawing 3 cards is nice, and shaman often struggles with draw. And this tutors overload cards, and tutoring certain cards is pretty good. 

    Overall Golganneth seems like a pretty decent TITAN that will see play in a bunch of shaman decks.

  • How to Create a Private Fireside Gathering to Open Card Packs for a New Hearthstone Expansion - TITANS

    Still not working for me either at 12:20pm 1:05pm 2:25pm 3:30pm Mountain Time. 

  • Trading Makes the Game Crash On My Old Laptop

    I have an old laptop which is from 2010. I could play HS without any issues until last patch. With the last patch, I have this issue that as soon as I move a Tradeable card on my deck, the game stops responding. Forge works alright tho.

    I don't know maybe it is just my device but I remember like it was working normal before this patch. I can't be so sure tho since I rarely use this laptop.

    Did you guys who has an ancient laptop like this have same issue ? It is a core 2 duo, 4gb ram with Ati radeon HD4570.

    It is not a big deal tho. I am just curious that someone else also has the same problem. I will report it to Blizzard if it is not just me. If it is just me, I will try to fix the problem.

  • How to Create a Private Fireside Gathering to Open Card Packs for a New Hearthstone Expansion - TITANS

    I have my event set up, I entered it early to complete set up, and it's now after 10 am PT.  So normally at this point I'm able to do the early pack opening.  But for some reason today, it won't let me.  Technically my "event" doesn't start for another 45 minutes.  But in the past this has never stopped me from opening anything.  Usually since I can enter the event early as the host, the official start time has been irrelevant.  Perhaps they changed it so no one can open packs until the event officially starts.

     

    EDIT:  My event time has now passed, and even with the event officially started, I still can't open packs early.  Fantastic!

    Looks like I'm not the only one.

    https://us.forums.blizzard.com/en/hearthstone/t/fireside-gathering-not-working-for-titans/110764/3