Infiltrator Lilian is better as a 4 mana stealth minion, and random combo cards are poor quality or too situational on average. Why not just run a combo card you want to run or a more aggressive stealth minion instead of this?
This is like a SI:7 Agent that you can play more easily on curve if you hero powered on turn 2. The potential issue is that Vulpera Toxinblade may not offer enough synergy with the potential Rogue archetypes. Galakrond Rogue wants to play either Seal Fate or EVIL Miscreant on turn 3. Stealth Rogue, either Galakrond or Tempo, wants to play Greyheart Sage on turn 3, which requires them to set up a stealth minion on turn 2 instead of HP. If another Rogue archetype based on a tempo pops up in future expansions, I could see this being included. Overall, a good minion, it just lacks the deck context currently.
I agree about the strange choice. I'm curious to see if they give some reason for it in the solo content story. Otherwise, we can simply explain his presence in the set as "these are stories people are telling inspired by Scholomance, and the storytellers didn't get all the details right".
Not accidentally. I release them for people to see once they are finished. These front-page articles are just to draw attention to let people know they are available who might not find them otherwise. If major updates are ever added to the guides thanks to new information, it's also possible for them to be highlighted to let people know about the update.
I loved all the connections. Blizzard did a very good job of giving these characters a remake in this "what if" scenario.
I also agree that Turalyon is a bit of a question mark as to why he is there. Maybe it's something to do with the Solo content later and they needed a hero (though I suspect Lilian is in that role). Personally I would of liked to see another Scarlet or Silver Hand character. Perhaps a certain Crusade leader later cloned by a dreadlord*. But I also enjoy when they grab off the beaten path characters and toss them in. However finding a Holy character for this place was a tough call. Turalyon definitely deserves a card for sure and this fits his Holy warrior vibe very well.
Also the Fireheart = Chillheart thing. I feel sad I didn't make that connection. Makes so much sense. The deathrattles that turn into Ghosts too fit the world well. Sneaky Delinquent or Smug Senior show the punishment for sneaking around the school is death.
Malicia was a boss in there too, though again no lore to really back her up. Seems she is also outside Scholomance in the current WoW world. Althought 10/10 Blizz for the puns this expansion. Soulciologist Malicia and Felosophy made me laugh way more than they should have.
*Saidan Dathrohan is Balnazzar in disguise in the Stratholme dungeon's Scarlet side.
EXODIA, OBLITERATE! This enables the classic Exodia Mage archetype. The Mage has a lot draw and stall to enable it right now in standard. The only potential problem is that the combo requires you to commit 8 mana during a prior turn, giving you only 2 mana to do anything reactive to prevent yourself from dying for one turn. The real question about Exodia Mage's viability is will they have the time to have that turn? Maybe two halves of a Ray of Frost are enough to stall during the setup turn?
In Rogue, you have better ways to generate value with lackeys and Galakrond, so I don't think Rogue runs it.
Did you guys accidentally allow access to this article a day or two ago? I was able to get to this page before through a link at the bottom of one of the other articles, at the time I figured it was just one that I had missed from before
Nice against cassino Mage. But then again, by the time you get all those sweet spells, you're dead or very close to. And no [Hearthstone Card (Sorcere's Apprentice) Not Found] to you, filthy Rogue! Unless you copy one too...
Scholomance pack opening results
No idea. Can't even make my own Fireside Gathering to open my packs :(
New Rogue Minion - Shifty Sophomore
Infiltrator Lilian is better as a 4 mana stealth minion, and random combo cards are poor quality or too situational on average. Why not just run a combo card you want to run or a more aggressive stealth minion instead of this?
New Rogue Minion - Vulpera Toxinblade
This is like a SI:7 Agent that you can play more easily on curve if you hero powered on turn 2. The potential issue is that Vulpera Toxinblade may not offer enough synergy with the potential Rogue archetypes. Galakrond Rogue wants to play either Seal Fate or EVIL Miscreant on turn 3. Stealth Rogue, either Galakrond or Tempo, wants to play Greyheart Sage on turn 3, which requires them to set up a stealth minion on turn 2 instead of HP. If another Rogue archetype based on a tempo pops up in future expansions, I could see this being included. Overall, a good minion, it just lacks the deck context currently.
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
Thanks mate :) I enjoy writing them and am very happy that you enjoy reading them.
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
Ah alright. I figured it was just me misunderstanding how it worked, but I thought I should make sure just in case something had gone wrong.
Loved the article, keep up the good work!
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
I agree about the strange choice. I'm curious to see if they give some reason for it in the solo content story. Otherwise, we can simply explain his presence in the set as "these are stories people are telling inspired by Scholomance, and the storytellers didn't get all the details right".
