Wrong lol. We want gold instead of those. Literally most people who complain about the new system DON'T WANT old packs instead of gold. 100 gold is always a pack, but a pack value is not always a 100 gold.
The free legendary and 3 packs are also bonuses in new expansions that you used to get on expansion launch, so lol@ adding it to the pass as if it's a new thing to trick naive users like you.
Tavern tickets also aren't something everybody wants. Events always used to be a thing, they keep going downhill if anything. From double gold at it's best and gold dust to I don't even remember what the last event did, that useless arena thing?
If the new system is better than it should award more base gold than the old system. You can literally play 30 mins in 2 days only doing quests and getting 100 gold guaranteed. Now and especially in the later levels you aren't guaranteed anything, and the weekly quests are very time consuming.
It is! I was massively into the game - 1000+ hours in it - and one of my very early projects was trying to design a hero using the mechanics of the game.
Looking over what little I made, I seem to have been going in a strange Warlock/Priest direction with it - the upgraded Hero Power (then called the 'Justicar Hero Power', that's how old it is) is literally just Resurrect.
Thanks guys! Last night i hit d3 3 stars and then lost 3 in a row, i got really sad. I'm on this loop between D4 and D3, i tried aggro DH and Soul, i got some wins, but in the end i was there on rank 3. I'll stick to pure paladin now, cuz i can win 90% of the time aggainst Soul DH.
Havent seen 0 mages last night, but tickatus warlock seems very strong aggainst pally rn. To get me less frustrated with the losses now, i'm thinking "At least i'm more close to my 1000 wins paladin"
Somebody mentioned not to use Anathil due to her cool design. I may obey the advice, as I did a similar mistake with Party Cup (that 1/4 Warlock minion that made your Hero Power draw for both players). Here's my proposed replacement. It drows a heckton of minions, but is a tempo-negative play unless you are playing Druid or you can fully utilise the Battlecry effect. Now that I think about it, this can feel nutty in Druid to give them an alternate way to CorruptCarnival Clown. Not with a buff, but with a ton of refill.
EDIT: Also apologies for not really giving feedback. I feel like my advice would sound mundane and flat for the most part.
I made a deck of 13 [[Costumed Entertainer]] and 2 [[Fishflinger]] just for kicks and got some crazy wins. You don’t need to limit yourself to 2 copies, so if you have 15 of something, have at it.
Not gonna lie, not getting anymore feedback (thanks Link!) after submitting early is actually making me slightly paranoid.
But here's round 2 of feedback:
Show Spoiler
DestroyerR - I personally prefer the first version of the card myself. Much simpler and cooler in my opinion. The second one seems a bit too difficult to understand.
Anchorm4n - I do quite like the base idea, although it feels week even at 3 mana. For comparison, look at Storm Chaser in regards to the spell-drawing option. I'm also not really a fan of the Corrupt upgrade since it's not necessarily an "upgrade". Even with proper deckbuilding, there are situations where the Corrupt "upgrade" is actually a drawback.
DavnanKillder - I see you've already submitted. That said, your card seems decent. It's a neat way of utilizing the Choose One mechanic in a way that we haven't seen yet.
MenacingBagel - You say you made something awful, and I somewhat agree (lmao). It's not bad, but it doesn't feel that interesting and also seems OP.
FungusABao - I do believe this new version is now better. The 3 mana version is probably safer since some Battlecries are particularly strong.
KANSAS - Both of these cards seem pretty decent to me. Although I personally have no problem with that, it seems that some voters will care about Old Gods theming in this competition (hence why I decided to go with Clithia over Feathershot when I noticed this). The only thing I could mention is that Beasts are not really a Shaman tribe (and in fact, never had a single class-specific Beast until The Witchwood), so maybe change Beast to Totem instead on Expert Tracker?
AnAngryBadger - I will echo what people have said about it not feeling like a MatDF card. In fact, that art is actually used during the ONiK adventure. Otherwise though, the card itself seems fine.
