I personally really like Runeterra, it has a the same mana system as HS (going from 1 to 10 Mana) but up to 3 excess mana you end each round with gets converted into spell mana that you can cast spells with. After playing with that system, it was actually kind of uncomfortable for me to play HS and Mythgard because saving excess mana just felt like such an intuitive and necessary feature (it allows you to miss parts of your curve without losing as much Tempo). LoR also has a lot of passing imitative back and forth between players, so it has a level of interaction more similar to Magic than HS. That being said, the interaction does much it a more attention-requiring game than HS or Mythgard (you can’t take a break during the opponent’s turn). I also played Mythgard once and the board system and mana system seemed very interesting to me, so I think that it’s a good option too. From my understanding, Mythgard is like HS but with more of Magic’s mana system and a unique board system, while LoR is like HS but with simultaneous turns and an improved version of HS’s mana system. I’d recommend watching a few videos of top players for each game to try to get a sense of what the game play is like before deciding which one to play.
I’m so dumb, I thought it referred to valithria dreamwalker (only minion with no rarity with a “while damaged” effect), but now it’s obvious it refers to Gurubashi Berserker. Overthought this one by a mile...
In the grim darkness of the far future, when Hearthstone has less than 100 concurrent players and all hope seems lost... from the burning smoke of Orgrimmar comes a hulking figure, with a voice as deep as the mountain and an axe sharpened to a razor's edge. His hooves shake the ground with each step and his horns glisten with the arterial blood of slain foes. He speaks only five words, but they are all that need to be said.
"I, Gamon, will save us."
Upon his arrival, Hearthstone is revitalized and lives for another 10,000 years.
Yeah tbh I was stuck between Shaku and Xaril. I totally forgot about them changing the burgle mechanic so I think you're right when you say Shaku is outdated. Xaril might have just clinched it for me then. My thinking for Bolvar was just me wanting more Divine Shield synergy in standard, but not obscene amounts (possible inclusion of Rallying Blade or Selfless Hero?).
My thinking behind Darius was that I feel the Rush keyword needs more representation in the core set and Darius is possibly the simplest Legendary that could convey the mechanic. We'll have to see on the day though.
You make a very good point actually about the synergy problems with the Year of the Phoenix cards, didn't think about it like that. I still think it would be a missed opportunity if they didn't include secrets though, so maybe the route of creating new less problematic secrets could be the way to go?
An idea could be something like: After a friendly minion dies, add 2 Coins to your hand. Or something along the lines of that.
As an avid Hearthstone control player also started from TGT era till now , I suggest you give Mythgard a try. Very smart mix of color/mana system which the best of both Hearthstone and MTG system. Apart from Lore , which Hearthstone benefits greatly from Blizzard WOW universe and fanbase, the gameplay blow Hearthstone out of the water, but not too complex to make your head hurt like Magic. Too bad this game comes from a small studio SO it really underrated
I have been floating between Diamond 5 and 3 this month, its honestly so competitive that i am not 100 percent sure i can make that push, but id rather get that card back once and for all. tbh i only really heard of hearthstone since January last year, i think to be at this stage is not bad going so far for a relative noob.
I suggest to give them all a try and see which did you like the most.
Yes that's also an option. But I think it really takes some time to get really into a new game. There is a lot to learn at first before you can really play the game as it is supposed to be. I started Runeterra some months ago but at that time i didn't have enough time to learn and play it and quit during the tutorial.
For Rogue, Xaril, Poisoned Mind might be a good idea as the class legendary. It would fit nicely in combo oriented decks, due to the low-cost spells she adds to your hand. Would be a nice fit for Rogues core set of cards.
"Just recently we wanted to destroy your deck and transform your hand into this vehicle that had 3 buttons that did some sweet things (being intentionally vague) but had to cut"
Wait, what? I want to know more about this crazy thang!
Unless I misunderstood something, the core set isn't limited to just wild cards so team 5 could just print some rogue secrets that wouldn't be unbalanced with Hanar.
Edit: I missed the part where you said you doubt they would put old secrets into the core set. My b.
I doubt they'll put old rogue secrets in the Core set this year, more because of specific Year of the Phoenix cards than it being a general problem.