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
Not accidentally. I release them for people to see once they are finished. These front-page articles are just to draw attention to let people know they are available who might not find them otherwise. If major updates are ever added to the guides thanks to new information, it's also possible for them to be highlighted to let people know about the update.
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
I loved all the connections. Blizzard did a very good job of giving these characters a remake in this "what if" scenario.
I also agree that Turalyon is a bit of a question mark as to why he is there. Maybe it's something to do with the Solo content later and they needed a hero (though I suspect Lilian is in that role). Personally I would of liked to see another Scarlet or Silver Hand character. Perhaps a certain Crusade leader later cloned by a dreadlord*. But I also enjoy when they grab off the beaten path characters and toss them in. However finding a Holy character for this place was a tough call. Turalyon definitely deserves a card for sure and this fits his Holy warrior vibe very well.
Also the Fireheart = Chillheart thing. I feel sad I didn't make that connection. Makes so much sense. The deathrattles that turn into Ghosts too fit the world well. Sneaky Delinquent or Smug Senior show the punishment for sneaking around the school is death.
Malicia was a boss in there too, though again no lore to really back her up. Seems she is also outside Scholomance in the current WoW world. Althought 10/10 Blizz for the puns this expansion. Soulciologist Malicia and Felosophy made me laugh way more than they should have.
*Saidan Dathrohan is Balnazzar in disguise in the Stratholme dungeon's Scarlet side.
New Mage & Rogue Spell - Potion of Illusion
EXODIA, OBLITERATE! This enables the classic Exodia Mage archetype. The Mage has a lot draw and stall to enable it right now in standard. The only potential problem is that the combo requires you to commit 8 mana during a prior turn, giving you only 2 mana to do anything reactive to prevent yourself from dying for one turn. The real question about Exodia Mage's viability is will they have the time to have that turn? Maybe two halves of a Ray of Frost are enough to stall during the setup turn?
In Rogue, you have better ways to generate value with lackeys and Galakrond, so I don't think Rogue runs it.
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
Did you guys accidentally allow access to this article a day or two ago? I was able to get to this page before through a link at the bottom of one of the other articles, at the time I figured it was just one that I had missed from before
New Rogue Minion - Vulpera Toxinblade
This will make the new rogue/warrior cards that depend on the weapons attack more likely to be used.
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
I hope the Lich King (Ner'zhul version) make his cameo on the adventure. From the happy side of Scholomance to a darker one.
As a joke, I see that many characters die as accidents and return as ghosts (deathrattle). I think it is very funny from a story side
So did the last patch kill Noxus aggro?
Most of the noskills swapped to aggro stun/recall from what ive seen, 2 out of 3 matches in ranked is the same yasuo deck...
The Lore and Backstories of Scholomance's Legendary Minions - Archivist's Lore
Thanks for the lore articles Goliath, they are very fun reading to me, as an interested on lore. Congrats friend.
The card that surprises me is Turalyon, as it seems out of place. He must be aboard the Vindicaar fighting the Burning Legion across the universe.
Buta you said, maybe there aren't some prominent paladins on Eastern Plaguelands on this moment. Maybe Sir Zeliek? I don't know.
New Demon Hunter Minion - Magehunter
Unless buff Paladin and/or Priest are taking the meta by storm, this one will wait in the bench. Forever.
New Neutral Minion - Educated Elekk
Cool idea the "remember" thing, but the application is lackluster, even with baseline stats for its cost.
New Paladin & Warrior Spell - Shield of Honor
Enrage Warrior has been a thing for a while, so this will fit. Enrage Paladin on the other hand...
New Neutral Minion - Animated Broomstick
Drop a lot of minions, give them rush and clear the board. Or use a board clear and save 3 or 4 cards. Your call.
New Rogue Minion - Vulpera Toxinblade
The effect is relevant enough to be playable in Standard. Barely.
New Mage & Shaman Spell - Primordial Studies
Because Mage were running out of ideas to discover spells, let's try this.
New Rogue Spell - Plagiarize
Nice against cassino Mage. But then again, by the time you get all those sweet spells, you're dead or very close to. And no [Hearthstone Card (Sorcere's Apprentice) Not Found] to you, filthy Rogue! Unless you copy one too...
New Shaman Weapon - Rune Dagger
Since [Hearthstone Card (Thori'dal, the Stars' Fury) Not Found] was such a hit, let's make a keychain version.
Scholomance Academy
I forgot that the achievement was for discussion participation, and I commented on all the cards description. Shame on me lol
Hearthstone Grandmaster Gallon Joins the Final Design Team, Cora Moves Off Battlegrounds to Initial Design
Whenever they’ve talked about that process, it usually seems to be the entire team throwing ideas out until something really catches their attention.
From what I remember that’s what they were saying back when they were talking about the Witchwood design process
New Warrior Spell - In Formation!
This all "add random X amount of this or that minion" is getting kinda boring already.