100% report the issue to Blizzard. I saw some code changes they made with the game update this week regarding how tradeable works internally so I wouldn't be surprised if there are issues with it on the client-side.
For those interested, the deck region to change cards now can have more than just one or two types of cards dragged on top of it to perform actions. Maybe they are planning on more drag to deck functionality of cards.
Seems really good if it lives turn 1. And it's a must-remove minion. I think it will see play in aggresive decks, because snowbally minions like these have seen play in the past.
Priest can use this to heal some more i guess, and generates some value on a body. Probably the worst example though.
Mage will love this card, because mage doesn't get much lifegain and the holy spell will help with the spell-school stuff.
Warlock could run this mostly for the healing when forged.
Non-pure control paladins could try running this, mainly to get another holy spell in order to refresh their Starlight Groove. (Which seems nice against warrior.)
3 mana Cube. This will see play. Also this really helps priest a lot, because whatever gets summoned will end up in the Ra-den ress pool. Or you can use this to activate + get another Ra-den.
Hmm. So this is ONLY good if there are enough good forge cards. From all the forge cards i've seen, that being all of them. I don't think there are enough to make Ignis, the Eternal Flame worth it, BUT not enough to make this worth it.
Son of Hodir seems good with this. But i guess this will also be nice in thief/burgle decks. Why? If you Finleyd some created cards into your deck, you can draw them with this. Probably still not good though.
In wild i have some special mentions for this card. Rogue can really use this card a lot. Rogue has plenty of cards like Togwaggle's Scheme which shuffles copies into your deck, which can be nice for Pogo-Hopper rogue. Maybe Fal'dorei Strider can make a comeback with this? (Probably not.) Oh and for my fellow burgle enjoyers this card works really well with Academic Espionage! Burgle players rejoice!
Tribeless, and as long as this lives you cant draw an additional card because the effect includes the start of turn draw. Seems horrible to me, maybe in arena it might be better as long as your running a low draw deck.
Actually seems better than you might think. It's a big minion, and Priest still has some of it's Voyage Silence support. Additionally warlock has Forge of Wills which this card curves well into. This might be an alright card for certain control decks.
Eh, seems worse than Nerubian Vizier and Ghost Writer. Probably wont see play unless your desperate to forge a card. Probably gets generated most of the time.
Pretty good for managerie decks, those gotta love a cheapish dragon. And it's going be very good for arena, and a good card for some dragon decks. (IF those ever get pushed again.)
Also even though i'm not a WoW player, i'm still aware about the time lost protodrake. From what i heard it's an hard/annoying to get mount, because the time lost protodrake is a rare spawn. So it's pretty cool to see that they did something similar with this card. You play the protodrake (Equivilant of getting the protodrake spawn) in order to get a dragon. (get the mount in WoW) Pretty cool How they designed this card.
Seems to expensive for mech decks, they rather have cheap draw. However if you want to discount a very specific mech, than this might be pretty decent.
AMAZING card for a LOT of control decks. And the un-forged version is also really good. This will be a solid inclusion for a lot of control decks, and this really helps you activate Ignis, the Eternal Flame sooner.
I bet this will be used for some kind of combo. Maybe Plague DK will consider this in order to get more plague shuffeling minion or copy Helya. This actually will work quite similarly to Zola the Gorgon, except it might be worse due to the temporary copy.
How to Create a Private Fireside Gathering to Open Card Packs for a New Hearthstone Expansion - TITANS
Geniuses at Blizzard strike again!
Trading Makes the Game Crash On My Old Laptop
100% report the issue to Blizzard. I saw some code changes they made with the game update this week regarding how tradeable works internally so I wouldn't be surprised if there are issues with it on the client-side.
For those interested, the deck region to change cards now can have more than just one or two types of cards dragged on top of it to perform actions. Maybe they are planning on more drag to deck functionality of cards.
New Neutral Minion - Ancient Totem
I'm not sure if totem shaman wants this. And outside of totem shaman it's useless. Seems bad to me.
New Neutral Minion - Victorious Vrykul
Seems really good if it lives turn 1. And it's a must-remove minion. I think it will see play in aggresive decks, because snowbally minions like these have seen play in the past.
New Neutral Minion - Drone Deconstructor
Must-include for every mech deck. Incredible minion!
New Neutral Minion - Flame Revenant
Seems pretty good, but it lacks support. Whenever elementals gets fully pushed again, they probably will have a lot of support cards ready.
New Neutral Minion - Watcher of the Sun
This might be good for a few classes.