Linkblade91 - I say that you could probably make Strength Competition a Paladin card and it would be a winner in terms of flavor. The only thing with it is that you would play around it in the very same way that you play around Repentance. They just play any small minion, and the effect is basically just "draw a minion" then.
Shaveyou - I like this version of Pet Trainer better. Circus Elekk seems quite strong as just a 3 mana 3/4 that draws a spell is already good on its own.
ChickyChick - I do feel it maybe is a bit too similar to KANSAS's card, but it's otherwise OK.
Neoguli - Piece of advice: Unless all the tokens are simple and intuitive to understand, token heavy designs tend to do quite poorly. This unfortunately falls into the category of not being simple and intuitive to understand. I do also agree that Start of Game treasures that you can only get after the game starts is very strange.
anchorm4n - It doesn't have to a choose one if it said "Draw a minion or spell that costs (5) or more". "Discover a minion or spell from your deck that costs (5) or more" could also work if you want to keep some of the flexibility.
Neoguli - It feels kind of weird to shuffle cards in your deck that have a start of game effect that never activates, even if they are imported from tombs of terror. You might want to make a modified version of those cards without the start of game text and consider making slight tweaks to the effects. Ancient Reflections seems quite a bit weaker than the rest.
ChickyChick - My opinion is that the card is underpowered. With the overload, the card takes up 5 mana and is smaller than Ringmaster Whatley. Murlocs and totems are usually smaller, so there's less value. I would reduce the overload by 1 at least and possibly make it a 2/5.
DestroyerR - Presto! seems confusing. I'm assuming it only affects the damage output of spells, but it reads like it swaps the costs as well, making them free since spells don't have spell damage. Magic Show is interesting but it might be more clean to have it place two spells on top of your deck. It would prevent scenarios like Witchwood Piper where the effects conflict with each other.
shaveyou - I like Pet Trainer better. I feel like Circus Elekk would be better as a rogue or netural card. It feels a bit limiting to have it in a class that doesn't shuffle cards in normally. Also, it has a classic watermark, but the name and flavor suggest MDF.
fungusABao - I like Enjoy the Faire! Come and enjoy sounds more like sightseeing or enjoying a meal instead of a festival. I like it can activate the Old Gods' battlecries twice, even if its overkill.
linkblade91 - Intersting ideas, but I'm not sure how useful these will be in practice. These are not very useful in the late game as your opponent can play something large and not give you anything at all.
AnAngryBadger - I like it, but the watermark doesn't really match the flavor of the card. Seems likes it belongs best in witchwood.
KANSAS - Haven't I seen these before? I'm pretty sure I voted on them at some point in the past. I like them both well enough, but they might not be flashy enough to make it into the finals. May I offer a suggestion for Expert Tracker? It made me think of Tracking. What do you think if Expert Tracker had a discover effect instead and presented you a choice between a beast, murloc, or elemental in your deck.? It would make the flavor of the card match with the mechanics really nicely.
MenacingBagel - It should not deal damage to characters, just minions. Warrior doesn't directly deal damage to the face.
Dragonbane
Back in Ashes of Outland meta, it was Garrison Commander and a 4-14 damage godsend to face for Even Hunter.
Hot take - Blizzard is actually not that bad
Wrong lol. We want gold instead of those. Literally most people who complain about the new system DON'T WANT old packs instead of gold. 100 gold is always a pack, but a pack value is not always a 100 gold.
The free legendary and 3 packs are also bonuses in new expansions that you used to get on expansion launch, so lol@ adding it to the pass as if it's a new thing to trick naive users like you.
Tavern tickets also aren't something everybody wants. Events always used to be a thing, they keep going downhill if anything. From double gold at it's best and gold dust to I don't even remember what the last event did, that useless arena thing?
If the new system is better than it should award more base gold than the old system. You can literally play 30 mins in 2 days only doing quests and getting 100 gold guaranteed. Now and especially in the later levels you aren't guaranteed anything, and the weekly quests are very time consuming.
no xp generation in Heroic duel
https://twitter.com/KingVenomStream/status/1329973124838944771
Half and Half
That's odd, i got both daily and weekly quest progress after playing the brawl.
