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  • Fury warrior in hearthstone.

    I'm just going to point out that Blizz have tried to make dual-wielding weapons work in warrior and/or rogue for years (I think the early designs for what eventually became Kingsbane was such an attempt). Clearly getting something that feels good and fair is tricky.

    With that in mind, the biggest issue I have with your own approach is that you combine attacks (which makes perfect sense since in HS weapons really feed into an overarching hero attack value), but only the durability of 1 weapon goes down. In essence the second weapon is both a weapon buff and a weapon in its own right. That might seem fine as compensation for losing your hero power, but I think upon actual testing it would be brutal to play against, especially as weapon removal would only get rid of 1 of the weapons.

    I guess we have to look at pirate warrior, which already ignores its hero power anyway, and is often only looking for a small amount of extra damage to close out games. Not only is that deck having one of its weaknesses largely mitigated - namely that weapons often have to wait in your hand until the current one is used up - but it would also be giving them a higher total damage output. If both weapons lost durability then you focus on the first improvement only, allowing you to deal damage faster without increasing the total.

    Frankly though, pirate warrior is dangerous largely because of how fast it kills opponents already. There's really not that much healing you can do before turn 5, so them being able to speed it up even more sounds more dangerous than it is worth allowing. If it wasn't a start of game effect, and was instead a battlecry so you couldn't use it before turn 4, then maybe that problem goes away.

    As I said at the start, this is known to be a tricky thing to get right, and I suspect there is actually no good way to do it within HS.

  • HAVE YOU SEEN THIS PENGUIN? - Top 100 EU Legend

    Pro

    Great deck! Went 5-3 on the first day of the new season with it. 1 game was lost due to not drawing a single minion untile turn 5 against a Raza Priest. Will defintely use this to farm some Druid wins this month. Thanks for sharing!

  • Quest Trading - Play A Friend!

    Battletag: Darlequin#2327

    Region: EU

    Trade Only?: Yes

     

    04/10 update still looking 

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Pro

    I'm not here to make friends

    I'll cause you trouble without ends

    Once my vocal aunty's around

    Only transforming will save you, not even Taunt.

  • 7/8 Players Ready. Time Remaining :01

    Some people have bad internet that cuts out at inopportune times.

    I've missed entire games because of my ISP's bungling.

  • 7/8 Players Ready. Time Remaining :01

    Guys this has to stop. Why in the freaking world do people need to contemplate which one they want this long or get up to stuff more junk food in their face while innocent folks like me have to suffer this wait, like every other game?

     

    i know it will never stop, but at least for the BG players on this website, can we make a vow to make ours picks quickly?

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Lol, good one. If only I knew this card existed still....

  • Hearthstone's Cosmetic Hero Disappointments, Scholar Jaina and Horseman Uther, Will Receive New Voicelines

    Well, as you said, your wife is doing these jobs occasionally. But the actors working with Blizzard games, or the agency, have full schedules. I'm also in touch with voice actors and some of them you have to book months in advance, because they have a lot to do and are not always pure voice actors and may be doing other acting too. And as said before, then you also need to consider all other actors doing those voices in other languages. This is a huge process.

  • The Pepper Thread - Share Some Good Vibes!

    Sometimes lucky.

  • BATTLEGROUNDS REVIEW (feel free to discuss)

    Quote From kaladin

    I don't really like the new meta.  It feels extremely highroll-y.  You might be doing fine, but then come turn 8 you take 30 damage and get last.

    Honestly it's been like that ever since pirates were introduced. Blizzard has mentioned that they're looking into possible changes to how damage works, and I really hope they do find a way to prevent those "lose over half your health just because you got bad matchup/combat rng" moments. One of the changes they mentioned was changing all minion damage to 1, which I think could be a great change if they also lower max hero health so that lategame builds won't become too op (demons would probably also need a rework in this case but I think some sort of rework to demons would be a good idea regardless).

    In regards to the new patch, I bought the tavern pass with gold since I'm hardly playing regular Hearthstone anymore anyway and I've been having a great time. The only thing that sucks is that while I have played a lot I've only been offered a new hero twice, Rakanishu and Al'Akir, and Rakanishu just seems real bad and my Al'Akir game was very meh. I was actually most excited to try Ragnaros and Chenvaala so I hope I get to try at least Ragnaros before he gets nerfed. :)

  • Book of Heroes Datamined - The Hunter Adventures of Rexxar (Bosses, Decks, Voicelines)

    Pro

    So... have I understood correctly that we'll get the first skin from the left? Which is... exactly the same as the 1.000 wins portrait minus the hood? Come on Blizzard, is this really that hard?

