Can anyone explain why Whimsy! has "Silence" attached to it? Isn't transforming a follower into a 1/1 Squirrel with no text or keywords already silencing it in a way?
If the Silence effect remained permanent after the round ended and the follower transformed back, then it would make sense. Transform and Silence just seems unnecessary.
It's possible that the silence persists on any other spells until the end of round--i.e., you can't just save your unit by casting Fury of the North on it.
Can anyone explain why Whimsy! has "Silence" attached to it? Isn't transforming a follower into a 1/1 Squirrel with no text or keywords already silencing it in a way?
If the Silence effect remained permanent after the round ended and the follower transformed back, then it would make sense. Transform and Silence just seems unnecessary.
I disagree about a 4 mana 3/3 being a decent body.. 4 mana 3/3 is really bad statline only if they give you some kind of card advantage they see play.. and at 4 mana it's hard to combo with the card you want to grant elusive to..
Swim evaluated the card more or less like I did he also said they card is probably bad because of stat line and being hard to combo with anything..
it's similar to Windspeaker in hearthstone, 4 mana 3/3 gives a really powerful keyword, but just can't really combo with anything reliably.
Flash Freeze is probably the better comparison, since it only hits one target. For 3, you set an attacking enemy to 0 attack but it keeps its health. With Whimsy, you set it to 1/1 and silence any special abilities it may have. So Whimsy costs 1 more mana, and is better in almost every situation. I think the extra power is more than worth it for 1 mana, but since Flash Freeze isn’t a common card in Frostbite decks, I think this will still be fair for the cost.
Honestly, I think cards like Out in the Cold and maybe even Ye' Been Warned should be burst speed with "can't be cast in combat or in response to spells". Honestly, they should just make it the fourth spell speed.
Don't forget that every time he supports, he counts toward Lulu's flip. That may be worth a ping. Paired with Braum, for example, he may even be able to survive combat.
If Lulu is already on board, you would absolutely want to ping him before combat.
I think she trades unfavorably with every other 3-drop in the game, so do you play her and try to preserve her or try to wait until after she's leveled?
It depends on the match-up, surely. I would never keep her in the mulligan against aggro, but if the opponent is slower, I might.
If you hold her until she flips, she becomes much harder to kill and therefore much more consistent. Her utility in the late game comes more from Help, Pix! than from her direct Support ability. Having reliable access to Barrier/Vulnerable can be a pretty big deal as the units on both sides get bigger, but the support buff is still nice for when you inevitably top-deck a 1-drop.
is'nt too impressive tbh, it's intended as a buff/support target but there are better ones
At 2 mana? What did you have in mind?
I can think of some that are about as good, but the best 2-mana support targets have weak bodies that are less likely than Stomper to make it into combat in the first place.
It's an interesting card. First off: Lulu will be arguably the easiest champion to level up, but her on-board stats are fairly weak. I think she trades unfavorably with every other 3-drop in the game, so do you play her and try to preserve her or try to wait until after she's leveled? I think the former, because her support benefit will have most value early-game using smaller units and fade off as bigger and bigger units are played on both sides (remember that the stats are flat and not relative like most buffs). However once she does level, the fleeting Help, Pix! will effectively let you either assassinate any enemy unit or protect any allied unit for 1 mana every turn.
As a side note: in the video, their paired her with Demacia so that she could buff Fleetfeather Tracker, allowing it to challenge/kill/survive the sole opposing unit and Lulu to attack with impunity.
Problem with multiple versions of cards is it multiplies the amount of work to design and keep them in check. Different versions of the same card are effectively different cards. They just can't do it.
About KT, while it is true that currently only Druid can effectively abuse it, it may not be the case forever (ie Shaman starts to gather interesting synergies).
Either way the real problem of KT is the discount to (0). He should discount to (1), and probably only one spell per turn. I don't even understand why they nerfed his base cost instead of his discount. It was obvious the problem would repeat, especially with printing even more (broken) Ramp cards...
