All Comments

The latest comments from across the whole site. Jump into any conversation by clicking where it was posted.

  • Hearthstone's Achievements - Everything You Need to Know

    I am stoked for achievements! I have been waiting for these to be implemented since the game launched!

  • New Neutral Minion - N'Zoth, God of the Deep

    I can see a Big Druid deck that ramps into big threats and then revives them with this. Winged Guardian, Scrapyard Colossus, Plagued Protodrake, etc. The pieces might not all be there in Standard, but this could be a killer in Wild

  • Introducing a New Game Mode: Hearthstone Duels!

    Don't worry, with the new progression system, a new hero can be unlocked for every class for free. It is another Valeera skin, so I know some people aren't a fan of that, but atleast it's something, right?

  • Introducing a New Game Mode: Hearthstone Duels!

    Well, this expansion marks the end of playing HS for me. I was hoping they introduced something new, but this is just a mutant Arena 2.0 with the oversaturated dungeon run flavour. Listen, dungeon run was fun alright, I loved it when it came out. It frustrated me but I was really on the edge when I played the Kobolds run. It was a challenging, well-rewarding experience which I will never forget. But... there are so many other dungeon runs now and I personally got bored of it. I never liked Arena so I don't like this new game mode too obviously. Most people are excited to play wild cards, but I've only been playing exclusively wild for 2 years now. I had my hopes up... Feelsbadman, I just started streaming and I don't want to stream a game I don't enjoy... This also means I'm not gonna post any theorycrafting decks this time. 

    On the upside, the expansion looks fun and yes it will be fun but only for 3 weeks or so. Then people are gonna get annoyed by Yogg 15% lethal and all the crazy RNG they introduced. I was wrong about the Reward-Revamp they are doing. Seems good and very rewarding. I really like the achievements and I don't mind people buying the tavern pass or whatever. But these upsides are just not good enough for me and my stream. I'm sure new players are gonna have lots of fun!

    P.S Im gonna be around and still following my favorite twitch hs streamers but I won't play much or comment much on HS. Maybe preorder an expansion here and there. I like the communtiy here, eventhough they easily slam the dislike button for most of things. Hope you guys remain active here because the mods are really active and nice. And no this is not a salty comment bud, I've joined this game since beta and loved it then. But time comes for everyone and everything eventually. Peace :)

  • The Hearthstone Fall Reveal - New Expansion, Game Mode, Systems, and More! Live Recap

    You do realize that the Play a Friend quest only rewards one extra packs worth of gold once traded. And you can maybe get it once a month if you re-roll every day. I am sure the new system can get us more rewards than that.

  • New Druid Spell - Lunar Eclipse

    Fairly good card. Combo potential is probably more limited than it looks, but is definitely still there. Not sure that this slots into existing druid combo lists because druid has no shortage of free or negative-costing spells, and the other free 3 damage, Bogbeam has the advantage of always being free without needing to be coupled with a 2+ costing spell.

  • The Hearthstone Fall Reveal - New Expansion, Game Mode, Systems, and More! Live Recap

    the no duplicates rule will help a bit as you can get all mini-set commons in like, 6 packs

  • N'Zoth is the Pre-Order Bonus Hero for Darkmoon Faire - Warlock Old Gods Fun! Pre-Order Details

    okay the N'zoth hero skin is pretty cool, and I like that card back

  • Intense Magic - Card Design Competition Discussion Thread

    Honestly, I'm completely stuck. I will concede that a Deathrattle shudderwock is hardly the most original idea, so I'll likely just run with this. Any issues jump out at anyone?

     

    Feedback incoming!

     

  • New Neutral Minion - Darkmoon Rabbit

    Quote From AnAngryBadger

    Look, that rabbit's got a vicious streak a mile wide! It's a killer!

    Don't worry. I am sure we will get a Holy Hand Grenade card revealed soon. And if not, we could always try to taunt it so that it becomes very angry and makes a mistake

  • Introducing a New Game Mode: Hearthstone Duels!

    I'm excited to see how it'll turn out! 

     

    RIP the People who dusted their Wild Cards. 

  • The Hearthstone Fall Reveal - New Expansion, Game Mode, Systems, and More! Live Recap

    I'm not sure if I understood this correctly - the extra 35 cards in mid-expansion released will be part of same expansion card packs ? If so, then isn't it bad ? Either I spend gold before it is released - I don't get chance to get the legendaries, and also I get lot more duplicates (if enough gold is spend) for lower rarity cards - inefficient. If I wait until mid-expansion, that means they basically push us away from playing the newest stuff while its most desired by players. If anyone can clarify or see some upside in this, please share.

  • New Druid Minion - Kiri, Chosen of Elune

    It sounds good, but need quite a bit of calculating for it to work properly. since in total, you need 13 mana to summon both Kaelthas and Kiri and cast the first eclipse, not to mention each 3rd spell you cast cost 1 more. But it could work nonetheless. Probably turn 10, and hopefully get nerfed very soon. (finger crossed)

  • New Druid Spell - Solar Eclipse

    I'm fairly sure that this is very good.