  • BATTLEGROUNDS REVIEW (feel free to discuss)

    I don't really like the new meta.  It feels extremely highroll-y.  You might be doing fine, but then come turn 8 you take 30 damage and get last.

  • Book of Heroes Datamined - The Hunter Adventures of Rexxar (Bosses, Decks, Voicelines)

    Daelin was right.

  • November and December Card Backs Revealed - Autumn Leaf & Valorous Virtue (Plus Some Speculation)

    Well of course, but I can dream!  :)

  • Mythgard's Oberos Faction - Playstyle, Mechanics, and New Players Guide

    Ditto.. can't see a lot of the images. Good article though.. I'm a bit late but Happy Spooktober everyone!

  • Fury warrior in hearthstone.

    Interesting idea, it certainly adds flavor to the warrior class. Just a few comments.

    • Rewording of the text, it's too long.
    • I think it should be 2 consecutive attacks instead of 1 combined attack. For example if you dual wielded Wrenchcalibur, when attacking the warrior attacks twice-- attacking first with the main hand proc'ing the bomb, then second with the off hand proc'ing another bomb.
    • Thematically, offhand weapons are weaker than main hand weapons. So I think it should have an off hand penalty. I was thinking in the lines of -50% damage rounded up. For example, an offhand Fiery War Axe would deal 2 damage instead of 3. Once the offhand weapon returns to the main hand, damage returns to normal.
  • BATTLEGROUNDS REVIEW (feel free to discuss)

    Rag is indeed insane. What you want to do is just build up early and get those kills ASAP. After when you are buffing priority targets you can safely tavern up and go from there getting better units to buff. He’s like Jaraxxus or Tirion in that regard. I’m pretty certain it will be tried at +3 +3 some time soon

  • pure cancer

    Going all-in on Lee Sin has not led to a poor winrate for me. About the Dragon's Rage just straight up in the deck - have you not found that Deny and Bastion just kind of wreck it?

  • Hearthstone's Cosmetic Hero Disappointments, Scholar Jaina and Horseman Uther, Will Receive New Voicelines

    But will they give Scholar Jaina Frostblast?

  • Book of Heroes Datamined - The Hunter Adventures of Rexxar (Bosses, Decks, Voicelines)

    The 4th Rexxar also looks the best one for me.

    Though he sort of looks more like a warrior than a hunter lol.

  • Fury warrior in hearthstone.

    I have been having this idea for a while now, and i finally sat down and put it on paper, so-to-speak.

     

    Fury warrior! 

     

    Basically it would look like this(ignore my lazy edit on the weapon background and yes i know they're in class colors now), Basically what would happen is on this card:

    Or something similar, it would turn your hero power into an extra weapon slot. The first weapon you equip would be normal, but the second weapon, would not override the first weapon like it normally would, instead it would rest on your hero power, making it unusable but giving you the power of two weapons at once(you would still get one attack a turn like normal), just like in WoW, if you want to dual wield you have to throw away a shield. For instance.

     

    Let's say you have a 3/1 Fiery War Axe equipped, and you attacked with it last turn, this turn you drew your second Fiery War Axe, you would attack for six, and after attacking the fiery war axe in the left spot would break like normal, and it would shift the newly equipped axe into your main hand. Same would happen if your opponent used an ooze against you, it would only break the weapon in the "main hand"

  • Hearthstone's October Card Back, The Breaker, Has Arrived!

    Thanks for the flashbacks, won't sleep tonight, damn noobs

  • Rise of the Zombeasts

    After playing this brawl three times, I must say: Charge can do die in a fire.

    They should really replace all cards with charge and make the Rush.

     

    PS: Jaina unnerfed in the login screen...

  • Mythgard's Oberos Faction - Playstyle, Mechanics, and New Players Guide

    The myth guard image links seem to be broken for me (on mobile) 

  • Hearthstone's Cosmetic Hero Disappointments, Scholar Jaina and Horseman Uther, Will Receive New Voicelines

    Makes more sense.  I didn't think about the other languages.  Still seems that a global games maker would have a pool of actors or at the very least an agency ready to bust these out.