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  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    Going to add one last comment just because I think this should be pointed out as well .

    Think about the feel bad factor, starting at probably level 33 your at that point really into the grind of it and maybe 6-8 weeks into the pass you get a "year of the dragon card pack ----not 5 not 3 not 2 but 1 card pack that will be rotating in 2-3 months at that point.

    It continues at level 42 and 48 being particular offenders.

    I can only imagine how long the grind will be from 47-48 to open up 1 Year of Dragon pack 2-3 weeks before rotation.

    Did they really even try to think this through? it's borderline comical.

    "Boss, do you really think people want a YoD pack this close to rotation after grinding 47 levels?"

    "Of course son, I'm positive they would not rather be saving gold for the new expansion and clearly would enjoy seeing cards from 2 years ago, what a silly question"

     

  • Initiation

    This card is trash, it should either cost 5 or deal 5 damage to see any constructed play.

  • New Warlock Minion - Tickatus

    The uncorrupted version is unplayable. If the wording were "discard top 5 cards" could be played on discolock.

     

  • Our Thoughts on Hearthstone's Madness at the Darkmoon Faire Mage Cards

    I quite enjoy secret mage every once in awhile. It's good to see it supported again in standard.

     

    I really want an old school style of ctrl mage to be viable (think 2x flamestrike deck) some tools here might be helpful for that.

  • Is nobody gonna talk about the new treasures??

    Oh that's fair enough (and kinda scummy to hide it behind that steep condition). Still, it's fairly unusual for no a single site to even mention that there is new content in a brand new mode.

  • Our Thoughts on Hearthstone's Madness at the Darkmoon Faire Priest Cards

    Not only does Quest Priest can damage himself if the enemy won't, it gets better. You can also have threat on the board. Or maybe to stall for time when you need to heal. I just can't wait to add more of these arsenal to Quest Priest Deck.

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    If you feel like you’re not having fun with it (due to not feeling like there’s enough of a reward or it gets too repetitive) either change how you’re playing, take a break, or go play something else. I’ve been there, and just trying to tough it out really doesn’t work out too well

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    It’s probably because those two are the things added right when the new system was put in, so everything new going forward will probably have something

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    The wild ranked achievements refuse to actually register as being completed when I click on them too, which is just lovely

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    If they had that and added in the 10 gold per 3 wins back, it’d probably be something everyone could be happy with, since it’d probably come out to a bit more than before at that point

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    I have not seen anybody point the extra fact that they pulled this stunt on the last expansion of the year.  Meaning that on April's rotation you will have to redo your standard collection meaning you need all the gold you can get or as blizzards plan fork out some real cash to buy packs.  And then theres the mid year minibexpansion that you have to save gold for too so theres less for that.

    Either they change the system  or you quit or commit fully to Wild mode cause theres no way i will be able to keep up with Standard mode

  • The Rewards Track - How Long to Get to Level 50, 644000 Experience Required to Get to Level 150

    I know this is disappointing for a lot of people but for me who play only battleground anymore this is a good system since I finaly get rewards. Before that a win (top 4) earned me 10 golds for a long game and the quests wasn't adapted to battleground. 

     

    For players like me its a good thing but I get that players who tryhard the game like I did years ago, doing all quests, playing several our to reach the 100 golds per day, it can be a loss.

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    Don’t tell me this guy posted this on Twitter and didn’t get flagged for misinformations. This is wrong and misleading on so many levels. Let’s crunch those numbers, because as he says “discussion involving math can get difficult, sometimes”, so I'd like to help him out!

    Let’s take a look on his hypothetical player that plays one hour a day, because no one with work, personal life and family won’t be playing more than that. I’ll be generous and let him complete all daily quests for 1000 xp and all weekly quests. That’s 120*1000+17*6000+120*1*400=270000.

    Achievements do not belong to this equation, because many of them are behind a paywall of epic and legendary cards (in fact this is the case for 10300 out of 14800 xp from Darkmoon Faire) and the rest of them require a shitton of your time to complete. This rule also applies in full to all Duels achievements. 

