Cards like these have always seen play, so yeah this will be a very good card for aggresive Druid decks. Altough Treant druid might not run this, because i don't think they want to wait 3 turns until this blossoms and actually summons treants.
Tutors out Nourish. And yes, spending 2 mana to forge it IS worth it. Nourish gives you the 2 mana crystals back as well. So yeah this seems really good.
Cards similar to this have NOT seen any play... But thats because cards like [Hearthstone Card (pathfinder) Not Found] only gave you the not-picked option. This actually combines the effect and makes it so you get both halves immediately which is very good. I think this will see play, if only because Nourish is such a good card and you want both effects.
Eh seems bad. Treant druid has always prefered killing your opponent as fast as possible. I dont think this sees play, UNLESS Treant druid is DESPERATE for a board refill.
Seems decent, considering Elise the Enlightened did see play. And hey maybe you can play your TITAN + pick refresh mana option and then duplicate the TITAN and Ancient with the other choose one option?
So this is pretty much always a 3 mana 2/5 at worst, and i remember that Lion's Frenzy actually saw a little bit of play back in the day. Of course the best thing about Argunite Golem is that it has 1 more guaranteed attack than Lion's Frenzy, but it's easier to remove than a weapon. At least it has 5 health which is a lot for turn 3. So i guess this will see play in some kinda aggro DH deck.
In wild this can be pretty scary, especially in questline DH. Altough that deck probably prefers slamming down a big almost impossible to clear board of minions.
Hmm, i'm not sure if this is good enough to see play in DH. But i do admit that there are some interesting implications with this card and Halveria Darkraven.
Hmm idunno about this card. This has some pretty good stats, and DH does have good draw. BUT is DH gonna like playing a dormant minion? Seems pretty slow to me, and DH really likes being proactive and going FACE. Which is why i feel like this probably only sees play in a slightly slower DH deck. (Aka Relic DH might experiment with it.)
Divine Favor AND you get 2 additional cards on top of that?!? Typical DH with their "Powercreep hated old cards" identity. It does take a total of 5 mana to do this however... Which is why i think this might not be that good? DH probably doesn't want to spend mana to forge a card, and has better draw than 3 mana draw 2.
Seems strong, but DH does rely a lot currently on Glaivetar for draw. However with Weight of the World it might be procced quite easely.
One thing is for certain though, DH might break wild with this card + some other ones from this expansion. RIP anyone who has to play against questline DH in wild.
Pretty much a must-include for a bunch of DH decks. Like this already has 2 insane abilities. 1 being the summon a bunch of Taunt elementals cuz 2 spawn on the lifesteal side and the other 2 on the rush side. And 2 being the mana cheat, cuz mana cheat op. This will see a lot of play.
All hail our DH overlords.... Like seriously in terms of power this is a questline level reward, except without a questline. Draw this on 5 and you probably win the game.
This slots perfectly into Relic DH already, and a bunch of other DH decks as well cuz it casts a COPY. Which often means more damage FACE.
*Sigh* Typical DH, after all their class identity is "Being OP", "getting nerfed" and "Powercreep".
Very strong card. The blood ability alone makes this card worth running in blood DK, and Rainbow DK might also enjoy it. I also feel like Plague DK will probably enjoy using The Primus as well. Just a very good TITAN that is quite flexible.
5 star card. Even in non-Plague decks you might just include Helya in your decks because unless your opponent Steamcleaners your opponent will just be taking a lot of damage over the coars of a game. This seems really good, even standalone. I bet this will see play in a lot of unholy decks, and in Rainbow DK.
Also RIP Demon Hunter and Rogue, they won't be missed.
This seems pretty good to me. Most plague cards look quite decent, and this gets the manacheat whenever you SHUFFLE a plague in your opponents deck. So even if your opponent Steamcleaners their deck it will still keep the discounts. And i feel like it's often gonna be playable around turns 4-5, which is when you need this kinda card in order to help deal with the board. This really helps Plague DK (That's just what i'm gonna call it.) with surviving untill the plagues kill your opponent, or just setup some pressure.
Premium statted 2 drop with a good deathrattle is good enough because of the deathrattle synergy with cards like Death Growl and it's just a great minion to include regardless if your running a plague deck or not. I can see this getting played in Unholy DK or some kinda double unholy + 1 frost rune DK.
If the plague package works in Rainbow DK, then this will be quite a powerful card. This also gives Rainbow DK a board clear, which is nice against aggro.
New Druid Spell - Forest Seedlings
Cards like these have always seen play, so yeah this will be a very good card for aggresive Druid decks. Altough Treant druid might not run this, because i don't think they want to wait 3 turns until this blossoms and actually summons treants.
New Druid Spell - Lifebinder's Gift
5 star card. Why? *Ahem* M A N A C H E A T . Also this seems nice with a forged Embrace of Nature.
New Druid Spell - Cultivation
Cheap wincon as long as you summon a bunch of treants. I'll give it a 4 star rating, just because it's a finisher and those have to be respected.
Edit: Also this gives the buff to ALL minions, not only treants! So that makes it a bit more flexible.
New Druid Spell - Embrace of Nature
Tutors out Nourish. And yes, spending 2 mana to forge it IS worth it. Nourish gives you the 2 mana crystals back as well. So yeah this seems really good.
New Druid Minion - Conservator Nymph
Eh, this could see play. But it really needs a treant on board or else it's just a spider tank.
New Druid Spell - Frost Lotus Seedling
Seems better than Chitinous Plating because this lets you draw a card. This will see play.
