Or you can just target your own minions for the felscream damage.
Dhunters work around everything, from taunts to big minions. From keywords to board swarms. And now, they can deal damage using lifesteal effects as well.
Dangerous card. Soul Frag DHs can already deal 10+ damage with Soulshard Lapidary + Twin Slice + weapon, so going face with an Aldrachi Warblades with Il'gynoth has serious OTK potential. As if DH needed to be given double damage with the crazy amount of damage they're already dealing...
Damn, slow competition for such a simple prompt. Feedback for this page:
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Wailor: I like the name Living Memory out of the options. I think the stats could be raised slightly to 3/3, but otherwise I think it's good to go!
MenacingBagel: I much prefer Krual over Staab. Staab is interesting, but it has the potential to be a cheesy early mana cheat for something big and obnoxious while doing nothing else the rest of the game. Krual is interesting in similar ways, but feels better balanced and is a lot less obnoxious. I think just calling it 'Krual the Swarmer' sounsd better, 'Infinite Swarmer' is just such a mouthful.
KANSAS: Definitely prefer the new version to the old. It feels more flavorful and is much more distinct from existing cards.
A 6/6 by itself is worth 5.5 worth of mana, adding a 3/3 weapon on top of it is very good. Another good thing is the payoff is unconditional, you don't need support to make it work.
Interesting combo with Wrathscale Naga. Needs some order lul, I think. Cast this, suicide 1 minion, then drop Wrathscale Naga, assuming you can suicide all 12 tokens, that is worth 36 damage across all enemies. Of course this means token DH needs to be a thing.
doubt it would work that way, you will need an empty board.
cause they need to die for this to work.. this card is a weird mechanic cause there should be an invisible counter for it, have the tokens be connected.
according to the wording it should count 7 deaths from summons of this card but spaggetti code.
Yeah, I get that. That was why I mentioned to cast the spell, suicide 1 minion (one of the rush tokens), then drop Wrathscale Naga. In this way, assuming tokens can be killed on board, this will trigger the effect since all 7 will die.
Even in uncorrupted form is very strong imho for it's mana cost: Mage secret 3 mana and just 1 mana for a discover effect, it have strong tempo play for 1 mana less on discover.
In it's corrupted version it's 2 secrets (6 mana) and 2 discovers (like 3.5 - 4) mana.
Not going to completely write it off but you gotta admit it looks tough for this card to justify itself. Its only true calling is actually to give you the mana lead and to mana burn your opponent by 1 next turn. But coming from a mere 3/3 body, and the fact that it also slows you down somewhat means its real home is in a lower curve zoo, and nothing else.
Its just one of those hunter cards that has tremendous potential but falls flat because hunters cant draw for shit in standard, and have virtually no defensive options outside of Freezing Trap. So its likely to end up like Hunting Party or [Hearthstone Card (scarlett webweaver) Not Found]; tons of potential, but otherwise impractical.
Still, I love me some handbuffs, so here's likely where I waste my rank stars with day 1. Here's hoping that hunter get some real card draw to make this thing actually competitive.
Curves out well into two 3/3s on 3, assuming that your opponent don't proct your secrets. Very likely one of the better hunter cards, but will end up mostly in face hunter decks. If there's more card draw incoming then we might actually see a resurgence of secret hunter.
Mojo Master Zihi is the only example I can find for breaking your opponents mana crystals. Does anyone know how the game treats overloaded crystals from Shaman with respect to breaking them? Does the overload stay or go away? If overload shaman is a dominant deck then maybe this could be a good tech card.
New Rogue Minion - Prize Plunderer
I think this will definitely see play.
A 1 mana card with damage that can scale is very versatile.
Il'gynoth is a New Demon Hunter Card Revealed for Hearthstone's Darkmoon Faire Expansion
Or you can just target your own minions for the felscream damage.
Dhunters work around everything, from taunts to big minions. From keywords to board swarms. And now, they can deal damage using lifesteal effects as well.
New Demon Hunter Minion - Il'gynoth
Same thoughts.
An opponent pre-equipping Aldrachi Warblades seems scary lol.
New Demon Hunter Minion - Renowned Performer
Card looks solid, defensive card that acts as token generator.
Will be a staple I think if token DH becomes a thing.
The K/DA Event Quest "The Show Goes On" Has Been Fixed! Reviving Units Now Applies Progression
How long has this specific quest been broken?
Asking because I know I completed this one a couple days ago with a Kalista + Shark Chariot deck and had no problems earning progression.
Summoned Skill - Card Design Competition Discussion Thread
Damn, slow competition for such a simple prompt. Feedback for this page:
Wailor: I like the name Living Memory out of the options. I think the stats could be raised slightly to 3/3, but otherwise I think it's good to go!
MenacingBagel: I much prefer Krual over Staab. Staab is interesting, but it has the potential to be a cheesy early mana cheat for something big and obnoxious while doing nothing else the rest of the game. Krual is interesting in similar ways, but feels better balanced and is a lot less obnoxious. I think just calling it 'Krual the Swarmer' sounsd better, 'Infinite Swarmer' is just such a mouthful.
KANSAS: Definitely prefer the new version to the old. It feels more flavorful and is much more distinct from existing cards.
New Paladin Weapon - Hammer of the Naaru
Pretty good card card.
