All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • New Paladin Weapon - Hammer of the Naaru

    I think this is a good card, my concern is that I don't see a synergy for this with other cards Pala has, I guess you can include this in a highlander deck just to fill.

  • Hearthstone Duels Update Coming Thursday - Treasure Adjustments, Bigglesworth Removed, Ratings Change

    Those HP changes are insane

  • Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!

    Staff

    Wrath Weaver seems like a smart change since going with it will cost you health anyway, and currently you were also auto-losing the first rounds if you picked it.

  • New Demon Hunter Spell - Expendable Performers

    I mean, you need an empty board in order to fully use this, I guess it is good removal in a Control DH or an OTK DH.
    Aside from that I'm not sure if I like it.

  • Two New Hunter Cards Revealed for Hearthstone's Darkmoon Faire Expansion - Petting Zoo & Don't Feed the Animals

    Smuggler's Run is cheaper and buffs all minions instead of beasts only. Clearly, Don't Feed the Animals is a very weak card, and corrupt effect does not redeem it at all.

  • Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!

    Staff

    At least now there's a good chance to not see it.

  • Summoned Skill - Card Design Competition Discussion Thread

    More feedback:

    BloodMefist

    Show Spoiler
    Sayge is alright, fits Priest very well. At first, she gave me the chills because of her similarity to Barnes, but the only thing that made that guy broken was the relative degree of control you had over what you summon. Overall, I'd say you're good to go.

    Demonxz95

    Show Spoiler
    I'd say I prefer the 5 Mana version, if only because a 4/4/4 feels worse to play than a 5/5/5 in case the effect doesn't trigger. Might be just me, though. In any case, my rating of the card wouldn't change at all.

    linkblade91

    Show Spoiler
    I still think your card should cost 5 Mana, but okay. In fact, it's hard to evaluate, since her power level depends on how many times you'll revive her on average. If it's something between 0 and 1, she would be okay I think. If it's higher than that… Kinda OP at 4.

    MenacingBagel

    Show Spoiler
    Staab the Stabber is too dangerous, IMO, even if his effect feels more "natural". Pulling off a huge minion as soon as turn 2 can be game breaking.

    Krual the Infinite Swarmer is more acceptable, even if it's a bit too complex for my taste. I kinda like the name, too. If you decide to go with it, make sure to capitalize "Deathrattle" at the end of the text.

  • New Hunter Spell - Don't Feed the Animals

    Really good, and a 2 mana corrupt card is really easy to activate.

  • Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!

    All around some pretty good changes. I do still think Elementals are going to be everywhere wreaking havoc, but these are still good changes all the same. I think if they want to fix elementals they should do something about the windfury elemental, and also move Party Elemental up a tier

  • New Hunter Spell - Petting Zoo

    Strong card.

    There will be a new secret for hunter for sure.

  • Hearthstone Battlegrounds Update Coming Thursday - Loads of Hero and Minion Updates!

    Staff

    oof, some seriously big changes!

  • New Hunter Spell - Don't Feed the Animals

    This is the kind of hand buffing Hunters wanted in Mean streets of Gadgetzan. 

    With cards like Wolpertinger and Zixor Prime being in almost all hunter lists right now I'm certain this card can find a home.

    Heck, you could also use with with that Leeorox and King Krush combo to make the Krush's even bigger after you've duplicated them 

  • New Hunter Spell - Don't Feed the Animals

    It's alright, but nothing spectacular. I guess it can be used in some kind of [Hearthstone Card (stonetusk board) Not Found] combo deck or if you just want a little extra beef. It is only 2 mana which makes the corruption pretty easy to activate, so there is that. But I really don't see why this had to be an epic.

  • New Hunter Spell - Petting Zoo

    3 mana 3/3 isn't great, but 3 mana 6/6 is STRONG 

    Hunter's use of the Phasestalker and tour guide can make this a strong turn 3, I believe. The only problem is what do you slot out for this spell? 

    very powerful in Wild where spell hunter can be a thing. pretty weak in Arena, I'd think

  • Two New Hunter Cards Revealed for Hearthstone's Darkmoon Faire Expansion - Petting Zoo & Don't Feed the Animals

    Don't Feed the Animals doesn't seem terrible, especially since Hunter is running Apex Predator and the WorpleTigers in all their decks. 