New Druid Minion - Disciple of Eonar
Cards similar to this have NOT seen any play... But thats because cards like [Hearthstone Card (pathfinder) Not Found] only gave you the not-picked option. This actually combines the effect and makes it so you get both halves immediately which is very good. I think this will see play, if only because Nourish is such a good card and you want both effects.
New Druid Minion - Ancient of Growth
Eh seems bad. Treant druid has always prefered killing your opponent as fast as possible. I dont think this sees play, UNLESS Treant druid is DESPERATE for a board refill.
New Druid Minion - Freya, Keeper of Nature
Seems decent, considering Elise the Enlightened did see play. And hey maybe you can play your TITAN + pick refresh mana option and then duplicate the TITAN and Ancient with the other choose one option?
New Druid Minion - Eonar, the Life-Binder
0 mana 10/12 at worst. Yeah this is a 5/5 star card. Especially with all of druids ramp stuff.
New Demon Hunter Minion - Argunite Golem
So this is pretty much always a 3 mana 2/5 at worst, and i remember that Lion's Frenzy actually saw a little bit of play back in the day. Of course the best thing about Argunite Golem is that it has 1 more guaranteed attack than Lion's Frenzy, but it's easier to remove than a weapon. At least it has 5 health which is a lot for turn 3. So i guess this will see play in some kinda aggro DH deck.
In wild this can be pretty scary, especially in questline DH. Altough that deck probably prefers slamming down a big almost impossible to clear board of minions.
New Demon Hunter Minion - Disciple of Argus
Too slow for DH. Maybe an arena card?
New Demon Hunter Minion - Eredar Deceptor
Hmm, i'm not sure if this is good enough to see play in DH. But i do admit that there are some interesting implications with this card and Halveria Darkraven.
New Demon Hunter Minion - Crystalline Statue
Hmm idunno about this card. This has some pretty good stats, and DH does have good draw. BUT is DH gonna like playing a dormant minion? Seems pretty slow to me, and DH really likes being proactive and going FACE. Which is why i feel like this probably only sees play in a slightly slower DH deck. (Aka Relic DH might experiment with it.)
New Demon Hunter Spell - Weight of the World
Divine Favor AND you get 2 additional cards on top of that?!? Typical DH with their "Powercreep hated old cards" identity. It does take a total of 5 mana to do this however... Which is why i think this might not be that good? DH probably doesn't want to spend mana to forge a card, and has better draw than 3 mana draw 2.
New Demon Hunter Spell - Momentum
Seems strong, but DH does rely a lot currently on Glaivetar for draw. However with Weight of the World it might be procced quite easely.
One thing is for certain though, DH might break wild with this card + some other ones from this expansion. RIP anyone who has to play against questline DH in wild.
New Demon Hunter Spell - Runic Adornment
5 Star card in standard. Why? RELICS. Discover a relic and you probably win the game. Additionally this lets you discover more Unleash Fels.
New Demon Hunter Minion - Mythical Terror
Seems meh. But on the other side this might be the DH version of Hollow Hound.
Hmm. Probably won't see play regardless, because BIG DH already has the insanely strong combo with Unleash Fel.
New Demon Hunter Minion - Argus, the Emerald Star
Pretty much a must-include for a bunch of DH decks. Like this already has 2 insane abilities. 1 being the summon a bunch of Taunt elementals cuz 2 spawn on the lifesteal side and the other 2 on the rush side. And 2 being the mana cheat, cuz mana cheat op. This will see a lot of play.
New Demon Hunter Minion - Jotun, the Eternal
All hail our DH overlords.... Like seriously in terms of power this is a questline level reward, except without a questline. Draw this on 5 and you probably win the game.
This slots perfectly into Relic DH already, and a bunch of other DH decks as well cuz it casts a COPY. Which often means more damage FACE.
*Sigh* Typical DH, after all their class identity is "Being OP", "getting nerfed" and "Powercreep".
New Death Knight Minion - The Primus
Very strong card. The blood ability alone makes this card worth running in blood DK, and Rainbow DK might also enjoy it. I also feel like Plague DK will probably enjoy using The Primus as well. Just a very good TITAN that is quite flexible.
New Death Knight Minion - Helya
5 star card. Even in non-Plague decks you might just include Helya in your decks because unless your opponent Steamcleaners your opponent will just be taking a lot of damage over the coars of a game. This seems really good, even standalone. I bet this will see play in a lot of unholy decks, and in Rainbow DK.
Also RIP Demon Hunter and Rogue, they won't be missed.
New Death Knight Minion - Chained Guardian
This seems pretty good to me. Most plague cards look quite decent, and this gets the manacheat whenever you SHUFFLE a plague in your opponents deck. So even if your opponent Steamcleaners their deck it will still keep the discounts. And i feel like it's often gonna be playable around turns 4-5, which is when you need this kinda card in order to help deal with the board. This really helps Plague DK (That's just what i'm gonna call it.) with surviving untill the plagues kill your opponent, or just setup some pressure.
New Death Knight Minion - Distressed Kvaldir
Premium statted 2 drop with a good deathrattle is good enough because of the deathrattle synergy with cards like Death Growl and it's just a great minion to include regardless if your running a plague deck or not. I can see this getting played in Unholy DK or some kinda double unholy + 1 frost rune DK.
New Death Knight Minion - Tomb Traitor
If the plague package works in Rainbow DK, then this will be quite a powerful card. This also gives Rainbow DK a board clear, which is nice against aggro.