Some needed changes but i feel like they could have gone in a different direction for Druid. Nerfing Twilight Runner to 6 or Overgrowth to 5 would probably be a lot better. Guardian Animals is also a Hunter card and Hunter doesn't have access to ramp to play it faster which makes the increased cost a lot more devastating to them. The card is dead for Hunter before it even started seeing some real experimentation.
I'm not sad in the slightest that Turtle Mage is dead. But Pilgrim also seems a lot worse for any Control/Highlander Mage. Instead of providing a high value battlecry that makes high cost spells more worthwhile, now it will remove the spell and increase your fatigue counter by 1. That's a big deal against other control decks. I don't think it's worth using it anymore.
Alright, it looks like Elementals are a strange hybrid of both Pirates and Murlocs, it meshes the economy aspect of pirates and the board-buffing aspect of Murlocs, but does not really excel at either of them. However besides big stats, I don’t really see Elementals being able to compete with the Divine Shields and massive stats of dragons or being able to beat Amalgadon, the most played strategy right now. Unless it ends up being a very strong midrange strategy, I can see it potentially flopping. I’m not going to look into the individual cards, but most of them show a lot of promise, especially since their discover/draw effects are very targeted and low tiered.
Heroes:
Ragnaros: 3/5
Could potentially be very strong, actually! You can activate this hero power by turns 5-6 and this is a massive power spike as you just get so much free stats over the course of the game. However, seeing how fast the meta is at the moment, it could be a problem of “too little, too late” as you are forced to go without a hero power for so many turns. I am optimistic for this hero, especially since there are so many tokens that your opponents will be running. Not amazing probably, but has potential.
Chenvaala: 2/5
I am not very sold on this hero. He has crazy highroll potential provided you receive elementals. I will not write him off as of course, power-leveling is the meta right now, and if done correctly, can allow you to really pop off. However, he seems rather inconsistent and relies on the elemental tribe which I believe will not be that good. I suspect you will just use his hero power to quickly switch off elementals into Amalgadon or a Beast build and try to win from there. Very skeptical overall due to how inconsistent the strat is as you will probably die before you can really pop off.
Rakanishu: 1/5
Hero power is way too slow and at 2 gold is not even worth it. Edwin is much better in that sense, and even he is struggling right now.
Al’akir: 4/5
We have established that free stuff is awesome! This is very similar to the Lich King’s hero power and just buffs your dude for free. It can allow you to survive the early game easily (which we established was a problem) and reach those late game builds much safer. I would say he has the most potential to succeed among the heroes shown here is Rag or Chenvaala don’t blow my expectations out of the water. However, the hero power can also prove to be a hinderance in certain situations, but they are rare and few. You have Divine Shield to survive a first hit and Windfury to ensure the minion will always get its swings in.
I can understand the nerf to turtle mage as the deck is just super unfun to lose to. But the rest of the meta was, again, so good. No top tier decks and like 7/10 classes had highly competitive decks. Druid really didn't feel like it needed another nerf this early.
I completely agree, but while I love watching Flik's shadowy stabby-stab-stabs fill the screen, I also considered turtle mage the least fun deck to play against in HS's entire history otherwise... and that's saying something. So on balance I have to say it's worth it.
Hello? No nerf for Jandice? Who makes up the entire Tier 1 on HSReplay? Who has a 3.5 average placement compared to the theoretically balanced 4.5, which is absolutely crazy? For comparison, Maiev, at second place, has 3.88, and she's really strong.
This, this is the kind of stuff we need. No more spaghetti code, bring us quality of life updates. A complete game-changer in deckbuilding, makes everything 5x faster. IMO this is worth more than the entire patch barring Battlegrounds.
As always, I hope they plan to undo these nerfs when the cards rotate into wild.
Turtle mage was an interesting deck that I never got a chance to really use, and the card's only other real use was generating more copies of ice block, which it now cannot do.
You can do a Hadronox Druid or Odd Hadronox Druid without focusing on a beast base. Carnivorous Cube and Witching Hour are both odd so you can just chain-res Hadronoxes.
Could that Uther/Horseman from the Trailer be the "Horseman Uther" Skin you datamined a while ago? Through it would be weird if they didn't advertise it.
No more Flik making turtle mage cry. I understood the nerfs of course, but theres a sense of happiness when u throw Flik into the turtles that is hard to replicate
Hearthstone Developer Insights - The Battlegrounds Rating System Update
why? They are going to keep the exact mm they have today. The only difference is that you can't see your mmr anymore. It's a pure visual change
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
and what about that Al'Akir making the parrot attack twice and probably survive... that will be fun!
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
Some needed changes but i feel like they could have gone in a different direction for Druid. Nerfing Twilight Runner to 6 or Overgrowth to 5 would probably be a lot better. Guardian Animals is also a Hunter card and Hunter doesn't have access to ramp to play it faster which makes the increased cost a lot more devastating to them. The card is dead for Hunter before it even started seeing some real experimentation.
I'm not sad in the slightest that Turtle Mage is dead. But Pilgrim also seems a lot worse for any Control/Highlander Mage. Instead of providing a high value battlecry that makes high cost spells more worthwhile, now it will remove the spell and increase your fatigue counter by 1. That's a big deal against other control decks. I don't think it's worth using it anymore.
BATTLEGROUNDS REVIEW (feel free to discuss)
👏TAVERN REVIEW 👏
Alright, it looks like Elementals are a strange hybrid of both Pirates and Murlocs, it meshes the economy aspect of pirates and the board-buffing aspect of Murlocs, but does not really excel at either of them. However besides big stats, I don’t really see Elementals being able to compete with the Divine Shields and massive stats of dragons or being able to beat Amalgadon, the most played strategy right now. Unless it ends up being a very strong midrange strategy, I can see it potentially flopping. I’m not going to look into the individual cards, but most of them show a lot of promise, especially since their discover/draw effects are very targeted and low tiered.