A 6/6 by itself is worth 5.5 worth of mana, adding a 3/3 weapon on top of it is very good. Another good thing is the payoff is unconditional, you don't need support to make it work.
New Demon Hunter Spell - Expendable Performers
Yeah, I get that. That was why I mentioned to cast the spell, suicide 1 minion (one of the rush tokens), then drop Wrathscale Naga. In this way, assuming tokens can be killed on board, this will trigger the effect since all 7 will die.
Revenant Rascal is a New Warlock Card Revealed for Hearthstone's Darkmoon Faire Expansion
It's a void revenant, which is classified as Aberration in WoW. Nothing like other revenants in Azeroth, they are purely made of void.
This is how they look in WoW:
New Demon Hunter Minion - Il'gynoth
Incredible OTK potential with some set up
New Demon Hunter Spell - Expendable Performers
I love how the demon hunters being acrobats for this expansion!
Love the lore reference for their innate agility
New Warlock Minion - Revenant Rascal
Would've been fine as a 4/3. Trash.
New Mage Spell - Ring Toss
Even in uncorrupted form is very strong imho for it's mana cost: Mage secret 3 mana and just 1 mana for a discover effect, it have strong tempo play for 1 mana less on discover.
In it's corrupted version it's 2 secrets (6 mana) and 2 discovers (like 3.5 - 4) mana.
Very strong
[Game] Card Treasure Hunt (The Resurrection Attempt)
No sir. The answer might receive some groans.. some might find it clever. Its's a beast from an early expansion.
New Warlock Minion - Revenant Rascal
Not going to completely write it off but you gotta admit it looks tough for this card to justify itself. Its only true calling is actually to give you the mana lead and to mana burn your opponent by 1 next turn. But coming from a mere 3/3 body, and the fact that it also slows you down somewhat means its real home is in a lower curve zoo, and nothing else.
New Hunter Spell - Don't Feed the Animals
Its just one of those hunter cards that has tremendous potential but falls flat because hunters cant draw for shit in standard, and have virtually no defensive options outside of Freezing Trap. So its likely to end up like Hunting Party or [Hearthstone Card (scarlett webweaver) Not Found]; tons of potential, but otherwise impractical.
Still, I love me some handbuffs, so here's likely where I waste my rank stars with day 1. Here's hoping that hunter get some real card draw to make this thing actually competitive.
New Warlock Minion - Revenant Rascal
It seems to expensive for aggro warlock, well not the cost actually but what you get for it.
New Hunter Spell - Petting Zoo
Curves out well into two 3/3s on 3, assuming that your opponent don't proct your secrets. Very likely one of the better hunter cards, but will end up mostly in face hunter decks. If there's more card draw incoming then we might actually see a resurgence of secret hunter.
Brawl of Gaudiness
Here's a list of non-seasonal, non-expansion-based, non-Brawl Block Tavern Brawls that have not been reprised in over a year:
A Less Friendly Game of Chess
A Temporus Shift
Banana Brawl!
Blingtron's Beauteous Brawl
BY THE POWER OF RAGNAROS
Clash of the Minions
Clockwork Card Dealer
Deal Your Fate
Double Deathrattler Battler
Gone Fishin'
Heart of the Sunwell
It's Raining Mana!
Lead from the Front
Miniature Warfare
Shadow Reflection
Shadow Towers
Six-Shooter
Spellbook Duel
The Great Amalgamation
The Great Stone of Challenge
The Great Summoner Competition
The Masked Ball
The Void Singularity
Top 2
Top 2 - Standard
Underdog Rules
Yellow-Brick Brawl
You Must be This Tall to Brawl
Cart Crash at the Crossroads
Duel of the Death Knights
ShiftCon
Spiders, Spiders, EVERYWHERE!
Too Many Portals!
Treasure in the Catacombs!
A Friendly Game of Chess
Boom Bot vs. Annoy-o-Tron!
Idols of Azeroth
Monster Smash
Showdown at Blackrock Mountain
The Wild Brawliseum
Your Standard Brawliseum
Nefarian Rises!
Unite Against Mechazod!
Storming Stormwind
And for some reason we get a reprisal of a brawl that debuted in February. Their selection process confuses me.
New Demon Hunter Minion - Renowned Performer
year of the raven was weak as a whole.. also the dragons expansion was waay stronger than the other 2 preceeding expansions..
it's always like that cause they want the expansion to be relevant so it's a big powercreep one.
Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!
Wildfire Elemental is a pretty huge offender as well, in most cases acting as a semi-windfury; and golden version is basically Hydra.
New Hunter Spell - Petting Zoo
A very notable thing about this card is that it's a spell that summons a minion, which is a great support for Maxima Blastenheimer decks.
Two New Hunter Cards Revealed for Hearthstone's Darkmoon Faire Expansion - Petting Zoo & Don't Feed the Animals
Another thing to keep in mind is that Petting Zoo is an excellent card for a Maxima Blastenheimer deck since it's a spell.
Uzgar the Ancient - Learn More About One of the Oldest Trolls in Trundle's Tribe
Trundle is very smart... by trolls standard.
New Warlock Minion - Revenant Rascal
Mojo Master Zihi is the only example I can find for breaking your opponents mana crystals. Does anyone know how the game treats overloaded crystals from Shaman with respect to breaking them? Does the overload stay or go away? If overload shaman is a dominant deck then maybe this could be a good tech card.