Thank you all for the feedback. Here is my second go at the theme. I figured it may be fun to "overload" Shaman weapons temporarily so they don't lose Durability. Maybe it would be more flavorful to add an Overload onto this card in that case, but I figured I would see without for the time being.
Feedback:
Show Spoiler
Demonxz95 - Interesting effect. I think the stats are fine. If anything maybe think about raising its cost by a mana or two, since it's pretty powerful to in some cases double the effectiveness of your hand.
linkblade91 - I personally like the Rare version better, but that may just be me thinking of how annoyed I would get playing against the Epic. If you do go with the Epic, I would at least remove the Taunt, otherwise you may force your opponent into a turn of just removing that, which could leave the rest of your board open to do some shenanigans. I would also maybe knock the Rare version down a health as its pretty powerful knocking two damage off of whatever is coming at it.
Cg8889 - I like the flavor! I'd say ship it!
Pokeniner - The or reminds me of the Choose One cards in Druid and thus doesn't strike me as a Priest card. I think it would look fine as is in Druid!
grumpymonk - I appreciate the reference to Tortollan Primalist. I don't think you need the from your class part though as the other Discover spell cards don't specify that.
KANSAS - I think the wording is fine as "minion type" is used in Waste Warden. I think its power level is fine too. As far as naming, maybe you can think of something along the lines of "Friend to All?"
DavnanKillder - My first thought was that it may be too much of a generator, but you're right that it's a simplified Hagatha for a turn. So, I think it's fine but I'm not certain. I do appreciate its similarity to Lock and Load.
Inconspicuosaurus - I don't think it's too similar. In fact I think it matches the flavor, which may be what you are going for anyways. I would reword it to be more in line with other Choose One cards, such as maybe seeing if you can get it similar to Msshi'fn Prime?
BloodMefist - My first reaction was to what "playable" meant, but then I understood. It's also reference in Chaos Gazer, so I think it's fine, but maybe change the expansion to be with or after that card as that is when "playable" is first seen. I think the first card matches the effect much better, but it still may be improved. Maybe wording it as experimenter or something similar may play to the favor more.
Linkblade91 - First thing is first, I absolutely love the pun. I do also agree with everyone else that the first version is the better of the two versions. Any "takes less damage" effects are basically impossible to balance.
Valor1204 - Well, I've already told you what I thought.
Cg8889 - I kinda agree with Grumpymonk over the Cost reduction part. I still like the card enough as is though.
Pokeniner - A neat reference to Vulpera Scoundrel, although I do also agree that it doesn't seem like they'd print both in the same set unless there was an existing cycle of them already in the set. Neat card otherwise though.
Grumpymonk - A fine enough card, but I agree with what Link said.
KANSAS - This is quite powerful, although I feel like it's also too broad for a tutor to just draw absolutely any tribal minion in the game. I can't help with the name unfortunately.
DavnanKillder - I agree with Link's criticism about it not making sense as a KotFT card. If you want, you can put it in The Witchwood instead where random spell generation for Shaman exists on quite a few cards (despite the fact that card generation is supposed to be a Shaman weakness).
Inconspicuosaurus - I don't really have anything else to say that isn't what Link said about card phrasing.
BloodMefist - I agree with Link pretty much entirely. The card is pretty cool too.
The overall weakness of the deck (primary the Ionia/Targon version) is that you have to draw him
The win rate of the deck begs to differ. It's an extremely, extremely consistent deck, which would not be the case if it relied on drawing Lee Sin naturally. Solari Priestess has a 50-50 shot at pulling Written in Stars, so drawing him is usually not difficult at all.
Honestly, the more I think about it, the more I believe this blunder is far worse than any balance snafu we ever saw in Hearthstone.
BloodMefist - I like the Researcher more in terms of flavor: it's different, and less likely to overlap with other people.
Inconspicuosaurus - The ability seems fine for a Spellburst, but the way it is phrased is wrong. A Choose One needs to fully explain the first idea, then add a semi-colon with the second idea. So I believe it should be "Spellburst: Choose One - Summon a minion with stats equal to the spell's cost and Rush; or Taunt." Putting the Rush at the end of the sentence signifies that it's the thing being replaced with the Taunt. Love the use of Volibear for the token, by the way.