Shadowjeweler Hanar makes Cheat Death too strong in Standard, since it means the opponent is punished for killing Hanar just as much as for leaving him alive.
Meanwhile, Cloak of Shadows alongside Evasion might give rogue a bit too much survivability. That raises a class identity issue, and allows the class to stall for 4 turns, which is asking for trouble with possible OTK decks. If the OTK part of the deck just doesn't exist, then that's a non-issue, but at that point would we even care about Evasion? It's not a secret you just casually throw into any old (secret) deck.
Sudden Betrayal would be fine, but would perhaps not add much.
That being said, the Core set does give the class just as solid a bedrock of secret support as hunter, mage and paladin going forwards, so in that sense I am completely with you.
I unpacked Zentimo back in the day and I tinkered with it for quite some time, but you cannot say it's a trash Legendary - not saying it's Harbinger Celestia levels of despair, but in 3 years he has been a staple in a single competitive deck, and just for a week or two lol
However, if we're talking about meme potential, then it's definitely another matter - have you though about combining it with Stormstrike with Doomhammer equipped or Inara Stormcrash on board?
Ough, you definitely caught me off guard with Shadowform - although I knew it was going to be the only HoF returning card, for some reason my brain whiffed when writing the Neutrals section.
Shaku is a bit outdated, since Rogue now gets cards from any class, not just your opponent's. Mal'Ganis I can see why, but I really don't want to see Jarraxxus go. Bolvar and Darius are interesting choices, since they're not that strong, but really fit the identity of their respective classes. The others are spot-on.
Targon's main problem for me is it's versatility, The region have access to buffs, debuffs, protection, removal, healing. I know It's not the only versatile region, Ionia is also versatile but it's units tend to be lackluster stats wise, a weakness not shared by Targon. Not to mention that they also have both overwhelm and elusive units so we can add good finishers to the list.
Great analysis, I like some of the choices you've got for what should come back in particular Fandral Staghelm and Arcane Blast. One of my predictions is that Secrets will be made part of the core set for Rogue. They should bring back Cheat Death and maybe Evasion to give it a solid grounding, possibly creating a couple more new secrets in the process. A couple of Secret synergies wouldn't go amiss either, not on the power level of Greyheart Sage or Shadowjeweler Hanar but similar.
My other predictions I want to share are with regards to the class legendaries I think will be present in the core set.
Zentimo useless?! Zentimo actually has potential for some fun memes, and with Hex could be a great way to ruin a Big Priest’s day.
It never really took off due to it taking too long to pull off but Zentimo > Windfury > 2x Rockbiter could turn three 0/2 totems into a 32 damage OTK. But now that you got me thinking about it, this combo in Wild with a Lightning bloom or two gives you the chance to pull this off much sooner.
Might have to try it out, as Shaman is my favorite class. If I can make it work I of course will post it on OoC for the Wild Weekend series. :)
Guides for Legends of Runeterra's Fresh Lab Rotation For Patch 2.2
You are correct! Sorry; it was a little late when I wrote this...
Guides for Legends of Runeterra's Fresh Lab Rotation For Patch 2.2
Lab of Legends has 8 champions, not 6.
Aphelios, Heimerdinger, Lulu, Lucian, Riven, Braum, Miss Fortune, Hecarim
What to play? Runeterra, Magic, Mythgard or another CCG
I personally really like Runeterra, it has a the same mana system as HS (going from 1 to 10 Mana) but up to 3 excess mana you end each round with gets converted into spell mana that you can cast spells with. After playing with that system, it was actually kind of uncomfortable for me to play HS and Mythgard because saving excess mana just felt like such an intuitive and necessary feature (it allows you to miss parts of your curve without losing as much Tempo). LoR also has a lot of passing imitative back and forth between players, so it has a level of interaction more similar to Magic than HS. That being said, the interaction does much it a more attention-requiring game than HS or Mythgard (you can’t take a break during the opponent’s turn). I also played Mythgard once and the board system and mana system seemed very interesting to me, so I think that it’s a good option too. From my understanding, Mythgard is like HS but with more of Magic’s mana system and a unique board system, while LoR is like HS but with simultaneous turns and an improved version of HS’s mana system. I’d recommend watching a few videos of top players for each game to try to get a sense of what the game play is like before deciding which one to play.