Not exactly the same, and it is in a different game. But Flower Child reminds me to the pre-nerf Small-Time Buccaneer. Lil' bit scary, but wait for it...
Class bonus has other downsides too... so probably not... Main downside is class cards being generally stronger than neutrals, and if there are only 2-3 class cards that qualify you were almost guaranteed to get them from discover...
Giving standard another shot after playing almost exclusively wild, and this is a good deck to get me going again. Effective and fun to play, while also not breaking the bank of legendaires.
My dude, you only need a total of 4 cards in hand:
1x Taric 3x Gem cards (generated by followers) 3x Stored mana (to play all 3 gem cards above in the same Turn Taric is played)
Each time Taric is buffed with a Gem, he also buffs his support with another free one. Double cast with a single usage. Its possible to level up Taric as soon as T4 if the player has the attack token, 3 gems and 3 spell mana stored.
Taric Level Up: +1(attacking with an allied support) +3 Gem(from hand) +3 Gem(given for free by Taric's ability) = 7
Read the card again. Taric does not level up when you buff allies. He levels up when you target allies. When Taric shares a buff with his supported ally, that does not count as you targeting it. PLUS the fact that Taric only copies the last spell you cast on him. Your scenario would give 4 points to Taric, not 7 (Target 3 + Support 1), and it would only cast one Gem on the supported unit.
Even so, I don't think it will be that hard to level him. It's worth noting that you can target your own units with things like Vile Feast and Glimpse Beyond, and those would count toward Taric.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
It's possible that the silence persists on any other spells until the end of round--i.e., you can't just save your unit by casting Fury of the North on it.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Can anyone explain why Whimsy! has "Silence" attached to it? Isn't transforming a follower into a 1/1 Squirrel with no text or keywords already silencing it in a way?
If the Silence effect remained permanent after the round ended and the follower transformed back, then it would make sense. Transform and Silence just seems unnecessary.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
She looks crazy, which she kind of is.. I mean did you ever listened to her voice lines? it's all nonsense.
Think it captures her craziness fine enough..
If you play her in a synergistic deck she will probably be level up by turn 5-4 so that's something.
I agree her leveled up art looks better but it's not terrible.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
I disagree about a 4 mana 3/3 being a decent body.. 4 mana 3/3 is really bad statline only if they give you some kind of card advantage they see play.. and at 4 mana it's hard to combo with the card you want to grant elusive to..
Swim evaluated the card more or less like I did he also said they card is probably bad because of stat line and being hard to combo with anything..
it's similar to Windspeaker in hearthstone, 4 mana 3/3 gives a really powerful keyword, but just can't really combo with anything reliably.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Flash Freeze is probably the better comparison, since it only hits one target. For 3, you set an attacking enemy to 0 attack but it keeps its health. With Whimsy, you set it to 1/1 and silence any special abilities it may have. So Whimsy costs 1 more mana, and is better in almost every situation. I think the extra power is more than worth it for 1 mana, but since Flash Freeze isn’t a common card in Frostbite decks, I think this will still be fair for the cost.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Honestly, I think cards like Out in the Cold and maybe even Ye' Been Warned should be burst speed with "can't be cast in combat or in response to spells". Honestly, they should just make it the fourth spell speed.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Yeah, it seems like Targon's theme is support units that grant permanent effects, whereas the other regions will have one-turn support effects.
New Ionia Card - Pix!
Don't forget that every time he supports, he counts toward Lulu's flip. That may be worth a ping. Paired with Braum, for example, he may even be able to survive combat.
If Lulu is already on board, you would absolutely want to ping him before combat.
New Ionia Champion - Lulu
It depends on the match-up, surely. I would never keep her in the mulligan against aggro, but if the opponent is slower, I might.
If you hold her until she flips, she becomes much harder to kill and therefore much more consistent. Her utility in the late game comes more from Help, Pix! than from her direct Support ability. Having reliable access to Barrier/Vulnerable can be a pretty big deal as the units on both sides get bigger, but the support buff is still nice for when you inevitably top-deck a 1-drop.
