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  • Bug Report: Arbiter of the peak, aka the invisible one

    Quote From Hellcopter

    I played Taric yesterday. He leveled up in the start of the attack, but my support unit died on combat? Very confused.
    Not sure its a bug or a misplay on my part.

    Taric doesn't give the immortality buff if he levels during the attack 

  • First Free To Play Opens - New Set

    Day One, I've opened Lulu and Diana, and 3 singular wills.

    12 new cards shown off in final reveal for Legends of Runeterra's Call of  the Mountain expansion set | Dot Esports

    Does anyone know what I'm supposed to run this in?

    It's so expensive...

  • Fuzzy Caretaker

    Hey guys, we still can't give our friend his starts :(

     

  • COTM THEORYCRAFT: Taric + Braum Support/Regen

    This looks consistent and fun, I'll try out once I craft Taric!

  • Bug Report: Arbiter of the peak, aka the invisible one

    I played Taric yesterday. He leveled up in the start of the attack, but my support unit died on combat? Very confused.
    Not sure its a bug or a misplay on my part.

  • Bug Report: Arbiter of the peak, aka the invisible one

    I encountered numerous bugs with the newest patch. Some cards simply disappear after playing them or effects don't trigger.

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    Nope

  • Turn 1-3 win

    How do you even counter this?

  • The Best Wild Scholomance Decks For Finishing Your August Ladder Climb

    Staff

    Interesting, I would've gone Tarim first. Maybe my impression is mostly based on the times when the cards were still in Standard, Tarim was a real powerhouse.

  • Turn 1-3 win

  • Turn 1-3 win

    1 and done :) didn't get any Ancestral Knowledge until turn 3, but on that same turn, when I got it eventually, proceeded to fill the board with Snowfury Giants. Incredible, thx

  • Bug Report: Arbiter of the peak, aka the invisible one

    I guess the majority of you hasn't been playing a taric deck yet and the majority hasn't been playing with arbiter yet. Arbiter of the Peak Card Image

    The thing about this card is: once it's cost gets reduced by at least 1 mana he becomes invisible in your hand. That means you still get to see him when hovering over him and you still can play him as a card but its very confusing when you notice that your hand has "hole" that is created by the "invisible one" and it can ruin your game in case you should have an arbiter on the left side of your hand, and forget that you have one over the cause of the game.

    I just hope that riot fixes that bug because its not 1 time thing but occours ALLWAYS

  • LuLu Elusive Theorycraft

    Quote From KingMicahhh

    (Yeah yeah elusives are braindead is probably what you will say)

    No I will say: "nice try to compete with elusives when hush is going to end your career on the spot" (especially because its a buff + elusives list)

  • 8 Awesome Streamer Decks from the Runeterra Call of the Mountain Launch

    "Brian "I heard this game has Dragons" Kibler's A-Sol Ramp"
    "Game developers, take note: if you want to lure BmKibler to your game, apparently the best way is to announce the addition of dragons."

     

    You just made my day XD

  • LuLu Elusive Theorycraft

    Aggro ELuLusives
    A Runeterra Deck created by KingMicahhh. Last updated 6 years, 1 month ago
    1

    I don't even play Runeterra anymore just making this because I generally like card games.

    The idea is to use LuLu to buff cheap low-statted elusives in 4/4's and burst down the enemy.

    (Yeah yeah elusives are braindead is probably what you will say)

  • Arena rewards need to change

    Quote From Ethardoth
    Quote From DoubleSummon
    Quote From Ethardoth

    You pay 150g for a minimum of 1 pack and fun part of drafting and 3 games completely different from ladder. So you can lose at max 50g, and if you enjoy the mode I wouldn't even call that a loss. You get valuable experience in a potentially profitable mode, you learn Arena meta and can exploit that knowledge in your next runs.

    You get a crazy win rate deck and get what? a pack and the 150 back? yes 7 wins is crazy, when you look at that you got over 80% win rate with a draft deck.. and then you get that random rare as a reward.. the 12 wins reward is what? 3 packs and some gold? and how many decks go there? 1 every 1000?

    Blizzard removing the rotation is a statement the mode is not really doing well also there were no statement about arena is a while...

    @Aifi: the stockholm syndrome is strong with this one, the rewards are only "fair"... this is in response to the rework to the reward system as a whole if they increase the base rewards and not the arena rewards it wouldn't be worth to play the mode anymore. besides you are probably only looking at the numbers and I said some of them are probably too much anyway it's alsways better to ask for more than what you would be good with, maybe it's too much.

     

    I just thought it isn't much of high stakes, as you said above. It's just a daily quest lost at maximum.

    It seems that you have fun just in grinding resources in game, which is fine, and you could definitely reach the level in Arena where you get good profits, along with satisfying feeling of expertise. It's not that rare to hit 7+ when you get the hang of it, and rewards for 12 is not some, but around 300 g plus one or two packs and ~100 dust. For 11 and 10 wins are not much off, and all those aren't that incredibly rare.