[Game] Card Treasure Hunt (The Resurrection Attempt)
That's right!
A "basic enrage minion" is Gurubashi Berserker and the legendary convict is Leeroy Jenkins, whose last meal is chicken. Well done!
[Game] Card Treasure Hunt (The Resurrection Attempt)
I’m so dumb, I thought it referred to valithria dreamwalker (only minion with no rarity with a “while damaged” effect), but now it’s obvious it refers to Gurubashi Berserker. Overthought this one by a mile...
Dean Ayala's Community Q&A #6 - Reworking Starting Experience, Shadow Priest, Commander/EDH, New Rogue Hero This Year
In the grim darkness of the far future, when Hearthstone has less than 100 concurrent players and all hope seems lost... from the burning smoke of Orgrimmar comes a hulking figure, with a voice as deep as the mountain and an axe sharpened to a razor's edge. His hooves shake the ground with each step and his horns glisten with the arterial blood of slain foes. He speaks only five words, but they are all that need to be said.
"I, Gamon, will save us."
Upon his arrival, Hearthstone is revitalized and lives for another 10,000 years.
Speculating on the New Hearthstone Core Set - What Should We Expect?
Yeah tbh I was stuck between Shaku and Xaril. I totally forgot about them changing the burgle mechanic so I think you're right when you say Shaku is outdated. Xaril might have just clinched it for me then. My thinking for Bolvar was just me wanting more Divine Shield synergy in standard, but not obscene amounts (possible inclusion of Rallying Blade or Selfless Hero?).
My thinking behind Darius was that I feel the Rush keyword needs more representation in the core set and Darius is possibly the simplest Legendary that could convey the mechanic. We'll have to see on the day though.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Gurubashi Chicken?
Speculating on the New Hearthstone Core Set - What Should We Expect?
You make a very good point actually about the synergy problems with the Year of the Phoenix cards, didn't think about it like that. I still think it would be a missed opportunity if they didn't include secrets though, so maybe the route of creating new less problematic secrets could be the way to go?
An idea could be something like: After a friendly minion dies, add 2 Coins to your hand. Or something along the lines of that.
What to play? Runeterra, Magic, Mythgard or another CCG
Thanks for the advise, that sounds very good
Ramp Pally
I have been floating between Diamond 5 and 3 this month, its honestly so competitive that i am not 100 percent sure i can make that push, but id rather get that card back once and for all. tbh i only really heard of hearthstone since January last year, i think to be at this stage is not bad going so far for a relative noob.
What to play? Runeterra, Magic, Mythgard or another CCG
Speculating on the New Hearthstone Core Set - What Should We Expect?
For Rogue, Xaril, Poisoned Mind might be a good idea as the class legendary. It would fit nicely in combo oriented decks, due to the low-cost spells she adds to your hand. Would be a nice fit for Rogues core set of cards.
Dean Ayala's Community Q&A #6 - Reworking Starting Experience, Shadow Priest, Commander/EDH, New Rogue Hero This Year
"Just recently we wanted to destroy your deck and transform your hand into this vehicle that had 3 buttons that did some sweet things (being intentionally vague) but had to cut"
Wait, what? I want to know more about this crazy thang!
Speculating on the New Hearthstone Core Set - What Should We Expect?
Unless I misunderstood something, the core set isn't limited to just wild cards so team 5 could just print some rogue secrets that wouldn't be unbalanced with Hanar.
Edit: I missed the part where you said you doubt they would put old secrets into the core set. My b.
Speculating on the New Hearthstone Core Set - What Should We Expect?
I doubt they'll put old rogue secrets in the Core set this year, more because of specific Year of the Phoenix cards than it being a general problem.
Shadowjeweler Hanar makes Cheat Death too strong in Standard, since it means the opponent is punished for killing Hanar just as much as for leaving him alive.