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
Wow, whole 600exp which turn in the end into 20 gold (600/4500*150), just wow.
Card Design Conversation - Great Expectations
It is! I was massively into the game - 1000+ hours in it - and one of my very early projects was trying to design a hero using the mechanics of the game.
Looking over what little I made, I seem to have been going in a strange Warlock/Priest direction with it - the upgraded Hero Power (then called the 'Justicar Hero Power', that's how old it is) is literally just Resurrect.
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
Guess im thrown by their comment of "and hopefully final" but yeah I guess ill wait an extra day
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
As usual, compensations come in waves and the actual time of getting it varies. I'll wait a day or so and then try contacting.
GL!!
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
didnt get compensated... can I go anywhere to report I didnt get weeklies and get my xp?
Legend help
Thanks guys! Last night i hit d3 3 stars and then lost 3 in a row, i got really sad. I'm on this loop between D4 and D3, i tried aggro DH and Soul, i got some wins, but in the end i was there on rank 3. I'll stick to pure paladin now, cuz i can win 90% of the time aggainst Soul DH.
Havent seen 0 mages last night, but tickatus warlock seems very strong aggainst pally rn. To get me less frustrated with the losses now, i'm thinking "At least i'm more close to my 1000 wins paladin"
all the responses made me really happy
no xp generation in Heroic duel
can you link it please? I dont find it
Grim Tutor - Card Design Competition Discussion Thread
Somebody mentioned not to use Anathil due to her cool design. I may obey the advice, as I did a similar mistake with Party Cup (that 1/4 Warlock minion that made your Hero Power draw for both players). Here's my proposed replacement. It drows a heckton of minions, but is a tempo-negative play unless you are playing Druid or you can fully utilise the Battlecry effect. Now that I think about it, this can feel nutty in Druid to give them an alternate way to Corrupt Carnival Clown. Not with a buff, but with a ton of refill.
EDIT: Also apologies for not really giving feedback. I feel like my advice would sound mundane and flat for the most part.
Half and Half
Casino mage and pray for both Yoggs.
Half and Half
That was my thought process as well. Threw some totem synergy together without actual totems in the deck. I‘m doing pretty good so far!
Half and Half
I made a deck of 13 [[Costumed Entertainer]] and 2 [[Fishflinger]] just for kicks and got some crazy wins. You don’t need to limit yourself to 2 copies, so if you have 15 of something, have at it.
Sadly my quests aren’t progressing at all
Half and Half
I don't suppose Genn and Baku work in this brawl...
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
Nice, 1 and a half levels!
Compensation Has Gone Out For Hearthstone Players With Bugged Weekly Quests
So generous! Kappa
Grim Tutor - Card Design Competition Discussion Thread
Not gonna lie, not getting anymore feedback (thanks Link!) after submitting early is actually making me slightly paranoid.
But here's round 2 of feedback:
DestroyerR - I personally prefer the first version of the card myself. Much simpler and cooler in my opinion. The second one seems a bit too difficult to understand.
Anchorm4n - I do quite like the base idea, although it feels week even at 3 mana. For comparison, look at Storm Chaser in regards to the spell-drawing option. I'm also not really a fan of the Corrupt upgrade since it's not necessarily an "upgrade". Even with proper deckbuilding, there are situations where the Corrupt "upgrade" is actually a drawback.
DavnanKillder - I see you've already submitted. That said, your card seems decent. It's a neat way of utilizing the Choose One mechanic in a way that we haven't seen yet.
MenacingBagel - You say you made something awful, and I somewhat agree (lmao). It's not bad, but it doesn't feel that interesting and also seems OP.
FungusABao - I do believe this new version is now better. The 3 mana version is probably safer since some Battlecries are particularly strong.
KANSAS - Both of these cards seem pretty decent to me. Although I personally have no problem with that, it seems that some voters will care about Old Gods theming in this competition (hence why I decided to go with Clithia over Feathershot when I noticed this). The only thing I could mention is that Beasts are not really a Shaman tribe (and in fact, never had a single class-specific Beast until The Witchwood), so maybe change Beast to Totem instead on Expert Tracker?