Priest can use this to heal some more i guess, and generates some value on a body. Probably the worst example though.
Mage will love this card, because mage doesn't get much lifegain and the holy spell will help with the spell-school stuff.
Warlock could run this mostly for the healing when forged.
Non-pure control paladins could try running this, mainly to get another holy spell in order to refresh their Starlight Groove. (Which seems nice against warrior.)
And of course forging this = activating Ignis, the Eternal Flame.
This could see some play.
New Neutral Minion - Invent-o-matic
Arena filler. There are way better options for 2 mana, and just giving stuff a 1/1 buff isn't good enough.
New Neutral Minion - Ravenous Kraken
3 mana Cube. This will see play. Also this really helps priest a lot, because whatever gets summoned will end up in the Ra-den ress pool. Or you can use this to activate + get another Ra-den.
New Neutral Minion - Melted Maker
Hmm. So this is ONLY good if there are enough good forge cards. From all the forge cards i've seen, that being all of them. I don't think there are enough to make Ignis, the Eternal Flame worth it, BUT not enough to make this worth it.
New Neutral Minion - Relentless Worg
Arena filler.
New Neutral Minion - Sharp-Eyed Seeker
Son of Hodir seems good with this. But i guess this will also be nice in thief/burgle decks. Why? If you Finleyd some created cards into your deck, you can draw them with this. Probably still not good though.
In wild i have some special mentions for this card. Rogue can really use this card a lot. Rogue has plenty of cards like Togwaggle's Scheme which shuffles copies into your deck, which can be nice for Pogo-Hopper rogue. Maybe Fal'dorei Strider can make a comeback with this? (Probably not.) Oh and for my fellow burgle enjoyers this card works really well with Academic Espionage! Burgle players rejoice!
New Neutral Minion - Cyclopian Crusher
Hmm this could either be a bad minion, or a pretty good one depending on the meta and if you have the coin. I'm not sure about this card.
New Neutral Minion - Careless Mechanist
Tribeless, and as long as this lives you cant draw an additional card because the effect includes the start of turn draw. Seems horrible to me, maybe in arena it might be better as long as your running a low draw deck.
New Neutral Minion - Trogg Exile
Standard: Seems pretty bad to me. At least it synergizes with Imprisoned Horror.
Wild: Maybe The Demon Seed warlock might experiment with it? IDunno.
New Neutral Minion - Imposing Anubisath
Actually seems better than you might think. It's a big minion, and Priest still has some of it's Voyage Silence support. Additionally warlock has Forge of Wills which this card curves well into. This might be an alright card for certain control decks.
New Neutral Minion - Mechagnome Guide
Eh, seems worse than Nerubian Vizier and Ghost Writer. Probably wont see play unless your desperate to forge a card. Probably gets generated most of the time.
New Neutral Minion - Time-Lost Protodrake
Pretty good for managerie decks, those gotta love a cheapish dragon. And it's going be very good for arena, and a good card for some dragon decks. (IF those ever get pushed again.)
Also even though i'm not a WoW player, i'm still aware about the time lost protodrake. From what i heard it's an hard/annoying to get mount, because the time lost protodrake is a rare spawn. So it's pretty cool to see that they did something similar with this card. You play the protodrake (Equivilant of getting the protodrake spawn) in order to get a dragon. (get the mount in WoW) Pretty cool How they designed this card.
New Neutral Minion - Saronite Tol'vir
This seems bad to me, probably just an arena card.
New Neutral Minion - Tram Operator
Seems to expensive for mech decks, they rather have cheap draw. However if you want to discount a very specific mech, than this might be pretty decent.
New Neutral Minion - XB-488 Disposalbot
AMAZING card for a LOT of control decks. And the un-forged version is also really good. This will be a solid inclusion for a lot of control decks, and this really helps you activate Ignis, the Eternal Flame sooner.
New Neutral Minion - Containment Unit
Eh, seems way to slow to me. I'd rather play a bunch of magnetic minions + other cards than this 1 minion.
New Neutral Minion - Celestial Projectionist
I bet this will be used for some kind of combo. Maybe Plague DK will consider this in order to get more plague shuffeling minion or copy Helya. This actually will work quite similarly to Zola the Gorgon, except it might be worse due to the temporary copy.
New Neutral Minion - Starlight Whelp
Cheap dragon and generates a card that you probably wanted to keep. I think this will see play in managerie decks, but outside that i'm not sure.
New Neutral Minion - Angry Helhound
Would have been amazing 2 years ago or so. Nowadays, it's just an arena card.