I only reroll if I really don't want to do a particular quest, so almost always the quest after the reroll is better than what I had before. And if not, I can always reroll it again tomorrow.
But for me, the worst is the tavern brawl one. Since I'm forced to play that mode :(
Same for me except that it's the battlegrounds one. Ick
With both Battlegrounds and Tavern Brawl quests you can just start a game and immediately Concede if you don't want to play the mode. Both will still count the game despite not actually playing a turn.
Interesting. I have not noticed this, I assumed it had the same conditions as the other "play" quests.
You just play LoR and you are given one champion and one wild card every week. Also at this time shards are accumulating. In HS you don't get a legendary for free every week. I don’t know why you spend 1/4 shards for a champion. I don't play a lot, but it will take 1/9 of the shards to craft champion. And that's not counting the wild cards. Why don't you count them? I don’t understand what you don’t like. Both games have their own advantages. LoR is more F2P than HS in my opinion. But they also need to make money.
Celestials ruined the game completely. Yoink cards were the first sellout, but this now is a complete irreparable nonsense. 30 invoke cards with fine stats let you generate... not generate, but discover 30 completely absurd under-costed cards (sometimes 0 mana) which are impossible to play around. You'll not even find this in HS. The maximum of chaos and lottery; exactly the opposite of how they advertised the game a year ago.
Seems the support rule applies in the exact transition between: after confirmation but before attack. Same with Lulu.
This is another non intuitively bad way to adress interactions. Its so easy to overlook the timing Taric Leveled Up and forget that doesn't count for that turn.
Didn't Swim say Sunburst was going to be garbage? Pretty sure he said it was garbage. Silverfuse is the only streamer I remember being pro-Sunburst.
Not sure, but it totally sounds like something he _would_ say. I can confirm however his current decklist contains 2x Sunburst 1x Vengeance.
I have mixed feelings towards the spell myself. I would think Vengeance would be better 90% of the time: for just 1 more mana, you guarantee the kill and do it at fast speed. I could see other region combos relying on it more, but it seems really odd to me for anything with SI unless you're also running Leona.
I had a quick look at Blizzard's 'customer support interaction policy' and it all looks quite sensible. As with all of these things it is in place to protect their staff from misuse of the support system.
It looks most likely that your efforts to send the ticket multiple times made you violate the 'Harassing the GM staff' part. Since I don't know the full context I won't take sides, but hopefully you understand why they would deter people from sending the same ticket over and over again, and that the only deterrent they can actually use is to ban you from playing the game(s) for a while.
Regarding pity timers, I have seen plenty of claims over the years that they are not working but never any actual evidence for it. Usually the answer is a simple over-counting of packs or counting packs of different expansions together when it applies to each pack type separately. Hence you could open up to 2*(40-1)=78 packs before seeing a legendary if you were opening both Classic and Scholomance packs, for example.
I enjoyed this article, thanks for pulling it together. I thought the most interesting challenge was the issue with coordinating the voice actors in the WFH environment when studios were closed.
If they dont want to help you on some matter they will just ignore you few times with some autoreplies that are not even related to your problem and after that youll get warning that you will be perma banned for trying to ask something!!!
As you can see: https://prnt.sc/u72krh
How can you be banned from playing game because you asked something throught ticket?
I was already banned for trying to find out why my pitty times was not working and now im trying to find out what i logic behind that.
The mastery pass info has given more info on the expansion theme than the vague announcement video. Elementals, glad the Risen Reef is cycling out. Probably some new fun shenanigans in Wild with that and the new card though.
I've built it because of Aurelion Sol decks and found it successful against them. You can try if you want. You can tinker some parts that doesn't suit your playing style but it is simply an Elusive Aggro deck which tries to finish it at early game.
holding 2 spell mana for 3rd phase to play Zed + Pale Cascade is mostly carries you to go lethal. Keep that in mind.
Also i don't recommend you to replace Fae Guide with anything because it is hilarious with Zed.
You might consider to replace 2x Spirit's Refuge with 2x Whimsy!. I didn't have Whimsy! for now so couldn't try them.
I personally haven't seen anyone attempt to use Singular Will yet, much less success. If I had to guess, though, I'd say some deck that wants a single unit to hit nexus unopposed--I'm thinking maybe a Darius combo with Apprehend follow up?
Worst quest.
I only reroll if I really don't want to do a particular quest, so almost always the quest after the reroll is better than what I had before. And if not, I can always reroll it again tomorrow.
(Nearly) Guaranteed Turn 2 Win
Ridiculous ...
10/10! <3
(Nearly) Guaranteed Turn 2 Win
laughs in counterfeit coins + Flik
Worst quest.
Interesting. I have not noticed this, I assumed it had the same conditions as the other "play" quests.
Embiggen Token Druid
The replacement to Jeeves really pumped the power level of this one.
[Game] Card Treasure Hunt (The Resurrection Attempt)
Unfortunately I have to ask for one more hint.
[Game] Card Treasure Hunt (The Resurrection Attempt)
I CANNOT, for the love of me, think of anything else other than Albatross lol
Is anyone else feeling stuck playing Labs?