Meanwhile, Cloak of Shadows alongside Evasion might give rogue a bit too much survivability. That raises a class identity issue, and allows the class to stall for 4 turns, which is asking for trouble with possible OTK decks. If the OTK part of the deck just doesn't exist, then that's a non-issue, but at that point would we even care about Evasion? It's not a secret you just casually throw into any old (secret) deck.
Sudden Betrayal would be fine, but would perhaps not add much.
That being said, the Core set does give the class just as solid a bedrock of secret support as hunter, mage and paladin going forwards, so in that sense I am completely with you.
Dean Ayala's Community Q&A #6 - Reworking Starting Experience, Shadow Priest, Commander/EDH, New Rogue Hero This Year
They want to do a 1v1v1v1, eh? So UNO: Hearthstone edition? 🤣
Speculating on the New Hearthstone Core Set - What Should We Expect?
I unpacked Zentimo back in the day and I tinkered with it for quite some time, but you cannot say it's a trash Legendary - not saying it's Harbinger Celestia levels of despair, but in 3 years he has been a staple in a single competitive deck, and just for a week or two lol
However, if we're talking about meme potential, then it's definitely another matter - have you though about combining it with Stormstrike with Doomhammer equipped or Inara Stormcrash on board?
Speculating on the New Hearthstone Core Set - What Should We Expect?
I think I'm more excited about this new core set than the new expansion.
Not saying I'm not hyped about the latter, but rather that having a new Core set is something I've been asking for a while!
Speculating on the New Hearthstone Core Set - What Should We Expect?
Thank you very much.
Ough, you definitely caught me off guard with Shadowform - although I knew it was going to be the only HoF returning card, for some reason my brain whiffed when writing the Neutrals section.
I'd LOVE to have Terrorscale Stalker in the Core set, and Lightforged Crusader would make sense since High Exarch Yrel will be the only Pure card remaining in Standard after the rotation.
Speculating on the New Hearthstone Core Set - What Should We Expect?
Thanks: I appreciate it :)
Speculating on the New Hearthstone Core Set - What Should We Expect?
Shaku is a bit outdated, since Rogue now gets cards from any class, not just your opponent's. Mal'Ganis I can see why, but I really don't want to see Jarraxxus go. Bolvar and Darius are interesting choices, since they're not that strong, but really fit the identity of their respective classes. The others are spot-on.
cards you were wrong about?
Targon's main problem for me is it's versatility, The region have access to buffs, debuffs, protection, removal, healing. I know It's not the only versatile region, Ionia is also versatile but it's units tend to be lackluster stats wise, a weakness not shared by Targon. Not to mention that they also have both overwhelm and elusive units so we can add good finishers to the list.
Speculating on the New Hearthstone Core Set - What Should We Expect?
Great analysis, I like some of the choices you've got for what should come back in particular Fandral Staghelm and Arcane Blast. One of my predictions is that Secrets will be made part of the core set for Rogue. They should bring back Cheat Death and maybe Evasion to give it a solid grounding, possibly creating a couple more new secrets in the process. A couple of Secret synergies wouldn't go amiss either, not on the power level of Greyheart Sage or Shadowjeweler Hanar but similar.
My other predictions I want to share are with regards to the class legendaries I think will be present in the core set.
Demon Hunter: Nethrandamus
Druid: Fandral Staghelm
Hunter: King Krush
Mage: Kalecgos
Paladin: Bolvar, Fireblood
Priest: Lyra the Sunshard
Rogue: Shaku, the Collector
Shaman: Kalimos, Primal Lord
Warlock: Mal'Ganis
Warrior: Darius Crowley
We'll see how right or wrong I am tomorrow I guess!
Speculating on the New Hearthstone Core Set - What Should We Expect?
Zentimo useless?! Zentimo actually has potential for some fun memes, and with Hex could be a great way to ruin a Big Priest’s day.
It never really took off due to it taking too long to pull off but Zentimo > Windfury > 2x Rockbiter could turn three 0/2 totems into a 32 damage OTK. But now that you got me thinking about it, this combo in Wild with a Lightning bloom or two gives you the chance to pull this off much sooner.
Might have to try it out, as Shaman is my favorite class. If I can make it work I of course will post it on OoC for the Wild Weekend series. :)