DavnanKillder - I like the name and the art, but the effect doesn't really jive with Knights of the Frozen Throne. "Card generation" is supposed to be a weakness of the Shaman, as well, so the card itself might be off the mark.
KANSAS - Seems quite powerful; way better than Sandbinder, too. The art is a little weird, though, for a tutor. "(Something) Tamer" seems like an obvious name, although maybe a bit unoriginal.
grumpymonk - The card is fine, but it's weird to have Tortollan Hatchling and Tortollan Primalist in the same set, considering they basically do the same thing. Not sure if Blizzard would create two versions of the "same" Epic. Also you don't need "from your class": Discovering spells already pulls from your class.
Pokeniner - Like with grumpymonk, I don't see Vulpera Priestess and Vulpera Scoundrel being in the same set. The effect is fine, I guess, although restoring 3 Health ain't worth a spell in most cases.
Cg8889 - I like it; don't know if it needs any changes.
Valor1204 - This seems very much against what the Mage does. I would find something else.
Demonxz95 - Already told you what I think about it :P
I like this effect, but am unsure of the flavor I want to take it in. If people have art and/or flavor they think would better fit the effect, I will gladly take suggestions since I'm not 100% sold on the flavor. Finding art for this that doesn't overlap with other people's is going to be tricky. Wish I had thought of this effect for the double-quest contest a few months ago :/
Translated: "The ranking reset is purely visual. It is just there to make you feel like something is happening and entice you to play the game."
Why is fair matchmaking so important for Battlegrounds? Getting rolled by a skilled player in BG isn't as demonstrative as getting rolled in Hearthstone. For one, play time (card collection) doesn't create an obvious, non-skillbased gap. Also, if there's one guy with 9000 rating in a 3000~ match, okay, you get to the final 3 and get steamed by the one guy who put together a good comp. Or you don't. That's just a normal BG game!
First off, I love both this theme and the presumably D&D-inspired title. All the weird anthropomorphic animals are my favs in both games.
Secondly, here is my first idea. I tried to go with something flavourful and linked to the furbolgs' lore in WoW, but I am not sure if the end result is very exciting (is it too similar to Druid of the Claw?). I thought a furbolg would work well for a card that adds new flare to classic Druid mechanics, but I am not sure if it ended up over- or under-powered. What do y'all think?
I will be back tomorrow with some feedback for everyone.
I actually think it is a shame Turtle Mage got killed and it is because some fun meme decks utilized it to actually make other non-competitive cards see a bit more play than they had before (which in many cases was zero play before Turtle Mage). Ra combo decks and Bancient One decks will go back into much more difficult to actually play obscurity once more, which is a big shame.
okay here I come with my "why not a new rogue skin?"
okay now that THAT's outta the way I'm only missing ONE Scholomance legendary - so this deal seems pretty good to a player like me.
And the 25 packs will just be additional dust for the next expansion
I would like it if the Uther Horseman had a special intro quote when facing off against Sir Annoy-O, since he was first introduced during Hallow's End as well
Taking a ride in the Shaman card generator moment, I thinked in something like Lock and Load, but with some sinergize with the hero power, to play like Hagatha the Witch.
I looked at some of shaman's cards in Journey to Un'goro and noticed that they had both murloc and elemental stuff going on. So I decided to support both of things at the same time while also giving shaman some much needed draw.
I still don't have a name, but what do you think of the effect? I am not sure about the wording since real Hearthstone cards refer to tribes by their names and not "tribe" or "minion type". But I don't want to list every tribe on the card, so if the wording is an issue I will come up with something else.
Really? No wildkin, hozen, jinyu, sethrak, virmen, or arakkoa art? I am dissapoint.
Anyways, Tortollan Primalist had a baby!