     

  • New Hunter Spell - Petting Zoo

    This card looks pretty powerful. Getting two 3/3s on turn 3 is really good tempo, and it isn't hard to do in a secret based deck. This will definitely see play in a lot of hunter decks moving forward.

  • Summoned Skill - Card Design Competition Discussion Thread

    I got some mixed reviews of my card. Some people said they liked the simple design, others said it was too boring, and some people said it was too powerful. I personally don't think it is very OP. If it trades, it is basically an Elven Archer. And when it goes face, it is a Mecharoo +1 damage and with no tribe. So I think it is balanced. However, I did make an alternate version of the card which is hopefully better.

    New card:

    Which do you like better?

    Feedback:

    Show Spoiler
    anchrom4n, I like it! I do think that the first card could have the art centered better. And I am also not a big fan of the bunny art. If you can't find any good art for the token, then I wouldn't bother submitting it.

    Bloodmefist, I like the design and flavor, but I don't think it would see a whole lot of play in real Hearthstone.

    Demonxz95, I still feel the same way about it. It is a cool card (no pun intended), but any deck running a lot of freeze abilities isn't going to be focused on strong tempo plays. 

    Linkblade91, Personally I think both arts are fine.

    Wailor, I like the name Timeloop Elemental best. I think you could get away with making it 4 mana and making it a 2/2. Other than that though I think the card is pretty good!

    MenacingBagel, Staab the Stabber is immensely OP. Just so so powerful. It is so terribly OP I couldn't imagine it ever being printed. Being able to cheat out any minion from your hand at only 1 mana is just insane. Voidcaller is a 4 mana card with a similar ability and that is a powerful card. Eureka! is a 6 mana card with a similar ability. Being able to get a Scrapyard Colossus on turn 1/2 is just insane. Krual the Infinite Storm however is pretty cool. I always liked cards like Dr. Morrigan and Val'anyr, but they are just too slow to see play. Krual, although slow, feels more impactful and useful.

  • New Hunter Spell - Don't Feed the Animals

    Hand-buff is not always great, but this card is very easy to hold for Corrupt value. Holding it means you probably get more Beasts in your hand, so it's a natural fit -- especially for the cheap spells and big minions archetype they are pushing.

  • New Hunter Spell - Don't Feed the Animals

    A bit clunky for any faster decks, but this can help any hunter combos that summon charge beasts from hand to deal even more damage.

  • New Neutral Minion - Yogg-Saron, Master of Fate

    Competitive Hearthstone players have been dealing with random effects from the very beginning, and Blizzard devs have never been particularly apologetic about it.

    My point is, anyone who is a competitive player may want to choose a different game altogether if they find this kind of outcome overly bothersome. Hearthstone has never been the best fit for such players, and it is not incumbent upon Hearthstone's devs to make the game more friendly to players who can't roll with the punches, random though they may be.

    If one player hates this card and decides not to compete in HCT because of it, there are thousands of others who are willing to step up.

  • Hammer of the Naaru

    The Naaru have definitely not forgotten us.

  • Il'gynoth

    Life Hunters RISE UP!

  • New Hunter Spell - Petting Zoo

    It's not too hard to have one secret in play turn 2, and the power of two 3/3s for 3 is notable.

    I would look out for this card.

  • Two New Hunter Cards Revealed for Hearthstone's Darkmoon Faire Expansion - Petting Zoo & Don't Feed the Animals

    Petting Zoo seems strong, two 3/3's on turn 3 if you still have a secret in play from last turn. Don't Feed the Animals seems very underwhelming/weak, even the corrupt version is pretty average.

  • Two New Hunter Cards Revealed for Hearthstone's Darkmoon Faire Expansion - Petting Zoo & Don't Feed the Animals

    Staff

    Don't Feed the Animals has the same problem the Pally Gagetzan handbuffs had: You run out of resources. Card won't be good.

    Petting Zoo will see play. Two secrets make this already far above the curve. In Wild, will definitely see play in Spell Hunter.