    So what do we get for 270000 xp? Our happy number is 6750 gold. But are we happy? No, not really. In old system we’ve got for less effort - remember, there were no Weekly quests,  only Daily - 120*60=7200 gold. But wait, there was also gold for winning games. Let’s assume we won 50% of our games and the average game lasts 10 minute. That 10 gold per hour makes during the expansion cycle 120*10=1200 gold. So in the old system we’ve got 8400g vs. 6750g in new Rewards track. Don’t you feel robbed? Not mentioning that with a better winrate and shorter games gap widens.

    And that frontloaded packs he mentions? Does he mean those 3 packs, which we’ve been given for years now at the start of expansion along with free legendary? Back then it was bonus legendary quests, now it's part of rewards track, how generous.

    What he forgets to say is there will be miniexpansion in two months and Blizzard provides us no extra resources for it (in fact, less). It’s ridiculous.

    This system is horrible and needs to be fixed, otherwise there will be no Hearthstone for free to play players (but this also hugely affects people who pay for the game).

  • Pack Opening Results

    I can empathize with your opening and honestly its making me sweat as well. My AoO day one pack openings was probably my worst ever in near 4 years of playing, and its genuinely scaring me, since I'll be opening less packs this time round, no thanks to the earlier release for this expansion.

    On my wishlist is at least 2 out of 4 of the old gods (Yshaarj and Cthun preferably), G'hunn, Tenwu, Inara, and Whatley.

    So obviously I would end up getting none of it. Cheers, rng gods.

  • question about new progression scheme

    I think achievements will remain completed, and they just add new ones.  (Some of) those new ones will award XP for the progression system.

    Note that most achievements don't actually award XP, just 'Achievement Points' to indicate how many you have completed.

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    Doesn't show at my account either.

    Also, a lot of these basic gameplay achievements don't seem to work for me. Played a Galvadon Quest Pala in Casual Wild yesterday until fatigue against a Reno Priest. This means a whole lot of buff spells being cast by me.

    Achievement: Cast paladin spells on friendly characters - progress: 0. How can this be? Won't this start until the launch of the new expansion? It's listed under Basic not under Darkmoon Faire.

  • question about new progression scheme

    several achievement last for ever (e.g. reach level 60 with a class)

    does that means that every season we will get this achievement automatically completed ? and get relevant progression reward?

  • Our Thoughts on Hearthstone's Madness at the Darkmoon Faire Paladin Cards

    All those can be easily done with Cult Neophyte at the right moment, a solid 3/2 body to boot with absolutely no way of backfiring. Disrupting priest may be a little difficult since the current iteration plays like 4 spell generators, easily more than that in practice, and priest plays quite a number of 1 mana spells.

  • New Shaman Minion - Pit Master

    Looks bad, but with quest can be a 3 mana summon 4 3/2 and 1 1/2 on t4-5.

     

    Then Bloodlust and gg.

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    I've played for 3 hours of Battlegrounds with tracking gained experience. I can state that the cap for Battlegrounds is 300 EXP per hour. My maximum was 280, but I think if you win more than me, you should get 300. So, it's 25% lower than what was stated for one hour of ranked play. 

    120 days * 300 exp/hour = 36,000 exp
    On devs math, that is 12,000 less (or 25% in percents) than in calculations. So it's even less gold at the end of the season...

    Also, I've played ranked for two hours yesterday, without tracking the exp that much, but I didn't get even close to those 400 exp/hour, for me, it was like 250 exp/hour.

  • Golden Legendary Baby!

    Bad news Flux, looks like you need to fix some bugs :(

    - Golden Legendary doesn't show up, I'm only seeing 4 cards

    - Open Your Own Madness at the Darkmoon Faire Pack button is overlapping this page title

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    Love the new system. Old one was boring.

  • Blizzard Responds to Hearthstone Battle Pass Experience Concerns

    For achievments they should give out same gold as achievment points. 20-50, per difficulty. This is a limited income (you can do the achievment only once) so controlled by Blizzard, but could help a LOT for F2P and new players.

  • Our Thoughts on Hearthstone's Madness at the Darkmoon Faire Paladin Cards

    Staff

    They did do multiple instances of the same character(s) in the past. I wouldnt read too much into it. 

  • Advice needed

    Pro

    Warrior with this treasure is super strong. No idea how to beat this.