Feedback:
Show Spoiler
Demonxz95 - I entered a card with this effect in a previous competition in Rogue and ended up kind of medium. Maybe it will do better in priest.
linkblade91 - The first version I really like. It should have taunt because it could hide behind another a larger taunt and make it more likely your opponent wouldn't be able to attack at all with sacrificing anything. I also think it is rather underpowered and could be costed at 5.
The second version I don't like as much as it could require some bookkeeping, having to remember to subtract 2 every time damage is dealt to it, whether by attacking or casting spells on it. It is also too small for a big demon deck. Even Ancient Void Hound isn't enough, and that is much more impactful than this.
Valor1204 - I'm not as persuaded that this would be op, but this would fit better as a shaman card.
Cg8889 - I don't think the cost reduction needs to be so binary. If this had been worded as "costs (1) less per Attack of your weapon" like Dread Corsair, it would function the same if your weapon had 3 or more attack and would allow a 1 or 2 attack weapon to help discount the cost.
Pokeniner - Cool idea and effect. I really like the flexibility and the callback. There should be an uncollectible spell representing the fourth option to "discover" like Mystery Choice! did for Vulpera Scoundrel.
The Hallow’s End Card Back Returns to Hearthstone Via the Shop on October 13 for 1 Week
4th card back that I have ever earned - and still main it on my Warlock, year round - can they sell Black Temple already?!
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
But an undead paladin that spams Holy light's emotes would be out of character ^^
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
Not really sold on the skin ... why's everything always bundled up when it comes to new skins?
This Week's Hearthstone Update Adds Scroll Wheel Support to the Collection Manager
Manual Of Monsters - Card Design Competition Discussion Thread
Thank you all for the feedback. Here is my second go at the theme. I figured it may be fun to "overload" Shaman weapons temporarily so they don't lose Durability. Maybe it would be more flavorful to add an Overload onto this card in that case, but I figured I would see without for the time being.
Feedback:
Demonxz95 - Interesting effect. I think the stats are fine. If anything maybe think about raising its cost by a mana or two, since it's pretty powerful to in some cases double the effectiveness of your hand.
linkblade91 - I personally like the Rare version better, but that may just be me thinking of how annoyed I would get playing against the Epic. If you do go with the Epic, I would at least remove the Taunt, otherwise you may force your opponent into a turn of just removing that, which could leave the rest of your board open to do some shenanigans. I would also maybe knock the Rare version down a health as its pretty powerful knocking two damage off of whatever is coming at it.
Cg8889 - I like the flavor! I'd say ship it!
Pokeniner - The or reminds me of the Choose One cards in Druid and thus doesn't strike me as a Priest card. I think it would look fine as is in Druid!
grumpymonk - I appreciate the reference to Tortollan Primalist. I don't think you need the from your class part though as the other Discover spell cards don't specify that.
KANSAS - I think the wording is fine as "minion type" is used in Waste Warden. I think its power level is fine too. As far as naming, maybe you can think of something along the lines of "Friend to All?"
DavnanKillder - My first thought was that it may be too much of a generator, but you're right that it's a simplified Hagatha for a turn. So, I think it's fine but I'm not certain. I do appreciate its similarity to Lock and Load.
Inconspicuosaurus - I don't think it's too similar. In fact I think it matches the flavor, which may be what you are going for anyways. I would reword it to be more in line with other Choose One cards, such as maybe seeing if you can get it similar to Msshi'fn Prime?
BloodMefist - My first reaction was to what "playable" meant, but then I understood. It's also reference in Chaos Gazer, so I think it's fine, but maybe change the expansion to be with or after that card as that is when "playable" is first seen. I think the first card matches the effect much better, but it still may be improved. Maybe wording it as experimenter or something similar may play to the favor more.
Manual Of Monsters - Card Design Competition Discussion Thread
My own quick feedback:
Linkblade91 - First thing is first, I absolutely love the pun. I do also agree with everyone else that the first version is the better of the two versions. Any "takes less damage" effects are basically impossible to balance.
Valor1204 - Well, I've already told you what I thought.
Cg8889 - I kinda agree with Grumpymonk over the Cost reduction part. I still like the card enough as is though.