Heroes:
Ragnaros: 3/5
Could potentially be very strong, actually! You can activate this hero power by turns 5-6 and this is a massive power spike as you just get so much free stats over the course of the game. However, seeing how fast the meta is at the moment, it could be a problem of “too little, too late” as you are forced to go without a hero power for so many turns. I am optimistic for this hero, especially since there are so many tokens that your opponents will be running. Not amazing probably, but has potential.
Chenvaala: 2/5
I am not very sold on this hero. He has crazy highroll potential provided you receive elementals. I will not write him off as of course, power-leveling is the meta right now, and if done correctly, can allow you to really pop off. However, he seems rather inconsistent and relies on the elemental tribe which I believe will not be that good. I suspect you will just use his hero power to quickly switch off elementals into Amalgadon or a Beast build and try to win from there. Very skeptical overall due to how inconsistent the strat is as you will probably die before you can really pop off.
Rakanishu: 1/5
Hero power is way too slow and at 2 gold is not even worth it. Edwin is much better in that sense, and even he is struggling right now.
Al’akir: 4/5
We have established that free stuff is awesome! This is very similar to the Lich King’s hero power and just buffs your dude for free. It can allow you to survive the early game easily (which we established was a problem) and reach those late game builds much safer. I would say he has the most potential to succeed among the heroes shown here is Rag or Chenvaala don’t blow my expectations out of the water. However, the hero power can also prove to be a hinderance in certain situations, but they are rare and few. You have Divine Shield to survive a first hit and Windfury to ensure the minion will always get its swings in.
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
So, Elementals are just another version of lategame Dragons. Boring.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
I can understand the nerf to turtle mage as the deck is just super unfun to lose to. But the rest of the meta was, again, so good. No top tier decks and like 7/10 classes had highly competitive decks. Druid really didn't feel like it needed another nerf this early.
Rexxar Joins the Book of Heroes Adventure on October 13
Just click the dialogue box and it should skip it. I assume it works the same on a phone, if that applies to you, but I'm not certain.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
I completely agree, but while I love watching Flik's shadowy stabby-stab-stabs fill the screen, I also considered turtle mage the least fun deck to play against in HS's entire history otherwise... and that's saying something. So on balance I have to say it's worth it.
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
Hello? No nerf for Jandice? Who makes up the entire Tier 1 on HSReplay? Who has a 3.5 average placement compared to the theoretically balanced 4.5, which is absolutely crazy? For comparison, Maiev, at second place, has 3.88, and she's really strong.
Hearthstone Developer Insights - The Battlegrounds Rating System Update
So it's going to be shitty just like ranked, got it.
This Week's Hearthstone Update Adds Scroll Wheel Support to the Collection Manager
This, this is the kind of stuff we need. No more spaghetti code, bring us quality of life updates. A complete game-changer in deckbuilding, makes everything 5x faster. IMO this is worth more than the entire patch barring Battlegrounds.
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
Sellemental? So this is the dialogue i d imagine happened in dev team :
- Hey, Josh, remember this new BG 1 drop elemental?
- The one that gives you a token for selling? Yeah, i do.
- How the hell should we name it?
- Dunno, call it... ehhhh... Sellemental for now , i ll think about something legit later
- Ahahah, OK, Josh, sure !
[ Narrator's note : Josh did not thought about something legit later. ]
The Masquerade Ball - Hearthstone Gets a Spooky Scholomance Event for October 2020, Here's the Full Schedule
Same, i love dual-class.. pretty much only time i play arena
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
Both Rag and Majordomo can now buff Baron. So Zapp is no longer guaranteed to kill it, or even target it. That's nuts!
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
Thank God, tortollan mage is gone. One of the dumbest decks in Hearthstone, no argument here.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
As always, I hope they plan to undo these nerfs when the cards rotate into wild.
Turtle mage was an interesting deck that I never got a chance to really use, and the card's only other real use was generating more copies of ice block, which it now cannot do.
Elementals Arrive in Hearthstone's Battlegrounds Alongside the Rating Update This Week in Patch 18.4
I forgot Ragnaros was already a Battlegrounds character until a few minutes ago lol
Rexxar Joins the Book of Heroes Adventure on October 13
I wish we could buy that Hero bundle with gold.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
Guardian Animals still op
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
You can do a Hadronox Druid or Odd Hadronox Druid without focusing on a beast base. Carnivorous Cube and Witching Hour are both odd so you can just chain-res Hadronoxes.
The Masquerade Ball - Hearthstone Gets a Spooky Scholomance Event for October 2020, Here's the Full Schedule
Can't wait for the "Dual-Class Arena Continues" content
The Masquerade Ball - Hearthstone Gets a Spooky Scholomance Event for October 2020, Here's the Full Schedule
Could that Uther/Horseman from the Trailer be the "Horseman Uther" Skin you datamined a while ago? Through it would be weird if they didn't advertise it.
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
No more Flik making turtle mage cry. I understood the nerfs of course, but theres a sense of happiness when u throw Flik into the turtles that is hard to replicate
Tortollan Pilgrim & Guardian Animals Being Nerfed in Patch 18.4 This Week
Well... there goes my odd Beast druid deck....feelsbadman :-( ....Crafted Hadronox for that...
Rexxar Joins the Book of Heroes Adventure on October 13
Should be fun - can we skip the dialogue though if we want to? Replaying on multiple regions gets a bit wearing otherwise :P