    Copying very expensive spells will be a fiddle, but even copying an inexpensive spell is worthwhile. Can also act as bees 3-4 in 2k armour druid, as well as allowing for copying of any of that deck's draw and stall spells.

  • New Demon Hunter Spell - Felscream Blast

    Staff

    A new Common Demon Hunter Spell, Felscream Blast, has been revealed!

    Felscream Blast Card Image

    Discuss this card below or head on over to the card page to give it a rating!


    Learn more about Madness at the Darkmoon Faire

    Head on over to our dedicated guide for Madness at the Darkmoon Faire!


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  • Darkmoon Rabbit

    good old Monty Python and the Holy Grail reference going on right there.

  • New Paladin Spell - Day at the Faire

    I refuse to Corrupt this card. Our dudes work so hard every game, and they need a break. I refuse to ruin their good time!

  • New Neutral Minion - Fleethoof Pearltusk

    Nice. For a lot of decks I don't think it will be too hard to trigger the corruption, and it is also a nice card for the new Y'shaarj. And even if you have to play it as a 5 mana 4/4 rush, it isn't even that bad.

  • New Neutral Minion - Y'Shaarj, the Defiler

    Depending on how good corrupt cards are, this could be either fine or great. We already know that both minions and spells have corrupt, so this card will probably be able to refill your hand with removal and minions for 0.

    The worry is that higher-cost corrupt cards will be very hard to get active, so most of the cards will probably be fairly cheap, so the mana discount will be minimal.

    If a class ends up with a super strong 9-mana corrupt card coupled with a very strong 10 mana card, this could be incredibly strong, but I doubt that that will happen.

  • New Neutral Minion - Silas Darkmoon

    This is a weird card, and rather difficult to evaluate. It isn't hard for you to play around this by placing smaller minions on the edges, so in most cases I don't think you giving a minion to your opponent will to terrible a downside. The question is whether or not your opponent has placed their good minions on the edges of their board. It is nice to have the flexibility to choose which way things go, but I am not sure if that will make it reliable enough to play.

    However, this will be a lot of fun in the chaos Shudderwock deck that I just decided I want to build.

    *edit* after playing a few games with the aforementioned Chaos Shudderwock deck, I can say that this guy is fun, fairly useful, and can backfire with shudderwock real bad (I gave my shudderwock to my opponent, and then he continued to trigger all of his battlecries from their side).

  • New Neutral Minion - C'Thun, the Shattered

    A way to cheat all the unnecessary shuffles is to get it thru card generation. Imagine that.

    Sadly, Dragon's Hoard can't discover neutral legendary

  • Get the Legendary Silas Darkmoon for Free After Today's Patch!

    Really interesting card. It looks kinda tricky to use properly. It could just be a niche card but it's always cool to play with cards that bring new ideas to the gameplay. I know this isn't exactly a new thing as it's exactly what already happens in the Haunted Carousel but it could have a total different approach or impact in constructed (as opposed to random decks). 

  • New Shaman Spell - Dunk Tank

    Yay, a good early game board clear for Shamans! I have been wanting a card like this for a long time. All other board clears shaman has are either overload (Sandstorm Elemental, Lightning Storm, Volcano) take a long time to setup (Hagatha's Scheme) or are pretty expensive (Earthquake, Tidal Wave).

  • New Neutral Minion - N'Zoth, God of the Deep

    Clearly less good than the original N'zoth, but maybe you can use this to specifically reanimate a set of combo pieces?

    In the right deck, this can still fulfill the same value finisher niche, but I'm not sure that the range of viable minions with types is as good as deathrattle minions.

    I imagine that there is probably a deck that wants this, combo or otherwise.

  • Introducing a New Game Mode: Hearthstone Duels!

    Quote From scm288

    So it is, effectively, an Arena format with single-player content added onto it, in the structure of the Saviors of Uldum interface and progression, and is strictly pay-to-win: while there is a great deal of RNG, the player with the better collection gets to create the better starting 16 cards for their deck.

    I think criticisms of 'pay-to-win' are a little shallow; on the one hand, it puts a price barrier against playing; on the other, it incentivizes players to collect more cards and try new sets, which is probably a good thing for long-term game health.

    (If Hearthstone and 'long-term game health' is even a thing at this point.)

    I don't know... Between this and the mini-sets which they're implementing, it feels more and more like they're being pressured to monetize. It's frustrating for those who were complaining that Hearthstone was already too expensive. I don't think it's going to get any better in that sense.

    THIS!

    Also I expected something new and cool for standard and wild mode (especially a ranked system that does not force you to grind with aggro/tempo decks). 

    Just sell some other expansion with some other bundle packs on top of it. Yeah, 135+ new cards and only 5% are used each expansion in standard mode.

    Why should this new mode be the one where you play the "weak" and "fun" cards?

    Sure, I will test the mode, but I guess, as a standard mode player and Arena/BG ignorerer, this new game mode will be just another "nice to have" feature making HS more expensive.