Pokeniner - A neat reference to Vulpera Scoundrel, although I do also agree that it doesn't seem like they'd print both in the same set unless there was an existing cycle of them already in the set. Neat card otherwise though.
Grumpymonk - A fine enough card, but I agree with what Link said.
KANSAS - This is quite powerful, although I feel like it's also too broad for a tutor to just draw absolutely any tribal minion in the game. I can't help with the name unfortunately.
DavnanKillder - I agree with Link's criticism about it not making sense as a KotFT card. If you want, you can put it in The Witchwood instead where random spell generation for Shaman exists on quite a few cards (despite the fact that card generation is supposed to be a Shaman weakness).
Inconspicuosaurus - I don't really have anything else to say that isn't what Link said about card phrasing.
BloodMefist - I agree with Link pretty much entirely. The card is pretty cool too.
Over correction?
The win rate of the deck begs to differ. It's an extremely, extremely consistent deck, which would not be the case if it relied on drawing Lee Sin naturally. Solari Priestess has a 50-50 shot at pulling Written in Stars, so drawing him is usually not difficult at all.
Honestly, the more I think about it, the more I believe this blunder is far worse than any balance snafu we ever saw in Hearthstone.
Manual Of Monsters - Card Design Competition Discussion Thread
Some quick early feedback:
BloodMefist - I like the Researcher more in terms of flavor: it's different, and less likely to overlap with other people.
Inconspicuosaurus - The ability seems fine for a Spellburst, but the way it is phrased is wrong. A Choose One needs to fully explain the first idea, then add a semi-colon with the second idea. So I believe it should be "Spellburst: Choose One - Summon a minion with stats equal to the spell's cost and Rush; or Taunt." Putting the Rush at the end of the sentence signifies that it's the thing being replaced with the Taunt. Love the use of Volibear for the token, by the way.
DavnanKillder - I like the name and the art, but the effect doesn't really jive with Knights of the Frozen Throne. "Card generation" is supposed to be a weakness of the Shaman, as well, so the card itself might be off the mark.
KANSAS - Seems quite powerful; way better than Sandbinder, too. The art is a little weird, though, for a tutor. "(Something) Tamer" seems like an obvious name, although maybe a bit unoriginal.
grumpymonk - The card is fine, but it's weird to have Tortollan Hatchling and Tortollan Primalist in the same set, considering they basically do the same thing. Not sure if Blizzard would create two versions of the "same" Epic. Also you don't need "from your class": Discovering spells already pulls from your class.
Pokeniner - Like with grumpymonk, I don't see Vulpera Priestess and Vulpera Scoundrel being in the same set. The effect is fine, I guess, although restoring 3 Health ain't worth a spell in most cases.
Cg8889 - I like it; don't know if it needs any changes.
Valor1204 - This seems very much against what the Mage does. I would find something else.
Demonxz95 - Already told you what I think about it :P
Manual Of Monsters - Card Design Competition Discussion Thread
I like this effect, but am unsure of the flavor I want to take it in. If people have art and/or flavor they think would better fit the effect, I will gladly take suggestions since I'm not 100% sold on the flavor. Finding art for this that doesn't overlap with other people's is going to be tricky. Wish I had thought of this effect for the double-quest contest a few months ago :/
Will try to get feedback in tonight or tomorrow!
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
What an ugly skin :(
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
The surprises don't ends here! Apparently there are some more dual class cards in the last expansion!
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
YES
Hearthstone Developer Insights - The Battlegrounds Rating System Update
Translated: "The ranking reset is purely visual. It is just there to make you feel like something is happening and entice you to play the game."
Why is fair matchmaking so important for Battlegrounds? Getting rolled by a skilled player in BG isn't as demonstrative as getting rolled in Hearthstone. For one, play time (card collection) doesn't create an obvious, non-skillbased gap. Also, if there's one guy with 9000 rating in a 3000~ match, okay, you get to the final 3 and get steamed by the one guy who put together a good comp. Or you don't. That's just a normal BG game!
