All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Paladin Weapon - Hammer of the Naaru

    That's a lot of value for 6 mana! I think this is really strong, but I'm not sure if it has a given place in any current archetype. Very good for board control though, auto-pick in Arena.

  • Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!

    That's some very interesting balance changes! Iron Sensei moving from Tier 4 to Tier 3 is actually a big buff to Dancin' Deryl who can now remain on Tier 3 and also get a minion that constantly buffs their Mechs each turn.

  • Hearthstone Duels Update Coming Thursday - Treasure Adjustments, Bigglesworth Removed, Ratings Change

    Yeah I'm surprised too, had some nice enrage warrior duels.

  • New Neutral Minion - Horrendous Growth

    A 2 mana minion that could get really big in your hand depending on when you play it? A bit like Argent Braggart? No, not really, but it could be interesing in decks with a medium to high mana curve.

  • New Warlock Minion - Revenant Rascal

    Nice disruption card for standard. Could combo well in Chaos Gazer into Revenant Rascal? But this effect is WORTHLESS if your at 10 mana, Because your opponent just gets their 10th mana crystal back at the start of their turn. So it's better to play early game.Because of this, it will only see play in aggro & zoo decks, because aggro & zoo loves the ability to get 1 free turn. Why wouldn't you want a free turn of priests not being able to play their board clears? 

    In Wild it's not great. Cubelock doesn't want it, and Reno warlock also wouldn't want it. Also i don't think Discardlock wants it... Perhaps Heal zoo might consider it?

  • Horrendous Growth

    Staff

    I was already starting to wonder how it works with Y'Shaarj, the Defiler if it never reached "Corrupted" since it can be corrupted endlessly, but it does have a Corrupted token that just keeps growing. The art of both of them is appropriately disgusting.

  • New Hunter Spell - Don't Feed the Animals

    Seems like a good effect, BUT handbuffing has nearly never worked in hunter. The only buff card that sees play right now is Scavenger's Ingenuity, but that's only because it draws a card. The BIGGEST problem with handbuff hunter, is the fact that hunter has BAD draw, so it's hard to get a lot of value from handbuffing. As long as hunter doesn't get DH levels of draw, handbuffing isn't going to be any good for hunter.

    Standard: Might see experimentation, but that's it.

    Wild: Will see NO play, Hunter is bad in wild right now, and the hunter deck that do get played are highlander hunter and FACE hunter. Both don't want Don't Feed the Animals.

  • New Hunter Spell - Don't Feed the Animals

    This card might make that deathrattle beast deck work, with Augmented Porcupine and Mok'Nathal Lion. I'm keen to try it regardless :D

  • Revenant Rascal

    Staff

    Unless my logic is faulty, this is significantly better for the player playing it as they can use up all their mana before playing it, but their opponent just loses the Mana Crystal. Might buy Zoolocks an extra turn against control, which is huge.

  • New Hunter Spell - Petting Zoo

    Seems really strong. There are plenty of way to tutor out secrets, for example Phase Stalker can give you a bunch of secrets. And in WILD it might actually make secret hunter viable again. (It lacked the ability to make giant boards, besides Lesser Emerald Spellstone.)

    Standard: This will 100% see play. Probably in highlander hunter, and perhaps in Secret aggro Hunter. It has a lot of synergy already, and i'm pretty sure they are going to print a new secret for hunter. (It would be weird if they printed a secret hunter card, but only printed a single one. And in the announcement video they said that there were lots of secrets, or something along those lines)

    Wild: This will be a really strong card, BUT hunter is TRASH right now in Wild. However i think secret hunter might be a tier 2 deck, because of it's big synergy with cards like Lesser Emerald Spellstone, Subject 9, Cloaked Huntress, Masked Contender and Mad Scientist. It's unfortunate its not EVEN costed, because Even Hunter would have loved this card, i think.