New Targon Card - Startled Stomper
At 2 mana? What did you have in mind?
I can think of some that are about as good, but the best 2-mana support targets have weak bodies that are less likely than Stomper to make it into combat in the first place.
New Ionia Champion - Lulu
It's an interesting card. First off: Lulu will be arguably the easiest champion to level up, but her on-board stats are fairly weak. I think she trades unfavorably with every other 3-drop in the game, so do you play her and try to preserve her or try to wait until after she's leveled? I think the former, because her support benefit will have most value early-game using smaller units and fade off as bigger and bigger units are played on both sides (remember that the stats are flat and not relative like most buffs). However once she does level, the fleeting Help, Pix! will effectively let you either assassinate any enemy unit or protect any allied unit for 1 mana every turn.
As a side note: in the video, their paired her with Demacia so that she could buff Fleetfeather Tracker, allowing it to challenge/kill/survive the sole opposing unit and Lulu to attack with impunity.
New Ionia Spell - Whimsy
Good card not to overpowered since it can't target champions, killing an leviathian after turning it into a 1-1 can be a gamewinner tho.
New Targon Card - Startled Stomper
2-3 is a decent statline with a good key-word probably will see some play.
New Ionia Champion - Lulu
Granting a small costed challenger unit 4-4 is gonna be pretty nice, granting barrier or vulnerable is really flexible.
I think i read that you don't have to have Lulu in play to lvl her up which is also a good feature.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Guys... Whimsy is... burst.
It'll be like playing against Harsh Winds, except they only need 4 mana up, and your 6/6 overwhelm gets eaten by a Spiderling.
This could change a lot about the way we play the game.
Nerf Predictions for Scholomance Academy
Problem with multiple versions of cards is it multiplies the amount of work to design and keep them in check. Different versions of the same card are effectively different cards. They just can't do it.
About KT, while it is true that currently only Druid can effectively abuse it, it may not be the case forever (ie Shaman starts to gather interesting synergies).
Either way the real problem of KT is the discount to (0). He should discount to (1), and probably only one spell per turn. I don't even understand why they nerfed his base cost instead of his discount. It was obvious the problem would repeat, especially with printing even more (broken) Ramp cards...
5 New Ionia Cards Have Been Revealed for Runeterra's Call of the Mountain Expansion
Not exactly the same, and it is in a different game. But Flower Child reminds me to the pre-nerf Small-Time Buccaneer. Lil' bit scary, but wait for it...
Hearthstone's Discover Keyword, A Favourite Since Its Debut in League of Explorers, Has Been Nerfed
Class bonus has other downsides too... so probably not... Main downside is class cards being generally stronger than neutrals, and if there are only 2-3 class cards that qualify you were almost guaranteed to get them from discover...
Swarm DH
Giving standard another shot after playing almost exclusively wild, and this is a good deck to get me going again. Effective and fun to play, while also not breaking the bank of legendaires.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
I think it's the 'lighting'. Her face has more detail in the first art.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Time to listen to this on a loop for the next two weeks :D
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Nah. She looks better in League than in the afromentioned art. I do not mind her level up art, but the base disgusts me.
Lulu is the Newest Legends of Runeterra Ionia Champion Coming in Call of the Mountain (5 New Cards Revealed!)
Lulu is a super ugly champion in LoL too so it adds up
Taric a bit to hard to level?
Read the card again. Taric does not level up when you buff allies. He levels up when you target allies. When Taric shares a buff with his supported ally, that does not count as you targeting it. PLUS the fact that Taric only copies the last spell you cast on him. Your scenario would give 4 points to Taric, not 7 (Target 3 + Support 1), and it would only cast one Gem on the supported unit.
Even so, I don't think it will be that hard to level him. It's worth noting that you can target your own units with things like Vile Feast and Glimpse Beyond, and those would count toward Taric.
One turn Murloc transitions are cool, but have you ever one turn Dragon transitioned?
https://youtu.be/3-bwJzmuDX4