You just play LoR and you are given one champion and one wild card every week. Also at this time shards are accumulating. In HS you don't get a legendary for free every week. I don’t know why you spend 1/4 shards for a champion. I don't play a lot, but it will take 1/9 of the shards to craft champion. And that's not counting the wild cards. Why don't you count them?
I don’t understand what you don’t like. Both games have their own advantages. LoR is more F2P than HS in my opinion. But they also need to make money.
It's also likely that the Riot policy prompted the Blizzard to think and change their reward system.
Porocannon Legacy
i feel your pain
Targon's new mechanic Spellshield and Hush seem very problematic
I'm already back to Hearthstone.
Celestials ruined the game completely. Yoink cards were the first sellout, but this now is a complete irreparable nonsense. 30 invoke cards with fine stats let you generate... not generate, but discover 30 completely absurd under-costed cards (sometimes 0 mana) which are impossible to play around. You'll not even find this in HS. The maximum of chaos and lottery; exactly the opposite of how they advertised the game a year ago.
LoR Friend Request List
Eu
DrAkula 0312
Bug Report: Arbiter of the peak, aka the invisible one
Seems the support rule applies in the exact transition between: after confirmation but before attack. Same with Lulu.
This is another non intuitively bad way to adress interactions.
Its so easy to overlook the timing Taric Leveled Up and forget that doesn't count for that turn.
Swimstrim's Thresh + A-Sol Celestials
Not sure, but it totally sounds like something he _would_ say. I can confirm however his current decklist contains 2x Sunburst 1x Vengeance.
I have mixed feelings towards the spell myself. I would think Vengeance would be better 90% of the time: for just 1 more mana, you guarantee the kill and do it at fast speed. I could see other region combos relying on it more, but it seems really odd to me for anything with SI unless you're also running Leona.
Blizzard support
I had a quick look at Blizzard's 'customer support interaction policy' and it all looks quite sensible. As with all of these things it is in place to protect their staff from misuse of the support system.
It looks most likely that your efforts to send the ticket multiple times made you violate the 'Harassing the GM staff' part. Since I don't know the full context I won't take sides, but hopefully you understand why they would deter people from sending the same ticket over and over again, and that the only deterrent they can actually use is to ban you from playing the game(s) for a while.
Regarding pity timers, I have seen plenty of claims over the years that they are not working but never any actual evidence for it. Usually the answer is a simple over-counting of packs or counting packs of different expansions together when it applies to each pack type separately. Hence you could open up to 2*(40-1)=78 packs before seeing a legendary if you were opening both Classic and Scholomance packs, for example.
Brian "I heard this game has Dragons" Kibler's A-Sol Ramp
It would be awesome if Kibler started uploading some LoR to the YouTubes!
The Hearthstone Team Talks Working From Home on Scholomance Academy & Their Favourite Cards
I enjoyed this article, thanks for pulling it together. I thought the most interesting challenge was the issue with coordinating the voice actors in the WFH environment when studios were closed.
Swimstrim's Thresh + A-Sol Celestials
Didn't Swim say Sunburst was going to be garbage? Pretty sure he said it was garbage. Silverfuse is the only streamer I remember being pro-Sunburst.
Blizzard support
As you can see: https://prnt.sc/u72krh
How can you be banned from playing game because you asked something throught ticket?
I was already banned for trying to find out why my pitty times was not working and now im trying to find out what i logic behind that.
Worst quest.
Raid the Sky Temple sets you back 1600 dust and is neither good nor fun. Easily the worst!
Hear the Dragon's Roar
But what does Pot of Dragon do? :p
Deck looks interesting, will keep an eye on it for when I have the cards. I'm not sure A-Sol alone is enough of a finisher.
MTG Arena's Zendikar Rising Mastery Pass Details - 5 Elemental Pets, Custom Emotes, & More!
The mastery pass info has given more info on the expansion theme than the vague announcement video. Elementals, glad the Risen Reef is cycling out. Probably some new fun shenanigans in Wild with that and the new card though.
The Pepper Thread - Share Some Good Vibes!
I'm not even mad, that's hilarious. 99.8% chance to lose to the ghost.
(v2.0) Diana/Zed Aggro Elusive
I've built it because of Aurelion Sol decks and found it successful against them. You can try if you want. You can tinker some parts that doesn't suit your playing style but it is simply an Elusive Aggro deck which tries to finish it at early game.
holding 2 spell mana for 3rd phase to play Zed + Pale Cascade is mostly carries you to go lethal. Keep that in mind.
Also i don't recommend you to replace Fae Guide with anything because it is hilarious with Zed.
You might consider to replace 2x Spirit's Refuge with 2x Whimsy!. I didn't have Whimsy! for now so couldn't try them.
First Free To Play Opens - New Set
I personally haven't seen anyone attempt to use Singular Will yet, much less success. If I had to guess, though, I'd say some deck that wants a single unit to hit nexus unopposed--I'm thinking maybe a Darius combo with Apprehend follow up?
First Free To Play Opens - New Set
Been playing around with it in my old lists