Manual Of Monsters - Card Design Competition Discussion Thread
First off, I love both this theme and the presumably D&D-inspired title. All the weird anthropomorphic animals are my favs in both games.
Secondly, here is my first idea. I tried to go with something flavourful and linked to the furbolgs' lore in WoW, but I am not sure if the end result is very exciting (is it too similar to Druid of the Claw?). I thought a furbolg would work well for a card that adds new flare to classic Druid mechanics, but I am not sure if it ended up over- or under-powered. What do y'all think?
I will be back tomorrow with some feedback for everyone.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
I actually think it is a shame Turtle Mage got killed and it is because some fun meme decks utilized it to actually make other non-competitive cards see a bit more play than they had before (which in many cases was zero play before Turtle Mage). Ra combo decks and Bancient One decks will go back into much more difficult to actually play obscurity once more, which is a big shame.
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
okay here I come with my "why not a new rogue skin?"
okay now that THAT's outta the way I'm only missing ONE Scholomance legendary - so this deal seems pretty good to a player like me.
And the 25 packs will just be additional dust for the next expansion
I would like it if the Uther Horseman had a special intro quote when facing off against Sir Annoy-O, since he was first introduced during Hallow's End as well
Manual Of Monsters - Card Design Competition Discussion Thread
Taking a ride in the Shaman card generator moment, I thinked in something like Lock and Load, but with some sinergize with the hero power, to play like Hagatha the Witch.
Manual Of Monsters - Card Design Competition Discussion Thread
I looked at some of shaman's cards in Journey to Un'goro and noticed that they had both murloc and elemental stuff going on. So I decided to support both of things at the same time while also giving shaman some much needed draw.
I still don't have a name, but what do you think of the effect? I am not sure about the wording since real Hearthstone cards refer to tribes by their names and not "tribe" or "minion type". But I don't want to list every tribe on the card, so if the wording is an issue I will come up with something else.
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
The Character of the Headless Horseman is a fallen undead paladin, so it would still fit the class.
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
When I first saw this I thought it was going to be the death knight uther card art. Now that I’d pay for. This just looks goofy
/disappointed
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
Maybe cuz they don't want to make a new class for the skin?
The Masquerade Ball - Hearthstone Gets a Spooky Scholomance Event for October 2020, Here's the Full Schedule
Haha I thought the same. Same thing is stated 3 times on the event calendar - bulks it out I guess.
Not super exciting but free packs are welcome and liked the mage solo content so hopefully Rexxar will be fun.
The Datamined Horseman Uther Hero Arrives During Hallow's End in a Scholomance Pack Bundle
Why can’t we just buy the hero skin? I don’t want to pay $25 just because the packs are included..
Manual Of Monsters - Card Design Competition Discussion Thread
Really? No wildkin, hozen, jinyu, sethrak, virmen, or arakkoa art? I am dissapoint.
Anyways, Tortollan Primalist had a baby!
Feedback:
Demonxz95 - I entered a card with this effect in a previous competition in Rogue and ended up kind of medium. Maybe it will do better in priest.
linkblade91 - The first version I really like. It should have taunt because it could hide behind another a larger taunt and make it more likely your opponent wouldn't be able to attack at all with sacrificing anything. I also think it is rather underpowered and could be costed at 5.
The second version I don't like as much as it could require some bookkeeping, having to remember to subtract 2 every time damage is dealt to it, whether by attacking or casting spells on it. It is also too small for a big demon deck. Even Ancient Void Hound isn't enough, and that is much more impactful than this.
Valor1204 - I'm not as persuaded that this would be op, but this would fit better as a shaman card.
Cg8889 - I don't think the cost reduction needs to be so binary. If this had been worded as "costs (1) less per Attack of your weapon" like Dread Corsair, it would function the same if your weapon had 3 or more attack and would allow a 1 or 2 attack weapon to help discount the cost.
Pokeniner - Cool idea and effect. I really like the flexibility and the callback. There should be an uncollectible spell representing the fourth option to "discover" like Mystery Choice! did for Vulpera Scoundrel.
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
You guys know what this means... next major update is gonna be totems