  • New Hunter Spell - Petting Zoo

    This card would make more sense thematically if it had something to do with beasts. Guess the strider is a beast :) 

    Similar to Emerald Spellstone but this card requires the secrets to still be active 

  • Petting Zoo

    Staff

    One of the cards I'm most scared of so far. Even 3-mana 3/3 isn't an absolute disaster, and if you manage to curve a single secret into this, it's already a 6/6 over two bodies. Would imagine it'll see a lot of play.

  • New Warlock Minion - Revenant Rascal

    Pity Warlock gets worse disruption tools than DH, but I guess this is destroying the mana crystals instead of remove crystals for one turn. Might see play in zoo if some old gods control decks come about, but all you'll be doing is delaying one turn (unless it's druid)

  • The K/DA Event Quest "The Show Goes On" Has Been Fixed! Reviving Units Now Applies Progression

    Quote From Zolgear

    How long has this specific quest been broken?

    Asking because I know I completed this one a couple days ago with a Kalista + Shark Chariot deck and had no problems earning progression.

    It was definitely broken on release (last Wed); I think it was broke through the weekend and fixed either Monday or Tuesday. This Reddit post was the first Riot-backed statement I found either way on the topic.

  • New Neutral Minion - Horrendous Growth

    Interesting effect, but it's very slow i guess? Actually it isn't THAT bad. a 2 mana 2/2 is decent for aggro, and you can easely corrupt it if you coin out a 3 drop on turn 2. Also aggro decks often have multiple cards they can play early game, so you could just wait with playing Horrendous Growth until turn 4-5. Also just getting Horrendous Growth corrupted ONCE makes it pretty good. (2 mana 3/3 with no drawback is pretty good)

    Standard: Not sure in what kinda deck this will be run, probably some kinda aggro deck? My guesses are: Face Hunter (Runs a couple of 3+ cost cards), Aggro DH (Runs a bunch of expensive cards like Skull of Gul'dan) and maybe Dragon hunter? Sure most of them are tier 2, but they all have a few/bunch of expensive cards.

    Wild: Will see 0 play, doesn't fit in nearly any deck. Token druid doesn't want it, and it's not ODD costed so it can't go into ODD Decks.

  • New Neutral Minion - Horrendous Growth

    I like the idea of endless corruption, but like everyone else says, doubt it'll see play. Maybe in some sort of zoo deck. Would be surprised if it's a sleeper card

  • Clutch of Yogg-Saron Card Back is Now Available in the Hearthstone Shop

    Sell me [Hearthstone Card (Black Temple) Not Found] already!!

  • New Hunter Spell - Don't Feed the Animals

    Quote From Trimutius

    The only time handbuff was good was with magnetic, beasts are not magnetic so this one is bad...

    That shouldn't stop you from stitching them together ^^

  • New Demon Hunter Minion - Il'gynoth

    Wings: check 

    Claws: check

    otherworldy name: check 

    Isn’t this a demon?

  • New Demon Hunter Minion - Il'gynoth

    This card is the most interesting of the lot so far.

    Given the stats it's probably borderline broken.

  • New Warlock Minion - Revenant Rascal

    I would have hoped for a tribe tag to maybe give a reason to give a slot to this guy in a deck, but ... 
    Seems like a huge tempo loss, even on a cheap zoo-deck

  • New Neutral Minion - Horrendous Growth

    Forever more corruptible?!
    That changes everything!

    ... but stop picking at it! You’re only making it worse.

  • New Hunter Spell - Petting Zoo

    Strong tempo - big birds ; not sure what to add other than maybe, this will see play

  • Horrendous Growth is a New Card Revealed for Hearthstone's Darkmoon Faire Expansion

    Problem is that lategame piles of stats are usually pretty bad.

    Especially if the pile is not even that tall, and it can be silenced.

    100 dust.

    Fair in Arena.

  • Horrendous Growth is a New Card Revealed for Hearthstone's Darkmoon Faire Expansion

    True. Best case Szenarios without mana cheating is a 7/7 on turn seven. And you generally don’t curve out this cleanly in standard anymore
    potentially good in arena though!