    The rewards you suggested, though, are so high that they would eliminate any kind of challenge from the mode, which most of us enjoy. Even worse, many players would go infinite resources and feel obliged to "mine" the mode. This is unrealistic from Blizzard perspective and would never happen.

    That said, I agree that individual rares are really lame, that sometimes I just wish they gave me dust instead so I would feel less bad. Maybe if we could get golden cards and epics more easily as a reward instead of those rares, it would be better. But no more than that. 

    Yeah you are right the reward structure I suggested is too generous and not realistic at all,

    The main reason I don't play arena is the feeling of every run being "important" and that I can't play more.. also it's too grindy when you do well.

    After thinking about it I think this suggestion is more realistic and more intuitive:

    Show Spoiler

    entry fee: 60~70 gold. (that way you can easily play arena every day!)

    rewards: remove pack from all reward tiers (The pack you are paying 100 gold for).

    Lower the max wins to 10.

    Distribute the rewards for tiers 12 and 11 down the line, 10 wins will reward less than the old 12 wins but a successful run will end sooner, so you can play again without feeling bad about not reaching 12..

    Around 4~5 wins you can go "infinite".

    Add a higher chance to get epic cards as rewards in higher tiers

    Add the "first time" thing like they did in ranked first 10 wins gives a classic legendary first 7 gives classic epic.. etc.

    Those changes aren't overly exaggerated like in the OP, make arena more playable (in terms of more often playable) and less grindy.. also once you hit that deck that is crazy good you can get those epic cards..

    Will people play arena cause that's the way to get epics? yes.. so what?

    @PLANETCRUNCH oh yes those 5 gold rewards... remove them, if the arena would give 5 gold.. give 10 instead or 5 dust..

  • Is anyone else feeling stuck playing Labs?

    Quote From R
    Quote From meisterz39

    because you can't bank EXP, it feels like you're always going to be stuck starting from zero with new cards

    Because there are shards and wild cards for this purpose.

    Extra champion cards produce 1/4 of the shards needed to craft them, Epics and Rares produce about 1/5, and Commons produce about 1/6. Perhaps if you consistently play the game, that will eventually add up to enough, but it's a very slow way to build up resources.

    By comparison, Hearthstone lets you bank up in-game resources if you're done spending them on the current expansion, and they give away some free packs on day 1 of a new set. That first one is important, because if Blizzard demanded that you spend all your in-game gold ahead of an expansion and only got new cards with dust, everyone would be stuck getting far fewer cards. It's the difference between getting full value out of your resources vs 1/4 the value (or, in the case of LoR, often worse than 1/4).

  • Worst quest.

    Quote From Alfi
    Quote From DoubleSummon

    it's 50 gold and it's 20 mana to sink in.. *or 10 for demon hunters*

    20 hero powers, not 10(fixed for ya)

    right, then it's 40 mana or 20 mana for DH.. yeah that's like 10 games easily.

    Quote From PLANETCRUNCH

    I don't like having to draw 30 cards for 50 gold 

    Actually this is the easiest, you just play 3 games

  • Why so dark

    Seems bad, you can't actually level up nocturne in this deck

    also too many spells tried it, echoing shadows failed twice.

  • Is anyone else feeling stuck playing Labs?

    About the resources problem: its quite easy to story enough resources during an expansion to buy the next expansion completely. However i did not quite manage to do that since I crafted every card pre expansion and had only 20k shards to craft in mountain.

    But its not like i had to craft many cards for now. I just crafted taric, his support tribal, 3 copies of hush, bastion and the spellshield dragon...

    there we have it 80% winrate because current decks can't deal with it

  • Turn 1-3 win

    Thanks guys for your replies and upvoting :) Glad it worked well for ya!

  • Targon's new mechanic Spellshield and Hush seem very problematic

    Played 4 games I won’t be playing more until Nerfs roll. Spell shield should be a one turn thing right now it’s just to powerful unless they add more low cost AoE spells to pop it. Also seems like normal Riot, drop the newest thing overpowered and hope people will spend real money on it I don’t know why I expected different I’ve been a league player for years.Damnit riot I spent money on this game during spirit blossom because I WANTED to I felt you earned my money this ...... this just makes me feel cheated. 

    Seriously do they even play test? 
    some things have felt strong even overpowered but I felt there was at least something I could do I don’t feel like that now

  • The Best Wild Scholomance Decks For Finishing Your August Ladder Climb

    I crafted her. Even if it's just in the meta every now and then it is a fun card, like you say.

  • 8 Awesome Streamer Decks from the Runeterra Call of the Mountain Launch

    Yup, I'm just like Kibler, if there's dragons, I'm in! :D

  • [Game] Card Treasure Hunt (The Resurrection Attempt)

    I hope this is the Witch's Cauldron.