AnAngryBadger - I will echo what people have said about it not feeling like a MatDF card. In fact, that art is actually used during the ONiK adventure. Otherwise though, the card itself seems fine.
Linkblade91 - I say that you could probably make Strength Competition a Paladin card and it would be a winner in terms of flavor. The only thing with it is that you would play around it in the very same way that you play around Repentance. They just play any small minion, and the effect is basically just "draw a minion" then.
Shaveyou - I like this version of Pet Trainer better. Circus Elekk seems quite strong as just a 3 mana 3/4 that draws a spell is already good on its own.
ChickyChick - I do feel it maybe is a bit too similar to KANSAS's card, but it's otherwise OK.
Neoguli - Piece of advice: Unless all the tokens are simple and intuitive to understand, token heavy designs tend to do quite poorly. This unfortunately falls into the category of not being simple and intuitive to understand. I do also agree that Start of Game treasures that you can only get after the game starts is very strange.
Half and Half
Bazaar Burglary, Tess Greymane, and thirteen copies of Clever Disguise. What could go wrong?
[DUELS] Paladin - Divine Shield
Looks good, but what if you pull tyrion with your greatsword?
Half and Half
Any suggestions on where to start?
Grim Tutor - Card Design Competition Discussion Thread
More feedback:
anchorm4n - It doesn't have to a choose one if it said "Draw a minion or spell that costs (5) or more". "Discover a minion or spell from your deck that costs (5) or more" could also work if you want to keep some of the flexibility.
Neoguli - It feels kind of weird to shuffle cards in your deck that have a start of game effect that never activates, even if they are imported from tombs of terror. You might want to make a modified version of those cards without the start of game text and consider making slight tweaks to the effects. Ancient Reflections seems quite a bit weaker than the rest.
ChickyChick - My opinion is that the card is underpowered. With the overload, the card takes up 5 mana and is smaller than Ringmaster Whatley. Murlocs and totems are usually smaller, so there's less value. I would reduce the overload by 1 at least and possibly make it a 2/5.
DestroyerR - Presto! seems confusing. I'm assuming it only affects the damage output of spells, but it reads like it swaps the costs as well, making them free since spells don't have spell damage. Magic Show is interesting but it might be more clean to have it place two spells on top of your deck. It would prevent scenarios like Witchwood Piper where the effects conflict with each other.
shaveyou - I like Pet Trainer better. I feel like Circus Elekk would be better as a rogue or netural card. It feels a bit limiting to have it in a class that doesn't shuffle cards in normally. Also, it has a classic watermark, but the name and flavor suggest MDF.
fungusABao - I like Enjoy the Faire! Come and enjoy sounds more like sightseeing or enjoying a meal instead of a festival. I like it can activate the Old Gods' battlecries twice, even if its overkill.
linkblade91 - Intersting ideas, but I'm not sure how useful these will be in practice. These are not very useful in the late game as your opponent can play something large and not give you anything at all.
AnAngryBadger - I like it, but the watermark doesn't really match the flavor of the card. Seems likes it belongs best in witchwood.
KANSAS - Haven't I seen these before? I'm pretty sure I voted on them at some point in the past. I like them both well enough, but they might not be flashy enough to make it into the finals. May I offer a suggestion for Expert Tracker? It made me think of Tracking. What do you think if Expert Tracker had a discover effect instead and presented you a choice between a beast, murloc, or elemental in your deck.? It would make the flavor of the card match with the mechanics really nicely.
MenacingBagel - It should not deal damage to characters, just minions. Warrior doesn't directly deal damage to the face.
Half and Half
There isn't actually 2 duplicate limits on this brawl. So if you haven't dissencahnted for a long time, you can make quite wacky decks!
Going Against Hearthstone's Meta - Off-Meta Standard Decks for Fun and Glory
I shoved some dragons in pure paladin if you guys have a Dragonrider Talritha sitting around you've never got a chance to play
Wild · Pure Paladin · by duppie · 5 years, 10 months ago